Signus, Envoy of the Devourer

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Signus, Envoy of the Devourer
Signus, Envoy of the Devourer.png
Signus map.png
Map icon
Statistics
TypeBoss
EnvironmentThe Underworld
Max Life300,000 / 480,000 Expert Mode / 576,000 Revengeance Mode / 720,000 Master Mode / 864,000 Revengeance Mode Master Mode
Defense60
KB Resist100%
Inflicts debuffWhispering DeathWhispering Death
100% chance

Debuff duration7 seconds (Contact)
Debuff tooltipDeath approaches; attack power and life regen reduced
Immune toConfusedPearl AuraWhispering Death
Cold-
Water-
SicknessResistant
Electricity-
Heat-

Signus Trophy.png "An aberration that defies all explanation, borne of the Distortion and revered by the Onyx Kinsmen." Signus Trophy.png

Signus, Envoy of the Devourer is a post-Moon Lord boss and is one of the Rune of Kos bosses. It drops Twisting Nether which is a crafting material used to craft the Cosmic Worm, among other items.

Spawn

Signus is summoned by using the Rune of Kos in The Underworld at any time.

Phases

Signus, Envoy of the DevourerPhase 1
Signus, Envoy of the Devourer.png
Statistics
TypeBoss
DamageThis attack will cause defense damage on hit. 175 / 315 Expert Mode / 351 Revengeance Mode / 369 Death Mode / 459 Master Mode (Contact)
Max Life300,000 / 480,000 Expert Mode / 576,000 Revengeance Mode / 720,000 Master Mode / 864,000 Revengeance Mode Master Mode
Defense60
KB Resist100%
Cold-
Water-
SicknessResistant
Electricity-
Heat-
Signus, Envoy of the DevourerPhase 2
Signus, Envoy of the Devourer (Phase 2).png
Statistics
TypeBoss
DamageThis attack will cause defense damage on hit. 175 / 315 Expert Mode / 351 Revengeance Mode / 369 Death Mode / 459 Master Mode (Contact)
140 / 240 Expert Mode / 264 Revengeance Mode / 280 Death Mode / 396 Master Mode (Homing Scythe)
Max Life300,000 / 480,000 Expert Mode / 576,000 Revengeance Mode / 720,000 Master Mode / 864,000 Revengeance Mode Master Mode
Defense60
KB Resist100%
Inflicts debuffWhispering DeathWhispering Death
100% chance

Debuff duration3 seconds (Homing Scythe)
Debuff tooltipDeath approaches; attack power and life regen reduced
Cold-
Water-
SicknessResistant
Electricity-
Heat-
Signus, Envoy of the DevourerPhase 3
Signus, Envoy of the Devourer (Phase 3).png
Statistics
TypeBoss
DamageThis attack will cause defense damage on hit. 175 / 315 Expert Mode / 351 Revengeance Mode / 369 Death Mode / 459 Master Mode (Contact)
140 / 240 Expert Mode / 264 Revengeance Mode / 280 Death Mode / 396 Master Mode (Essence Dust)
Max Life300,000 / 480,000 Expert Mode / 576,000 Revengeance Mode / 720,000 Master Mode / 864,000 Revengeance Mode Master Mode
Defense60
KB Resist100%
Inflicts debuffGod Slayer InfernoGod Slayer Inferno
100% chance

Debuff duration2 seconds (Essence Dust)
Debuff tooltipYour flesh is burning off
Cold-
Water-
SicknessResistant
Electricity-
Heat-

Behavior

Signus has 3 phases, each with their own unique behavior, appearance, and methods of attack. Signus cycles through these phases randomly; the same phase never appears twice in a row. Signus will always start the fight in Phase 1. Signus will do 4 / 3 Expert Mode / 2 Revengeance Mode / 1 Death Mode attack/s per phase before cycling to the next.

Throughout the fight, it summons Cosmic Lantern enemies that chase the player at high speeds in an attempt to deal contact damage. A maximum of 10 Lanterns can be summoned at a time.

Attacks

Phase 1

  • Signus flies towards the player and teleports, each to random nearby locations. During this phase, Signus will take knockback, which can slow its advance. Below 50% HP, however, Signus will become completely immune to knockback.
    • As its health gets lower, it teleports more quickly and moves toward the player more quickly.
  • Below 30% health, Signus will not enter this phase.

Phase 2

  • Signus flies very quickly back and forth above the player and launches 3 bursts of 3 Cosmic ScytheCosmic Scythes that inflict Whispering Death.
    • The lower Signus' health, the faster it shoots these bursts.
    • Scythes eventually turn around in an attempt to hit the player again.

Phase 3

  • Signus flies above the player and lunges down at them extremely quickly.
    • As Signus' health gets lower, its lunges become even faster.
  • Signus occasionally spawns a wall of five Cosmic Lanterns in front of the player to block them.
  • Below 75% health, it summons trails of essence dust behind it while lunging. The essence dust explodes after a short delay.

In Revengeance Mode

  • After it teleports, Signus summons two pink Cosmic Mines, which chase the player and explode if in close proximity to them or after a short time.
    • The Cosmic Mine grows up to three times of its size before exploding.

In Death Mode

  • Signus is generally more aggressive and cycles through phases faster as its health decreases.

On the For the worthy seed

  • Charges are 15% faster.
  • Spawns double the amount of Cosmic Lanterns.

Summons

Cosmic Lantern
Cosmic Lantern.png
Statistics
TypeFlying Enemy
EnvironmentThe Underworld
Damage130 / 260 Expert Mode / 288 Revengeance Mode / 304 Death Mode / 390 Master Mode
Max Life25 / 50 Expert Mode / 75 Master Mode
Defense85
KB Resist15% / 23.5% Expert Mode / 32% Master Mode
Immune toAll debuffs except:
EnragedKami FluShellfish ClapsSpite
Cold-
Water-
SicknessResistant
Electricity-
Heat-

In Revengeance Mode

Cosmic Mine
Cosmic Mine.png
Statistics
TypeFlying Enemy
EnvironmentThe Underworld
DamageThis attack will cause defense damage on hit. 300 Revengeance Mode / 320 Death Mode / 390 Master Mode
Max Life4800 / 9600 Expert Mode / 14,400 Master Mode
Defense0
KB Resist100%
Immune toAll debuffs except:
EnragedShellfish ClapsSpite
Cold-
Water-
SicknessResistant
Electricity-
Heat-

Tips

For more elaborate strategies on defeating Signus, Envoy of the Devourer, including weapon and arena recommendations, see Guide:Signus, Envoy of the Devourer strategies.
  • Building a large arena to dodge Signus' attacks is a good idea in order to give more room to move around.
  • Avoid traveling in a straight horizontal line while fighting Signus to avoid Cosmic Lanterns that spawn on each side of the player.
  • The Lacerator is great for destroying Cosmic Lanterns and for doing large amounts of damage to Signus while staying at a good distance.
  • Using the Seadragon along with Holy Fire Bullets can decimate Signus.
  • The Nuclear Fury is a great weapon for the Cosmic Lanterns as its area of effect can easily keep them at bay.
  • Elemental Axes paired with the Golden Gun and minion slot boosting accessories can be a deadly combination for defeating Signus.
    • Additionally, the life aura from summoner Tarragon armor instantly kills Cosmic Lanterns as they draw near.
  • The Molten Amputator is an excellent rogue option that deals great damage when the boomerangs stack on top of one another.
  • Signus' Cosmic Fireballs can be difficult to evade, thus using the Normality Relocator or a Rod of Discord is highly recommended.
  • The Ark of the Elements is still a decent option for Melee users.
  • Accessories such as the Flesh Totem and Elysian Aegis are extremely useful for dealing with Signus' massive contact damage.
  • If not already equipped, the Celestial Tracers are very useful for keeping up with Signus' speed.
  • Signus' AI is very similar to Brimstone Elemental's AI. Practicing her before fighting Signus may result in an easier fight.
  • It is possible to lure Signus out of The Underworld and on to the Surface. This can give the player much more vertical space to fight in, and will not change its behavior.
  • While Signus can be fought before any other post-Moon Lord boss, it is not recommended to fight until Providence is defeated, its high speed, damage, and unpredictable nature make the fight very challenging.

Trivia

  • Signus' theme is a segment from Servants of the Scourge, which was composed by the artist DM DOKURO.
    • This theme contains a motif from The Devourer of Gods' theme.
    • If the Calamity Music add-on mod is disabled, Boss 4 will play instead.
  • Signus' name was inspired by community member CygnusPrawn's username.
  • Signus, along with Storm Weaver and Ceaseless Void, can be summoned right after the Moon Lord is defeated, as their summoning item only requires Solar Fragments, Luminite Bars, and Unholy Essences.
  • Signus was formerly referred to as 'CosmicWraith' in the mod's source files.
    • This was due to Cosmic Wraith being the working name for Signus during development.
  • If the Boss Checklist Mod is installed, its unique despawn message will be "Signus inexplicably ceases to be where he once was."

BestiaryBestiary entries

  • Signus, Envoy of the Devourer: "‘For any desire, there is a price’. A deal bound in Onyx and sealed in blood, and one can have any wish granted– a gateway, a promise, a betrayal. Curiously, there is no recorded history of Signus before the age of gods, and very little recorded to this day. Perhaps, for the right price, one might find out the truth of Signus for oneself."
  • Cosmic Lantern: "These lanterns possess a magical, distorted flame that radiates no heat whatsoever. If one looks closely into their fire, they may see another world entirely."

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
  • 2.0.3.005: Decreased God Slayer Inferno duration from essence dust from 3 seconds to 2.
  • 2.0.3.002: Cosmic Lantern and Cosmic Mine are now affected by the Boss Health Boost Percentage configuration option.
  • 2.0.3.001: Buffed health from 297,000 / 475,200 Expert Mode / 570,240 Revengeance Mode / 712,800 Master Mode / 855,360 Revengeance Mode Master Mode to 300,000 / 480,000 Expert Mode / 576,000 Revengeance Mode / 720,000 Master Mode / 864,000 Revengeance Mode Master Mode.
  • 2.0.2.002:
    • Increased Boss Checklist Mod difficulty value from 19.52 to 19.62.
    • Changed Boss Checklist Mod despawn message from "The Devourer's assassin has finished its easy task." to "Signus inexplicably ceases to be where he once was."
    • It, Cosmic Lantern, and Cosmic Mine now properly display vanilla debuff colors and Hunter Potion effects.
  • 2.0.1.003:
    • Now uses its respective spawning sound instead of Boss Rush summoning sounds during Boss Rush.
    • Buffed Boss Rush health from 240,000 / 384,000 Expert Mode / 576,000 Master Mode to 320,000 / 512,000 Expert Mode / 768,000 Master Mode.
  • 2.0.1.001:
    • Now drops 5-7 Twisting Nether instead of 2-3.
    • Treasure Bag now drops 6-9 Expert Mode Twisting Nether instead of 3-4 Expert Mode.
  • 2.0.0.001: Fixed an issue that prevented treasure bags from dropping vanilla developer items.
  • 1.5.1.001:
    • Buffed health from 224,000 / 358,400 Expert Mode / 570,240 Revengeance Mode to 297,000 / 475,200 Expert Mode / 570,240 Revengeance Mode.
    • Buffed Cosmic Lantern damage from 110 / 220 Expert Mode / 242 Revengeance Mode / 256 Death Mode to 130 / 260 Expert Mode / 288 Revengeance Mode / 304 Death Mode.
    • Buffed Cosmic Scythe damage from 120 / 192 Expert Mode / 212 Revengeance Mode / 224 Death Mode to 140 / 240 Expert Mode / 264 Revengeance Mode / 280 Death Mode.
    • It, Cosmic Mine, and Cosmic Lantern are now resistant to sickness debuffs.
    • Now drops Spectral Veil regardless of world difficulty.
  • 1.5.0.001:
    • Now uses a circular hitbox.
    • Nerfed health from 280,000 / 448,000 Expert Mode / 712,800 Revengeance Mode to 224,000 / 358,400 Expert Mode / 570,240 Revengeance Mode.
    • Nerfed Boss Rush health from 2,400,000 / 3,840,000 Expert Mode to 240,000 / 384,000 Expert Mode.
    • Nerfed Cosmic Mine health from 6000 to 3900.
    • Nerfed defense from 70 to 60.
    • No longer immune to any debuffs except Confused, Pearl Aura, and Whispering Death.
    • Cosmic Lantern no longer drops Hearts in Revengeance or Malice Mode.
    • Now takes 90% damage from Time Bolt, and 75% damage from Grand Dad.
    • Now drops its own Treasure Bag in Expert Mode or higher.
    • Can no longer spawn twice during Boss Rush.
    • Scythe projectiles now inflict Whispering Death for 3 seconds instead of 5.
    • Now drops Supreme Healing Potions.
    • Fixed an issue that occasionally prevented it from spawning during the Sentinels phase of The Devourer of Gods fight.
  • 1.4.5.003:
    • Changed contact damage from 175 / 297 Expert Mode / 371 Revengeance Mode / 426 Death Mode to 175 / 315 Expert Mode / 351 Revengeance Mode / 369 Death Mode.
    • Nerfed Cosmic Scythe damage from 120 / 292 Expert Mode / 321 Revengeance Mode / 338 Death Mode to 120 / 192 Expert Mode / 212 Revengeance Mode / 224 Death Mode.
    • Buffed Essence Dust damage from 140 / 240 Expert Mode / 264 Revengeance Mode / 278 Death Mode to 140 / 240 Expert Mode / 264 Revengeance Mode / 280 Death Mode.
    • Buffed Cosmic Lantern contact damage from 110 / 220 Expert Mode / 242 Revengeance Mode / 255 Death Mode to 110 / 220 Expert Mode / 242 Revengeance Mode / 256 Death Mode.
    • Nerfed Cosmic Mine contact damage from 300 Revengeance Mode / 345 Death Mode to 300 Revengeance Mode / 320 Death Mode.
    • Cosmic Scythes now sharply return to their fired position after traveling for five seconds.
    • Cosmic Scythes are now fired in bursts up to 3 depending on how much health Signus has.
    • Now attacks 4 / 3 Expert Mode / 2 Revengeance Mode / 1 Death Mode time(s) per-phase and now cycles through its phases faster depending on how much health it has.
    • Buffed Cosmic Mine health from 100 to 6000.
  • 1.4.5.001:
    • Telegraphed the Cosmic Mines attack.
    • Now inflicts God Slayer Inferno from its Essence Dust attack.
    • No longer immune to War Cleave.
    • Removed Cosmic Flame Burst and the special darkness effect in Revengeance Mode.
  • 1.4.4.001: It and Cosmic Lanterns now have glowmasks.
  • 1.4.3.002: No longer immune to Astral Infection, Celled, Dryad's Bane, or Oiled.
  • 1.4.3.001:
    • Nerfed contact damage from 175 / 297 Expert Mode / 371 Revengeance Mode / 426 Death Mode to 175 / 297 Expert Mode / 326 Revengeance Mode / 344 Death Mode.
    • Nerfed Cosmic Lantern's damage from 110 / 220 Expert Mode / 275 Revengeance Mode / 316 Death Mode to 110 / 220 Expert Mode / 242 Revengeance Mode / 255 Death Mode.
    • Nerfed Cosmic Mine damage from 300 Revengeance Mode / 345 Death Mode to 300 Revengeance Mode.
    • Nerfed scythe damage from 120 / 192 Expert Mode / 240 Revengeance Mode / 276 Death Mode to 120 / 192 Expert Mode / 211 Revengeance Mode / 222 Death Mode.
    • Nerfed dust trail damage from 140 / 240 Expert Mode / 300 Revengeance Mode / 345 Death Mode to 140 / 240 Expert Mode / 264 Revengeance Mode / 278 Death Mode.
    • Now applies a slightly darkening screen shader during the battle.
    • Fires Cosmic Scythes 33% less frequently on average.
    • Decreased Cosmic Lantern velocity by 12%.
    • Cosmic Mines now emit light.
    • Death Mode changes:
      • Charges trail dust immediately instead of below 92.5% health.
      • Immune to knockback immediately instead of below 75% health.
      • Moves at the highest speed immediately, instead of speeding up below 87.5% and 75% health.
      • Fires scythes at the fastest rate immediately, instead of increasing rate below 82.5% and 75% health.
    • Fixed it performing a downwards charge improperly.
  • 1.4.2.106:
    • Buffed Boss Rush health from 2,200,000 / 3,520,000 Expert Mode / 3,840,000 Death Mode to 2,400,000 / 3,840,000 Expert Mode / 4,160,000 Death Mode.
    • Nerfed scythe damage from 124 / 196 Expert Mode to 120 / 192 Expert Mode, and buffed essence dust damage from 104 / 196 Expert Mode to 140 / 240 Expert Mode.
    • Nerfed Cosmic Lantern's defense from 85 to 50.
    • Decreased teleport speed.
    • Removed cosmic flame burst attack.
    • Now has an indicator for where it is going to teleport.
    • Fixed scythes spawning in the wrong place.
  • 1.4.2.105:
    • Can no longer teleport on top of the player, and can now be damaged at all times, but can also damage the player at all times.
    • Now teleports more frequently and fades in and out during teleportation faster.
    • Teleport is now accompanied by a sound.
    • Now becomes more aggressive in Death Mode instead of being identical to Revengeance Mode.
    • Increased speed during phase 2.
    • Cosmic Flames now produce less dust and have slightly smaller explosions.
    • Dust trail explosions are now slightly smaller.
    • Scythes are now more visible.
  • 1.4.2.102:
    • Will now try to teleport in front of the player.
    • Replaced fireballs with scythes which return back towards Signus after a delay.
    • Increased how quickly it takes for Cosmic Mines to slow down.
    • Now inflicts Whispering Death on contact.
    • Now increases more in aggressiveness as its health lowers, and stops producing dust.
  • 1.4.2.101:
    • Buffed contact damage from 150 / 240 Expert Mode to 175 / 280 Expert Mode.
    • Buffed Cosmic Lantern's health from 100 / 200 Expert Mode to 110 / 220 Expert Mode, but they can no longer hit the player while transparent.
    • Fixed it latching onto the player and stun locking them.
  • 1.4.2.001:
    • Nerfed Boss Rush health from 4,300,000 / 6,880,000 Expert Mode / 7,680,000 Death Mode to 2,200,000 / 3,520,000 Expert Mode / 3,840,000 Death Mode.
    • Nerfed health during the Devourer of Gods fight from 140,000 / 224,000 Expert Mode / 367,200 Revengeance Mode / 334,800 Death Mode to 70,000 / 112,000 Expert Mode / 175,200 Revengeance Mode.
    • Doubled speed during phase 1.
    • Increased time between teleports in phase 1 by half a second.
    • Can no longer drop any items or money during the Devourer of Gods fight.
    • Nerfed Cosmic Lantern's health from 100 / 200 Expert Mode to 25 / 50 Expert Mode.
    • Cosmic Lanterns no longer gain increased health during Boss Rush.
    • Cosmic Lanterns can no longer be lifestealed off of.
    • Projectiles now have more descriptive names.
  • 1.4.1.003: Increased minimum coin drop amount from 15 Gold Coin to 35 Gold Coin.
  • 1.4.1.001:
    • Buffed Boss Rush health from 3,900,000 / 6,240,000 Expert Mode / 7,040,000 Death Mode to 4,300,000 / 6,880,000 Expert Mode / 7,680,000 Death Mode.
    • Buffed Boss Rush damage modifier from 1.75x to 2x.
    • Decreased time between teleports.
    • Decreased Horror duration from contact from 10 Revengeance Mode seconds to 5 Revengeance Mode.
    • No longer takes 12.5% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
    • No longer takes 50% damage from ranged projectiles while Vortex armor's stealth ability is active.
  • 1.4.0.001:
    • Increased max distance before it despawns.
    • Resprited gores.
    • Fixed a visual error where its visuals wouldn't be affected by Ichor.
  • 1.3.4.103: Now only spawns Cosmic Mines in Revengeance Mode and higher.
  • 1.3.4.101:
    • Buffed health from 280,000 / 448,000 Expert Mode / 528,000 Revengeance Mode / 856,000 Death Mode to 280,000 / 448,000 Expert Mode / 712,800 Revengeance Mode / 1,155,600 Death Mode.
      • Buffed health during The Devourer of Gods' fight from 140,000 / 224,000 Expert Mode / 272,000 Revengeance Mode / 248,000 Death Mode to 140,000 / 224,000 Expert Mode / 367,200 Revengeance Mode / 334,800 Death Mode.
    • No longer has 35% damage reduction, and Cosmic Lanterns no longer have 50% damage reduction.
  • 1.3.4.001:
    • Nerfed health from 300,000 / 480,000 Expert Mode / 1,000,000 Death Mode to 280,000 / 448,000 Expert Mode / 856,000 Death Mode.
    • Nerfed health during the Devourer of Gods fight from 160,000 / 256,000 Expert Mode / 320,000 Death Mode to 140,000 / 224,000 Expert Mode / 248,000 Revengeance Mode.
    • No longer immune to Cursed Inferno.
    • Now takes 50% damage if the player has Vortex armor stealth active and 12.5% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.3.3.001:
    • Introduced Cosmic Mine.
    • Buffed health from 230,000 / 368,000 Expert Mode / 400,000 Revengeance Mode to 300,000 / 480,000 Expert Mode / 528,000 Revengeance Mode.
    • Now spawns Cosmic Mines during teleports in phase 1.
    • No longer immune to Abyssal Flames, Armor Crunch, Demon Flames, God Slayer Inferno, Nightwither, Shred, or Whispering Death.
  • 1.3.2.001:
    • Nerfed contact damage from 220 / 352 Expert Mode to 150 / 240 Expert Mode.
    • Nerfed Cosmic Lantern damage from 170 / 340 Expert Mode to 100 / 200 Expert Mode.
    • Fireballs now only target a single player instead of multiple in multiplayer.
    • Nerfed dash length and speed.
    • Now drops weapons per player instead of only once.
  • 1.3.1.001:
    • Resprited it and Cosmic Lantern.
    • Resprited map icon.
  • 1.3.0.001:
    • Nerfed contact damage from 250 / 400 Expert Mode to 220 / 352 Expert Mode.
    • Can no longer be homed in on while teleporting.
    • Reduced speed.
    • Nerfed Cosmic Lantern's damage from 200 / 400 Expert Mode to 170 / 340 Expert Mode.
    • No longer immune to Exo Freeze.
    • Now uses Servants of the Scourge as theme instead of Boss 4.
    • Now has gores.
  • 1.2.4.204: Cosmic Lanterns are now immune to Ichor.
  • 1.2.4.201:
    • Now teleports more slowly.
    • Nerfed Cosmic Lantern health from 150 / 210 Expert Mode to 100 / 200 Expert Mode, and changed damage from 230 / 322 Expert Mode to 200 / 400 Expert Mode.
    • Cosmic Lanterns are no longer immune to Ichor.
    • Fixed contact damage going to Normal Mode values after teleporting in Expert Mode.
  • 1.2.4.101: Buffed Death Mode health from 480,000 Death Mode to 1,000,000 Death Mode.
  • 1.2.4.002:
    • Nerfed Death Mode health from 512,000 Death Mode to 480,000 Death Mode.
    • Nerfed Cosmic Lantern health from 2000 / 2800 Expert Mode / 2940 Revengeance Mode / 4200 Death Mode to 150 / 210 Expert Mode / 220 Revengeance Mode / 315 Death Mode.
    • Cosmic Lanterns now fade in and are invincible for a few seconds when spawning.
    • No longer spawns Cosmic Lanterns randomly when hurt, and now spawns them in columns of 5 on either side of the player during its charging phase.
    • Increased Cosmic Lantern limit from 5 to 10.
    • Dust explosions now last shorter.
  • 1.2.4.001:
    • Nerfed Cosmic Lantern health from 4000 / 5600 Expert Mode / 5880 Revengeance Mode / 8400 Death Mode to 2000 / 2800 Expert Mode / 2940 Revengeance Mode / 4200 Death Mode.
    • No longer invincible outside of the Underworld, and instead gains 9999 defense.
    • Can no longer harm players when fading in or out.
    • Now switches between attack modes much more quickly.
    • Now charges more violently.
    • Reduced dust spawned idly.
  • 1.2.3.007:
    • Phase 3's charge is now more aggressive.
    • Nerfed Cosmic Lantern's health from 6000 / 8400 Expert Mode to 4000 / 5600 Expert Mode.
  • 1.2.3.006: Fixed a bug where it wouldn't despawn once every player had been killed.
  • 1.2.3.004: Now cycles through phases quicker in Death Mode.
  • 1.2.3.002:
    • Now gets 512,000 Death Mode health in Death Mode.
    • Now switches through phases quicker in Death Mode.
  • 1.2.3.001:
    • Buffed fireball damage in Normal Mode from 200 to 300.
    • Now charges more aggressively.
    • Fireball rain now occurs earlier.
    • Fireballs now get stronger when below 50% health.
    • Buffed Cosmic Lantern's damage from 180 / 252 Expert Mode / 315 Revengeance Mode to 230 / 322 Expert Mode / 402 Revengeance Mode.
    • Cosmic Lanterns now inflict Marked for Death for 3 seconds instead of 2.
  • 1.2.2.001:
    • Increased speed.
    • Increased fireball velocity.
    • Cosmic Lanterns now spawn half as much dust when hit.
  • 1.2.1.007: Now becomes invulnerable when there are 3 Cosmic Lanterns active instead of 2.
  • 1.2.1.004: Nerfed health from 250,000 / 400,000 Expert Mode / 440,000 Revengeance Mode to 230,000 / 368,000 Expert Mode / 400,000 Revengeance Mode.
  • 1.2.1.003:
    • Buffed Cosmic Lantern's health from 2400 / 3360 Expert Mode to 6000 / 8400 Expert Mode.
    • Cosmic Lanterns no longer produce dust when hit.
    • Signus is now invincible if any Cosmic Lanterns are alive.
  • 1.2.0.004:
    • Buffed damage reduction from 25% to 33%.
    • Buffed Cosmic Lantern damage reduction from 40% to 50%.
  • 1.2.0.002:
    • Cosmic Lantern now inflicts Marked for Death for 2 seconds in Revengeance Mode.
    • Fireball speed no longer increases with Stress.
  • 1.2.0.001:
    • Now gets 440,000 Revengeance Mode health in Revengeance Mode.
    • Now has 25% damage reduction.
    • Cosmic Lantern now has 40% damage reduction.
    • Greatly decreased the amount of dust created when charging.
    • Now inflicts Horror for 10 seconds in Revengeance Mode.
    • It and its Cosmic Lanterns are no longer immune to Ichor.
    • Can now drop Signus Trophy.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
  • 1.1.7.901:
    • Changed health from 280,000 / 336,000 Expert Mode to 250,000 / 400,000 Expert Mode, and contact damage from 310 / 372 Expert Mode to 250 / 400 Expert Mode.
    • Nerfed flameburst damage from 500 / 600 Expert Mode to 200 / 360 Expert Mode.
    • Nerfed fireball damage from 240 to 200.
    • Nerfed dust explosion damage from 500 / 600 Expert Mode to 200 / 360 Expert Mode.
    • Can now only spawn up to 5 Cosmic Lanterns at a time.
    • Now produces less dust when hit.
    • Nerfed Cosmic Lantern's health from 3000 / 3600 Expert Mode to 2400 / 3360 Expert Mode, and contact damage from 210 to 180.
  • 1.1.7.859:
    • Buffed health from 250,000 / 300,000 Expert Mode to 280,000 / 336,000 Expert Mode, contact damage from 280 / 336 Expert Mode to 310 / 372 Expert Mode, and defense from 50 to 70.
    • Buffed fireball damage from 200 / 240 Expert Mode to 240 / 360 Expert Mode.
    • Now takes up 15 NPC slots instead of 5.
    • Now despawns if the player gets too far away from it.
    • Increased charging speed.
    • Cosmic Lanterns no longer take up any NPC slots, nerfed damage from 220 / 264 Expert Mode to 210 / 252 Expert Mode, and increased their knockback resistance.
  • 1.1.7.851: Now drops 2-3 Twisting Nether instead of 1.
  • 1.1.7.801:
    • Buffed contact damage from 140 / 168 Expert Mode to 280 / 336 Expert Mode.
    • Buffed Cosmic Lantern's damage from 150 / 180 Expert Mode to 220 / 264 Expert Mode.
    • Signus, its fireballs, and its Cosmic Lanterns now use an immunity frame cooldown slot of 1 instead of the default 0.
  • 1.1.7.701: Now becomes invincible instead of despawning if the player leaves the Underworld.
  • 1.1.7.56:
    • Buffed Cosmic Flame Burst and dust bomb damages from 200 / 240 Expert Mode to 240 / 280 Expert Mode.
    • Now despawns if brought out of the Underworld for too long.
    • Nerfed Cosmic Lantern's health from 5000 / 6000 Expert Mode to 3000 / 3600 Expert Mode, but buffed damage from 100 / 120 Expert Mode to 150 / 180 Expert Mode.
  • 1.1.7.55: Now spawns a Cosmic Lantern after every 35 hits instead of 25.
  • 1.1.7.2:
    • Now has a map icon.
    • Now spawns a Cosmic Lantern for every 25 hits instead of 15.
    • Fixed it not spawning servants correctly in multiplayer.