2.0.2.001

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2.0.2.001
2.0.2.001
"From the Ashes"
Release date February 20, 2023
Music Mod version
2.0.2.001 (music)
Version chronology
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2.0.1.005 2.0.2.002
Useful links
Version history  •  All patches

The 2.0.2.001 (or 2.0.2.1) update, also known as the "From the Ashes" update[1], reworked several weapons, reworked the Profaned Guardians boss fight and made many changes to the world generation in Calamity. The Abyss and Brimstone Crag were revamped and brand new structures were added into the world.

This update also made many changes to the lore that appears in the game, mostly through the Lore items and dialogue from the Sea King.

Additions

Blocks, Walls, and Furniture

Other items

Other

Changes

Bosses

Astrum Aureus

  • The duration of the Astral Infection debuff inflicted by Aureus Spawn scales with the size of the spawn.
  • Now deals no contact damage, and has halved damage reduction and defense while idle.
  • Now stays idle for longer in later phases and has reduced speed.
  • Aureus Spawn always spawns after Astrum Aureus teleports, no longer teleports, and always chases the player regardless of health.
  • If an Aureus Spawn is reduced to 50% health, it will glow and start chasing faster; in this state, Aureus Spawns that collide with Astrum Aureus will explode and deal a small percentage of its maximum health as damage.
  • New sound effects for Astrum Aureus' jumps.

Astrum Deus

Ceaseless Void

  • Dark Energy opacity scales after they spawn and are fully visible when they're able to deal damage.

Cryogen

  • Cryogen and all of its projectiles now have a darker blue outline effect.

The Destroyer

  • Death Mode no longer reduces the total amount of segments to 60.
  • Decreased size modifier in Death Mode from 250% to 200%.
  • Decreased Probe size modifier in Death Mode from 200% to 150%.

The Devourer of Gods

  • Now only spits fireballs if the head is looking towards the player.
  • Laser wall telegraphs now last one second longer. Laser walls have more lasers and are more spaced.
  • The charge out of the portal is now only predictive in Death Mode.
  • Now doesn't turn visible after laser walls in phase 2 until after he teleports.
  • Now enters its portal twice as fast when transitioning to the final phase.
  • Increased Cosmilite Bar drop amount from 25-35 / 30-40 Expert Mode to 45-55 / 55-65 Expert Mode.
  • Sky colors now swap smoothly.

The Dragonfolly

Exo Mechs

  • Artemis and Apollo can no longer use their berserk special attacks at the same time.
  • Artemis and Apollo now don't move as much during non-berserk phases.
  • Artemis is less predictive and predictiveness no longer increases with difficulty.
  • Artemis laser shotgun now travels a bit slower, and increases with difficulty.
  • Apollo charge combo now emits more plasma bolts in Death Mode, and is telegraphed for longer.
  • Thanatos is now more aggressive in non-berserk phases.
  • Ares' Nuke, Plasma and Tesla Arms have recoil when they fire.
  • New sound effects for all hit sounds and most of Ares and Artemis and Apollo's attacks.
  • Ares now takes 45% damage from Dynamic Pursuer.
  • Thanatos now takes 50% damage from Dynamic Pursuer instead of 15%, and 50% damage from Wrathwing's cinders instead of 60%.

Leviathan and Anahita

Lunatic Cultist

  • Now has an energy shield, increasing its hitbox size.

Profaned Guardians

  • Reworked the entire fight:
    • Phase 1:
      • The Guardian Healer floats above the player and alternates between releasing crystal shards, and releasing waves of stars that inflict Holy Flames, occasionally releasing green stars that heal the player.
      • The Guardian Defender and Guardian Commander fly on the left or right side of the player, and are protected by shields of profaned rocks that circle around them. The Commander will attempt to hit the player by shooting a profaned spear and profaned fireballs. The rocks will quickly respawn if the player attempts to destroy them before the Guardian Healer has been killed.
      • When the Guardian Healer reaches 50% health, it will group itself with the Commander and the Defender and perform a holy ray attack, before returning to its position above the player and resuming its regular attacks. It will only use this attack once during the fight.
    • Phase 2 (after the Guardian Healer is defeated):
      • The shield of rocks circling the Commander and the Defender will briefly stop before moving towards the player in an attempt to hit them.
      • The Guardian Defender will begin dashing at the player, leaving profaned fireballs in its tracks.
      • The Guardian Commander will continue shooting spears and fireballs at the player from a distance, but at a higher quantity, and also starts firing molten blasts that split into gravity-affected blobs.
      • After some time, the Guardian Defender will group with the Commander again, create another shield of profaned rocks and move to the other side of the player, before repeating the cycle again.
    • Phase 3 (after the Guardian Defender is defeated):
      • The Guardian Commander will alternate between two different attack patterns:
        • It will unleash profaned spears aimed at the player and a spread of spears that accelerate after being fired.
        • It will shoot Holy Blasts at the player that explode into small homing profaned flames.
      • In between these attacks, it will begin dashing at the player, leaving profaned flames in its tracks. After dashing a few times, it will switch to the other attack pattern.

Providence, the Profaned Goddess

  • Cocoon attacks no longer prevent homing projectiles from targeting the boss.
  • Molten Blasts and Holy Blasts travel through tiles until they intersect with the player's original position when the projectile was fired.
  • Molten Blasts and Holy Blasts no longer die immediately upon touching water/lava.
  • Molten Blobs float to the top of water/lava.
  • Added outlines to all fire projectiles.
  • Now has a visual shield around her while the Defense Guardian is alive and a pulsating star in her center while the Offensive Guardian is alive, showing that her defense and attack are being buffed respectively.
  • The Underworld biome now takes priority over the Hallow biome for Providence's behavior and drops.

Skeletron

  • Now fires skulls instead of shadowflame dust balls after teleporting.

Supreme Witch, Calamitas

Yharon, Dragon of Rebirth

  • Moves slower for a short time after using a bullet hell attack.
  • Name now changes to "Yharon, Resplendent Phoenix" at 55% health.

Boss Rush

Enemies

Balance

Armor and Accessories

Buffs and Debuffs

  • Enemies vulnerable to debuffs now take 2x damage instead of 5x.
    • Worms NPCs now take 1.5x damage instead of 2x.
  • Astral Infection and Plague now decrease the player's damage by 15% instead of 10%.
  • Nerfed Astral Injection's mana recovery rate per second from 180 to 120.
  • Nerfed Bloody Mary's damage boost from 15% to 10% and increased the life regeneration penalty from 2 to 4. It no longer increases melee speed by 15% and critical strike chance by 7%.
  • Buffed Brimstone Flames damage to enemies from 20 damage per second to 30.
  • Burning Blood now only deals damage to the player and no longer has any other effects.
  • Buffed Endurance damage reduction boost from 5% to 10%.
  • Grape Beer, Vulnerability Hex, Poisoned, Acid Venom, Whispering Death, Dragonfire, Holy Inferno, God Slayer Inferno, Astral Infection and Plague debuffs no longer reduce the player's movement speed.
  • Buffed Holy Flames damage to enemies from 25 damage per second to 100.
  • Increased Moscow Mule's life regeneration penalty from 2 to 4.
  • Buffed Mushy's life regeneration boost from 1 to 2 and defense boost from 5 to 6.
  • Increased Star Beam Rye's life regeneration penalty from 1 to 2.
  • Buffed Tequila's critical strike chance boost from 2% to 4%. It no longer increases damage and damage reduction by 3%.
  • Buffed Tequila Sunrise's critical strike chance boost from 3% to 8% and increased the life regeneration penalty from 1 to 2. It no longer increases damage by 7% and damage reduction by 3%.
  • Vulnerability Hex now decreases the player's defense by 20 instead of 10.
  • Whispering Death now decreases the player's damage by 25% instead of 20%.
  • Nerfed White Wine's magic damage boost from 10% to 8% and mana recovery from 400 to 300.

Weapons

Melee
  • Absolute Zero now inflicts Frostbite instead of Frostburn.
  • Abyssal Warhammer now inflicts Frostbite instead of Frostburn.
  • Buffed Ark of the Cosmos' damage from 1670 to 1770.
  • Artery no longer inflicts Burning Blood.
  • Nerfed Axe of Purity's damage from 75 to 55.
  • Baleful Harvester now inflicts Hellfire instead of On Fire!.
  • Ball O' Fugu now inflicts Poisoned instead of Acid Venom.
  • Ball O' Hurt no longer inflicts Shadowflame.
  • Blood Butcherer no longer inflicts Burning Blood.
  • Bonebreaker javelin now spawns 2 shards instead of 2-5.
  • Rebalanced Brimstone Sword. Nerfed damage from 100 to 70 and use time from 23 to 28. Javelins and geysers now pierce 4 times instead of infinitely, and explosions now pierce once instead of twice. Geysers inflict Brimstone Flames for 3 seconds instead of 2, and explosions inflict Brimstone Flames for 3 seconds instead of 4. Javelins now only spawn explosions on their first hit. Decreased the geyser's lifespan from 4 seconds to 2. The javelin now grants 10 local immunity frames. The geyser now grants -1 local immunity frames instead of setting global immunity frames to 7.
  • Nerfed Briny Baron's use time from 15 to 30 and razorwind damage from 43% base damage to 30%. Primary swing no longer has a 1.33x speed modifier or a 150% size modifier.
  • Buffed Burnt Sienna's damage from 28 to 32.
  • Rebalanced Catastrophe Claymore. Nerfed damage from 98 to 85. Sparkles no longer deal additional area of effect damage. Both the blade and sparkles inflict Frostbite instead of Frostburn, and Hellfire instead of On Fire!.
  • Caustic Edge no longer inflicts Acid Venom.
  • Nerfed Christmas Tree Sword's damage from 114 to 86.
  • Increased Cosmic Discharge Nightwither duration from explosions from 3 seconds to 7.
  • Cosmic Shiv now only inflicts God Slayer Inferno. Increased duration from blade projectiles from 1 second to 2.
  • Nerfed Darklight Greatsword's damage from 123 to 96 and it no longer has a 150% size modifier.
  • Nerfed Death's Ascension's damage from 1350 to 1200 and the homing scythes' damage from 290 to 180.
  • Elemental Excalibur's beams now inflict Miracle Blight instead of Exo Freeze, Holy Flames, On Fire!, and Frostburn.
  • Elemental Lance no longer inflicts any debuffs.
  • Elemental Shiv no longer inflicts any debuffs.
  • Excalibur no longer inflicts Holy Flames.
  • Excelsus now inflicts God Slayer Inferno for 3 seconds instead of On Fire! and Frostburn.
  • Exoblade now inflicts Miracle Blight instead of Holy Flames, On Fire!, and Frostburn.
  • Fault Line now inflicts Hellfire instead of On Fire!.
  • Nerfed Flarefrost Blade's use time from 24 to 36 and homing orbs now deal 60% base damage.
  • Nerfed Forbidden Oathblade's use time from 25 to 55.
  • Forsaken Saber now fires 2 blades instead of 3, and blades now deal 50% base damage instead of 80%. One blade is now always aimed directly towards the cursor.
  • Galaxy Smasher nebula lasers now inflict God Slayer Inferno for 3 seconds instead of On Fire! And Frostburn.
  • Buffed Galvanizing Glaive's damage from 100 to 130.
  • Greentide no longer inflicts Poisoned.
  • Gungnir no longer inflicts Holy Flames.
  • Hellfire Flamberge now inflicts Hellfire instead of On Fire!.
  • Hellkite now inflicts Hellfire instead of On Fire!.
  • Rebalanced Hydraulic Volt Crasher. Voltage streams now deal 100% base damage instead of 80%, but now pierce 2 times instead of 4 and grant 40 local immunity frames instead of 12. The hammer itself no longer has a 175% size modifier and now grants 15 local immunity frames. Up to 3 additional enemies can be electrocuted at a time, instead of infinite enemies within the radius.
  • Inferna Cutter now inflicts Hellfire instead of On Fire! and no longer inflicts Brimstone Flames.
  • The Last Mourning's mourning skulls now inflict Daybroken instead of On Fire!.
  • Light's Bane no longer inflicts Shadowflame.
  • Malaise no longer inflicts Shadowflame.
  • Mantis Claws now inflict Hellfire for 5 seconds.
  • The Meatball no longer inflicts Burning Blood.
  • Buffed The Microwave's damage from 65 to 111.
  • Nerfed Mirror Blade's damage from 180 to 100, and maximum damage from 750 to 400.
  • Buffed Monstrous Knives' damage from 4 to 9.
  • The Obliterator's yoyo and nebula lasers now inflict God Slayer Inferno for 3 seconds instead of On Fire! And Frostburn.
  • Obsidian Swordfish now inflicts Hellfire instead of On Fire!.
  • Paladin's Hammer no longer inflicts Holy Flames.
  • Photon Ripper now inflicts Miracle Blight.
  • The Rotted Fork no longer inflicts Burning Blood.
  • Nerfed Roxcalibur's damage from 200 to 150 and use time from 45 to 72. It now fires 2 rock shards instead of 3.
  • Seismic Hampick now inflicts Hellfire instead of On Fire!.
  • Shardlight Pickaxe now inflicts Frostbite instead of Frostburn.
  • Shimmerspark now inflicts Frostbite instead of Frostburn.
  • Nerfed Soul Harvester's damage from 98 to 85 and use time from 20 to 24. Decreased the scythe's lifespan from 7 seconds to 4, and it now grants 30 local immunity frames instead of 10. Explosions now grant -1 local immunity frames instead of 10.
  • Spine of Thanatos now inflicts Miracle Blight.
  • Starnight Lance now inflicts Frostbite instead of Frostburn.
  • Tectonic Truncator now inflicts Hellfire instead of On Fire!.
  • Nerfed Terror Blade's damage from 630 to 500 and projectile pierce from 6 to 3.
  • Titan Arm no longer has an effective knockback of 9001. Buffed knockback from 20 to 80.
  • Nerfed True Caustic Edge's damage from 150 to 120.
  • True Excalibur no longer inflicts Holy Flames.
  • True Tyrant's Ultisword no longer inflicts Poisoned.
  • Tyrant Yharim's Ultisword no longer inflicts Poisoned.
  • Ultimus Cleaver now inflicts Hellfire instead of On Fire!.
  • Urchin Flail now inflicts Poisoned instead of Acid Venom.
  • Buffed Urchin Mace, whirlpools now deal 200% base damage instead of 160%.
  • Vulcanite Lance now inflicts Hellfire instead of On Fire!.
  • Buffed Wulfrum Screwdriver's damage from 9 to 12.
  • Yateveo Bloom no longer inflicts Acid Venom.
Ranged
  • Ace's High no longer inflicts Brimstone Flames.
  • Buffed Archerfish's damage from 9 to 16.
  • Nerfed Arctic Arrow's damage from 20 to 18.
  • Arterial Assault no longer inflicts Brimstone Flames.
  • Auralis no longer inflicts Cursed Inferno or Ichor.
  • Rebalanced The Ballista. Buffed damage from 99 to 120. Decreased amount of shards spawned from 6 to 3 but buffed damage from 20% arrow damage to 25%. The arrow now grants 10 local immunity frames instead of setting global immunity frames to 12.
  • Buffed Bladedge Railbow's damage from 28 to 35, and leaves now deal 100% base damage instead of 50%.
  • Blissful Bombardier's rockets now inflict Holy Flames for 5 seconds and the dust trail inflicts Holy Flames instead of Dragonfire.
  • Blood Boiler no longer inflicts Brimstone Flames.
  • Bloodfire Arrows no longer inflict Brimstone Flames.
  • Buffed Bone Arrow's damage from 7 to 8.
  • Buffed Brimstone Fury's damage from 20 to 25.
  • Chicken Cannon now inflicts Dragonfire for 5 seconds.
  • Rebalanced Clamor Rifle. Buffed damage from 32 to 36 but nerfed additional projectile damage from 45% base damage to 40%. It now inflicts Eutrophication for 3 seconds.
  • Claret Cannon no longer inflicts Brimstone Flames.
  • Contagion no longer inflicts Plague.
  • Rebalanced Coral Cannon. Buffed damage from 20 to 24 but nerfed big coral damage from 200% base damage to 150%.
  • Corroded Caustibow no longer inflicts Sulphuric Poisoning but increased Irradiated duration from 1 second to 8.
  • Buffed Cosmic Bolter's damage from 39 to 48, and converted bolts now deal 20% more damage and knockback.
  • Nerfed Cursed Arrow's damage from 18 to 17.
  • Nerfed Cursed Bullet's damage from 16 to 12.
  • Deathwind now inflicts God Slayer Inferno for 2 seconds instead of On Fire! and Frostburn.
  • Dragon's Breath no longer inflicts On Fire!.
  • Dragoon Drizzlefish now inflicts Brimstone Flames for 1 second with primary fireballs and 0.5 seconds with split fireballs.
  • Drataliornus now only inflicts Dragonfire.
  • Elemental Blaster no longer inflicts any debuffs.
  • Elemental Eruption no longer inflicts any debuffs.
  • Nerfed Elf Melter's damage from 113 to 84.
  • Eviscerator now inflicts Burning Blood for 3 seconds.
  • Rebalanced Firestorm Cannon. Buffed damage from 10 to 14 and use time from 20 to 12. Secondary fire no longer deals 140% base damage.
  • Rebalanced Flak Kraken. Buffed damage from 45 to 88 but it now grants 10 local immunity frames instead of 4. It now inflicts Crush Depth for 3 seconds.
  • Flarewing Bow bats now inflict Hellfire for 8 seconds.
  • Heavenly Gale now inflicts Miracle Blight.
  • Buffed Heavy Laser Rifle's damage from 185 to 210, but it no longer inflicts On Fire!.
  • Rebalanced Hellborn. Buffed damage from 7 to 20 but nerfed explosion damage from 500% base damage to 300%. It now inflicts Hellfire instead of On Fire!.
  • Nerfed Hellfire Arrow's damage from 14 to 13.
  • Helstorm now inflicts Hellfire instead of On Fire!.
  • Hoarfrost Bow now inflicts Frostbite instead of Frostburn.
  • Nerfed Holy Arrow's damage from 14 to 13.
  • Holy Fire Bullets no longer inflict On Fire!.
  • Buffed Ichor Arrow's damage from 15 to 16.
  • Icicle Arrows now inflict Frostbite instead of Frostburn.
  • Icy Bullets now inflict Frostbite instead of Frostburn, but no longer inflict Glacial State.
  • Karasawa no longer inflicts any debuffs.
  • Leviatitan no longer inflicts Poisoned, but increased Acid Venom duration from 1.5 seconds to 2.
  • Nerfed Luminite Arrow's damage from 16 to 15, and secondary trails now deal 50% damage.
  • The Maelstrom now inflicts Crush Depth for 3 seconds.
  • Buffed Magna Striker's damage from 35 to 50 and opal strikes now deal 100% base damage instead of 75%.
  • Magnomaly Cannon now inflicts Miracle Blight.
  • Meowthrower no longer inflicts On Fire! or Frostburn.
  • Mineral Mortar now inflicts Armor Crunch for 3 seconds.
  • Nerfed Napalm Arrow's damage from 12 to 11.
  • Needler now inflicts Acid Venom for 3 seconds.
  • Buffed Pearl God's damage from 32 to 40.
  • Pestilent Defiler particles now grant -1 local immunity frames.
  • Photoviscerator now inflicts Miracle Blight.
  • Nerfed Proximity Mine Launcher's damage from 320 to 80, and use time from 40 to 50.
  • Buffed Pumpler's damage from 18 to 24 and matched its use time with its use animation.
  • Buffed Reed Blowgun's damage from 14 to 21 but nerfed knockback from 13.5 to 4.5.
  • Scorched Earth no longer inflicts On Fire!.
  • Septic Skewer's bacterias now inflict Sulphuric Poisoning instead of Acid Venom.
  • Buffed Shellshooter's velocity from 1.5 to 2.5.
  • Snowballs no longer inflict Frostburn.
  • Spyker now inflicts Acid Venom for 3 seconds. Main spike now grants 10 local immunity frames instead of setting global immunity frames to 1.
  • Starmada no longer inflicts Holy Flames or Astral Infection.
  • Sulphuric Acid Cannon now inflicts Sulphuric Poisoning for 3 seconds.
  • Surge Driver now inflicts Miracle Blight.
  • Increased Toxibow's Irradiated duration from 2 seconds to 8.
  • Tyranny's End now only converts Musket Balls.
  • Universal Genesis no longer inflicts Frostburn or God Slayer Inferno.
  • Nerfed Venom Arrow's damage from 20 to 19.
  • Voidragon's tentacles no longer inflict Demon Flames.
  • Buffed Wulfrum Blunderbuss' damage from 8 to 11.
Magic
  • Reduced Abyss Shocker's random spread. It now fires from the tip of the gun.
  • Aetherflux Cannon now inflicts Holy Flames for 3 seconds.
  • Apoctosis Array no longer inflicts Brimstone Flames.
  • Apotheosis no longer inflicts Armor Crunch, Demon Flames and Exo Freeze, but now inflicts Whispering Death for 5 seconds.
  • Arch Amaryllis' flower no longer pierces infinitely, and no longer sets global immunity frames to 7.
  • Arctic Bear Paw now inflicts Frostbite instead of Frostburn but no longer inflicts Confused.
  • Rebalanced Art Attack. Nerfed damage from 470 to 80, but increased its scaling from 2.3x over 4.5 seconds to 25x over 5 seconds. The wand now automatically fires stars when held.
  • Atlantis now grants 12 ID-static immunity frames instead of setting global immunity frames to 6. Increased number of segments from 12-13 to 20.
  • Augur of the Elements no longer inflicts any debuffs.
  • Blood Bath now inflicts Burning Blood for 2 seconds.
  • Rebalanced Brimrose Staff. Buffed damage from 15 to 45. Segments now share 10 ID-static immunity frames and pierce infinitely, dealing 20% less damage per hit if a segment pierces more than once.
  • Rebalanced Burning Sea. Buffed damage from 72 to 75. Decreased amount of fireballs upon contact with water from 2-3 to 2, but each fireball now deals 100% base damage instead of 85%. The main fireball now grants 10 local immunity frames instead of setting global immunity frames to 8.
  • Crimson Rod no longer inflicts Burning Blood.
  • Cryophobia's waves now grant 10 local immunity frames and now inflict Frostbite instead of Frostburn.
  • Rebalanced Death Valley Duster. Increased dust lifespan from 0.375 seconds to 0.5 and takes 0.08 seconds to fade instead of 0.5. Dust now pierces 3 times instead of infinitely. It now inflicts Armor Crunch for 3 seconds and now grants 10 effective local immunity frames.
  • Deathhail Staff now inflicts God Slayer Inferno for 3 seconds instead of On Fire! and Frostburn.
  • Buffed Divine Retribution's damage from 39 to 48, but it no longer inflicts Crush Depth.
  • Buffed Effervescence's damage from 49 to 64.
  • Elemental Ray no longer inflicts any debuffs.
  • Event Horizon no longer inflicts Daybroken.
  • Flare Bolt now grants 10 local immunity frames.
  • Forbidden Sun now inflicts Hellfire instead of On Fire!.
  • Frigidflash Bolt now grants 10 local immunity frames, inflicts Hellfire instead of On Fire! and increased Frostburn duration from 1.5 seconds to 3.
  • Frost Bolt now grants 10 local immunity frames.
  • Gatling Laser no longer inflicts On Fire!.
  • Buffed Genisis' damage from 56 to 70. Y-beams now grant 6 ID-static immunity frames instead of 100.
  • Gruesome Eminence now never stops being able to hurt the player. Buffed damage dealt to the player from 92 to 360 / 450 Expert Mode / 540 Master Mode at full power.
  • Nerfed Helium Flash's damage from 2727 to 1800, and it no longer inflicts Irradiated.
  • Ice Barrage no longer inflicts Exo Freeze.
  • Icicle Trident now inflicts Frostbite instead of Frostburn, but no longer inflicts Glacial State.
  • Rebalanced Infernal Rift. Buffed damage from 40 to 50 and velocity from 16 to 28. It now inflicts Hellfire instead of Brimstone Flames.
  • Ion Blaster no longer inflicts Brimstone Flames.
  • Lashes of Chaos' fireball no longer pierces.
  • Rebalanced Lazhar. Nerfed damage from 100 to 80 and it no longer pierces. It now inflicts Daybroken instead of On Fire!.
  • Nerfed Lunar Flare's damage from 150 to 120.
  • Mad Alchemist's Cocktail Glove no longer inflicts Poisoned, On Fire!, Cursed Inferno, Shadowflame or Frostburn, but now inflicts Electrified and increased all debuff durations from 2 seconds to 4.
  • Nuclear Fury no longer inflicts Wet.
  • Nerfed Plague Staff. It now fires 4 fangs instead of 6-9. One fang is now directly aimed towards the cursor.
  • Plasma Caster no longer inflicts On Fire! or Cursed Inferno.
  • Decreased Plasma Rod's Shadowflame duration from 10 seconds to 6.
  • Poseidon now inflicts Eutrophication for 3 seconds.
  • Primordial Ancient now inflicts Armor Crunch for 3 seconds.
  • Rebalanced Primordial Earth. The main dust now grants 10 effective local immunity frames instead of setting global immunity frames to 6 but the dust flak no longer pierces once. It now inflicts Armor Crunch for 3 seconds.
  • Purge Guzzler no longer inflicts On Fire!.
  • Buffed Rancor arms' damage to the player from 80-89 to 300 / 375 Expert Mode / 450 Master Mode.
  • Recitation of the Beast no longer inflicts On Fire!, Frostburn, Shadowflame, or Brimstone Flames.
  • Sanguine Flare no longer inflicts Brimstone Flames.
  • Seething Discharge now inflicts Brimstone Flames for 2 seconds from the barrage and 3 seconds from the hellblast.
  • Shadecrystal Barrage now inflicts Frostbite instead of Frostburn.
  • Shaderain Staff no longer inflicts Shadowflame.
  • Buffed Shifting Sands' damage from 61 to 92.
  • Snowstorm Staff now inflicts Frostbite instead of Frostburn.
  • Soul Piercer now inflicts God Slayer Inferno for 3 seconds.
  • Nerfed Spectre Staff's damage from 195 to 78.
  • Staff of Blushie now only inflicts Daybroken.
  • Subsuming Vortex now inflicts Miracle Blight instead of Holy Flames, On Fire!, and Frostburn.
  • Rebalanced Tears of Heaven. Nerfed damage from 64 to 54 and pierce from 2 to 1. It now grants 20 local immunity frames instead of setting global immunity frames to 6.
  • Thorn Blossom's flower no longer pierces infinitely.
  • Tome of Fates no longer inflicts Brimstone Flames.
  • Ultra Liquidator no longer inflicts Cursed Inferno, Ichor, or Brimstone Flames.
  • Vehemence no longer inflicts Demon Flames.
  • Venusian Trident now inflicts Daybroken instead of On Fire!.
  • Vesuvius no longer buffs the player with Molten, but now inflicts Hellfire for 3 seconds.
  • Vitriolic Viper's spit no longer grants 8 local immunity frames.
  • Vivid Clarity now inflicts Miracle Blight instead of Holy Flames, On Fire!, and Frostburn.
  • The Wand now inflicts Dragonfire, and now uses local immunity frames instead of ID-static immunity frames.
  • Rebalanced Wulfrum Prosthesis. Buffed damage from 13 to 18 but nerfed mana cost from 2 to 5.
  • Buffed Yharim's Crystal's damage from 75 to 85, and it now inflicts Dragonfire for 3 seconds.
Summon
  • Blood Clot Staff now inflicts Burning Blood for 2 seconds.
  • Borealis Bomber now has auto use.
  • Cadaverous Carrion now inflicts Sulphuric Poisoning for 3 seconds.
  • Calamari's Lament's minion no longer grants 30 local immunity frames.
  • Caustic Croaker Staff now inflicts Irradiated for 12 seconds.
  • Caustic Staff now inflicts Hellfire instead of On Fire!.
  • Nerfed Cinder Blossom Staff's damage from 25 to 16, cinder projectiles no longer have a random velocity, are now predictive and inflict On Fire! For 3 seconds.
  • Buffed Cinders of Lament's damage against the player from 70 to 200 / 260 Expert Mode / 320 Master Mode, and it now inflicts Vulnerability Hex for 3 seconds.
  • Cold Divinity now inflicts Frostbite instead of Frostburn.
  • Cosmic Immaterializer now inflicts Miracle Blight instead of Holy Flames, On Fire!, and Frostburn.
  • Cryogenic Staff now inflicts Frostbite instead of Frostburn.
  • Daedalus Golem Staff's pellets now inflict Frostburn for 3 seconds.
  • Rebalanced Deepsea Staff. Nerfed damage from 42 to 40. Minions now charge back and forth much faster. It now grants 35 local immunity frames instead of setting global immunity frames to 5.
  • Dragonblood Disgorger's large dragon blood fire now inflicts Burning Blood for 3 seconds.
  • Elemental Axe no longer inflicts any debuffs.
  • Buffed Eye of Night's damage from 24 to 28, but it no longer inflicts Cursed Inferno.
  • Buffed Flesh of Infidelity's damage from 23 to 27.
  • Flowers of Mortality no longer inflicts any debuffs.
  • Forgotten Apex Wand now has a 33% chance to inflict Armor Crunch for 1.5 seconds.
  • Gastric Belcher Staff's acid vomit now inflicts Acid Venom for 2 seconds.
  • Buffed Godspawn Helix Staff's damage from 60 to 75 but nerfed fire rate. Astral probes now stay evenly apart from each other and fire predictive astral lasers instead of astral round projectiles.
  • Guidelight of Oblivion no longer inflicts Brimstone Flames.
  • Nerfed Herring Staff's damage from 20 to 17. Herrings now charge much faster at enemies, and grant 8 ID-static immunity frames instead of setting global immunity frames to 8.
  • Buffed Igneous Exaltation's blade damage when launched from 66.6% base damage to 100%.
  • Buffed Metastasis' damage against the player from 80-89 to 300 / 375 Expert Mode / 450 Master Mode.
  • Midnight Sun Beacon no longer inflicts Electrified.
  • Orthocera Shell now inflicts Irradiated for 3 seconds.
  • Sanctified Spark now inflicts Holy Flames for 3 seconds.
  • Buffed Sand Sharknado Staff's damage from 35 to 47.
  • Saros Possession no longer uses all available slots; it now costs 8 minion slots. Buffed damage from 200 to 500. Saros Aura now glows.
  • Seabound Staff minions now accelerate back and forth much faster and grant 35 local immunity frames.
  • Sirius no longer uses all available slots; it now costs 6 minion slots. Buffed damage from 175 to 600.
  • Slime Puppet Staff now inflicts Slimed for 5 seconds.
  • Staff of the Mechworm now inflicts God Slayer Inferno.
    • The mechworm's head inflicts the debuff for 3 seconds, the body segments and lasers inflict it for 2 seconds and the tail inflicts it for 1.5 seconds.
  • Star Swallower Containment Unit no longer inflicts Irradiated.
  • Rebalanced Tactical Plague Engine. Nerfed damage from 160 to 140. It now fires Plague rockets every 2 shots instead of 20.
  • Increased Universe Splitter's Electrified duration from the huge beam from 4 seconds to 5, but it no longer inflicts Nightwither.
  • Viral Sprout's needles no longer grant 6 local immunity frames.
  • Yharon's Kindle Staff now inflicts Dragonfire for 3 seconds.
Rogue
  • Rebalanced Adamantite Throwing Axe. Buffed damage from 44 to 64 but it now pierces 3 times instead of 5. It now properly uses local immunity frames.
  • Rebalanced Apoctolith, buffed damage from 120 to 220 and shot speed from 15 to 18, but nerfed use time from 24 to 30.
  • Rebalanced Auroradical Throw. Buffed damage from 32 to 48, splitting damage from 87% base damage to 100%, and meteor damage from 50% base damage to 125%. Nerfed the star's lifespan from 8.08 seconds to 6, made the homing stronger and faster, and it no longer deals area of effect damage on hit. Stealth strikes no longer have a 120% damage modifier.
  • Rebalanced Ballistic Poison Bomb. Buffed damage from 50 to 72, spike damage from 50% base damage to 100%, and cloud damage from 25% base damage to 50%. Clouds now grant 20 ID-static immunity frames instead of 10 local immunity frames. Spikes now grant 10 effective local immunity frames instead of setting global immunity frames to 1. Stealth strikes no longer have a 50% damage modifier.
  • Blast Barrel now inflicts Hellfire instead of On Fire!.
  • Blazing Star now inflicts Hellfire for 3 seconds.
  • Bloodsoaked Crasher no longer inflicts Brimstone Flames.
  • Brackish Flask no longer inflicts Poisoned.
  • Celestus now inflicts Miracle Blight instead of Holy Flames, On Fire!, and Frostburn.
  • Buffed Cobalt Kunai's use time from 12 to 10. The kunai now grants 10 local immunity frames.
  • Consecrated Water pillars now grant 20 local immunity frames.
  • Increased Contaminated Bile's Irradiated duration from 3 seconds to 8.
  • Cosmic Kunai no longer inflicts God Slayer Inferno.
  • Rebalanced Crystal Piercer. Buffed damage from 52 to 92 but nerfed use time from 17 to 22. It now inflicts Frostbite instead of Frostburn. Crystal shards now deal 70% javelin damage instead of 40%.
  • Buffed Cursed Dagger's use time from 16 to 8. Increased the spawn rate of fireballs from the stealth strike by 25% and flames now deal 100% base damage instead of 50%. It now properly uses local immunity frames.
  • Buffed Deep Wounder's damage from 106 to 136. All projectiles now grant 20 local immunity frames and water projectiles now deal 10% base damage instead of dealing 20 damage. Now inflicts Marked for Death on stealth strikes instead of Crush Depth and inflicts Crush Depth with regular hits.
  • Desecrated Water now spawns 5 bubbles instead of 5-10, and 12 instead of 10-15 on stealth strikes. Buffed bubble damage from 50% base damage to 60% and allowed the bubble's knockback to scale with the player's knockback boosts.
  • Duststorm in a Bottle's regular dust clouds now grant 6 ID-static immunity frames instead of 5, and stealth strike dust clouds now grant 5 ID-static immunity frames instead of 4.
  • Rebalanced Dynamic Pursuer, nerfed damage from 3100 to 2550 and maximum charge from 320 to 300. Buffed shot speed from 25 to 28 and stealth strike damage modifier from 15% to 30%. The boomerang now grants 360 local immunity frames, and lasers now grant 20 local immunity frames instead of 10. The boomerang now returns much faster.
  • Elemental Disk no longer inflicts any debuffs.
  • Rebalanced Epidemic Shredder. Reduced the boomerang's lifespan from 10 seconds to 3, buffed the seeker spawn rate from stealth strikes by 25%, buffed seeker damage from 25% base damage to 60%, and seeker knockback now scales with the player's knockback boosts.
  • Rebalanced Equanimity. Nerfed use time from 20 to 36. Buffed dark shard damage from 15% base damage to 80% and light shard damage from 10% base damage to 80%.
  • Eradicator now inflicts God Slayer Inferno for 3 seconds instead of On Fire! and Frostburn.
  • Rebalanced Executioner's Blade. Nerfed damage from 200 to 188 and shot speed from 26 to 24. Stealth strikes no longer have a 361% damage modifier. Buffed stealth strike falling blade damage from 120% base damage to 400%.
  • Rebalanced Exorcism. Shockwaves now deal 100% base damage instead of 80%. Stealth strikes no longer have a 115% damage modifier but they now spawn 9 stars instead of 4-6. Stealth strike stars now inflict Holy Flames for 3 seconds.
  • Nerfed Fantasy Talisman's damage from 93 to 82 and shot speed from 18 to 16.5.
  • Rebalanced Frequency Manipulator. It now pierces once instead of three times, reduced energies spawned from 4 to 3, and energies now last 4 seconds instead of 6. It now grants 45 ID-static immunity frames.
  • Rebalanced Frostcrush Valari. Nerfed damage from 100 to 89 and use time from 19 to 21. The main boomerang now grants 60 local immunity frames instead of 15. Stealth strikes now have more range but nerfed damage modifier from 36.67% to 35%. It now inflicts Frostbite instead of Frostburn and increased Glacial State duration from 0.5 seconds to 0.75, but it no longer inflicts Crush Depth. Icicle projectiles no longer inflict Frostburn.
  • Buffed Frosty Flare's use time from 16 to 13 and stealth strikes no longer have a 90% damage modifier. It now inflicts Frostbite instead of Frostburn.
  • Gacruxian Mollusk sparks now inflict Electrified for 2 seconds.
  • Gel Dart now grants 10 local immunity frames and no longer inflicts Slow.
  • Nerfed God's Paranoia, stealth strikes no longer have a 134.5% damage modifier.
  • Rebalanced Grave Grimreaver. Buffed damage from 25 to 31, use time from 50 to 48, and shot speed from 16 to 16.5. Main projectile now lasts 3.5 seconds instead of 5.16, and spawns skulls every 30 frames instead of 20. Bats now last 3.5 seconds instead of 5.33. Skulls now last 3.5 seconds instead of 5, and decreased Cursed Inferno duration from 4 seconds to 3. Nerfed stealth strike damage modifier from 155% to 45%, and they no longer move 10% faster.
  • Rebalanced Hardened Honeycomb. Nerfed damage from 25 to 20 but buffed use time from 21 to 16. Decreased amount of fragments spawned per hit from 3 to 2 but they now deal 100% base damage instead of 30%.
  • Rebalanced Heavenfallen Stardisk. Nerfed damage from 115 to 90 and use time from 25 to 40. Nerfed amount of energy spawned on hits from 8 to 5 but they are now homing and deal 50% base damage instead of 40%. Stealth strikes no longer have a 125% damage modifier, have 100% chance to rain energy every 5 frames instead of 50%, and now rain down 1 energy instead of 1-3. The player is no longer required to be moving vertically during its impact to spawn energies, only when initially thrown. Decreased the lifespan of the main disk from 10 seconds to 5, and the disk now initially scales with player velocity boosts.
  • Hypothermia stealth strikes now inflict Glacial State for 2 seconds.
  • Rebalanced Ice Star. Stars now move at double the speed but reduced lifespan from 4.67 seconds to 1. All stars now have 30 effective local immunity frames instead of 9 exclusively for the stealth strike. Stars that spawn from the stealth strike can now only happen on the first hit instead of up to 15 stars at a time, but now deal 100% base damage instead of 12.5%. Stars no longer deal additional area of effect damage.
  • Icebreaker now inflicts Frostbite instead of Frostburn.
  • Rebalanced Ichor Spear. Buffed damage from 76 to 84 but stealth strikes no longer have a 160% damage modifier. Increased the spawn rate of ichor from the stealth strike by 25% and ichor now does 100% base damage instead of 50%. It now properly uses local immunity frames.
  • Iron Francisca and Lead Tomahawk now grant 10 local immunity frames and have doubled damage for 0.25 seconds instead of 0.17.
  • Jaws of Oblivion no longer inflicts Marked for Death.
  • Rebalanced Kelvin Catalyst. Stars now only spawn on the first hit instead of up to 25 stars at a time, but now deal 50% base damage instead of 16.67%. Decreased amount of stars spawned on hit from 8 to 5 and stars no longer deal additional area of effect damage. Stealth strikes now charge more aggressively and charge for 3 seconds instead of 2, and can spawn stars on the first 3 hits. Stealth strike now inflicts Glacial State for 1.5 seconds. Now inflicts Frostbite instead of Frostburn. The boomerang now has 20 effective local immunity frames.
  • Rebalanced Kylie, increased range of stealth strike boomerangs, but boomerangs now grant 30 local immunity frames instead of 15.
  • Rebalanced Leviathan Teeth. Buffed damage from 50 to 66 but nerfed use time from 10 to 15. Decreased maximum number of teeth on regular throws from 3 to 2. Increased amount of teeth thrown on stealth strikes from 3 to 6, but they no longer have a 130% damage modifier.
  • Mangrove Chakram now inflicts Acid Venom instead of Cursed Inferno.
  • Molten Amputator now inflicts Holy Flames for 3 seconds from the scythe and 1.5 seconds from the blobs.
  • Rebalanced Monkey Darts. Buffed shot speed from 8 to 12, and stealth strike damage modifier from 33% to 80%. However, it no longer inflicts Acid Venom.
  • Buffed Mythril Knife's damage from 40 to 80. Increased stealth strike Irradiated, Acid Venom, and Poisoned durations from 1, 2, and 5 seconds respectively to 8 seconds for all debuffs.
  • Rebalanced Nasty Cholla. Buffed needle damage from 25% base damage to 50%, and needle damage can now scale with stealth damage. Stealth strikes now throw 4 cactus balls instead of 5 and no longer have a 140% damage modifier.
  • The Old Reaper now inflicts Irradiated and Sulphuric Poisoning for 3 seconds.
  • Rebalanced Orichalcum Spiked Gemstone. Buffed damage from 37 to 40. Nerfed the pierce of regular throws from 4 to 3 and decreased lifespan from 10 seconds to 6, but it now properly uses local immunity frames. Nerfed stealth strike lifespan from 15 seconds to 10.
  • Rebalanced Palladium Javelin. Buffed damage from 68 to 88 but nerfed use time from 19 to 26. Stealth strike javelins now take 0.25 seconds to split instead of 0.5, grant 5 seconds of Rapid Healing on hits, and no longer have a 142.5% damage modifier. Regular throws now grant 10 local immunity frames.
  • Rebalanced Prismalline. Buffed damage from 24 to 36 but nerfed use time from 16 to 24. The main dagger now grants 10 local immunity frames. Non-homing daggers now deal 100% base damage instead of 75%, homing daggers from regular throws now deal 100% base damage instead of 110%, and homing daggers from stealth strikes now deal 100% base damage instead of 115%. Stealth strikes now spawn 5 shards on split instead of 2-4, and 5 shards on death instead of 1-3. Stealth strikes no longer have a 115% damage modifier.
  • Buffed Radiant Star's dagger damage from 50% base damage to 100%, and explosion damage from 75% base damage to 100%. Increased amount of daggers spawned from the stealth strike from 5 to 7. The main dagger now grants 10 local immunity frames and explosion now grants 35 local immunity frames.
  • Refraction Rotor's prism rockets no longer grant 9 local immunity frames.
  • Rot Ball and Tooth Ball now properly use local immunity frames.
  • Buffed Sacrifice's damage from 290 to 345 and shot speed from 12 to 16. Stealth strikes now have a 160% damage modifier and move 20% faster.
  • Buffed Sandslasher's shot speed from 7 to 8.
  • Rebalanced Scourge of the Seas. Buffed damage from 45 to 56 and shot speed from 8 to 10, but nerfed use time from 20 to 24. It now spawns 3-5 clouds on hit instead of 2-6 and clouds now deal 30% base damage instead of 25%. Clouds now grant 45 local immunity frames instead of 30. Stealth strikes now have a 140% damage modifier and move 20% faster.
  • Seared Pan now inflicts Daybroken instead of On Fire! and Brimstone Flames.
  • Shard of Antumbra's projectile now grants 10 effective local immunity frames instead of setting global immunity frames to 2.
  • Buffed Shinobi Blade's damage from 15 to 24 and use time from 15 to 10. Healing orbs now move 5 times as fast but reduced lifespan from 5 seconds to 2. Decreased the item's base velocity from 20 to 10, but increased the dagger's effective velocity from 20 to 50. Changed the stealth strike effect from throwing a spread of 3 daggers to throwing a dagger which spawns up to 8 copies in rapid succession on the struck target.
  • Buffed Shock Grenade's damage from 90 to 108. The electricity aura now inflicts Galvanic Corrosion for 1 second.
  • Rebalanced Sludge Splotch. Buffed damage from 30 to 48. Stealth strike now spawns 3 sludge balls instead of 3-5. Small sludge balls now deal 100% base damage instead of 7 fixed damage. It now inflicts Slimed instead of Slow.
  • Subduction Slicer now inflicts Hellfire instead of On Fire! and increased Daybroken duration from stealth strikes from 2 seconds to 7.
  • Supernova now inflicts Miracle Blight instead of Holy Flames, On Fire!, and Frostburn.
  • Rebalanced Tarragon Throwing Dart. Buffed shot speed from 12 to 15. However, it now grants 10 local immunity frames instead of 8.
  • Rebalanced Terra Disk. Nerfed use time from 16 to 30 but it no longer has a maximum throw limit of 3. All small disks now grant 6 ID-static immunity frames instead of 8 exclusively for the stealth strike. Stealth strikes no longer have a 90% damage modifier.
  • Rebalanced Terror Talons. Buffed damage from 47 to 52 and stealth strike damage modifier from 487.5% to 900%. Nerfed stealth strike talon pierce from 9 to 4 and effective local immunity frames from 3.33 to 10.
  • Rebalanced Throwing Brick. Decreased amount of spread from stealth strike brick fragments and increased the number of fragments spawned from 3 to 5. Brick fragments now deal 50% base damage instead of 30%. However, stealth strikes no longer have a 120% damage modifier.
  • Rebalanced Titanium Shuriken. Buffed damage from 37 to 56. Stealth strikes now spawn 4 clones instead of 1-2, but can only spawn on the first 3 hits instead of infinitely. It now properly uses local immunity frames.
  • Tooth Ball now inflicts Burning Blood for 3 seconds.
  • Rebalanced Totality Breakers. Nerfed damage from 55 to 50. It now inflicts Hellfire instead of On Fire!, and increased duration from tar from 4 seconds to 5. Buffed stealth strike damage modifier from 115% to 130%.
  • Utensil Poker no longer inflicts Bleeding or Burning Blood, and no longer grants Well Fed to the player.
  • Valediction no longer inflicts Wet.
  • Buffed Wave Skipper's damage from 50 to 80 and stealth strikes no longer have a 33% damage modifier. It now grants 20 local immunity frames.
  • Increased Web Ball's Webbed duration from stealth strikes from 1 second to 2.

Miscellaneous

  • Flask of Brimstone now inflicts Brimstone Flames for twice as long.
  • Increased the buff duration for Flask of Holy Flames from 5 minutes to 20. The buff now only affects melee, rogue attacks and whips, spawns dusts on attacks and now counts as a flask buff.
  • The Ironskin buff's defense boost now scales with progression. The player will be granted 8 defense in Pre-Hardmode, 12 defense in Hardmode, 16 defense after defeating Moon Lord, and 20 defense after defeating The Devourer of Gods.
  • Rod of Discord and Normality Relocator now only give Chaos State for 6 seconds if there is no boss alive.
  • Reduced the Summoner penalty when holding a non-summoner weapon from -50% to -25%. Fearmonger armor, Gem Tech armor and Forbidden Circlet set bonuses now negate the penalty, instead of reducing the penalty to -25%. The Summoner penalty is no longer active during the Old One's Army event.
  • Nerfed Tesla's Electricity's electric aura Galvanic Corrosion debuff duration from 0.5 seconds to 0.1. Electric aura can no longer damage projectile-like NPCs such as Vile Spit.

Reworks

  • Reworked Belladonna Spirit Staff. The minions now follow the player at all times, firing toxic petals up in the air that, after one second, quickly accelerate towards the closest enemy. Minions no longer deal contact damage. Buffed damage from 5 to 22.
  • Reworked Ethereal Subjugator. Minions now take up one minion slot instead of half of a slot, and attack by releasing ghastly particles that home in towards the closest enemy after a short time. Buffed damage from 45 to 200.
  • Reworked Fungal Symbiote. Now grants a 10% damage boost when using mushroom-based weapons. Mushrooms grow on grass beneath the player, and consuming Mushrooms grants the Mushy buff for 1 minute.
  • Reworked Gladiator's Locket. Now makes enemies drop a life orb on death that heals the player for 10 health. The player is also granted a boost to damage and movement speed depending on how low their health is, up to 20% extra damage and movement speed.
  • Reworked Hydra. It now uses Bullets as ammo and deals ranged damage instead of typeless. While holding the weapon, an extra gun grows every three seconds, up to a maximum of three extra guns. Left-clicking makes the weapon and any existing extra guns fire 4 non-piercing bullets which inflict Acid Venom for 5 seconds. Right-clicking causes any extra guns to be thrown towards the cursor, exploding on impact with enemies or solid tiles, dealing 300% base damage. Nerfed damage from 120 to 44 and use time from 33 to 66.
  • Reworked Riptide. The water streams are no longer fired randomly and are instead fired at decrementing angles each time. Nerfed damage from 16 to 12, but water streams now deal 100% base damage instead of 4 damage and pierce once.
  • Reworked Stormfront Razor. Now throws non-piercing knives that summon lightning bolts from the sky on impact with an enemy or a solid tile. Stealth strikes cause the knife to travel faster and summon three lightning bolts from the sky. Nerfed damage from 50 to 38 and use time from 15 to 20, but buffed shot speed from 7 to 8.2. The knives and lightning bolts inflict Electrified for 3 seconds.
  • Reworked Temporal Umbrella. Five minions are now permanently active and attack enemies:
    • An arrow quickly moves towards the target and teleports back to the player on hit.
    • A hammer charges towards the target and increases in size on hit.
    • An axe charges back and forth at the target. Has a small chance to summon a falling tree that explodes into explosive bunnies and bird projectiles.
    • An umbrella charges at the target then swings to deal damage.
    • A rifle stays at a distance, shoots at the target and switches sides every seven shots.
  • Reworked Terratomere. It now has a custom swing animation, and when swung, fires a single energy bolt that explodes on hit. The blade also shoots a short range slash projectile after every swing. Both the blade and the energy bolts create additional light beams that slash the enemy for 40% base damage on hit. Buffed damage from 260 to 303.
  • Reworked Thief's Dime. It is now a Light pet item. The rotating coin now collects coins for the player, and provides a small amount of light in the Abyss.
  • Reworked the Traitorous Enchantment. Now spawns a Mana Monster when below 25% of max mana, consuming all of the player's remaining mana. The monster's damage is equal to 80x the amount of mana consumed, deals 360 / 450 Expert Mode / 540 Master Mode damage to the player and inflicts Vulnerability Hex for 3 seconds to the player.
  • Reworked Trinket of Chi. Now grants a buff that decreases damage taken by 10% after not being hit for 15 seconds, and grants 2 life regeneration to the player and members of their team.
  • Reworked Tundra Flame Blossoms Staff. The flowers now attack by each shooting a homing blossom orb that inflicts Hellfire and Frostbite. Nerfed damage from 45 to 40.
  • Reworked Unstable Granite Core. Now automatically attacks nearby enemies with arcing that can target up to 3 enemies, and bounce twice. The effect is active for 5 seconds every 10 seconds. The arcing zaps have a base armor penetration of 25.

Recipes

  • Reordered various item recipes to include core ingredients before other ingredients:
    • Moved Soul of Fright above Soul of Might in Angel Treads, Catastrophe Claymore, Exorcism, Pwnagehammer, and Sun God Staff's recipes.
    • Moved Crimtane Bar to the top of Aorta, Blood Bath, Bloodstained Glove, Eviscerator, Sausage Maker, and Tooth Ball's recipes.
    • Moved Luminite Bar below Dubious Plating in Daawnlight Spirit Origin's recipe.
    • Moved Soul of Night below Soul of Light in Adamantite Particle Accelerator, Cryo Key, Darklight Greatsword, Evasion Scarf, and Temple Key's recipes.
    • Moved Rotten Chunk to the bottom of Dank Staff, Filthy Glove, Perfect Dark, Shaderain Staff, and Shadethrower's recipe.
    • Moved Pearl Shard to the top of Navy Fishing Rod's recipe.
    • Moved Soul of Flight to the bottom of Soaring Potion's recipe.
    • Moved Unholy Essence below Luminite Bar in Profaned Shard's recipe.
    • Moved Luminite Bar to the top of Rune of Kos' recipe.
    • Moved Rotten Matter and Rotten Chunk below Demonite Bar in Teratoma's recipe in order.
    • Moved Sulphuric Scale below Acidwood in Acid Gun, Basher, Parasitic Scepter, and Toxibow's recipes.
    • Moved Eldritch Tome below Shadowflame Hex Doll and Galactica Singularity below Life Alloy in Augur of the Elements' recipe.
    • Moved Galactica Singularity below Life Alloy in Elemental Blaster, Elemental Disk, Elemental Eruption, Elemental Lance, Elemental Ray, Elemental Shiv, Flowers of Mortality, and Planetary Annihilation's recipe.
    • Moved Shiverthorn to the bottom of Frost Blossom Staff and Frost Bolt's recipes.
    • Moved Soul of Fright below Any Adamantite Bar in Ion Blaster's recipe.
    • Moved Soul of Might and Soul of Sight below Soul of Fright in Valkyrie Ray's recipe in order.
    • Moved Soul of Flight below Any Mythril Bar in Wyvern's Call's recipe.
    • Moved Life Alloy and Galactica Singularity below Luminite Bar in Ark of the Elements and Elemental Axe's recipes in order.
    • Moved Galactica Singularity below Luminite Bar in Solstice Claymore's recipe.
    • Moved Vertebrae to the bottom of Blood Clot Staff and Vein Burster's recipe.
    • Moved Clockwork Assault Rifle to the top of Clock Gatlignum's recipe.
    • Moved Light Shard below Dark Shard in Equanimity and Nychthemeron's recipe.
    • Moved Demonite Bar to the top of Rot Ball's recipe.
    • Moved Sealed Singularity and Starof Destruction to the top of Supernova's recipe in order.
    • Moved Fireblossom to the bottom of Cinder Blossom Staff's recipe.
    • Moved Staff of Necrosteocytes and Belladonna Spirit Staff below Vile Feeder in Eye of Night's recipe.
    • Moved Staff of Necrosteocytes and Belladonna Spirit Staff below Scab Ripper in Flesh of Infidelity's recipe.
    • Moved Exodium Cluster below Ruinous Soul in Warloks' Moon Fist's recipe.
    • Moved Ichor below Hellstone Bar in Golden Gun's recipe.
    • Moved Any Silver Bar to the top of Ice Mirror's recipe.
    • Moved Feather to the bottom of Blizzard in a Bottle and Cloud in a Bottle's recipes.
    • Moved Desert Feather and Feather to the bottom of Sandstorm in a Bottle's recipe in order.
  • World

    • Revamped the Abyss:
      • The Abyss is wider and has new plants and features for each layer.
      • All four layers are much more distinct:
        • The Sulphuric Depths use Sulphurous Shale tiles, use the music from the Sulphurous Sea, and serve as a transition from the sea to the Abyss.
        • The Murky Waters are closer to the original Abyss, no longer have houses with Locked Shadow Chests and instead have Ancient Treasure Chests scattered around the layer, that are locked until after defeating Skeletron, and have identical loot. Some rocks around the layer can be broken for White Pearls and Pink Pearls.
        • The Thermal Vents use Pyre Mantle and Molten Pyre Mantle tiles, and will contain the majority of the Scoria Ore in the Abyss.
        • The Void now has chunks of floor coming out of the walls, making it much rougher. At the very bottom, an Abyss Shell Fossil can be found.
      • Lumenyl Crystals now grow further apart.
      • Abyss generation now clears Lava and Glowing Moss from the edge.
      • Added a lot of gen cleanup to the Abyss (tile sloping, removing single floating tiles, placed water in air pockets).
      • Changed the generation for the Abyss third layer's wall. It's now a much smoother transition into Voidstone Walls instead of just a mess of Abyss Gravel and Voidstone Walls, the actual tile dithering is the same.
    • Aerialite Ore no longer generates in the Cavern layer. Disenchanted Aerialite Ore generates inside cloud blocks of Floating Islands when the world is created, and cannot be mined with any Pre-Hardmode pickaxes. Defeating The Hive Mind or The Perforators now converts Disenchanted Aerialite Ore into Aerialite Ore.
    • The Astral Infection generation has been improved. The meteor is no longer blocked by platforms spanning over the world.
      • Improved the Astral Monolith Pillar so that it doesn't generate in the air.
      • Changed the Astral biome's X coordinate limit a bit so it can't spawn too close to the Dungeon.
    • Revamped the Brimstone Crags:
      • The biome is much longer and has more vertical space.
      • It now always generates on the same side as the Abyss.
      • In the middle of the biome, a long broken bridge goes over a lake of Lava. Two Ashen Chests are located under the bridge.
      • Four house ruins are located across the crags.
      • Giant Spine Trees grow on Brimstone Slag, and tall Cinder Blossom Plants on Scorched Remains grass.
    • Hallowed Ore can now generate higher in the world.
    • Increased Perennial Ore and Uelibloom Ore vein sizes.
    • Shrines changes:
    • Changes to the Sunken Sea:
      • Improved biome's generation in general.
      • Now always generates at the very bottom of the Underground Desert.
      • Smoothened by worldgen again.
      • Now generates after vanilla to prevent traps from appearing in.
    • Sulphurous Sea's open water section is now a bit larger.

    Additional Changes

  • Entity Old Bestiary entry New Bestiary entry
    Adult Eidolon Wyrm "Traces of them appear even in records going back to before the Golden Age of Dragons… They may very well be a glimpse into the full potential of nature." "Traces of them appear even in records as far back as the early Draconic Era... They may very well be a glimpse into the full potential of nature."
    Archmage "His face shows great age, but also great wisdom. The Archmage once stood against the Jungle Tyrant and paid the price. He sells various frosty wares but of course, keeps the most powerful spells to himself." "His face shows great age, but also great wisdom. The Archmage once served the Godslayer, but abandoned him later into the war. He sells various frosty wares, but keeps his most powerful spells to himself."
    Astrum Aureus "A multi-legged mechanical beast, its very existence speaks of the extent of control the astral virus has. Not even machinery can stand against it." "A multi-legged mechanical beast, its very existence speaks of the extent of control the astral virus has over the non-sapient. Not even machinery can stand against it."
    Astrum Deus "The fragments of the star god's corpse still hold some of their former power, and even after succumbing to a dark infection, then being torn apart by an upstart worm, they willfully seek to return to the stars." "Revered as a God of the stars, it has been infected by the starborne illness. However, it has now been broken free from the infection's control and roams the stars once more, consuming dying stars and birthing them anew."
    Brimstone Elemental "A fallen goddess, past her prime of faithful worshippers. She feels an intense hatred for any being with enough self awareness to pity her." "Roused from her deep slumber in relatively recent years, her awakening acted as the catalyst for Azafure's downfall. Little is known of her nature, other than what may be assumed of any other elemental."
    Ceaseless Void "When the fabric of the universe is meddled with, especially by inexperienced beings, the risk of irreparable damage is very, very high." "A mysterious entity that acts as a portal to elsewhere. Little is known about its origins, other than that it was sealed away by the cultists."
    The Leviathan "A gargantuan marine reptile that has lurked the ocean depths for almost a millennium. It is unknown if she is the last of her kind, and as despicable as it is, let us pray that she is." "A gargantuan marine reptile that lurks the ocean depths along with the Water Elemental, Anahita. It is unknown if she is the last of her kind, or was simply manifested into existence like her master."
    The Old Duke "Despite appearing old and decrepit, it clings to life. It does not seem native to the polluted sea, yet it has taken its place as its apex predator." "One of the first descendants of the Dragons, its reign as the apex sea monster has been long forgotten. However, its power is still immense due to its heritage."
    Providence, the Profaned Goddess "A deity of stone and fire. Her flame burns for one reason alone— to cleanse the world of its sinful existence, and to purify those who live upon it." "A deity of stone and fire. Her flame burns for one reason alone— to cleanse the world of life, so that all may suffer no longer."
    Sea King "The Sea King of an ancient civilization long lost to the sands of time— and the desert. He is able to give useful advice on the world around you, having lived for so long. He also used to like clams." "The Sea King of an ancient civilization long lost to the sands of time— and the desert. He is able to give useful advice on the world around you, having lived for so long."
    Slime God Core "This creature could easily be confused for a giant amoeba. It seems to be developing past the limitations of an usual slime, thanks to all the compacted biomass it contains." "This God is rather evasive and relies on tricky and strategic retreats due to its relatively minor strength among the Gods. It prefers to be protected rather than be in combat fighting."
    Soul Seeker "Guardians were brought together by Calamitas to shield its body from blows. It is possible that they are soul slurpers empowered and enslaved by a different brand of magic than brimstone." "Guardians were brought together by the clone to shield its body from blows. It is possible that they are soul slurpers empowered and enslaved by a different brand of magic than brimstone."
    Yharon, Dragon of Rebirth "Perhaps… the last of its kind. It could decimate this Jungle in an instant if it wished, however, it seems to take great care in not doing so." "The loyal companion of the God-Hunter, they possess immense power compared to the Dragons of the past. This is likely partly due to fighting and training by their master's side."
    • Changed item drop rates from Bleached Angling Kit:
      • Decreased the chance for Angler Tackle Bag from 5.55% / 6.67% Expert Mode to 1.39% / 1.72% Expert Mode.
      • Decreased the chances for Angler Earring, High Test Fishing Line, and Tackle Box from 8.33% / 10% Expert Mode to 2.08% / 2.63% Expert Mode.
      • Decreased the chances for Fisherman's Pocket Guide, Sextant, and Weather Radio from 11.11% / 12.5% Expert Mode to 2.78% / 3.57% Expert Mode.
      • Decreased the chances for Angler Hat, Angler Vest, and Angler Pants from 25% / 50% Expert Mode to 6.25% / 8.33% Expert Mode.
      • Increased the chances for Fishing Potion, Crate Potion, and Sonar Potion from 25% / 50% Expert Mode to 33.33% / 50% Expert Mode.
      • Decreased the chance for the Golden Bug Net from 6.67% / 8.33% Expert Mode to 1.67% / 2.08% Expert Mode.
      • Can now drop 3-4 / 4-5 Expert Mode Gold Coins.
    • Blessed Phoenix Egg no longer requires the player to be in the Jungle biome to be used.
    • Blood Orbs no longer drop from any enemies during a Blood Moon, they now only drop from Blood Moon-exclusive enemies.
    • Changed Brimstone Crag's lava color.
    • Calamity's waving flame can now be dyed.
    • Cell Phone now has a use time of 30 instead of 90.
    • Chaos Candle and Tranquility Candle no longer grant their buffs if turned off by right-click or wiring.
    • Changed Corruption Effigy's map color from #EE9169 ● to #7E9C86 ●.
    • Cragmaw Mire, Giant Clam, Great Sand Shark, Mauler, and Nuclear Terror now drop their Relics at a 100% chance instead of 25%.
    • Added new Cryogen sounds, Nuclear Terror sounds and DoG death sounds.
    • Cryo Stone, Elemental in a Bottle, Eye of the Storm, Fungal Clump, Heart of the Elements, Mutated Truffle, Pearl of Enthrallment, Rare Elemental in a Bottle, and Rose Stone now spawn their minions while equipped in vanity slots, they will not attack or deal any damage to enemies.
    • Changed Death Indicator's tooltip line to say "All foes will pose a much larger threat with highly aggressive AIs and increased damage" instead of "All foes will pose a much larger threat with aggressive AI and increased damage".
    • Decreased Defective Sphere's drop rate from 20% / 33.33% Expert Mode to 4% / 6.67% Expert Mode.
    • Draedon Lab Screens can now be used as signs.
    • Rewrote all Draedon's Logs and Lore items.
    • Eutrophic Sand, Navystone, Sea Prism and Prism Shard no longer require Desert Scourge to be defeated to be mined.
    • Changed Eutrophic Sand's map color from #646496 ● to #5C91A7 ●.
    • Changed Eutrophic Sand Wall's map color from #505078 ● to #0B3851 ●.
    • Reduced the size of Everglade Spray's projectiles.
    • Evil Smasher now drops after every 12 altars broken instead of every 3.
    • Fallen Stars no longer damage ???, Hive Tumor, and Perforator Cyst.
    • Calamity Fountains are now off when placed like in vanilla.
    • Glowing Mushroom, Mushroom, Vicious Mushroom and Vile Mushroom now have no sell value.
    • Projectiles from Heavenly Gale and Subsuming Vortex now emit light.
    • Lab Turrets now only shoot the player if they can see them.
    • The Martian Saucer can now drop more than one item in its loot pool:
      • Increased Xenopopper, Xeno Staff, Laser Machinegun, Electrosphere Launcher, Influx Waver, and Cosmic Car Key's drop rates from 16.66% to 25%.
      • Increased Nullification Pistol's drop rate from 14.29% / 25% Expert Mode to 25% in all difficulties.
    • Changed Navyplate Wall's map color from #37627F ● to #102D30 ●.
    • Changed Navystone's map color from #005A5A ● to #1F5C72 ●.
    • Changed Navystone Wall's map color from #003232 ● to #102D30 ●.
    • Planty Mush is now immune to explosives. Changed its map color from #007800 ● to #547827 ●.
    • Removed redundancy in Platinum armor's set bonus tooltip.
    • Polaris Boost's buff tooltip now states that it increases life regeneration.
    • Prism Shard now has a tooltip of "Glows brighter underwater".
    • Changed Boss Relics' tooltips:
      • All Boss Relics (both Calamity and vanilla) now have tooltip "Master or Revengeance".
      • Changed Aquatic Scourge Relic, Astrum Deus Relic, Brimstone Elemental Relic, Calamitas Clone Relic, Ceaseless Void Relic, Cryogen Relic, Desert Scourge Relic, Devourer of Gods Relic, Dragonfolly Relic, Hive Mind Relic, Perforators Relic, Plaguebringer Goliath Relic, Polterghast Relic, Ravager Relic, and Storm Weaver Relic tooltips from "A glimpse into what will be..." to "A glimpse into what could have been...".
      • Removed "A glimpse into what will be..." from Profaned Guardians Relic's tooltip.
    • Changed Revengeance Indicator's tooltip line to say "Most foes have higher stats and more aggressive AIs" instead of "Most foes have higher stats and deal more damage".
    • Changed Rusty Chest's map color from #BF8E6F ● to #715A47 ●.
    • Changed item drop rates from Sandy Angling Kit:
      • Decreased the chances for Angler Earring, High Test Fishing Line, and Tackle Box from 6.67% / 8.33% Expert Mode to 1.67% / 2.08% Expert Mode.
      • Decreased the chances for Fisherman's Pocket Guide, Sextant, and Weather Radio from 10% / 11.11% Expert Mode to 2.5% / 3.13% Expert Mode.
      • Decreased the chances for Angler Hat, Angler Vest, and Angler Pants from 20% / 25% Expert Mode to 5% / 6.25% Expert Mode.
      • Increased the chances for Fishing Potion, Crate Potion, and Sonar Potion from 20% / 25% Expert Mode to 33.33% / 50% Expert Mode.
      • Decreased the chance for the Golden Bug Net from 5% / 5.56% Expert Mode to 1.25% / 1.56% Expert Mode.
      • Can now drop 1-2 / 2-3 Expert Mode Gold Coins.
    • Improved Saros Possession's visuals.
    • Changed Scoria Brick's map color from #FF0000 ● to #555765 ●, and it now uses its entire sheet.
    • Scoria Ore now has new visual effects and now inflicts Burning to the player. Changed map color from #FF0000 ● to #D2651C ●.
    • Rewrote most of the Sea King's "Help" dialogues:
  • During Pre-Hardmode:

    • "There are rumors of ores that lay in latency. When you defeat certain bosses you will undo the ancient magic which conceals those materials."
    • "Have you heard of the city in the Brimstone Crags? It lies in the Underworld, and was constructed beneath the Abyss. It was once the oldest and largest city in the world, though it seems nothing but danger lies there now. It would be wise to avoid it."
    • "Ah yes, the Abyss. That trench is full of powerful creatures that could devour you in a heartbeat. I would explore the dungeon first."
    • "The Sulphurous Seas are dangerous. The toxic waters will burn your skin, but if you can brave them you will be able to reach the Abyss, where there are powerful weapons and dangers aplenty."
    • "The Sulphurous Sea was created more than a millenia ago, but it has gotten truly unbearable in the past decades. It's the fault of that accursed robot, Draedon, dumping waste and abandoned projects in there constantly. It's viler than it's ever been, thanks to him."
    • "Be careful what you attack in the [Corruption / Crimson]. You might just unveil a greater threat than what was there before."
    • "Scattered across the lands are shrines dedicated to the gods. They contain powerful gear that may help you on your adventures."
    • "I assume you have heard of the legendary ninja, Statis? He and his clan worshiped the God of slime, who may be a survivor of the war due to its trickery and knowing when to hide or flee."
    • "The [Corruption / Crimson] is a relatively recent development in the world, and its formation marked the start of Yharim's treacherous war. Although the source of its growth would be sealed away, nothing was ever done about the original manifestations.
    • "Throughout the world lie various structures left behind by Draedon. Archaic defenses may remain, but the goods inside may be worth your while."

    During Hardmode:

    • "I would recommend saving some of your old items. You never know if you can engineer them into stronger weapons in the future."
    • "If you take an idol down to the Brimstone Crags you might be able to see just what is lurking in the shadows."
    • "Azafure, the city founded in the Brimstone Crags, was one of the first places to support Yharim in his war. Now, it is nothing more than ruins... Just what happened there?"
    • "If you've gathered the souls used to power those automatons head once more to the jungle. You will find a powerful enemy to fight, which will unleash the full fervor of the jungle once defeated. Do not underestimate it!"
    • "Be careful when defeating Plantera and the Golem. You might accidentally unleash a new The Plaguebringer Goliath in the jungle that needs to be quelled."
    • "When exploring the jungle temple be careful. You may not wish to disturb the Lihzahrd's idol, the Golem. It's quite the destructive force."
    • "Have you ever heard of the Archmage, Permafrost? Once an advisor to Yharim, he one day vanished and Calamitas abandoned Yharim's cause soon after. From what I know, Permafrost was akin to a father to her. Perhaps if she had something to do with his disappearance, he may yet live...?" (only if Cryogen has not been defeated)

    After Golem has been defeated:

    • "The men at the front of the dungeon are performing a ritual to keep the Moon Lord contained in his prison. In order to gain Yharim's attention, however, you may need to defeat them."
    • "The Abyss has become far more active than before. You might be able to mine some of the volcanic rubble contained within."
    • "The nature of this plague in the jungle bothers me; it certainly is not the average infection. From afar they seem normal, yet up close it is obvious that the infected creatures are equipped with lights and metallic plating. Whatever it may be, it certainly isn't natural."

    After Moon Lord has been defeated:

    • "Your adventure focuses to the jungle it seems. The Dragonfolly and its swarming offspring should be eliminated before their numbers spiral out of control."
    • "Profaned creatures now lurk in the Hallow and in Hell. If you destroy enough and gather their essence together you shall be able to capture the attention of the Profaned Guardians."
    • "The Profaned Guardians serve Providence, one of the few Gods even I despise. The Guardians attempt to eliminate threats to their Goddess preemptively, and it is likely that their next target is you."
    • "Providence can likely be drawn out for combat by using the relic her Guardians left behind. I wonder... Why has Yharim not challenged her? Is he simply that negligent now?"
    • "Providence was a great threat to Yharim and his army. She would appear out of seemingly thin air, wreck havoc, and vanish before much damage could be done to her. Perhaps she would be overconfident in facing but a single warrior."

    After Providence, the Profaned Goddess has been defeated:

    • "The Rune of Kos holds a significant portion of Providence's brand of magic, easily distinguishable from all others. Activating it in certain places would have some... risky consequences."
    • "I do wonder what has happened to Braelor and Statis. I have heard or seen very little of either. In my days, both were great heroes to those who worshiped the Gods. Have they been killed, captured, or are they simply in hiding?"

    After Polterghast has been defeated:

    • "The Abyss holds many secrets revealed with time. Checking it out again may not be a bad idea."
    • "Ah...I can sense a powerful change in the weather. You may want to venture to the Sulphurous Seas once more during the rain to experience it."

    After The Devourer of Gods has been defeated:

    • "The Devourer's armor was specially made by Draedon. Extremely flexible yet durable and massive, it may be one of his most impressive creations. I shudder to think of what unholy things he may be able to create now, if his research has not stopped."
    • "With the cosmic steel you can fashion many of your weapons into much more powerful forms."
    • "The Devourer of Gods is truly an enigma. Some say it's not even from this world at all. What is known is that he is a being that can devour the essence of Gods entirely, leaving absolutely nothing left. It's no wonder Yharim recruited that monster."

    After Jungle Dragon, Yharon has been defeated:

    • "Auric is near impossible to work with without being attuned to a Dragon or using the claimed soul of a Dragon to perform a "mock" attunement. However, if one can work with it truly powerful things can be created; enough so that using it in anything was deemed heretical by the Gods."
    • "The Golden Heretic, Yharim, possesses strength that may just surpass all of the Gods. When you face him, be well prepared for the battle of your life."
    • "Draedon isn't a frontline fighter; he is a scientist and inventor. He is unlikely to face you directly, and will likely have his creations confront you instead. Be prepared for anything that blasphemous machine could throw at you."
    • Sea Prism and Sea Prism Crystal now have a minimum pickaxe power requirement of 55%.
      • Updated the tooltips of Gold Pickaxe, Platinum Pickaxe, and Greatbay Pickaxe to reflect this change.
    • Seeking Mechanisms now use 10 charge per use instead of 15.
    • Updated the buy and sell value of the following items to match their rarity:
    • Shattered Community's tooltip now shows the stat boosts it gives.
    • The Skeleton Merchant now sells Carton of Milk for 1 Gold Coin.
    • Slime Gun and Sparkle Slime Balloon tooltips now state that slimed enemies take more damage from heat-based debuffs.
    • Starter Bag now drops Awakening.
    • Steam Geysers now generate steam clouds significantly less frequently and the steam clouds last less time. Changed its map color from #966432 ● to #674140 ●.
    • The Sulphuric Water poison meter now immediately disappears upon leaving the Sulphurous Sea.
    • Changed some Sunken Sea Ambient objects' map colors:
      • Changed Brain Coral, Small Brain Coral, Small Tube Coral and Tube Coral's map colors from #000050 ● to #243D6F ●.
      • Changed Fan Coral, Sea Anemone, and Table Coral's map colors from #000050 ● to #364548 ●.
    • Sunken Sea Brain Coral bubbles now have better dust and only make a noise when the player touches them.
    • Sunken Sea Fan Coral now forces the water color to change.
    • Sunken Sea water is now clearer.
    • Suspicious Scraps are now guaranteed to be found in Abandoned Workshop chests.
    • Merged the tester tab of the Thank You painting into the normal developer tab, and updated the developer list with new developers and moving retired developers to the latter half of the list.
    • Tombstones now have a tooltip that states that the Graveyard biome requires 20 Tombstones.
    • Modified the following item tooltips to be more accurate to the lore:
      • Removed "Ethereal bow of the tyrant king's mother", "The mother strongly discouraged acts of violence throughout her life", "Though she kept this bow close, to protect her family in times of great disaster" lines from Astreal Defeat's tooltip.
      • Changed Auric Bar's tooltip from "Godlike power emanates from the metal" to "Boundless power emanates from the metal".
      • Changed Auric Ore's tooltip from "Laced with the dormant power of a deity" to "Infused with long lost draconic energies".
      • Removed "Sword of an ancient demon lord" line from Bladecrest Oathsword's tooltip.
      • Removed "Ancient blade of Yharim's weapons and armors expert, Draedon" line from Exoblade's tooltip.
      • Removed "It is said that in the past, Prometheus descended from the heavens to grant man fire", "If that were true, then it is surely the demons of hell that would have risen from below to do the same" lines from The First Shadowflame's tooltip.
      • Removed "The magic of the ancient ice castle is yours" line from Soul of Cryogen's tooltip.
      • Removed "A ritualistic artifact, thought to have brought upon The End many millennia ago", "Sealed away in the abyss, far from those that would seek to misuse it" lines from Terminus' tooltip.
    • Tweaked the following item tooltips to make them smaller:
    • Town NPCs now gain 20 defense and 60% damage after defeating the Exo Mechs.
    • Added several Town NPC names:
    • Several Town NPCs now sell more items if they are happy enough:
      • The Archmage will sell Ice Cream for 2 Gold Coin while in the Snow or Ice biome.
      • The Drunk Princess will sell Unicorn Horns for 2 Gold Coin.png 50 Silver Coin.png while in the Hallow biome, and Milkshake for 5 Gold Coin while in the Hallow and the Stylist is present in the world.
      • The Dryad will sell Grapes for 2 Gold Coin.png 50 Silver Coin.png after defeating Skeletron.
      • The Goblin Tinkerer will sell Spaghetti for 5 Gold Coin after defeating Skeletron.
      • The Golfer will always sell Potato Chips for 1 Gold Coin.
      • The Merchant will always sell Coffee for 2 Gold Coin, Burger for 5 Gold Coin after defeating Skeletron, and Hotdog for 5 Gold Coin in Hardmode.
      • The Party Girl will always sell Cream Soda for 2 Gold Coin.png 50 Silver Coin.png, and Pizza for 5 Gold Coin after defeating Skeletron.
      • The Sea King will sell Shrimp Po' Boy for 5 Gold Coin.png 50 Silver Coin.png while in the Ocean biome, and Fries for 2 Gold Coin while in the Ocean after defeating Eye of Cthulhu.
      • The Stylist will Chocolate Chip Cookie for 3 Gold Coin if the Drunk Princess is present in the world.
      • The Witch Doctor will always sell Fried Egg for 2 Gold Coin.png 50 Silver Coin.png.
      • The Zoologist will sell Steak for 5 Gold Coin in Hardmode.
    • Cutting down trees now has a 100% chance to drop 1-2 random type of Fruits with a stack of 1-2 according to the tree types:
    • Added a line to the Wiki Status Message that states the Fandom wiki is no longer supported.
    • Vampiric Talisman now procs lifesteal cooldown.
    • White Seeking Mechanism now moves towards the Ice Bio-center Lab instead of the Space Bio-center Lab.
    • Added unique world generation messages for some structures:
      • "Building a giant beehive" for Giant Bee Hive.
      • "Placing mechanic shed" for Mechanic's Abandoned Shed.
      • "Blessing a flourishing jungle grove" for Vernal Pass.
      • "Entombing occult literature" for Forsaken Archive.
      • "Slaying a vengeful god" for Crimson Shrine.
      • "Rotting a god's grave" for Corruption Shrine.
      • "Burrowing an artifact from Osiris" for Desert Shrine.
      • "Crystallizing a deep blue geode" for Granite Shrine.
      • "Hiding a beast tamer's igloo" for Ice Shrine.
      • "Recovering a piece of the Parthenon" for Marble Shrine.
      • "Planting a mushroom rich of hyphae" for Mushroom Shrine.
      • "Assembling a shinobi hideout" for Surface/Underground Shrine.
      • "Hiding wyvern's gold in plain sight" for Aerialite generation.
      • "Forging with the fires of hell" for Underworld Bio-center Lab.
      • "Studying marine biology" for Sunken Sea Bio-center Lab.
      • "Prototyping quantum supercooling" for Ice Bio-center Lab.
      • "Developing abhorrent bioweaponry" for Jungle Bio-center Lab.
      • "Strip mining for minerals" for Cavern Bio-center Lab.
      • "Abandoned engineering projects" for Abandoned Workshop.
      • "Other minor research projects" for Abandoned Research Facility.
    • Changed some world generation messages to be "fancier":
      • "Corrupting a floating island" to "Adding a putrid floating island" (if a crimson world) or "Adding a grotesque floating island" (if a corruption world).
      • "Building a bigger jungle temple" to "Building a better jungle temple".
      • "Reallocating gem deposits to match cavern depth" to "Sensibly shuffling gem depth".
      • "Uncovering the ruins of a fallen empire" to "Incinerating Azafure".
      • "Placing hidden shrines" to "Hiding forbidden shrines".
      • "Discovering the new Challenger Deep" to "Disposing of Silva's remains".
      • "Further polluting one of the oceans" to "Irradiating one of the oceans".
      • "I Wanna Rock" to "I wanna rock".
    • Yellow Seeking Mechanism now moves towards the Space Bio-center Lab instead of the Ice Bio-center Lab.

    Renames

    Resprites

    Fixes

    Removals

    Trivia

    • This update's official name, "From the Ashes", has a triple meaning:
    1. All of the mod's lore was rewritten from the ground up.
    2. A significant amount of worldgen was redone; in particular, the major changes to existing structures and biomes like the Brimstone Crag.
    3. This is the first major update to release after a serious schism in the Calamity dev team. Many developers had left the team, and new developers were recruited in their stead.