Brimstone Elemental
Type | Boss |
---|---|
Environment | Brimstone Crag |
Max Life | 41,000 / 65,600 ![]() ![]() ![]() ![]() ![]() |
DR | 15% |
KB Resist | 100% |
Inflicts debuff | ![]() 100% chance |
Debuff duration | 3 seconds(Dart, Hellblast) 4 seconds (Contact) 5 seconds (Hellfireball, Ray) |
Debuff tooltip | Incinerating both body and mind |
Immune to | ![]() ![]() ![]() ![]() ![]() |
Coins | 40 ![]() |
---|
- Item (Quantity)Rate
Essence of Havoc (8-10 / 10-12
)
100%- At least one of the following 3 weapons will always drop:
- At least one of the following 3 accessories will always drop:
- 10%
- 10%
Greater Healing Potion (5-15)
100%- 14.29%
- 10%
- 1%
Azafure (Lore)(Always on first kill)
100%Brimstone Elemental (Lore)(Always on first kill)
100%Treasure Bag(Brimstone Elemental)
- •
Charred Relic(In Revengeance Mode only)
- •
Brimstone Elemental Relic(In Master or Revengeance Mode only)
"A peculiar being. ...she had laid dormant for ages, posing as [Azafure]'s silent matron."
The Brimstone Elemental is a Hardmode boss fought in the Brimstone Crag biome. She cycles through three distinct behaviors, with varying levels of aggression and methods of attack.
Spawn
The Brimstone Elemental does not spawn on her own and requires the player to summon her with the Charred Idol. She must be summoned in the Brimstone Crag.
Phases
Behavior
The Brimstone Elemental has 3 phases, starting out in phase 1, and randomly cycling through them after fully completing the attack. She cannot repeat the same phase twice in a row. Phase 3 can only be entered after she attacks 3 times.
Leaving the Brimstone Crag or The Underworld layer will cause the Brimstone Elemental to enrage, increasing her movement speed, projectile speed, and fire rate in all three phases. The enrage is even more effective if both conditions are met.
Attacks
Phase 1
- She slowly moves towards the player.
- After 5.13 / 4.63
seconds, she will teleport to somewhere randomly near the player.
- The location she teleports to is telegraph by a zone of red dust 2.13 seconds before occurring.
- She performs the teleport twice before changing to another phase.
Phase 2
- She accelerates towards the player and attempts to stay slightly above.
- She fires
Brimstone Hellfireballs with high acceleration towards the player every 0.83 / 0.67-0.83
/ 0.58-0.75
/ 0.5-0.67
seconds.
- After 4 seconds or upon collision with solid tiles, Brimstone Hellfireballs leave behind a damaging stationary explosion that lasts 3 seconds.
- For every two fireballs fired, she also fires a spread of four slower
Brimstone Darts.
- She changes to another phase after firing 10 Brimstone Hellfireballs.
Phase 3
- She decelerates to a stop and closes her petals, increasing her defense to 99,999 and completely reducing the effectiveness of most homing attacks.
- Every 2 / 1-2
seconds, she fires an evenly-spaced ring of 12 / 16
Brimstone Darts along with a fast, arc-shaped barrage of 6
Brimstone Hellblasts.
- She changes to another phase after 5 / 4
seconds.
In Expert Mode
- Moves faster in her first phase, even faster as her health lowers.
- In phase 2 and 3, she fires projectiles at a faster rate as her health lowers.
- Brimstone Hellfireballs travel at a faster speed as her health lowers.
In Revengeance Mode
- After every teleport, she summons a Brimling to aid her during the fight.
- She will stop spawning Brimlings once there are two present.
- Increased base movement speed in phase 1, firing rate in phase 2, and projectile speed of Brimstone Hellfireballs.
- When below 50% health, she will only teleport once during phase 1.
- The Brimstone Elemental gains a new phase below 50% health which can appear in her randomized pool:
- During the phase, her defense is tripled.
- Her movement behaves identically to phase 1, but decelerates once a Brimstone Ray is fired.
- She attempts to aim ahead of the player with a line telegraph for 1.67 seconds. After, the line locks onto the position it last tracked and stays there for 0.33 seconds. These times are reduced to 1.25 seconds and 0.25 seconds respectively for her second shot.
- Then, a Brimstone Ray appear at the line's position, remaining still for 0.75 seconds, then bursts into an two rows of evenly-spaced Brimstone Darts, which travel perpendicularly out of the ray.
- After one second, she fires a second ray, or cycles into her next phase once both rays have been fired.
- Once she drops below 33% health, she will no longer be able to cycle to her first phase.
In Death Mode
- Brimstone Ray now splits into Brimstone Darts that can home into the player.
- The number of Brimstone Darts from a ring during the cocoon phase is reduced from 16 to 12, but 2 rings are fired at a time instead of 1.
- Doubled the amount of Brimstone Darts fired in a spread but halved the attack rate and the amount of Hellfireballs fired to transition to the next phase.
- Number of Brimlings reduced to 1.
- Brimlings shoot Hellfireballs twice as fast.
- Reduced the time taken to teleport from 4.63 seconds to 2.63 seconds.
- Reappears 50% faster after a teleport.
On the For the worthy seed
- Only teleports once before transitioning to her next phase.
- Fires triple the amount of Brimstone Darts during phase 2 and in a larger spread.
- Fires barrages of projectiles 2 times per second in phase 3.
- Shoots two laser beams at once, with the second one going in the opposite direction of the first.
- Brimstone Darts and Hellblasts now inflict Vulnerability Hex for 2 seconds each.
During the Boss Rush
- Does not have an enrage state.
- Teleport delay decreased from 5.13 / 4.63
to 3.63 seconds.
- Greatly increased movement speed in phases 1 and 2, and projectile speed in phases 2 and 3.
- Decreased firing delay in phase 3 from 2 / 1-2
seconds to 0.67 / 0.5-0.67
seconds.
Summons
Image | Name | Condition |
---|---|---|
![]() |
Brimling | Always in Revengeance Mode and in the Boss Rush |
Aftermath
- The Brimlish will be able to be caught in the Brimstone Crag.
- Infernal Congealments will begin spawning in the Brimstone Crag.
- Brimstone Crates now have a chance of containing Unholy Cores.
Tips
- For more elaborate strategies on defeating the Brimstone Elemental, including weapon and arena recommendations, see Guide:Brimstone Elemental strategies.
- Try mining out the Brimstone Slag. This will offer more mobility to dodge her attacks.
- The Brimstone Crag has very rough terrain that's easy to get stuck on, so it's a good idea to smooth out the walls, roof and ground of the arena.
- Fighting her on the bridge in the center of the biome is a good idea, as it offers a large amount of clear space.
- Put blocks or platforms in the holes on the bridge to prevent falling through them. Additionally, adding a platform spanning the bridge above it may also help with avoiding the boss and her projectiles.
- Try to move around and focus on dodging instead of attacking when she closes her petals, as her projectiles can travel through blocks and her defense is greatly increased in this phase.
- The player should be aware of their proximity to her during this phase, as the further they are from her, the faster her projectiles go.
- If the player is too close however, her projectiles will have no time to spread out, so dodging them may be harder.
- If the player has the Early Hardmode Progression Rework enabled in the configuration options, she can only be fought once one of the mechanical bosses is defeated, as the Infernal Suevite needed to craft her summon requires at least a Mythril Pickaxe to mine.
- However, if the rework is turned off, she can be fought at the start of Hardmode.
Trivia
- The
Bestiary entry for the Brimstone Elemental: "Roused from her deep slumber in relatively recent years, her awakening set into motion the downfall of Azafure. Most blame her unexpected revival on the city’s overzealous mining of Brimstone, while a few blame the city’s pollution, and some fewer cite dubious prophecies. But behind closed doors, there are whisperings that she was revived deliberately as part of a plot by opposing forces."
- The Brimstone Elemental's theme is Left Alone, which was composed by the artist DM DOKURO.
- If the Calamity Music add-on mod is disabled, Boss 4 will play instead.
- While some artwork depicts her as having two eyes, the Brimstone Elemental is actually cycloptic. This could be because her phase one sprite's pupil stretches the height of her eye, "splitting" it into two.
- The Brimstone Elemental's laser telegraph is based on Badeline's laser from the game Celeste, and the resulting Brimstone Barrage projectiles are based on an attack from Noita.
- The projectiles used in her brimstone barrages are the same projectiles used in the Supreme Witch, Calamitas fight.
- The Brimstone Elemental can be fought at the start of Hardmode, as her summoning item only requires Souls of Night, Essences of Havoc, and Unholy Cores.
- However, if the Rework Early Hardmode Progression configuration option is enabled, she can be fought after any Mechanical Boss is defeated.
- The Brimstone Elemental was formerly referred to as "BrimstoneWaifu" in the mod's files.
- The Brimstone Elemental is the only boss that deals contact damage which doesn't deal defense damage on contact.
- If the Boss Checklist Mod is installed, her unique despawn message will be "The elemental ever maintains her somber vigil over Azafure…"
History
- 2.0.2.002:
- Changed Boss Checklist Mod despawn message from "Brimstone Elemental withdraws to the ruins of her shrine." to "The elemental ever maintains her somber vigil over Azafure…"
- Now properly displays vanilla debuff colors and Hunter Potion effects.
- 2.0.2.001: Changed Bestiary entry from "A fallen goddess, past her prime of faithful worshippers. She feels an intense hatred for any being with enough self awareness to pity her." to "Roused from her deep slumber in relatively recent years, her awakening acted as the catalyst for Azafure's downfall. Little is known of her nature, other than what may be assumed of any other elemental."
- 2.0.1.002:
- Added a drop weight system for Abaddon, Gehenna, and Rose Stone.
- Hellfireballs now explode on tiles behind the player and pass through tiles in front of the player.
- Decreased the effectiveness of enrages by 40%.
- 2.0.1.001:
- Removed the stat buff that she received after defeating Providence, the Profaned Goddess.
- No longer drops Bloodstone.
- Can no longer drop Brimrose.
- 1.5.1.003: Now drops 40
.
- 1.5.1.001:
- Buffed health from 30,000 / 48,000
/ 65,600
to 41,000 / 65,600
/ 78,720
.
- Buffed contact damage from 60 / 96
/ 120
/ 136
to 70 / 112
/ 136
/ 144
.
- Buffed Brimstone Dart damage from 60 / 100
/ 108
/ 116
to 70 / 112
/ 128
/ 140
.
- Buffed Brimstone Hellblast damage from 60 / 100
/ 108
/ 116
to 80 / 140
/ 160
/ 176
.
- Buffed Brimstone Hellfireball damage from 70 / 112
/ 128
/ 140
to 80 / 140
/ 160
/ 176
.
- Buffed Brimstone Ray damage from 100 / 172
/ 184
/ 200
to 120 / 200
/ 240
/ 252
.
- Nerfed speed and acceleration while firing Brimstone Rays.
- Limited the maximum speed of Brimstone Hellblasts and Brimstone Hellfireballs.
- Now vulnerable to cold and water debuffs, but resistant to heat debuffs.
- Death Mode changes:
- Brimstone Ray now splits into Brimstone Darts that can home into the player.
- Reduced the number of Brimstone Darts from a ring during the cocoon phase from 16 to 12, but 2 rings are fired at a time instead of 1.
- Doubled the amount of Brimstone Darts fired in a spread but halved the attack rate and the amount of Hellfireballs fired to transition to the next phase.
- Reduced the number of Brimlings from 2 to 1.
- Reduced the time taken to teleport from 4.63 seconds to 2.63.
- Increased the rate she reappears after a teleport by 50%.
- Now drops Gehenna regardless of world difficulty.
- Buffed health from 30,000 / 48,000
- 1.5.0.001:
- Nerfed post-Providence health from 240,000 / 384,000
/ 524,800
to 150,000 / 240,000
/ 328,000
.
- Nerfed Boss Rush health from 6,500,000 / 10,400,000
to 650,000 / 1,040,000
.
- Nerfed cocoon defense from 99,999 to 60.
- Nerfed ray phase defense from 45 to 30.
- No longer immune to any debuffs except Confused, Pearl Aura, Abyssal Flames, and Brimstone Flames.
- Can no longer fire projectiles as her cocoon phase starts.
- Brimstone Dart rings from her cocoon phase now rotate every other shot.
- Her inability to teleport below 33% health is now exclusive to Revengeance and Death Mode.
- Can no longer go into her cocoon unless she has performed 3 attacks.
- Decreased Brimstone Flames duration from Brimstone Hellfireballs from 4 seconds to 2.
- Bloodstone drops are now compacted into stacks of 2.
- Nerfed post-Providence health from 240,000 / 384,000
- 1.4.5.004:
- Now enrages when leaving the Brimstone Crag.
- Her and her projectiles are now significantly slower and inflict Brimstone Flames instead of Abyssal Flames.
- The laser now shoots rows of darts perpendicular to it.
- Now inflicts Brimstone Flames for 3 seconds on contact.
- Hellfireballs and their explosions now inflict Brimstone Flames for 4 seconds instead of 10 and 6 respectively.
- 1.4.5.002: No longer immune to the Life Drain debuff.
- 1.4.5.001:
- Reworked the laser phase, the number of times the laser is fired is dependent on the world difficulty.
- The laser will now track ahead of the player if they are moving.
- Now takes less time to perform her laser attack.
- No longer immune to War Cleave.
- Fixed an issue where her hellblast arcs were missing the player at certain angles.
- 1.4.4.004:
- Buffed passive damage reduction from 0% to 15%.
- Now fires an arc of hellblasts rather than a random shotgun.
- 1.4.4.002:
- Changed laser telegraph from dusts to a line.
- No longer drops Souls of Fright.
- Now has a status message after defeat to inform the player they can mine Charred Ore.
- 1.4.3.002:
- Telegraph Ray now passes through tiles.
- No longer immune to Astral Infection, Celled, Dryad's Bane, or Oiled.
- 1.4.3.001:
- Buffed health from 26,000 / 41,600
/ 57,132
to 30,000 / 48,000
/ 65,600
.
- Nerfed pre-Providence contact damage from 60 / 96
/ 120
/ 138
to 60 / 96
/ 115
/ 126
.
- Nerfed post-Providence contact damage from 180 / 288
/ 360
/ 413
to 180 / 288
/ 345
/ 380
.
- Nerfed pre-Providence dart and hellblast damage from 60 / 100
/ 125
/ 143
to 60 / 100
/ 105
/ 108
.
- Nerfed post-Providence dart and hellblast damage from 120 / 220
/ 275
/ 316
to 120 / 220
/ 231
/ 237
.
- Nerfed pre-Providence fireball damage from 70 / 112
/ 140
/ 161
to 70 / 112
/ 128
/ 138
.
- Nerfed post-Providence fireball damage from 130 / 232
/ 290
/ 333
to 130 / 232
/ 266
/ 287
.
- No longer immune to Betsy's Curse.
- Decreased afterimage length of Brimstone Darts and Brimstone Hellblasts.
- Added an attack in Revengeance or Death Mode at 50%
/ 100%
health where she triples in defense and fires laser beams ahead of the player.
- Death Mode now causes her to move and fire at the highest speed immediately, instead of gradually speeding up as health lowers.
- Added a sprite to fireball.
- Buffed health from 26,000 / 41,600
- 1.4.2.108: No longer immune to Frostburn.
- 1.4.2.106:
- Buffed Boss Rush health from 2,000,000 / 3,200,000
/ 3,680,000
to 6,500,000 / 10,400,000
/ 11,200,000
.
- Nerfed defense from 20 to 15.
- Buffed Brimstone Hellfireball damage from 64 / 96
to 70 / 112
, and Brimstone Hellblast and Barrage damage from 88
to 100
.
- Changed post-Providence health from 300,000 / 480,000
to 208,000 / 332,800
/ 457,056
/ 691,840
, nerfed contact damage from 210 / 336
to 180 / 288
, and nerfed defense from 210 to 60.
- Now has an indicator for where she is going to teleport.
- Increased teleport speed.
- Fixed cocoon barrages not always going in the right direction.
- Buffed Boss Rush health from 2,000,000 / 3,200,000
- 1.4.2.105:
- Can no longer teleport on top of the player, and can now be damaged at all times, but can also damage the player at all times.
- Teleportation now happens at a set time interval instead of having a variable of randomness.
- Hellfireballs are now shot at the vertical center of the boss instead of a random vertical position.
- Increased speed during phase 2.
- Now produces light.
- Brimstone Barrages and Hellblasts now pierce through the player.
- Now fades in and out during teleportation faster.
- Now plays a sound when spawning a Brimling.
- 1.4.2.104: Adjusted Brimstone Barrage attack's pattern.
- 1.4.2.103: Brimstone Barrages and Hellblasts now have afterimages.
- 1.4.2.102: Brimstone Barrages and Hellblasts now inflict Vulnerability Hex.
- 1.4.2.101:
- Buffed post-Providence defense from 20 to 120.
- Fixed it latching onto the player and stun locking them.
- 1.4.1.003:
- Increased minimum coin drop amount pre-Providence from 10
to 12
.
- Decreased minimum coin drop amount post-Providence from 1
to 35
.
- Increased minimum coin drop amount pre-Providence from 10
- 1.4.1.002: Decreased the frequency at which she fires Hellfireballs.
- 1.4.1.001:
- Buffed Boss Rush health from 3,500,000 / 5,600,000
/ 6,400,000
to 4,000,000 / 6,400,000
/ 7,200,000
.
- Buffed Boss Rush damage modifier from 3.25x to 4x.
- Dust bombs are now spawned less frequently.
- Dust bombs now inflict Brimstone Flames for 3 seconds instead of 5.
- Brimstone Hellfireballs now inflict Brimstone Flames for 10 seconds instead of 6, produce less dust, and explosions now last 3 seconds instead of 5.
- Brimstone Barrages and Hellblasts now inflict Abyssal Flames for 3 seconds instead of 2.
- No longer takes 50% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
- Resprited gores.
- Buffed Boss Rush health from 3,500,000 / 5,600,000
- 1.4.0.001: Lowered phase 2's fireball fire rate.
- 1.3.4.103: Now only spawns Brimlings in Revengeance Mode and higher.
- 1.3.4.001:
- Now spawns Brimlings throughout the fight.
- No longer enrages and gains 99,999 defense when outside the Underworld.
- Reduced aggression when outside the Profaned Crag.
- Can now drop a Brimstone Elemental Trophy and its own lore item.
- Now takes 50% damage if the player has Vortex armor stealth active and 12.5% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
- 1.3.2.001:
- Nerfed firedust damage from 70 / 100
/ 105
/ 150
to 58 / 80
/ 84
/ 120
.
- Nerfed fireball damage from 70 / 100
/ 105
/ 150
to 64 / 96
/ 100
/ 144
.
- Now immune to Exo Freeze, but no longer immune to Abyssal Flames, Armor Crunch, Cursed Inferno, Daybroken, Demon Flames, God Slayer Inferno, Holy Flames, Marked for Death, Nightwither, Plague, Shred, or Whispering Death.
- Nerfed firedust damage from 70 / 100
- 1.3.1.001: Now becomes more aggressive at lower amounts of health.
- 1.3.0.001:
- No longer immune to Exo Freeze.
- Now uses Left Alone as her theme instead of Boss 2.
- Ingame title is now "Brimstone Elemental" instead of "A Brimstone Elemental".
- Adjusted speed when far from the player.
- Can no longer be homed in on while teleporting.
- 1.2.4.204: Now drops Brimrose in Revengeance Mode after defeating Providence.
- 1.2.4.201:
- Now takes up 64 NPC slots instead of 32.
- Now teleports more slowly.
- Now only spawns dust when not teleporting.
- Fixed contact damage going to Normal Mode values after teleporting in Expert Mode.
- 1.2.4.101:
- Buffed health in Death Mode from 44,800
to 96,000
.
- Nerfed dust bomb damage from 70 / 120
/ 150
/ 180
to 70 / 100
/ 125
/ 150
.
- Nerfed brimstone hellblast and brimstone barrage damage from 60 / 100
/ 125
/ 150
to 60 / 88
/ 110
/ 132
.
- Buffed brimstone hellfireball damage in Normal Mode from 60 to 70.
- Brimstone hellblasts and brimstone barrage projectiles now inflict Abyssal Flames for 2 seconds instead of 4.
- Lowered the rate that she shoots brimstone barrages in Death Mode.
- Now gains 99,999 defense when above the Underworld.
- Resprited map icon.
- Buffed health in Death Mode from 44,800
- 1.2.4.002:
- Increased damage during enrage by 33%.
- Enrage now causes her to cycle through her phases much faster, and shoot barrages in quicker succession.
- Fixed a sheeting error.
- 1.2.4.001:
- Increased damage during enrage by 33%.
- No longer invincible outside of the Profaned Crag, and instead gains 9999 defense.
- Can no longer harm players when fading in or out.
- Massively lowered speed of phase 3's brimstone barrage projectiles, and lowered the amount of barrages fired.
- Lowered the amount of dust she spawns idly.
- Resprited.
- 1.2.3.008: Fixed a music conflict bug with the Profaned Crags.
- 1.2.3.004: Now cycles through phases quicker in Death Mode.
- 1.2.0.002: Hellfireball speed no longer increases with stress.
- 1.1.7.861:
- Now gains increased health, damage, defense, and coin drops and drops Bloodstone after defeating Providence.
- Now has gores.
- 1.1.7.853: Most projectiles no longer produce dust.
- 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
- 1.1.7.701:
- No longer despawns if the player leaves The Underworld.
- Brimstone Barrages no longer produce dust.
- 1.1.7.56:
- Now takes up 8 NPC slots instead of 5.
- Now despawns if brought out of The Underworld for too long.
- Decreased Brimstone Flames duration from Hellfireballs from 5 seconds to 4.
- 1.1.7.55: Now enrages when brought out of the Calamity Biome.
- 1.1.7.5: Introduced.