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EnvironmentUnderground DesertThunderstorm
Damage20 / 40 Expert Mode / 60 Master Mode
Max Life80 / 160 Expert Mode / 240 Master Mode
KB Resist80% / 82% Expert Mode / 84% Master Mode
Inflicts debuffElectrifiedElectrified
100% chance

Debuff duration0.5 seconds
Debuff tooltipMoving hurts!
Immune toKami Flu
BannerStormlion BannerStormlion Banner

The Stormlion is a Pre-Hardmode enemy that spawns in the Underground Desert as well as the surface Desert during Thunderstorms. It walks towards the player relatively slowly in an attempt to do damage, and inflicts the Electrified debuff on contact.

It can drop a Stormlion Mandible, which is necessary to craft the Desert Medallion, as well as the Storm Surge.


  • Despite having improved stats compared to Antlion Chargers, it moves noticeably slower, lacking the chargers' potentially devastating acceleration.


  • The BestiaryBestiary entry for the Stormlion: "Some survivors of Ilmeris’ downfall claim that enough magical lightning surged through the sea during its final days that there existed not a single drop of water without levin coursing through it. Even now, electricity from the battle remains buried in the sands, with several antlions having learned to both channel and harness the former kingdom’s power."


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Can now drop Storm Spear and Thunder Zapper at a 4% chance each.
    • Now vulnerable to cold, water, and sickness debuffs, but resistant to electricity debuffs.
    • Now drops Stormlion Mandible at a 100% chance at all times instead of only before defeating Desert Scourge.
  • Now has a 100% chance to drop a Stormlion Mandible instead of 50%, but only before defeating Desert Scourge.
  • Decreased minimum coin drop amount from 9 Silver Coin to 2 Silver Coin.
  • Now inflicts Electrified in all difficulty modes instead of just Expert Mode and higher.
  • Nerfed damage from 25 / 50 Expert Mode to 20 / 40 Expert Mode.
  • Changed health from 130 / 156 Expert Mode to 80 / 160 Expert Mode, and buffed damage from 25 / 25 Expert Mode to 25 / 50 Expert Mode.
  • Now uses vanilla enemy spawn chance instead of custom one.
  • No longer spawns if the player is near a Celestial Pillar.
    • Now produces dust when hit.
    • Now produces dust when killed.