Slag Magnum
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Slag Magnum
Statistics
Type | Weapon |
---|---|
Damage | 24 Ranged |
Knockback | 4 (Weak) |
Critical chance | 4% |
Use time | 15 Average |
Velocity | 48 effective |
Tooltip | Converts musket balls into fossil shards that split into additional shards on death |
Inflicts Debuff | Armor Crunch 100% chance |
Debuff duration | 2 seconds (Slag Round) 1 second (Fossil shard) |
Debuff tooltip | Your armor is shredded |
Rarity | |
Sell | 4 80 |
Research | 1 required |
Projectiles created
Sounds
Use
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Earth Elemental | 1 | 25% |
The Slag Magnum is a Hardmode gun that is dropped by Earth Elementals. When used with Musket Balls, it converts them into slag rounds that do not pierce and split off into 4 small shards on impact which deal 35% of the original bullet's damage. Both the slag rounds and shards inflict the Armor Crunch debuff.
Its best modifier is Unreal.
Tips
- Because of the high armor reduction, it is much more effective on enemies with high defense. This means it can be quite potent as a support weapon throughout the entire rest of the game.
- Due to how early it is available and its powerful effect, it is an excellent weapon against the Mechanical Bosses.
- Its effect is very similar to Crystal Bullets, making it an excellent crowd control tool.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001: Decreased sell price from 7 20 to 4 80 .
- 1.5.1.001: Buffed Slag Round velocity multiplier from 2x to 4x.
- 1.5.0.001: Now only converts Musket Balls.
- 1.4.3.002: Resprited.
- 1.4.3.001: Added a sprite to Slag Round.
- 1.4.2.106: Fixed hold offset.
- 1.4.2.102: Added a tooltip.
- 1.4.2.101: Resprited.
- 1.2.0.003: Resprited.
- 1.2.0.001: Nerfed damage from 30 to 24.
- 1.1.6.17: Introduced.