Earth Elemental

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Earth Elemental
Earth Elemental.png
Statistics
TypeMinibossFlying Enemy
EnvironmentCavern
Damage0 (Contact)
This attack will cause defense damage on hit. 50 / 100 Expert Mode / 135 Master Mode (Charge)
30 / 44 Expert Mode / 54 Master Mode (Small Rock)
This attack will cause defense damage on hit. 30 / 44 Expert Mode / 54 Master Mode (Large Rock)
Max Life3800 / 7600 Expert Mode / 8550 Master Mode
Defense20
DR10%
KB Resist95% / 95.5% Expert Mode / 96% Master Mode
Inflicts debuffArmor CrunchArmor Crunch
100% chance

Debuff duration3 seconds (Charge)
2 seconds (Large Rock)
1 second (Small Rock)
Debuff tooltipYour armor is shredded
Immune toConfused
BannerEarth Elemental BannerEarth Elemental Banner
Cold Bestiary Cold.png-
Water Bestiary Water.pngVulnerable
Sickness Bestiary Sickness.pngResistant
Electricity Bestiary Electricity.png-
Heat Bestiary Heat.png-

The Earth Elemental is a rare Hardmode mini boss that spawns in the underground and cavern layers. Its method of attack is to fly towards the player and charge every 10 / 5 Expert Mode seconds, while firing blasts of Earth Rock Smallsmall rocks, which burst upon impact with blocks. Occasionally, a Earth Rock Biglarger rock is fired which bounces off blocks twice before exploding.

Notes

  • Due to its intimidating size, high resistance to knockback, and ability to pass through tiles, it can be a dangerous encounter for unaware players.
  • The player should take great caution while mining in very early Hardmode, as they might spawn and catch the player unaware. Carrying a Lifeform Analyzer, or any of its upgrades, in their inventory can help warn the player in advance.
  • The ranged attacks made by the Earth Elemental cannot pass through solid blocks (though the blast radius can), allowing the player to take cover from attacks if necessary.
  • In the Get fixed boi seed, the Earth Elemental screams when it notices the player, the same scream sound that is used for the Death Whistle.

Trivia

  • The BestiaryBestiary entry for the Earth Elemental: "After the Brimstone Elemental became dormant, the forgemasters of Azafure used clockwork and crystal to bind the powers of an elemental to a mechanical body. While formidable, it seems the dream of creating a true replacement for an elemental died unfulfilled with Azafure itself."
  • The Earth Elemental resembles a gladiator. Furthermore, the arm resembles a weapon called the scissor, consisting of a tube which covered the forearm and a semicircular blade on the end.
    • However, the spriter has confirmed that they "have no idea what that end was supposed to be", and that "it just looked cool".
  • The Earth Elemental is referred to in the mod's files as "Horse".
    • This is due to the fact that the Earth Elemental was formerly a horse-like creature.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Now has 25% less health and 10% less damage in Master Mode.
    • No longer deals 15% Revengeance Mode / 24% Death Mode more damage.
    • Nerfed rock damage from 30 / 60 Expert Mode / 90 Master Mode to 30 / 44 Expert Mode / 54 Master Mode.
    • Nerfed knockback resistance from 100% to 95%.
    • No longer deals contact damage while not charging.
  • 2.0.3.007: Now only requires 25 kills to obtain its banner.
  • 2.0.3.002: Changed the word "Elemental" in its bestiary entry to be lower case.
  • 1.5.1.001:
    • Now vulnerable to water debuffs but resistant to sickness debuffs.
    • No longer drops Arid Artifact.
  • 1.5.0.001: Now remains passive until the player is within a 30 block radius of them or if the player attacks them.
  • 1.4.5.001: No longer immune to Abyssal Flames, Armor Crunch, Astral Infection, Betsy's Curse, Celled, Daybroken, Demon Flames, Dryad's Bane, Frostburn, God Slayer Inferno, Holy Flames, Marked, Nightwither, Oiled, Plague, Shred, Silva Stun, War Cleave, or Whispering Death.
  • 1.4.3.001:
    • Nerfed contact damage from 50 / 100 Expert Mode / 125 Revengeance Mode / 143 Death Mode to 50 / 100 Expert Mode / 114 Revengeance Mode / 124 Death Mode.
    • Now inflicts Armor Crunch for 3 seconds on contact, 2 seconds from large rocks, and 1 second from small rocks.
    • Now has a natural spawn limit of 1.
    • Charges at the highest rate immediately, instead of gradually increasing rate as health lowers in Death Mode.
  • 1.4.2.101: No longer immune to Cursed Inferno.
  • 1.4.1.003: Decreased minimum coin drop amount from 2 Gold Coin to 1 Gold Coin.png 50 Silver Coin.png.
  • 1.4.0.001: Nerfed damage reduction from 25% to 10%.
  • 1.3.0.001:
    • Buffed health from 3200 / 6400 Expert Mode to 3800 / 7600 Expert Mode, contact damage from 40 / 80 Expert Mode to 50 / 100 Expert Mode, and defense from 20 to 40.
    • Now completely immune to knockback.
    • Now immune to all debuffs except Ichor.
    • Now has the ability to launch rocks at the player.
    • Decreased speed.
    • Resprited.
  • 1.2.4.201: Changed health from 4000 / 4800 Expert Mode to 3200 / 6400 Expert Mode, and damage from 50 / 65 Expert Mode to 40 / 80 Expert Mode.
  • 1.2.0.001:
    • Now has 25% damage reduction.
    • Lowered amount of dust created when hit by 66%.
  • 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
  • 1.1.7.5:
    • Nerfed knockback resistance from 100% to 2%.
    • Can now be detected by the Lifeform Analyzer.
    • Now moves slower.
  • 1.1.6.16:
    • Nerfed health from 5000 / 6000 Expert Mode to 4000 / 4800 Expert Mode, and damage from 55 / 71 Expert Mode to 50 / 65 Expert Mode.
    • Decreased its spawnrate.
    • Only one can spawn at a time.
  • 1.1.6.15:
    • Now produces dust when hit.
    • Now produces dust when killed.