Armor

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See also: Guide:Armor progression

Armor pieces are equipable items that provide defense and other stat boosts. Equipping a full set of the same armor type provides a set bonus for additional effects. Some armor set bonuses such as Omega Blue armor have an activated ability which can be bound to a key. Several armor sets have versions for each of the classes (melee, ranged, mage, summoner, and rogue), depending on which helmet is equipped.

The Calamity Mod adds 31 new armor sets and 1 miscellaneous armor piece. 8 sets can be obtained Pre-Hardmode, 12 sets in Hardmode, and 11 sets post-Moon Lord. In addition, many vanilla armor sets are rebalanced or reworked.

Armor Sets

Pre-Hardmode

Appearance Set Set Defense Set bonus Piece Defense Bonuses
Desert Prowler armor.png Desert Prowler armor 6 Double tap ▼ Down to cover the player in clouds for 5 seconds, increasing mobility but decreasing defense. Using a ranged weapon dispels the clouds but gives that attack 2x damage. Desert Prowler HatDesert Prowler Hat 1 +4% ranged critical strike chance
+20% chance to not consume ammo
Desert Prowler ShirtDesert Prowler Shirt 3 +5% ranged critical strike chance
Desert Prowler PantsDesert Prowler Pants 2 +10% movement speed
Immunity to the Mighty Wind debuff
Wulfrum armor.png Wulfrum armor 3 +1 minion slot
Double tap ▼ Down to transform into a robot with higher defense stats for up to 30 seconds. While mounted, the player is only able to use the integrated fusion cannon.
Wulfrum Hat & GogglesWulfrum Hat & Goggles 0 +10% summon damage
Wulfrum JacketWulfrum Jacket 2 +5% damage reduction
Wulfrum OverallsWulfrum Overalls 1 +5% movement speed
Snow Ruffian armor.png Snow Ruffian armor 9 +5% rogue damage
+50 maximum stealth
Slow fall and immunity to fall damage while holding Jump
Snow Ruffian MaskSnow Ruffian Mask 2 +2% rogue damage
Snow Ruffian ChestplateSnow Ruffian Chestplate 4 +3% rogue critical strike chance
Snow Ruffian GreavesSnow Ruffian Greaves 3 +5% movement speed
Marnite Architect armor.png Marnite Architect armor 1 Press R without a mount equipped summons a Marnite Lift below the player. It can lift the player up to 9 tiles high, with an infinite duration. Marnite Architect HeadgearMarnite Architect Headgear 0 +5 block placement and tool range
Marnite Architect TogaMarnite Architect Toga 1 +50% tile placement speed
Victide armor.png Victide armor 13 +10% melee damage and +1.5HP/sec health regeneration while submerged in liquid
+200 aggro
Victide ShellmetVictide Shellmet 4 +5% melee damage
12 +10% ranged damage and +1.5HP/sec health regeneration while submerged in liquid Victide Coral TurbanVictide Coral Turban 3 +5% ranged damage
11 +10% magic damage and +1.5HP/sec health regeneration while submerged in liquid Victide Hermit HelmetVictide Hermit Helmet 2 +5% magic damage
10 +10% summon damage and +1.5HP/sec health regeneration while submerged in liquid
+1 minion slot
Summons a sea snail to protect you
Victide MaskVictide Mask 1 +10% summon damage
12 +10% rogue damage and +1.5HP/sec health regeneration while submerged in liquid
+60 maximum stealth
Victide HeadcrabVictide Headcrab 3 +5% rogue damage
Equip with helmet When using any weapon you have a 10% chance to throw a returning seashell projectile
Free movement in liquids
Slightly reduces breath loss in the Abyss
Victide BreastplateVictide Breastplate 5 +5% damage reduction
+5% critical strike chance
+5 defense and +10% damage reduction while submerged in liquid
Victide GreavesVictide Greaves 4 +8% movement speed
+30% movement speed while submerged in liquid
Sulphurous armor.png Sulphurous armor 16 +65 maximum stealth
Attacking and being attacked by enemies inflicts the Poisoned debuff
Grants an extra jump that releases a sulphurous bubble
Increased mobility underwater and reduces the severity of the sulphuric waters
Sulphurous HelmetSulphurous Helmet 5 +4% rogue damage
+2% rogue critical strike chance
Grants underwater breathing
Sulphurous BreastplateSulphurous Breastplate 6 +6% rogue damage
+4% rogue critical strike chance
Sulphurous LeggingsSulphurous Leggings 5 +10% movement speed
+35% movement speed while submerged in liquid
Aerospec armor.png Aerospec armor 20 +5% melee critical strike chance
+300 aggro
+5% movement speed
Aerospec HelmAerospec Helm 7 +10% melee damage
18 +5% ranged critical strike chance
+5% movement speed
Aerospec HoodAerospec Hood 5 +10% ranged damage
16 +5% magic critical strike chance
+8% reduced mana costs
+5% movement speed
Aerospec HatAerospec Hat 3 +10% magic damage
+30 maximum mana
15 +11% summon damage
+1 minion slot
Summons a valkyrie to protect you
Aerospec HelmetAerospec Helmet 2 +10% summon damage
+5% movement speed
17 +5% rogue critical strike chance
+80 maximum stealth
+5% movement speed
Aerospec HeadgearAerospec Headgear 4 +10% rogue damage
+5% movement speed
Equip with helmet Taking over 25 damage in one hit releases homing feathers
Faster falling speed and immunity to fall damage
Aerospec BreastplateAerospec Breastplate 7 +3% damage
+3% critical strike chance
Aerospec LeggingsAerospec Leggings 6 +12% movement speed
Statigel armor.png Statigel armor 27 +400 aggro Statigel HelmStatigel Helm 9 +10% melee damage
+7% melee critical strike chance
+10% melee speed
25 n/a Statigel HeadgearStatigel Headgear 7 +10% ranged damage
+7% ranged critical strike chance
23 n/a Statigel CapStatigel Cap 5 +10% magic damage
+7% magic critical strike chance
+10% reduced mana costs
+40 maximum mana
22 +18% summon damage
+1 minion slot
Summons a mini slime god to fight for you
Statigel HoodStatigel Hood 4 Increased minion knockback
24 +90 maximum stealth Statigel MaskStatigel Mask 6 +10% rogue damage
+7% rogue critical strike chance
+34% chance to not consume thrown items
+5% movement speed
Equip with helmet Taking over 100 damage in one hit grants an extra 0.5 seconds of invincibility
Increases jump height by 5 blocks
+12% jump speed
Grants an extra jump
Statigel ArmorStatigel Armor 10 +5% critical strike chance
Statigel GreavesStatigel Greaves 8 +5% damage
+5% movement speed

Hardmode

Appearance Set Set Defense Set bonus Piece Defense Bonuses
Mollusk armor.png Mollusk armor 55 +10% damage
-60% horizontal speed
Summons two shellfish to protect you
Mollusk ShellmetMollusk Shellmet 18 +5% damage
+4% critical strike chance
Free movement in liquids
Mollusk ShellplateMollusk Shellplate 22 +10% damage
+6% critical strike chance
-15% movement speed
Mollusk ShelleggingsMollusk Shelleggings 15 +12% damage
+4% critical strike chance
-7% movement speed
Titan Heart armor.png Titan Heart armor 43 +15% rogue damage
+15% rogue knockback
+100 maximum stealth
Stealth strikes deal double knockback and cause an astral explosion
Immunity to knockback
Titan Heart MaskTitan Heart Mask 12 +5% rogue damage
+5% rogue knockback
Rogue weapons inflict the Astral Infection debuff.
Titan Heart MantleTitan Heart Mantle 17 +5% rogue knockback
-15% rogue attack speed
+45% chance to not consume rogue items
Titan Heart BootsTitan Heart Boots 14 +4% rogue damage
+5% rogue knockback
+10% rogue velocity
Daedalus armor.png Daedalus armor 55 +10% melee speed
+500 aggro
You reflect projectiles back at enemies. Reflected projectiles deal 50% less damage to you. This reflect has a 90 second cooldown which is shared with all other dodges and reflects
Daedalus HelmDaedalus Helm 21 +15% melee damage
+10% melee critical strike chance
43 +5% ranged damage
Getting damaged causes you to release crystal shards
Daedalus HeadgearDaedalus Headgear 9 +13% ranged damage
+7% ranged critical strike chance
+20% chance to not consume ammo
39 +5% magic damage
You have a 10% chance to absorb damage when hit, healing for 50% of that attack's damage
Daedalus HoodDaedalus Hood 5 +13% magic damage
+7% magic critical strike chance
+10% reduced mana costs
+60 maximum mana
37 +20% summon damage
+2 minion slots
Summons a daedalus crystal to protect you
Daedalus MaskDaedalus Mask 3 +5% summon damage
41 +5% rogue damage
+105 maximum stealth
Rogue projectiles release crystal shards as they travel
Daedalus FacemaskDaedalus Facemask 7 +13% rogue damage
+7% rogue critical strike chance
+15% rogue velocity
+5% movement speed
Equip with helmet n/a Daedalus BreastplateDaedalus Breastplate 19 +3% damage
+3% critical strike chance
Daedalus LeggingsDaedalus Leggings 15 +3% critical strike chance
+10% movement speed
Brimflame armor.png Brimflame armor 41 +15% magic damage
+15% magic critical strike chance
Press Armor Set Bonus to trigger a brimflame frenzy for +40% magic damage, -21HP/sec, and no mana regeneration.
Brimflame CowlBrimflame Cowl 11 +5% magic damage
+5% magic critical stike chance
+10% reduced mana costs
+70 maximum mana
Immunity to the Brimstone Flames, Burning, Frostburn, and On Fire! debuffs
Brimflame RobesBrimflame Robes 15 +5% magic damage
+5% magic critical strike chance
Brimflame BootsBrimflame Boots 15 +5% magic damage
+5% movement speed
Umbraphile armor.png Umbraphile armor 36 +110 maximum stealth
Rogue weapons have a chance to cause a small explosion on hit. Stealth strikes will guarantee an explosion.
Umbraphile HoodUmbraphile Hood 8 +8% rogue damage
+10% rogue velocity
Umbraphile RegaliaUmbraphile Regalia 16 +10% rogue damage
+10% rogue critical strike chance
Umbraphile BootsUmbraphile Boots 12 +9% rogue damage
+6% rogue critical strike chance
+20% movement speed
Reaver armor.png Reaver armor 73 +10 defense
+1.5HP/sec health regeneration
+600 aggro
Reduces the severity of damage over time debuffs by 20%
All attacks have lifesteal and speed up health regeneration
-30% movement speed
-30% flight time
Enemy damage is reflected and summons a thorn spike
Reaver Rage is triggered when you are hit, granting +10% damage, +5% melee speed, and +5 defense.
Reaver HelmReaver Helm 30 -30% damage
+15% damage reduction
+50 maximum health
+1HP/sec life flat health regeneration (applies separately)
46 +10% flight time
+10% horizontal flight speed
+10% hook launch and retract speed
Allows constant jumping
Immunity to fall damage
+33% reduced dash cooldown
Reaver VisageReaver Visage 13 +10% jump speed
+15% movement speed
40 Treasure near the player glow
Increased item collection and block placement range
Mining tiles underwater restores breath
Summons a reaver orb to light up the area around you
Reduced aggro, even in the Abyss
Reaver HeadgearReaver Headgear 7 +20% mining speed
+40% block and wall placement speed
Immunity to lava
Free movement in liquids
Equip with helmet n/a Reaver Scale MailReaver Scale Mail 19 +9% damage
+4% critical strike chance
+20 maximum health
Reaver CuissesReaver Cuisses 14 +5% critical strike chance
+12% movement speed
Fathom Swarmer armor.gif Fathom Swarmer armor 41 +10% summon damage
+2 minion slots
Can climb walls
Provides a moderate amount of light and moderately reduces breath loss in the Abyss
+20% summon damage, +10 defense, and +2.5HP/sec health regeneration while submerged in liquid
Fathom Swarmer VisageFathom Swarmer Visage 8 +8% summon damage
+1 minion slot
Provides breathing and light underwater
Fathom Swarmer BreastplateFathom Swarmer Breastplate 20 +10% summon damage
+1 minion slot
+6% damage reduction
Reduces defense loss in the Abyss
Fathom Swarmer GreavesFathom Swarmer Greaves 13 +8% summon damage
Grants the ability to swim
+40% movement speed while submerged in liquid
Hydrothermic armor.png Hydrothermic armor 67 +15% melee speed
+700 aggro
Melee attacks release chaos flames on hits
Hydrothermic HelmHydrothermic Helm 33 +17% melee damage
+10% melee critical strike chance
Melee weapons inflict the Hellfire debuff
Immunity to the On Fire! debuff and lava
49 +5% ranged damage
Ranged weapons fire a homing flare every 0.33 seconds
Hydrothermic HeadgearHydrothermic Headgear 15 +12% ranged damage
+10% ranged critical strike chance
+25% chance to not consume ammo
Immunity to the On Fire! debuff and lava
43 +5% magic damage
+15% reduced mana costs
Magic weapons summon damaging and healing orbs on hit
Hydrothermic MaskHydrothermic Mask 9 +12% magic damage
+10% magic critical strike chance
+100 maximum mana
Immunity to the On Fire! debuff and lava
40 +40% summon damage
+2 minion slots
Summons a hydrothermic vent to protect you
Hydrothermic HelmetHydrothermic Helmet 6 +5% summon damage
Increased minion knockback
Immunity to the On Fire! debuff and lava
46 +5% rogue damage
+110 maximum stealth
Rogue weapons release homing flames around the player every 2 seconds
Hydrothermic HoodHydrothermic Hood 12 +12% rogue damage
+10% rogue critical strike chance
+50% chance to not consume rogue items
+5% movement speed
Immunity to the On Fire! debuff and lava
Equip with helmet Inferno buff when below 50% health
Causes an explosion when damaged
Hydrothermic ArmorHydrothermic Armor 20 +8% damage
+4% critical strike chance
+20 maximum health
Hydrothermic SubligarHydrothermic Subligar 14 +5% critical strike chance
+10% movement speed
Plague Reaper armor.png Plague Reaper armor 34 +25% chance to not consume ammo
+5% flight time
+10% ranged damage to enemies afflicted by the Plague debuff
Releases plague cinders when damaged
Press Armor Set Bonus to blind yourself for 5 seconds but grants +60% ranged damage and +20% ranged critical strike chance
Plague Reaper MaskPlague Reaper Mask 9 +10% ranged damage
+8% ranged critical strike chance
Plague Reaper VestPlague Reaper Vest 14 +15% ranged damage
+5% ranged critical strike chance
Immunity to the Plague debuff
Plague Reaper StridersPlague Reaper Striders 11 +3% ranged critical strike chance
+15% movement speed
Plaguebringer armor.png Plaguebringer armor 32 +3 minion slots
Grants a dash which can ram through enemies without taking damage
Summons a lil' plaguebringer to protect you
Plaguebringer VisorPlaguebringer Visor 7 +15% summon damage
+20 maximum health
Plaguebringer CarapacePlaguebringer Carapace 17 +15% summon damage
Friendly bees inflict the Plague debuff
Immunity to the Plague debuff
Plaguebringer PistonsPlaguebringer Pistons 8 +15% summon damage
+15% movement speed
Grows plants on grass beneath and rarely dye plants on dirt
Lunic Corps armor.png Lunic Corps armor 52 +10% ranged gun damage
+10% ranged specialist damage
+20% jump speed
Projects a bubble shield that absorbs up to 50 damage. The shield starts recharging 5 seconds after being hit. Recharging from zero to full charge takes 2 seconds. Being hit again while recharging restarts the charge timer
Lunic Corps HelmetLunic Corps Helmet 14 +12% ranged damage
Night vision and creature detection
Lunic Corps VestLunic Corps Vest 20 +3% ranged damage
+11% ranged critical strike chance
Lunic Corps BootsLunic Corps Boots 18 +4% ranged critical strike chance
+15% movement speed
+10% maximum horizontal speed and acceleration
Astral armor.png Astral armor 63 +35% damage
+25% critical strike chance
+3 minion slots
+5% movement speed
Stars rain down upon weapon crits every second.
Astral HelmAstral Helm 17 Danger detection
Astral BreastplateAstral Breastplate 25 +80 maximum mana
+20 maximum health
Creature detection
Astral LeggingsAstral Leggings 21 +10% movement speed
Treasure detection

Post-Moon Lord

Appearance Set Set Defense Set bonus Piece Defense Bonuses
Empyrean armor.png Empyrean armor 71 +9% rogue damage
+9% rogue velocity
+115 maximum stealth
Rogue weapons spawn a variety of special projectiles on hit
+10% rogue damage and +5% rogue critical strike chance for 3 seconds after being hit, and indefinitely while below 50% health
Empyrean MaskEmpyrean Mask 20 +11% rogue damage
+11% rogue critical strike chance
+5% movement speed
Empyrean CloakEmpyrean Cloak 27 +7% rogue damage
+7% rogue critical strike chance
+20 maximum health
Empyrean CuissesEmpyrean Cuisses 24 +5% rogue damage
+5% rogue critical strike chance
+15% movement speed
Tarragon armor.png Tarragon armor 102 +15% melee speed
+800 aggro
Grants 1.5HP/sec health regeneration upon taking damage
Armor Set Bonus gives the Tarragon Cloak buff, which grants -50% contact damage taken for 10 seconds, with a 30 second cooldown
Tarragon HelmTarragon Helm 33 +12% melee damage
+12% melee critical strike chance
+10% damage reduction
90 Ranged projectiles release homing energy and leaves on hit
-56% enemy spawn rate
-44% maximum spawn count
Tarragon VisageTarragon Visage 21 +10% ranged damage
+10% ranged critical strike chance
+10% damage reduction
79 A burst of leaves is released every 5 critical hits.
Magic projectiles have a 50% chance to heal the player, every 1.5 seconds.
-56% enemy spawn rate
-44% maximum spawn count
Tarragon MaskTarragon Mask 10 +15% magic damage
+10% magic critical strike chance
+15% reduced mana costs
+100 maximum mana
+10% damage reduction
72 +50% summon damage
+3 minion slots
Summons an aura around you that damages nearby enemies
-56% enemy spawn rate
-44% maximum spawn count
Tarragon Horned HelmTarragon Horned Helm 3 +5% summon damage
+10% damage reduction
84 +115 maximum stealth
After every 50 rogue critical hits you will gain 2.5 seconds of damage immunity, with a cooldown of 30 seconds
+10% rogue damage for each debuff afflicted on the player
-56% enemy spawn rate
-44% maximum spawn count
Tarragon HelmetTarragon Helmet 15 +10% rogue damage
+10% rogue critical strike chance
+10% damage reduction
+5% movement speed
Equip with helmet Increased heart pickup range
Enemies have a chance to drop extra hearts on death
Tarragon BreastplateTarragon Breastplate 37 +10% damage
+5% critical strike chance
+1.5HP/sec health regeneration
+40 maximum health
Tarragon LeggingsTarragon Leggings 32 +8% damage
+8% critical strike chance
+10% movement speed
Prismatic armor.png Prismatic armor 72 +15% reduced mana costs
+40 maximum mana
+9 mana regeneration
Press Armor Set Bonus to unleash death lasers at the cursor for 5 seconds, with a 30 second cooldown
Prismatic HelmetPrismatic Helmet 18 +18% magic damage
+12% magic critical strike chance
Enemies with less than 500 health deal no contact damage. This does not occur while a boss is alive
-20% non-magic damage
Prismatic RegaliaPrismatic Regalia 33 +12% magic damage
+15% magic critical strike chance
+20 maximum health
+40 maximum mana
Magic weapons have a chance to fire explosive rockets
-20% non-magic damage
Prismatic GreavesPrismatic Greaves 21 +10% magic damage
+12% magic critical strike chance
+10% flight time
+2% jump speed
-20% non-magic damage
Bloodflare armor.png Bloodflare armor 113 +18% melee speed
+900 aggro
Causes true melee hits to heal 4 health and true melee projectiles to heal 2 health on hit
After 15 true melee hits, +25% increased melee damage and critical strike chance, and -50% contact damage taken, with a 30 second cooldown
Bloodflare Ram MaskBloodflare Ram Mask 49 +10% melee damage
+5% melee critical strike chance
98 Press Armor Set Bonus to release homing souls, with a 30 second cooldown
Ranged weapons fire bloodsplosion orbs every 2.5 seconds
Bloodflare Horned HelmBloodflare Horned Helm 34 +10% ranged damage
+10% ranged critical strike chance
86 Magic weapons fire ghostly bolts every 1.67 seconds
Magic critical strikes cause a flame explosion every 2 seconds
Bloodflare Hydra HoodBloodflare Hydra Hood 22 +20% magic damage
+10% magic critical strike chance
+17% reduced mana costs
+100 maximum mana
80 +50% summon damage
+3 minion slots
Summons polterghast mines to circle you
+10% summon damage while above 90% health
+20 defense and +1HP/sec health regeneration below 50% health
Bloodflare Wyvern HelmBloodflare Wyvern Helm 16 +5% summon damage
92 +120 maximum stealth
Rogue critical strikes have a 50% chance to heal the player for 2 health
+5% rogue critical strike chance and +30 defense while above 80% health
+10% rogue damage while below 80% health
Bloodflare Imp MaskBloodflare Imp Mask 28 +10% rogue damage
+10% rogue critical strike chance
+5% movement speed
Equip with helmet Greatly increased life regen, equivalent to Crimson armor
Enemies below 50% life drop a heart when struck, with a 5 second cooldown
Bloodflare Body ArmorBloodflare Body Armor 35 +12% damage
+8% critical strike chance
+40 maximum health
Bloodflare CuissesBloodflare Cuisses 29 +10% damage
+8% critical strike chance
+17% movement speed
Omega Blue armor.png Omega Blue armor 69 +10% damage
+10% critical strike chance
+2 minion slots
+15 armor penetration
Short-ranged tentacles heal you by sucking enemy life
Press Armor Set Bonus for +10% damage and +10% critical strike chance, and increased range and aggression for tentacles for 5 seconds, with a 25 second cooldown
Omega Blue HelmetOmega Blue Helmet 19 +12% damage
+8% critical strike chance
Free movement in liquids
Omega Blue ChestplateOmega Blue Chestplate 28 +12% damage
+8% critical strike chance
No positive health regeneration
Attacks inflict the Crush Depth debuff
Omega Blue TentaclesOmega Blue Tentacles 22 +12% damage
+12% critical strike chance
+12% movement speed
God Slayer armor.png God Slayer armor 124 +20% melee speed
+1000 aggro
Taking over 80 damage in one hit releases god killer darts
Reflects 250% of contact damage
God Slayer Horned GreathelmGod Slayer Horned Greathelm 48 +14% melee damage
+7% melee critical strike chance
111 Ranged weapons fire a god-killing shrapnel round every 2.5 seconds God Slayer HelmetGod Slayer Helmet 35 +14% ranged damage
+14% ranged critical strike chance
105 +120 maximum stealth
While at 100% health, +10% rogue damage, rogue critical strike chance, and rogue velocity
Taking over 80 damage in one hit grants an extra 0.5 seconds of invincibility
God Slayer MaskGod Slayer Mask 29 +14% rogue damage
+14% rogue critical strike chance
+5% movement speed
Equip with helmet Press God Slayer Dash to dash in an immense direction depending on which movement keys are held, also granting invincibility and immunity to most debuffs while dashing, with a cooldown of 45 seconds God Slayer ChestplateGod Slayer Chestplate 41 +11% damage
+6% critical strike chance
+60 maximum health
Enemies take damage when they hit you
God Slayer LeggingsGod Slayer Leggings 35 +10% damage
+10% critical strike chance
+5% movement speed
Fearmonger armor.png Fearmonger armor 132 +20% summon damage
+2 minion slots
Minions no longer deal reduced damage while holding non-summoner weapons
Immunity to most forms of frost and flame debuffs
Minion attacks grant +3.5 HP/s life regen and massively accelerate life regen
+15% damage reduction during the Pumpkin and Frost Moons. This extra damage reduction ignores the soft cap
Fearmonger GreathelmFearmonger Greathelm 38 +10% summon damage
+10% reduced mana costs
+60 maximum mana
Fearmonger Plate MailFearmonger Plate Mail 50 +5% damage
+5% critical strike chance
+8% damage reduction
+100 maximum health
Fearmonger GreavesFearmonger Greaves 44 +6% damage
+50% minion knockback
+10% movement speed
Grants the Panic! buff for 4 seconds when hit
Silva armor.png Silva armor 104 Most magic projectiles cause a massive explosion upon hitting an enemy every 5 seconds Silva Masked CapSilva Masked Cap 21 +23% magic damage
+13% magic critical strike chance
+19% reduced mana costs
+100 maximum mana
96 +65% summon damage
+5 minion slots
Summons a silva crystal to protect you
Silva Horned HoodSilva Horned Hood 13 +10% summon damage
Equip with helmet All projectiles spawn healing leaf orbs on enemy hits
+5% maximum run speed and acceleration
If you are reduced to 1 HP you will not die from any further damage for 8 seconds, with a cooldown of 5 minutes that does not decrease while any bosses or events are active.
Silva ArmorSilva Armor 44 +12% damage
+8% critical strike chance
+80 maximum health
Silva LeggingsSilva Leggings 39 +12% damage
+12% critical strike chance
+10% movement speed
Auric Tesla armor.png Auric Tesla armor 146 +28% melee speed
+1200 aggro
Grants 1.5HP/sec health regeneration upon taking damage
Armor Set Bonus gives the Tarragon Cloak buff, which grants -50% contact damage taken for 10 seconds, with a 30 second cooldown
Causes true melee hits to heal 4 health and true melee projectiles to heal 2 health on hit
After 15 true melee hits, +25% increased melee damage and critical strike chance, and -50% contact damage taken, with a 30 second cooldown
Taking over 80 damage in one hit releases god killer darts
Reflects 250% of contact damage
Press God Slayer Dash to dash in an immense direction depending on which movement keys are held, also granting invincibility and immunity to most debuffs while dashing, with a cooldown of 45 seconds
Auric Tesla Royal HelmAuric Tesla Royal Helm 54 +20% melee damage
+10% melee critical strike chance
132 Ranged projectiles release homing energy and leaves on hit
-56% enemy spawn rate
-44% maximum spawn count
Press Armor Set Bonus to release homing souls, with a 30 second cooldown
Ranged weapons fire bloodsplosion orbs every 2.5 seconds
Ranged weapons fire a god-killing shrapnel round every 2.5 seconds
Press God Slayer Dash to dash in an immense direction depending on which movement keys are held, also granting invincibility and immunity to most debuffs while dashing, with a cooldown of 45 seconds
Auric Tesla Hooded FacemaskAuric Tesla Hooded Facemask 40 +30% ranged damage
+30% ranged critical strike chance
116 +5% maximum run speed and acceleration
A burst of leaves is released every 5 critical hits.
Magic projectiles have a 50% chance to heal the player, every 1.5 seconds.
-56% enemy spawn rate
-44% maximum spawn count
Magic weapons fire ghostly bolts every 1.67 seconds
Magic critical strikes cause a flame explosion every 2 seconds
Most magic projectiles cause a massive explosion upon hitting an enemy every 5 seconds
If you are reduced to 1 HP you will not die from any further damage for 8 seconds, with a cooldown of 5 minutes that does not decrease while any bosses or events are active.
Auric Tesla Wire-Hemmed VisageAuric Tesla Wire-Hemmed Visage 24 +30% magic damage
+20% magic critical strike chance
+20% reduced mana costs
+100 maximum mana
104 +75% summon damage
+6 minion slots
+5% maximum run speed and acceleration
Summons an aura around you that damages nearby enemies
-56% enemy spawn rate
-44% maximum spawn count
Summons polterghast mines to circle you
+10% summon damage while above 90% health
+20 defense and +1HP/sec health regeneration below 50% health
Summons a silva crystal to protect you
If you are reduced to 1 HP you will not die from any further damage for 8 seconds, with a cooldown of 5 minutes that does not decrease while any bosses or events are active.
Auric Tesla Space HelmetAuric Tesla Space Helmet 12 +15% summon damage
126 +130 maximum stealth
After every 50 rogue critical hits you will gain 2.5 seconds of damage immunity, with a cooldown of 30 seconds
+10% rogue damage for each debuff afflicted on the player
-56% enemy spawn rate
-44% maximum spawn count
Rogue critical strikes have a 50% chance to heal the player for 2 health
+5% rogue critical strike chance and +30 defense while above 80% health
+10% rogue damage while below 80% health
While at 100% health, +10% rogue damage, rogue critical strike chance, and rogue velocity
Taking over 80 damage in one hit grants an extra 0.5 seconds of invincibility
Press God Slayer Dash to dash in an immense direction depending on which movement keys are held, also granting invincibility and immunity to most debuffs while dashing, with a cooldown of 45 seconds
Auric Tesla Plumed HelmAuric Tesla Plumed Helm 34 +20% rogue damage
+20% rogue critical strike chance
+5% movement speed
Equip with helmet Increased heart pickup range
Enemies have a chance to drop extra hearts on death
Greatly increased life regen, equivalent to Crimson armor
Enemies below 50% life drop a heart when struck, with a 5 second cooldown
Auric Tesla Body ArmorAuric Tesla Body Armor 48 +8% damage
+5% critical strike chance
+100 maximum health
Auric Tesla CuissesAuric Tesla Cuisses 44 +12% damage
+5% critical strike chance
+10% movement speed
Magic carpet effect
Gem Tech armor.png Gem Tech armor 69 Six gems orbit around the player:
The Yellow Gem Yellow Gem grants +45% melee damage, +12% melee critical strike chance, and +26% melee speed. Gem shards are released upon a true melee hit.
The Green Gem Green Gem grants +50% ranged damage and +16% ranged critical strike chance. Ranged weapons release projectiles on hit.
The Violet Gem Violet Gem grants +50% magic damage, +16% magic critical strike chance, +100 maximum mana. Holding any item that is not a magic weapon grants the player +8 mana regeneration.
The Blue Gem Blue Gem grants +72% summon damage and +4 minion slots. It also removes the summon damage penalty.
The Red Gem Red Gem grants +50% rogue damage, +16% rogue critical strike chance, and +130 maximum stealth. Using any item that is not a rogue weapon will not consume stealth.
The Pink Gem Pink Gem grants 75 defense, +12% damage reduction, +1HP/sec health regeneration, +40% movement speed, and +8% jump speed.
When all gems are present, any hit grants 1HP/sec health regeneration for 8 seconds. If the player switches to another class while this buff is active, it gets an extra 0.5HP/sec for 2.5 seconds.
If the player is hit for over 100 damage, a gem is released and homes into nearby targets. The type of gem lost is based on the previous class item that the player held. If the player has not held a weapon with any of the five classes or held a weapon of the class with the lost gem, the base pink gem is lost instead. Gems do not grant boosts while they are lost and respawn 30 seconds after disappearing.
Gem Tech HeadgearGem Tech Headgear 14 n/a
Gem Tech Body ArmorGem Tech Body Armor 31 n/a
Gem Tech SchynbauldsGem Tech Schynbaulds 24 n/a
Demonshade armor.png Demonshade armor 150 +100% summon damage
+10 minion slots
Shadowbeams and demon scythes are released upon being hit
Summons a red devil to protect you
Press Armor Set Bonus to cause nearby enemies to take +125% damage, but they will deal +25% damage to you for 10 seconds
Demonshade HelmDemonshade Helm 50 +30% damage
+15% critical strike chance
Demonshade BreastplateDemonshade Breastplate 50 +15% damage
+15% critical strike chance
+25% melee speed
+200 maximum mana
+17HP/sec health regeneration while not moving
+200 maximum health
1000% of contact damage is reflected
Shadowbeams and demon scythes are released when damaged
Demonshade GreavesDemonshade Greaves 50 +30% movement speed

Miscellaneous

Appearance Item Body Slot Defense Bonuses / Effects / Notes Cost / Source / Crafted At
Forbidden Circlet (equipped).png Forbidden Circlet female.png Forbidden Circlet Head 1
  • 10% increased summon damage and 15% increased rogue velocity
  • Set Bonus (Forbidden armor):
    • Gives a max stealth of 40.
    • Stealth strikes summon 6 homing Forbidden Eaters that each deal 40 typeless damage which can be affected by rogue damage bonuses, with a cooldown of 0.25 seconds. This effect only triggers for the first three enemies hit.
    • Pressing Armor Set Bonus will summon an Ancient Storm for 60 mana. The storm deals 80 base damage and is affected by mana cost reduction, mana sickness, summon damage bonuses, and rogue damage bonuses. The storm has a cooldown of 0.33 seconds before it can be summoned again.

Vanilla Armor Changes

Pre-Hardmode Ore Armors

Appearance Set Set bonus Piece Bonuses
Copper armor.png Copper armor +2 defense
+2 flat damage increase
Copper HelmetCopper Helmet +5% damage
Copper ChainmailCopper Chainmail +3% critical strike chance
Copper GreavesCopper Greaves +5% movement speed
Tin armor.png Tin armor +2 defense
+5 armor penetration
Tin HelmetTin Helmet +3% critical strike chance
Tin ChainmailTin Chainmail +0.5HP/sec life regeneration
Tin GreavesTin Greaves +5% movement speed
Iron armor.png Iron armor +2 defense
+6% damage reduction
+1HP/sec life regeneration
Iron HelmetIron Helmet +3% damage reduction
Iron ChainmailIron Chainmail +3% damage reduction
Iron GreavesIron Greaves +3% damage reduction
Lead armor.png Lead armor +3 defense
+4% damage reduction
+0.5HP/sec life regeneration
Knockback immunity
Lead HelmetLead Helmet +2% damage reduction
Lead ChainmailLead Chainmail +2% damage reduction
Lead GreavesLead Greaves +2% damage reduction
Silver armor.png Silver armor +3 defense
+0.5HP/sec life regeneration
2 seconds after being hit for ≥20 damage, heal for 10 health; getting hit again during this time will reset the timer
Silver HelmetSilver Helmet +5% critical strike chance
Silver ChainmailSilver Chainmail +1HP/sec life regeneration
Silver GreavesSilver Greaves +8% movement speed
Tungsten armor.png Tungsten armor +3 defense
+33% knockback
+≤10% critical strike chance based on the knockback of currently held weapon
Tungsten HelmetTungsten Helmet +7% damage
Tungsten ChainmailTungsten Chainmail +0.5HP/sec life regeneration
Tungsten GreavesTungsten Greaves +8% movement speed
Gold armor.png Gold armor +3 defense
Enemies have a 2% chance to drop 1 Gold Coin, and bosses always drop an extra 3 Gold Coin
+1% critical strike chance per 10 Gold Coin in inventory, capped at +9%
Gold HelmetGold Helmet +6% damage
Gold ChainmailGold Chainmail +5% damage reduction
Gold GreavesGold Greaves +10% movement speed
Platinum armor.png Platinum armor +4 defense
+1% damage and critical strike chance per 10 defense (excluding the 20 defense from the armor itself), capped at +4%
Platinum HelmetPlatinum Helmet +6% damage
Platinum ChainmailPlatinum Chainmail +3% critical strike chance
Platinum GreavesPlatinum Greaves +10% movement speed
Shadow armor.pngAncient Shadow armor.png Shadow armor
Ancient Shadow armor
1.05x max movement speed
1.25x acceleration
1.5x deceleration
Shadow HelmetShadow Helmet +5% critical strike chance
Shadow ScalemailShadow Scalemail +5% critical strike chance
Shadow GreavesShadow Greaves +5% critical strike chance
Crimson armor.png Crimson armor Greatly increased life regeneration
This is increased the longer you are not damaged
Standing still also greatly increases life regeneration
Crimson HelmetCrimson Helmet +6% damage
+0.5HP/sec life regeneration
Crimson ScalemailCrimson Scalemail +6% damage
+1HP/sec life regeneration
Crimson GreavesCrimson Greaves +6% damage
+0.5HP/sec life regeneration

Rogue armors

Appearance Set Set bonus Piece Bonuses
Gladiator armor.png Gladiator armor +3 defense and 5% increased rogue damage and 10% increased velocity.
Maximum rogue stealth of 60.
Gladiator HelmetGladiator Helmet +3% rogue damage
Gladiator BreastplateGladiator Breastplate +3% rogue critical strike chance
Gladiator LeggingsGladiator Leggings +3% rogue velocity

Balancing

Single Pieces

Appearance Name Vanilla Bonuses/Effects Calamity Bonuses/Effects
Amethyst Robe (equipped).png Amethyst Robe
  • Reduces mana usage by 5%
  • Reduces mana usage by 4%
Topaz Robe (equipped).png Topaz Robe
  • Increases maximum mana by 40
  • Reduces mana usage by 7%
  • Increases maximum mana by 20
  • Reduces mana usage by 5%
Sapphire Robe (equipped).png Sapphire Robe
  • Reduces mana usage by 9%
  • Reduces mana usage by 6%
Emerald Robe (equipped).png Emerald Robe
  • Increases maximum mana by 60
  • Reduces mana usage by 11%
  • Increases maximum mana by 40
  • Reduces mana usage by 7%
Ruby Robe (equipped).png Ruby Robe
  • Reduces mana usage by 13%
  • Reduces mana usage by 8%
Amber Robe (equipped).png Amber Robe
  • Reduces mana usage by 13%
  • Reduces mana usage by 8%
Diamond Robe (equipped).png Diamond Robe
  • Increases maximum mana by 80
  • Reduces mana usage by 15%
  • Increases maximum mana by 60
  • Reduces mana usage by 9%
Wizard Hat (equipped).png Wizard Hat
  • Set Bonus: Increases magic critical strike chance
    by 10% when equipped with a Gem Robe.
  • Set Bonus: Increases magic critical strike chance
    by 4% when equipped with a Gem Robe.
Gi (equipped).png Gi
  • 10% increased melee and movement speed
  • 10% increased jump and movement speed
Spectre armor Hood.png Spectre Hood
  • Set Bonus: 40% decreased magic damage
  • Set Bonus: No longer reduces magic damage by 40%
  • Does not spawn lifesteal projectiles from enemies that are immune to lifesteal
Spectre armor Mask.png Spectre Mask
  • Set Bonus's Missiles:
    • Homing projectiles do normal damage
  • Set Bonus's Missiles
    • Homing projectiles deal 30% less damage
  • Does not spawn lifesteal projectiles from enemies that are immune to lifesteal

Armor

Appearance Set Piece Vanilla Bonuses/Effects Calamity Bonuses/Effects
Mining armor.png Mining armor Full set Set Bonus: 30% increased mining speed Set Bonus: 30% increased mining speed
25% chance for an additional ore to drop when mined, with a random cooldown of 3-6 seconds
Snow armor.png Pink Snow armor.png Snow armor
Pink Snow armor
Full set n/a Set Bonus: Multiplies all cold-based debuff damage by 1.25
Cold enemies will deal reduced contact damage to the player
Provides immunity to the Chilled, Frozen, Frostburn and Glacial State debuffs
Jungle armor.png Jungle armor Jungle HatJungle Hat +40 maximum mana
+6% magic critical strike
+20 maximum mana
+3% magic critical strike
Jungle PantsJungle Pants +6% magic critical strike chance +3% magic critical strike chance
Full set -16% mana cost -10% mana cost
Molten armor.png Molten armor Full set Set Bonus: 17% extra melee damage. Set Bonus: 7% extra melee damage and 10% extra true melee damage. Additionally grants immunity to fire blocks, and temporary immunity to lava.
Meteor armor.png Meteor armor Meteor HelmetMeteor Helmet +9% magic damage +8% magic damage
Meteor SuitMeteor Suit +9% magic damage +8% magic damage
Meteor LeggingsMeteor Leggings +9% magic damage +8% magic damage
Full set Set Bonus: Makes the mana cost of the Space Gun zero Set Bonus: Reduces the mana cost of all magic guns to 33%
Obsidian armor.png Obsidian armor Full set Set Bonus: Increases whip range by 30% and speed by 15%
Increases summon damage by 15%
Set Bonus: Increases whip range by 50% and speed by 35%
Increases summon damage by 15%
Grants immunity to fire blocks and temporary immunity to lava
Necro armor.png Necro armor Full set Set Bonus: 10% increased ranged critical strike chance Set Bonus: 10% increased ranged critical strike chance
Allows you to temporarily survive fatal damage
Grants up to 7 seconds of life before imminent death
Cobalt armor.png Cobalt armor Full set Unique bonuses depending on the helmet type The overall Set Bonus, in addition to the unique ones:
10% increased max speed and acceleration
You gain a damage and critical strike chance boost relative to your current movement speed, up to 10%
Palladium armor.png Palladium armor Palladium HeadgearPalladium Headgear +3 defense +5 defense
Palladium MaskPalladium Mask +14 defense +15 defense
Palladium HelmetPalladium Helmet +5 defense +8 defense
Palladium BreastplatePalladium Breastplate +10 defense
+3% damage
+13 defense
+5% damage
Palladium LeggingsPalladium Leggings +8 defense
+2% damage
+11 defense
+5% damage
Full set Total defense granted is 21/32/23 Total defense granted is 29/39/32
Mythril armor.png Mythril armor Mythril HoodMythril Hood +60 maximum mana +80 maximum mana
Full set Unique bonuses depending on the helmet type The overall Set Bonus, in addition to the unique ones:
Enemy hits release mythril flares, which home in on enemies after a short delay. Mythril flares deal 30% of the damage of the attack that spawned them, softcapped at 40 damage, and have a 12 frame delay before another can be spawned
Orichalcum armor.png Orichalcum armor Orichalcum HeadgearOrichalcum Headgear +4 defense +6 defense
Orichalcum MaskOrichalcum Mask +19 defense +22 defense
Orichalcum HelmetOrichalcum Helmet +7 defense +10 defense
Orichalcum BreastplateOrichalcum Breastplate +13 defense
+6% critical strike chance
+16 defense
+10% critical strike chance
Orichalcum LeggingsOrichalcum Leggings +10 defense +14 defense
Full set Total defense granted is 27/42/30 Total defense granted is 36/52/40
Adamantite armor.png Adamantite armor Adamantite HeadgearAdamantite Headgear +80 maximum mana +100 maximum mana
Adamantite HelmetAdamantite Helmet +20% melee speed +15% melee speed
Full set Unique bonuses depending on the helmet type The overall Set Bonus, in addition to the unique ones:
Half of your current DR is added to your critical strike chance
Continuously doing damage makes you gradually gain more and more defense, up to a maximum of 15
When not dealing damage, this bonus gradually decays
This added defense can be broken by defense damage
Titanium armor.png Titanium armor Titanium MaskTitanium Mask +9% melee speed +14% melee speed
Frost armor.png Frost armor Full set Set Bonus: Melee and ranged attacks cause frostbite.
Increases melee and ranged damage by 10%
Set Bonus: Melee and ranged attacks cause frostbite.
15% increased damage which scales based on how far the target is from you
Closer range grants melee damage, while farther range grants ranged damage
Forbidden armor.png Forbidden armor Full set Set Bonus: Double tap DOWN to call an ancient storm at the cursor location Set Bonus: Double tap DOWN to call an ancient storm at the cursor location
Minions no longer deal less damage while wielding magic weapons
Monk armor.png Monk armor[1] Monk's Bushy Brow Bald CapMonk's Bushy Brow Bald Cap +1 extra sentry
+20% melee speed
+1 extra sentry
+10% melee speed
Monk's ShirtMonk's Shirt +20% melee and minion damage +10% melee and minion damage
Monk's PantsMonk's Pants +10% minion damage
+15% melee critical strike chance
+20% movement speed
+5% minion damage
+5% melee critical strike chance
+20% movement speed
Full set Set Bonus: Increases your max number of sentries. Lightning Aura can now crit and strikes faster Set Bonus: Increases your max number of sentries. Lightning Aura can now crit and strikes faster. 10% increased melee speed, crit and damage. 15% increased minion damage
Squire armor.png Squire armor[1] Squire's Great HelmSquire's Great Helm +1 extra sentry
+4 life regen
+1 extra sentry
+1 life regen
Squire's PlatingSquire's Plating +15% melee and minion damage +10% melee and minion damage
Squire's GreavesSquire's Greaves +15% minion damage
+15% melee critical strike chance
+15% movement speed
+5% minion damage
+5% melee critical strike chance
+15% movement speed
Full set Set Bonus: Increases your max number of sentries. Ballista pierces more targets and panics when you take damage Set Bonus: Increases your max number of sentries. Ballista pierces more targets and panics when you take damage. Increases life regen by 3. 15% increased minion damage and 10% increased melee critical strike chance
Huntress armor.png Huntress armor[1] Huntress's JerkinHuntress's Jerkin +20% minion and ranged damage
+10% chance to not consume ammo
+10% minion and ranged damage
+10% chance to not consume ammo
Full set Set Bonus: Increases your max number of sentries. Explosive Traps recharge faster and oil enemies. Set oiled enemies on fire for extra damage Set Bonus: Increases your max number of sentries. Explosive Traps recharge faster and oil enemies. Set oiled enemies on fire for extra damage. 10% increased minion and ranged damage
Apprentice armor.png Apprentice armor[1] Apprentice's TrousersApprentice's Trousers +10% minion damage
+20% magic critical strike chance
+20% movement speed
+5% minion damage
+5% magic critical strike chance
+20% movement speed
Full set Set Bonus: Increases your max number of sentries. Flameburst field of view and range are dramatically increased Set Bonus: Increases your max number of sentries. Flameburst field of view and range are dramatically increased. 5% increased minion damage and 15% increased magic critical strike chance
Hallowed armor.png Ancient Hallowed armor.png Hallowed armor
Ancient Hallowed armor
Hallowed Plate MailHallowed Plate Mail +15 defense +18 defense
Hallowed GreavesHallowed Greaves +11 defense +13 defense
Full set Total defense granted is 31/50/35/27
Set Bonus: Holy Dodge buff lasts for 30 seconds
Total defense granted is 36/55/40/32
Set Bonus: Holy Dodge buff lasts for 6 seconds
Chlorophyte armor.png Chlorophyte armor Full set Set Bonus: Summons a powerful leaf crystal to shoot at nearby enemies Set Bonus: Summons a powerful leaf crystal to shoot pulses of life every 5 seconds
The pulses do a base damage of 250 to enemies within its range
The pulses also provide a 5 health boost to you and all players on your team
Players healed by pulses cannot be healed by another pulse until 4.5 seconds have passed
Both the health boost and the damage scale based on your strongest class
Beetle armor.png Beetle armor Full set Scale Mail Set Bonus: Beetles buff the player by +10% melee damage and melee speed Scale Mail Set Bonus: Effect of the beetles is reduced to increase melee speed by 5%/10%/15%
Shell Set Bonus: Beetles buff the player by +15% damage reduction and is multiplicative Shell Set Bonus: Effect of the beetles is reduced to increase damage reduction by 10%/20%/30% and is additive
Shinobi Infiltrator armor.png Shinobi Infiltrator armor[1] Shinobi Infiltrator's HelmetShinobi Infiltrator's Helmet +2 extra sentries
+20% melee and minion damage
+2 extra sentries
+10% melee and minion damage
Shinobi Infiltrator's TorsoShinobi Infiltrator's Torso +20% minion damage and melee speed
+5% melee critical strike chance
+10% minion damage and melee speed
+5% melee critical strike chance
Shinobi Infiltrator's PantsShinobi Infiltrator's Pants +20% minion damage and melee critical strike chance
+30% movement speed
+10% minion damage and melee critical strike chance
+30% movement speed
Full set Set Bonus: Increases your max number of sentries. Greatly enhances Lightning Aura effectiveness Set Bonus: Increases your max number of sentries. Greatly enhances Lightning Aura effectiveness. 10% increased melee damage, melee critical strike chance and melee speed. 30% increased minion damage
Valhalla Knight armor.png Valhalla Knight armor[1] Valhalla Knight's BreastplateValhalla Knight's Breastplate +30% minion damage
+8 life regen
+30% minion damage
+2 life regen
Valhalla Knight's GreavesValhalla Knight's Greaves +20% minion damage
+20% melee critical strike chance
+20% movement speed
+10% minion damage
+10% melee critical strike chance
+20% movement speed
Full set Set Bonus: Increases your max number of sentries. Greatly enhances Ballista effectiveness Set Bonus: Increases your max number of sentries. Greatly enhances Ballista effectiveness. Increases life regen by 6. 10% increased minion damage and melee critical strike chance
Red Riding armor.png Red Riding armor[1] Red Riding DressRed Riding Dress +25% minion and ranged damage
20% chance to not consume ammo
+15% minion and ranged damage
20% chance to not consume ammo
Full set Set Bonus: Increases your max number of sentries. Greatly enhances Explosive Traps effectiveness Set Bonus: Increases your max number of sentries. Greatly enhances Explosive Traps effectiveness. 10% increased minion and ranged damage
Dark Artist armor.png Dark Artist armor[1] Dark Artist's LeggingsDark Artist's Leggings +20% minion damage
+25% magic critical strike chance
+20% movement speed
+10% minion damage
+10% magic critical strike chance
+20% movement speed
Full set Set Bonus: Increases your max number of sentries. Greatly enhances Flameburst effectiveness Set Bonus: Increases your max number of sentries. Greatly enhances Flameburst effectiveness. 10% increased minion damage and 15% increased magic critical strike chance
Solar Flare armor.png Solar Flare armor Solar Flare HelmetSolar Flare Helmet +26% melee critical strike chance +20% melee critical strike chance
Full set Dash slam deals 150 damage and grants 4 immunity frames. Solar shield provides a 20% damage reduction boost and is multiplicative Dash slam deals 400 damage and grants 12 immunity frames. Solar shield provides a 25% damage reduction boost and is additive
Set Bonus: No longer provides a base 12% damage reduction boost
Vortex armor.png Vortex armor Vortex HelmetVortex Helmet +16% ranged damage
+7% ranged critical strike chance
+10% ranged damage
+5% ranged critical strike chance
Full set Set Bonus: Stealth mode provides 80% ranged damage and 20% ranged critical strike chance Set Bonus: Stealth mode provides 40% ranged damage and 15% ranged critical strike chance
Nebula armor.png Nebula armor Full set Set Bonus's Boosters:
Damage Boosters is increase damage by 15%/30%/45%
Life Boosters increases health regen by 3/6/8 health per second
Mana Booster increases mana regen by 10/20/30 mana per second
Set Bonus's Boosters:
Damage Boosters is increase damage by 7.5%/15%/22.5%
Life Boosters increase health regen by 2/4/5 health per second; Life Boosters no longer negate damage over time
Mana Booster increases mana regen by 5/10/15 mana per second
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 The total bonuses from the full set remain unchanged, only redistributed between items and the Set Bonus.

See also

  • Armor on the vanilla wiki.
  • The minions summoned by certain armor sets.