Pestilent Slime

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Pestilent Slime
Pestilent Slime.png
Damage55 / 110 Expert Mode / 165 Master Mode (Contact)
44 / 100 Expert Mode / 150 Master Mode (Darts)
Max Life350 / 700 Expert Mode / 1050 Master Mode
KB Resist100%
Inflicts debuffPlaguePlague
100% chance

Debuff duration1.5 seconds
Debuff tooltipRotting from the inside
Immune toConfusedPlaguePoisonedAcid Venom
BannerPestilent Slime BannerPestilent Slime Banner
Cold Bestiary Cold.png-
Water Bestiary Water.png-
Sickness Bestiary Sickness.pngResistant
Electricity Bestiary Electricity.png-
Heat Bestiary Heat.pngVulnerable

The Pestilent Slime is a Hardmode slime that spawns in the Jungle after Golem has been defeated. It attacks by jumping towards the player like most slimes. When the player is near it or above it, it will shoot high velocity Plague Stingerplague stingers that explode into shortly-lingering plague eruptions that are similar to the ones from the Inferno Fork or its upgrades. In Expert Mode, it will shoot five plague stingers when the player is close to it.

Like most other slimes, the Pestilent Slime will be passive towards any player with the Royal Gel accessory equipped.


  • The BestiaryBestiary entry for the Pestilent Slime: "The virus hunts for any openings within one’s body to reprogramme all to serve the enigmatic engineer. The gelatinous body of slimes are particularly easy to infest, yet with no neural system, slimes are unable to receive direct orders, processing them as vague suggestions at best."


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Now has 25% less health and 10% less damage in Master Mode.
    • Nerfed direct spike damage from 22 / 44 Expert Mode / 66 Master Mode to 22 / 34 Expert Mode / 42 Master Mode, and spike spread damage from 25 / 50 Expert Mode / 75 Master Mode to 25 / 38 Expert Mode / 48 Master Mode.
    • Nerfed knockback resistance from 100% to 50%.
  • Fixed its bestiary entry using the wrong apostrophe.
  • Decreased Plague duration from 3 seconds to 1.5.
  • Now vulnerable to heat debuffs, but resistant to sickness debuffs.
  • Decreased Plague duration from 5 seconds to 3.
    • Nerfed defense from 25 to 12.
    • Now pacified by Royal Gel.
  • Now has a minimum coin drop amount of 10 Silver Coin.
  • Nerfed contact damage from 90 / 180 Expert Mode to 55 / 110 Expert Mode, and spike damage from 30 / 60 Expert Mode / 90 Death Mode to 25 / 50 Expert Mode / 75 Death Mode.