Slag Magnum
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Slag Magnum
Statistics
Type | Weapon |
---|---|
Damage | 24 Ranged |
Knockback | 4 (Weak) |
Critical chance | 4% |
Use time | 15 Average |
Velocity | 48 effective |
Tooltip | Converts musket balls into fossil shards that split into additional shards on impact |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 2 seconds (Slag Round) 1 second (Fossil shard) |
Debuff tooltip | Your armor is shredded |
Rarity | ![]() |
Sell | 4 ![]() ![]() |
Research | 1 required |
Projectiles created
Sounds
Use
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Earth Elemental | 1 | 25% |
The Slag Magnum is a Hardmode gun that is dropped by Earth Elementals. When used, it converts Musket Balls into slag rounds that split into 4 shards on hit. The shards deal 35% of the weapon's damage. All of its projectiles inflict the Armor Crunch debuff and do not pierce.
Its best modifier is Unreal.
Tips
- Because of the debuff's high armor reduction, it is much more effective on enemies with high defense.
- Its splitting effect is very similar to Crystal Bullets.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Reworded tooltip to no longer use "on death".
- 2.0.2.001: Decreased sell price from 7
20
to 4
80
.
- 1.5.1.001: Buffed Slag Round velocity multiplier from 2x to 4x.
- 1.5.0.001: Now only converts Musket Balls.
- 1.4.3.002: Resprited. Previous sprite was
- 1.4.3.001: Added a sprite to Slag Round.
- 1.4.2.106: Fixed hold offset.
- 1.4.2.102: Added a tooltip.
- 1.4.2.101: Resprited fossil shard. Previous sprite was
- 1.2.0.003: Resprited. Previous sprite was