Moray Eel

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Moray Eel
Moray Eel.png
Statistics
TypeAquatic
EnvironmentOceanAbyss
Damage55 / 110 Expert Mode / 165 Master Mode
Max Life360 / 720 Expert Mode / 1080 Master Mode
Defense8
KB Resist25% / 32.5% Expert Mode / 40% Master Mode
Inflicts debuffAcid VenomAcid Venom
100% chance

Debuff duration1.5 seconds
Debuff tooltipLosing life
Immune toRiptide (debuff)Crush DepthConfused
BannerMoray Eel BannerMoray Eel Banner
Cold-
WaterResistant
SicknessVulnerable
ElectricityVulnerable
HeatResistant
Not to be confused with Gulper Eel, an enemy that spawns in the lowest 2 levels of the Abyss.

The Moray Eel is a Pre-Hardmode enemy that spawns in the Ocean and the 1st layer of the Abyss. It swims around when not aggressive, but as soon as the player gets too near or hits it, it will swim in their direction and attempt to attack them. If hit, it will not go passive again, even if the player is far from it.

Notes

  • The Moray Eel's eyes glow in the Abyss, giving a clear indication as to where it is.
  • Moray Eels are not automatically targeted by minions, until they are damaged by another weapon.

Trivia

  • The BestiaryBestiary entry for the Moray Eel: "When a fish bites your heel and it looks like an eel, that’s a moray. When it swims in the reef and has two sets of teeth, that’s a moray. When you’re slapped in the face with a slimy embrace, that’s a moray."

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
  • 1.5.1.001: Now vulnerable to electricity and sickness debuffs, but resistant to water and heat debuffs.
  • 1.4.5.001: Buffed health from 180 / 360 Expert Mode to 360 / 720 Expert Mode and damage from 45 / 90 Expert Mode to 55 / 110 Expert Mode.
  • 1.4.3.001:
    • Moves 100% faster in Death Mode.
    • Resprited.
  • 1.4.1.003: Decreased minimum coin drop amount from 10 Silver Coin to 1 Silver Coin.
  • 1.4.1.001: Buffed health from 110 / 220 Expert Mode to 180 / 360 Expert Mode, and damage from 35 / 70 Expert Mode to 45 / 90 Expert Mode.
  • 1.3.4.101: No longer has 20% damage reduction.
  • 1.3.4.001: Nerfed health from 180 / 360 Expert Mode to 110 / 220 Expert Mode.
  • 1.3.2.001:
    • Nerfed health from 350 / 700 Expert Mode to 180 / 360 Expert Mode, and damage from 50 / 100 Expert Mode to 35 / 70 Expert Mode.
    • Now has a chance to drop a Flipper.