Plague Charger

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Plague Charger
Plague Charger.png
Statistics
TypeFlying Enemy
EnvironmentJungle
Damage37 / 74 Expert Mode / 111 Master Mode (Normal)
45 / 90 Expert Mode / 135 Master Mode (Large)
Max Life200 / 400 Expert Mode / 600 Master Mode (Normal)
300 / 600 Expert Mode / 900 Master Mode (Large)
Defense20 (Normal)
25 (Large)
KB Resist100%
Inflicts debuffPlaguePlague
100% chance

Debuff duration1.5 seconds (Large)
1 second (Normal)
Debuff tooltipRotting from the inside
Immune toConfusedPlaguePoisonedAcid Venom
BannerPlague Charger BannerPlague Charger Banner
Cold-
Water-
SicknessResistant
ElectricityVulnerable
Heat-

Plague Chargers are Hardmode enemies that spawn in the Jungle after the Golem has been defeated. They come in two different variations, normal and large, with varying size, health, damage, and loot.

Trivia

  • The BestiaryBestiary entry for the Plague Charger: "Spawn of the plaguebringers, these were born already taken by Draedon’s nanomachines. Nanites ensure they reach adulthood in a matter of hours by supercharging their aging process, even if this means their lifespan can be counted in days. Yet, this is exactly what makes them the perfect dispensable soldiers."

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
  • 2.0.3.005: Decreased Plague duration from small variant from 2 seconds to 1, and from large variant from 3 seconds to 1.5.
  • 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
  • 1.5.1.001:
    • Now vulnerable to electricity debuffs but resistant to sickness debuffs.
    • Removed both variants summoned by The Plaguebringer Goliath.
  • 1.5.0.001:
    • Decreased Plague duration from 3 seconds to 2.
    • No longer drops Hearts in Revengeance or Malice Mode.
  • 1.4.3.001:
    • Nerfed The Plaguebringer Goliath's normal variant's damage from 60 / 120 Expert Mode / 150 Revengeance Mode / 172 Death Mode to 60 / 120 Expert Mode / 138 Revengeance Mode / 148 Death Mode.
    • Nerfed The Plaguebringer Goliath's large variant's damage from 65 / 130 Expert Mode / 162 Revengeance Mode / 186 Death Mode to 65 / 130 Expert Mode / 149 Revengeance Mode / 161 Death Mode.
  • 1.4.2.106:
    • Nerfed The Plaguebringer Goliath's variant defense from 20 to 15.
    • Nerfed The Plaguebringer Goliath's large variant defense from 23 to 20.
    • Buffed large variant's defense from 23 to 25.
  • 1.4.2.004: Decreased the speeds of The Plaguebringer Goliath's variants.
  • 1.4.2.001: Can no longer be lifestealed off of.
  • 1.4.1.003: Decreased minimum coin drop amount from 8 Silver Coin to 5 Silver Coin.
  • 1.4.1.001:
    • Increased Plague duration from The Plaguebringer Goliath's variant from 1 second to 2.
    • Increased Plague duration from The Plaguebringer Goliath's large variant from 1.33 seconds to 3.
    • Decreased Plague duration from normal variant from 4.33 / 4.67 Expert Mode seconds to 3.
    • Decreased Plague duration from large variant from 4.67 / 5 Expert Mode seconds to 3.
  • 1.3.2.001:
    • Nerfed The Plaguebringer Goliath's variant damage from 80 / 160 Expert Mode to 60 / 120 Expert Mode.
    • Nerfed The Plaguebringer Goliath's large variant damage from 90 / 180 Expert Mode to 65 / 130 Expert Mode.
    • Nerfed natural normal variant's health from 300 / 600 Expert Mode to 200 / 400 Expert Mode, and damage from 42 / 84 Expert Mode to 37 / 74 Expert Mode.
    • Nerfed natural large variant's health from 600 / 1200 Expert Mode to 300 / 600 Expert Mode, and damage from 50 / 100 Expert Mode to 45 / 90 Expert Mode.
  • 1.2.4.201:
    • Changed The Plaguebringer Goliath's variant health from 400 / 560 Expert Mode to 300 / 600 Expert Mode, and damage from 90 / 126 Expert Mode to 80 / 160 Expert Mode.
    • Changed The Plaguebringer Goliath's large variant health from 530 / 742 Expert Mode to 400 / 800 Expert Mode, and damage from 95 / 133 Expert Mode to 90 / 180 Expert Mode.
    • Nerfed natural normal variant's health from 600 / 780 Expert Mode to 300 / 600 Expert Mode, and changed damage from 48 / 52 Expert Mode to 42 / 84 Expert Mode.
    • Changed natural large variant's health from 750 / 975 Expert Mode to 600 / 1200 Expert Mode, and damage from 57 / 62 Expert Mode to 50 / 100 Expert Mode.
  • 1.1.7.901:
    • Buffed normal variant's health from 250 / 325 Expert Mode to 400 / 560 Expert Mode, and damage from 99 Expert Mode to 126 Expert Mode.
    • Buffed large variant's health from 500 / 650 Expert Mode to 530 / 742 Expert Mode, and damage from 104 Expert Mode to 133 Expert Mode.
    • Plague Chargers spawned by The Plaguebringer Goliath and its Shades no longer drop money.
  • 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
  • 1.1.7.5:
    • No longer spawns if the player is near a Celestial Pillar.
    • Increased Plague Cell Canister drop count for normal Plague Chargers from 1 to 1-2, and for large Plague Chargers from 2 to 2-3.
    • Increased spawnrates.
    • Resprited.
  • 1.1.6.15:
    • Now produces dust when hit.
    • Now produces dust when killed.