Hive (enemy)

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Hive (enemy).png
EnvironmentAstral InfectionUnderground
Damage55 / 110 Expert Mode / 165 Master Mode (pre-Astrum Aureus)
90 / 180 Expert Mode / 270 Master Mode (post-Astrum Aureus)
Max Life480 / 960 Expert Mode / 1440 Master Mode (pre-Astrum Aureus)
700 / 1400 Expert Mode / 2100 Master Mode (post-Astrum Aureus)
Defense15 (pre-Astrum Aureus)
25 (post-Astrum Aureus)
KB Resist100%
Inflicts debuffAstral Infection (debuff)Astral Infection
100% chance

Debuff duration1.25 seconds
Debuff tooltipYour flesh is melting off
Immune toAstral Infection (debuff)ConfusedPoisoned
BannerHive BannerHive Banner
If you were looking for something other than the enemy, see Hive (disambiguation).

The Hive is a Hardmode enemy that spawns in the Underground Astral Infection biome. It is stationary and attacks by spawning Hivelings which attempt to fly into the player, it will also spawn Hivelings when damaged.


TypeFlying Enemy
EnvironmentAstral InfectionUnderground
Damage30 / 60 Expert Mode / 90 Master Mode (pre-Astrum Aureus)
50 / 100 Expert Mode / 150 Master Mode (post-Astrum Aureus)
Max Life150 / 300 Expert Mode / 450 Master Mode (pre-Astrum Aureus)
220 / 440 Expert Mode / 660 Master Mode (post-Astrum Aureus)
Defense0 (pre-Astrum Aureus)
8 (post-Astrum Aureus)
KB Resist50% / 55% Expert Mode / 60% Master Mode (pre-Astrum Aureus)
60% / 64% Expert Mode / 68% Master Mode (post-Astrum Aureus)
Inflicts debuffAstral Infection (debuff)Astral Infection
100% chance

Debuff duration0.41 seconds
Debuff tooltipYour flesh is melting off
Immune toAstral Infection (debuff)ConfusedPoisoned
Cold Bestiary Cold.png-
Water Bestiary Water.png-
Sickness Bestiary Sickness.pngResistant
Electricity Bestiary Electricity.png-
Heat Bestiary Heat.pngVulnerable


  • There is no limit on how many Hivelings can be alive at one time.
  • In the Get fixed boi seed, Hives are 3x larger.


  • The BestiaryBestiary entry for the Hive: "Amalgamations of several creatures, with all of their features rendered unrecognizable after being fused into a singular being. Unable to act on their own due to its immense mass, hives choose instead to split off small parts of themselves to fight for them."
  • The BestiaryBestiary entry for the Hiveling: "Hivelings may be rather unthreatening alone, though dangerous in large numbers. Being simply extensions of a hive, they lack a preservation instinct, and fight ferociously to the death so that they may serve the greater whole."


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • It and Hiveling now have 25% less health and 10% less damage in Master Mode.
    • No longer deals contact damage.
  • Decreased Astral Infection duration from 1.5 seconds to 1.25, and Hiveling duration from 0.5 seconds to 0.41.
  • Decreased Astral Infection duration from 2 seconds to 1.5, and Hiveling duration from 1 second to 0.5.
    • Buffed base health from 470 / 740 Expert Mode / 1410 Master Mode to 480 / 960 Expert Mode / 1440 Master Mode.
    • Fixed Hiveling having an incorrect bestiary offset.
  • It and Hiveling are now vulnerable to heat debuffs, but resistant to sickness debuffs.
  • It and Hiveling are now immune to Astral Infection.
    • Now only spawns up to a maximum of 10 Hivelings.
    • Spawns Hivelings 50% more often in Death Mode.
    • Hivelings move 50% faster in Death Mode.
  • Fixed it and Hiveling's death sounds not playing.
    • Now inflicts Astral Infection for 2 seconds.
    • Hivelings now inflict Astral Infection for 1 second.
    • Now gains increased stats, equivalent to old stat values, after defeating Astrum Aureus.
    • Now drops Hive Pod after defeating Astrum Aureus instead of Astrum Deus.
    • Nerfed health from 700 / 1400 Expert Mode to 470 / 940 Expert Mode, damage from 90 / 180 Expert Mode to 55 / 110 Expert Mode, and defense from 25 to 15.
    • Nerfed Hiveling's health from 220 / 440 Expert Mode to 150 / 300 Expert Mode, damage from 50 / 100 Expert Mode to 30 / 60 Expert Mode, defense from 8 to 0, and knockback resistance from 60% to 50%.
  • Fixed it and Hiveling using Hadarian gores.
    • Increased delay between when it and Hiveling's hit sound can play.
    • Increased minimum coin drop amount from 5 Silver Coin.png 50 Copper Coin.png to 15 Silver Coin.
    • Increased Hiveling minimum coin drop amount from 1 Silver Coin to 5 Silver Coin.
    • Increased Hive and Hiveling's volume of hit and death sounds.
    • Fixed all sounds for Hive and Hiveling not playing properly.