The Plaguebringer Goliath

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The Plaguebringer Goliath
The Plaguebringer Goliath.png
Plaguebringer Goliath map.png
Map icon
Statistics
TypeBoss
EnvironmentJungle
DamageThis attack will cause defense damage on hit. 100 / 180 Expert Mode / 216 Revengeance Mode / 234 Death Mode / 297 Master Mode (Contact)
88 / 156 Expert Mode / 184 Revengeance Mode / 200 Death Mode / 270 Master Mode (Plague Stinger, Plague Missile)
This attack will cause defense damage on hit. 120 / 192 Expert Mode / 220 Revengeance Mode / 240 Death Mode / 330 Master Mode (Plague Nuke Barrage)
Max Life87,500 / 140,000 Expert Mode / 168,000 Revengeance Mode / 210,000 Master Mode / 252,000 Revengeance Mode Master Mode
Defense50
DR30%
KB Resist100%
Inflicts debuffPlaguePlague
100% chance

Debuff duration4 seconds (Contact)
2 seconds (Plague Missile)
1.5 seconds (Plague Stinger)
Debuff tooltipRotting from the inside
Immune toConfusedPearl AuraPlaguePoisonedAcid Venom
Cold-
Water-
SicknessResistant
ElectricityVulnerable
Heat-

Plaguebringer Goliath Trophy.png "An innocent queen, forced to bear an agonizing existence. This is nothing short of a crime against nature." Plaguebringer Goliath Trophy.png

Not to be confused with Plaguebringer, a related mini boss.

The Plaguebringer Goliath is a Hardmode boss and the central force of the plague afflicted onto the Jungle after the Golem's defeat.

Spawn

The Plaguebringer Goliath can be summoned manually with the Abombination. She must be summoned in the Jungle or Underground Jungle.

Behavior

The Plaguebringer Goliath behaves similarly to Queen Bee, charging at the player and using a variety of dangerous attacks. If the player leads The Plaguebringer Goliath out of the Jungle biome, she will enrage, fire more projectiles, have increased movement speed, and will accelerate faster and faster the longer she charges until she is faster than and ahead of the player. Attacks gain increased damage, speed, and intensity as her health drops.

Attacks

Phase 1

Like Queen Bee, The Plaguebringer Goliath has three distinct attacks that are used throughout the fight. After an attack is finished, another one will be randomly chosen. She cannot repeat the same attack twice in a row.

  • Will level herself horizontally with the player and charge three times.
  • Fires powerful plague stingers and plague rockets at the player.
    • A plague rocket will replace every fifth stinger shot.
  • Below 50% health, she spawns a number of homing plague missiles that have their own individual health bars and can be killed.

In Expert Mode

  • Some of her stingers home in on the player.
  • Stinger projectiles now explode after travelling a certain distance.
  • All her projectiles deal more damage as she loses health.
  • Spawns Plague Mines, which chase the player and explode at a close range. They move slower after a short period of time has passed, and can be killed.
    • Spawns additional Plague Mines when enraged.
  • At 50% health The Plaguebringer Goliath enters her second phase.

Phase 2

  • The status message "PLAGUE NUKE BARRAGE ARMED, PREPARING FOR LAUNCH!!!" appears.
  • Retains all abilities from her first phase.
  • Gains a new attack, where she dashes above the player, raining down missiles at the start of each dash.

In Revengeance Mode

  • The Plaguebringer Goliath moves faster and is able to perform diagonal dashes when she is below 80% health.
  • Missiles travel faster and shoots projectiles at a higher rate.

In Death Mode

  • Fires more rockets and charges at higher speeds.
  • Gains increased top speed and spawns minions and shoots missiles at a higher rate.

On the For the worthy seed

  • Plague stingers and missiles travel faster.
  • Plague rockets have a larger explosion.
  • Plague Homing Missiles and Plague Mines explode quicker.

Summons

Boss Servants

Plague Homing Missile
Plague Homing Missile.png
Statistics
TypeFlying Enemy
EnvironmentJungle
DamageThis attack will cause defense damage on hit. 90 / 180 Expert Mode / 210 Revengeance Mode / 224 Death Mode / 270 Master Mode
Max Life500 / 1000 Expert Mode / 1500 Master Mode
Defense20
KB Resist100%
Inflicts debuffPlaguePlague
100% chance

Debuff duration2 seconds
Debuff tooltipRotting from the inside
Immune toConfusedPearl AuraPlaguePoisonedAcid Venom
Cold-
Water-
SicknessResistant
ElectricityVulnerable
Heat-
Plague Mine
Plague Mine.png
Statistics
TypeFlying Enemy
EnvironmentJungle
DamageThis attack will cause defense damage on hit. 200 Expert Mode / 240 Revengeance Mode / 260 Death Mode / 330 Master Mode
Max Life1000 / 2000 Expert Mode / 3000 Master Mode
Defense20
KB Resist100%
Inflicts debuffPlaguePlague
100% chance

Debuff duration2.5 seconds
Debuff tooltipRotting from the inside
Immune toConfusedPearl AuraPlaguePoisonedAcid Venom
Cold-
Water-
SicknessResistant
ElectricityVulnerable
Heat-

Notes

  • If the player gets too far away from The Plaguebringer Goliath, she will instantly teleport to them.
  • The entire screen is tinted green for the duration of the fight.
  • If the player leaves the Jungle for a prolonged amount of time she will despawn.

Tips

For more elaborate strategies on defeating the Plaguebringer Goliath, including weapon and arena recommendations, see Guide:The Plaguebringer Goliath strategies.
  • Weapons with piercing capabilities can easily get multiple hits in at a time due to The Plaguebringer Goliath's large hitbox and aggressive movements.
  • Focusing on vertical movements will make dodging her charges easier.
  • Take care to avoid her diagonal charges in Revengeance or above, as it can throw the player off guard and potentially kill them.
  • Moving away from the missles fired during the Plague Nuke Barrage will widen the gaps between them, allowing them to be dodged more easily.

Trivia

  • The BestiaryBestiary entry for The Plaguebringer Goliath: "The Plague’s creation initially began after the unsatisfactory results the soul-power machines provided, with Draedon seeking absolute control. After testing many different variants for decades, both the Plague and its goliath were born, with its spread allowing for an amount of control over life once thought impossible."
  • The Plaguebringer Goliath's theme is Fly of Beelzebub, which was composed by the artist DM DOKURO.
    • If the Calamity Music add-on mod is disabled, Boss 3 will play instead.
    • Prior to the release of Fly of Beelzebub, the placeholder theme was a remix of Boss 1, which was also composed by DM DOKURO.
  • There is some foreshadowing to this boss with the Queen Bee's lore item, which talks about controlling them.
  • If the Boss Checklist Mod is installed, her unique despawn message will be "SPECIMENS EUTHANIZED. EXITING COMBAT PROTOCOL."
  • The Plaguebringer Goliath has a Draedon's Log entry dedicated to her that can be found in the Jungle Bio-center Lab.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
  • 2.0.3.005:
    • Decreased Plague duration on contact from 8 seconds to 4.
    • Decreased Plague duration from Plague Homing Missiles from 4 seconds to 2, and from Plague Mines from 5 seconds to 2.5.
    • Decreased Plague duration from stingers from 3 seconds to 1.5, from stinger explosions from 3 seconds to 1.5, and from plague nuke missiles from 4 seconds to 2.
  • 2.0.3.002: Plague Homing Missile and Plague Mine are now affected by the Boss Health Boost Percentage configuration option.
  • 2.0.3.001: Nerfed health from 88,750 / 142,000 Expert Mode / 170,400 Revengeance Mode / 213,000 Master Mode / 255,600 Revengeance Mode Master Mode to 87,500 / 140,000 Expert Mode / 168,000 Revengeance Mode / 210,000 Master Mode / 252,000 Revengeance Mode Master Mode.
  • 2.0.2.002:
    • Changed Boss Checklist Mod despawn message from "HOSTILE SPECIMENS TERMINATED. INITIATE RECALL TO HOME BASE." to "SPECIMENS EUTHANIZED. EXITING COMBAT PROTOCOL."
    • It, Plague Homing Missile and Plague Mine now properly display vanilla debuff colors and Hunter Potion effects.
  • 2.0.1.003: Now uses its respective spawning sound instead of Boss Rush summoning sounds during Boss Rush.
  • 2.0.1.001:
    • Now drops 15-20 Plague Cell Canisters instead of 10-14, and now drops 25-30 Infected Armor Plating instead of 13-17.
    • Treasure Bag now drops 25-30 Expert Mode Plague Cell Canisters instead of 13-17 Expert Mode, and now drops 30-35 Expert Mode Infected Armor Plating instead of 16-20 Expert Mode.
  • 2.0.0.001: Fixed an oversight that caused gores to be double their size.
  • 1.5.1.001:
    • Buffed health from 81,000 / 129,600 Expert Mode / 170,400 Revengeance Mode to 88,750 / 142,000 Expert Mode / 170,400 Revengeance Mode.
    • Buffed Plague Stinger damage from 80 / 136 Expert Mode / 160 Revengeance Mode / 180 Death Mode to 88 / 156 Expert Mode / 184 Revengeance Mode / 200 Death Mode.
    • Changed defense from 40 / 40-60 Expert Mode to 50.
    • Explosive Plague Stingers now have a higher explosion size as her health lowers.
    • Homing Plague Stingers now have a higher maximum velocity and homes into the player for a longer duration as her health lowers.
    • Plague Missiles now have a higher acceleration as her health lowers.
    • No longer spawns Plaguebringers. She now spawns Plague Homing Missiles instead of her variants of the Plague Chargers.
    • During her missile spawn attack, the amount of Plague Homing Missiles are no longer capped at 5, and increased amount of spawns from 3 to 5.
    • Increased the base speed of Plague Homing Missile, further boosted in Revengeance Mode.
    • Buffed Plague Homing Missile defense from 10 to 20, health from 300 to 500, and health during Boss Rush from 3000 to 5000. Its homing duration and lifespan are now increased in Expert Mode and above. It now accelerates after it stops homing. Increased its homing duration as her health lowers.
    • Buffed Plague Mine defense from 10 to 20, health from 300 to 1000, and health during Boss Rush from 3000 to 10,000. Its detection radius, lifespan, and velocity are now increased in Revengeance Mode and above. It can now be damaged at all times. Increased time before explosion and velocity as her health lowers.
    • It, Plague Homing Missiles, and Plague Mines are now vulnerable to electricity debuffs, but resistant to sickness debuffs.
    • Now drops Toxic Heart regardless of world difficulty.
  • 1.5.0.001:
    • Added sound effects for attacks.
    • Nerfed Boss Rush health from 3,700,000 / 5,920,000 Expert Mode to 370,000 / 592,000 Expert Mode.
    • Nerfed damage reduction from 40% to 30%.
    • No longer immune to any debuffs except Confused, Pearl Aura, Plague, Venom, and Poisoned.
    • Will now play custom sound effects and audio cues throughout the fight.
    • Now has a circular hitbox.
    • Now inflicts Plague for 4 seconds instead of 5. Plague Missiles now inflict Plague for 3 seconds instead of 5.
    • Fixed an issue that caused Plague Mine hitboxes to levitate above their sprite.
    • Fixed the hitboxes of hive bomb being smaller than its actual sprite.
  • 1.4.5.004:
    • Can no longer spawn Plaguebringers, and is now less aggressive in Death Mode.
    • Plague Mines now glow.
    • Enrage has been adjusted to make the fight fairer and now only enrages outside of the Jungle.
  • 1.4.5.003:
    • Changed contact damage from 100 / 180 Expert Mode / 225 Revengeance Mode / 258 Death Mode to 100 / 180 Expert Mode / 226 Revengeance Mode / 234 Death Mode.
    • Changed Plague Missile damage from 100 / 160-184 Expert Mode / 200-230 Revengeance Mode / 264 Death Mode to 100 / 180 Expert Mode / 216 Revengeance Mode / 234 Death Mode.
    • Buffed Plague Homing Missile damage from 90 / 180 Expert Mode / 206 Revengeance Mode / 223 Death Mode to 90 / 180 Expert Mode / 210 Revengeance Mode / 224 Death Mode.
    • Buffed Plague Mine damage from 200 Expert Mode / 230 Death Mode to 200 Expert Mode / 240 Revengeance Mode / 260 Death Mode.
    • Now has a buffed enrage scale in Death Mode, causing it to have increased velocity, servant spawn rate, and stinger/missile fire rate.
  • 1.4.5.002: Can no longer naturally spawn in Death Mode.
  • 1.4.5.001:
    • Buffed health from 58,500 / 93,600 Expert Mode / 123,640 Revengeance Mode to 81,000 / 129,600 Expert Mode / 170,400 Revengeance Mode, damage reduction from 25% to 40%, and nerfed defense from 55 to 40.
    • Reworked enrage to be more akin to Queen Bee.
    • No longer immune to War Cleave.
    • Now drops Infected Armor Plating and Stingers.
    • Fixed her ignoring her charge timer after spawning servants.
  • 1.4.4.001:
    • It, Plague Homing Missiles, and Plague Mines now have glowmasks.
    • Resprited.
    • Fixed a bug where it did not perform the charge attack.
  • 1.4.3.002:
    • Decreased missile spread from 90 degrees to 60, but increased the missile count from 5 to 8.
    • Increased missile speed during Boss Rush from 9 to 12, and missiles now gain extra speed while enraged.
    • Tweaked missile pattern.
    • Reduced timings between dashes.
    • No longer immune to Celled or Oiled.
  • 1.4.3.001:
    • Nerfed contact damage from 100 / 180 Expert Mode / 225 Revengeance Mode / 258 Death Mode to 100 / 180 Expert Mode / 206 Revengeance Mode / 223 Death Mode.
    • Nerfed Plague Homing Missile's damage from 90 / 180 Expert Mode / 225 Revengeance Mode / 258 Death Mode to 90 / 180 Expert Mode / 206 Revengeance Mode / 223 Death Mode.
    • Nerfed Plague Mine damage from 200 Expert Mode / 230 Death Mode to 200 Expert Mode.
    • Nerfed stinger damage from 80 / 128-152 Expert Mode / 160-190 Revengeance Mode / 184-218 Death Mode to 80 / 128-148 Expert Mode / 147-170 Revengeance Mode / 183 Death Mode.
    • Nerfed missile damage from 100 / 160-184 Expert Mode / 200-230 Revengeance Mode / 230-264 Death Mode to 100 / 160-184 Expert Mode / 184-207 Revengeance Mode / 223 Death Mode.
    • Nerfed nuke damage from 120 / 192 Expert Mode / 240 Revengeance Mode / 276 Death Mode to 120 / 192 Expert Mode / 220 Revengeance Mode / 238 Death Mode.
    • No longer immune to Betsy's Curse.
    • Diagonal dashes are now exclusive to Revengeance Mode.
    • Death Mode changes:
      • Increased distance from the player before charging.
      • Now behaves in the final phase immediately instead of below 10% health.
      • Has the highest damage and defense immediately, instead of gradually gaining damage and defense as health lowers.
  • 1.4.2.109: Fixed multiplayer desyncing issues.
  • 1.4.2.108:
    • No longer immune to Frostburn.
    • Fixed a despawning problem with enraged boss.
  • 1.4.2.106:
    • Buffed Plague Homing Missile's Boss Rush health from 200 / 400 Expert Mode to 20,000 / 40,000 Expert Mode.
    • Buffed Plague Mine's Boss Rush health from 100 to 10,000 / 20,000 Expert Mode.
    • Nerfed defense from 55 to 40, buffed weaker missile damage from 112 Expert Mode to 128 Expert Mode, and barrage missile damage from 114 / 168 Expert Mode to 120 / 192 Expert Mode.
    • Buffed Plague Mine's health from 100 Expert Mode to 200 Expert Mode.
    • Now faster earlier in the fight, but slower at lower health.
    • Charges are more aggressive at higher health.
    • Increased top speed.
    • Fixed a bug with Plague Mine's contact damage.
  • 1.4.2.105:
    • Plague Homing Missiles and homing stingers now go through tiles.
    • Homing stingers now last 5 seconds instead of 20.
    • Increased speed.
    • Refined movement.
    • Projectiles no longer have a random spread.
    • Reduced the size of missile explosions.
    • Reduced time it takes for the boss to despawn.
    • Screen shader is now less intense.
    • Fixed projectiles being fired from center instead of stingers.
  • 1.4.2.001:
    • Nerfed Boss Rush health from 7,200,000 / 11,520,000 Expert Mode / 12,800,000 Death Mode to 3,700,000 / 5,920,000 Expert Mode / 6,400,000 Death Mode.
    • Nerfed Plague Homing Missile's health from 1000 / 2000 Expert Mode to 200 / 400 Expert Mode.
    • Plague Mines now become vulnerable to damage after 3 seconds instead of 10.
    • Decreased the speed of Plague Homing Missiles.
    • Plague Mines and Plague Homing Missiles can no longer be lifestealed off of.
    • Now has afterimages.
    • Projectiles now have more descriptive names.
    • Now enrages when brought to the surface.
  • 1.4.1.001:
    • Buffed Boss Rush health from 6,800,000 / 10,880,000 Expert Mode / 12,000,000 Death Mode to 7,200,000 / 11,520,000 Expert Mode / 12,800,000 Death Mode.
    • Buffed contact damage from 90 / 144 Expert Mode to 100 / 160 Expert Mode.
    • No longer takes 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
    • Now has set amounts of contact damage per phase instead of having damage based on health.
    • Missiles no longer increase in damage based on health.
    • Increased Plague duration from contact from 3 seconds to 5.
    • Decreased Horror duration from contact from 5 Revengeance Mode seconds to 3 Revengeance Mode.
    • Increased Marked for Death duration from contact from 2 Revengeance Mode seconds to 3 Revengeance Mode.
    • Decreased Plague duration from stingers from 4 seconds to 3.
    • Decreased Plague duration from missiles from 8.33 seconds to 5.
    • Increased Plague duration from Plague Homing Missiles from 2 seconds to 3.
    • Now has gores.
  • 1.4.0.001:
    • Buffed health from 58,500 / 93,600 Expert Mode / 113,400 Revengeance Mode / 160,000 Death Mode to 58,500 / 93,600 Expert Mode / 123,640 Revengeance Mode / 176,000 Death Mode.
    • Nerfed damage reduction from 40% to 25%.
    • Lowered fire rate of stingers and missiles.
  • 1.3.4.001:
    • Introduced Plague Homing Missile.
    • Changed health from 52,000 / 83,200 Expert Mode / 89,600 Revengeance Mode / 296,000 Death Mode to 58,500 / 93,600 Expert Mode / 113,400 Revengeance Mode / 160,000 Death Mode.
    • Nuke barrage attack reworked:
      • No longer a spread of missiles that launch downwards from above the player.
      • The Plaguebringer Goliath will now move upwards, to either side of the player then charge back and forth while launching several rounds of missiles.
    • Now drops her own lore item.
    • Can now charge at the player diagonally instead of needing to line up with them horizontally before charging.
    • Decreased missile explosion size by 50%.
    • No longer immune to Cursed Inferno.
    • Now takes 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
    • Tweaked screen shader.
    • Resprited Plague Mine.
  • 1.3.3.001:
    • Tweaked how she despawns if the player is too far away.
    • Now removes the early-Hardmode nerf to enemy health and damage when defeated.
  • 1.3.2.001:
    • Nerfed contact damage from 190 / 304 Expert Mode to 90 / 144 Expert Mode.
    • Nerfed stinger damage from 100 / 172-186 Expert Mode / 180-195 Revengeance Mode / 258-279 Death Mode to 80 / 112-136 Expert Mode / 117-142 Revengeance Mode / 168-204 Death Mode.
    • Nerfed missile damage from 140 / 192-216 Expert Mode / 201-226 Revengeance Mode / 288-324 Death Mode to 100 / 144-168 Expert Mode / 151-176 Revengeance Mode / 216-252 Death Mode.
    • Nerfed nuke damage from 164 / 260 Expert Mode / 273 Revengeance Mode / 390 Death Mode to 114 / 168 Expert Mode / 176 Revengeance Mode / 252 Death Mode.
    • Nerfed Plague Mine damage from 200 Expert Mode / 300 Death Mode to 150 Expert Mode / 300 Death Mode.
    • Now teleports to the player if she gets too far.
    • Can no longer despawn unless all players die.
    • Reduced the screen shader effect applied throughout the fight.
    • Nuke barrage attack's status message now plays once the barrage begins instead of directly after the warning.
    • Now immune to Exo Freeze, but no longer immune to Abyssal Flames, Armor Crunch, Daybroken, Demon Flames, God Slayer Inferno, Holy Flames, Nightwither, Shred, or Whispering Death.
    • Now larger.
    • Fixed a size scaling bug.
  • 1.3.0.001:
    • No longer immune to Exo Freeze.
    • Increased how aggressive she gets at lower amounts of health.
  • 1.2.4.201:
    • Now takes up 64 NPC slots instead of 32.
    • Can now only spawn 1 Plaguebringer instead of 2.
    • Can now only spawn 3 Plague Chargers at a time instead of 5.
    • Reduced screen shader intensity.
  • 1.2.4.101:
    • Buffed health in Death Mode from 104,000 Death Mode to 296,000 Death Mode.
    • Lowered amount of nukes spawned during her barrage attack.
    • Increased time it takes for her to despawn when the player is outside of the Jungle.
    • Lowered the amount of rockets she fires.
    • Adjusted projectile coloring.
  • 1.2.4.002:
    • Plague nuke barrage can now occur upon spawning in Death Mode.
    • Plague nuke barrage now begins up to 5 seconds after its dedicated status message instead of up to 20.
    • Up to 4 Plague Mines can now spawn in Expert Mode, instead of 3 in Revengeance Mode.
    • Lowered the max amount of large Plague Chargers from 4 to 3.
  • 1.2.4.001:
    • Buffed Plague Mine damage in Death Mode from 560 Death Mode to 600 Death Mode.
    • Now spawns up to 2 Plaguebringers in Death Mode.
  • 1.2.3.002:
    • Now gets 104,000 Death Mode health in Death Mode.
    • Now has a cap of 3 Plague Mines instead of 4.
    • Now has a cap of 4 large Plague Chargers.
  • 1.2.2.007:
    • Resprited map icon.
    • Fixed a sheeting error.
  • 1.2.2.001:
    • Buffed health from 48,000 / 76,800 Expert Mode / 89,600 Revengeance Mode to 52,000 / 83,200 Expert Mode / 89,600 Revengeance Mode.
    • Lowered speed.
    • Increased screen shader intensity.
    • Resprited missiles.
  • 1.2.1.006:
    • Lowered the amount of time her nukes last.
    • Lowered the size of her nuke's explosions.
  • 1.2.1.004: Now despawns faster when the player leaves the Jungle.
  • 1.2.1.002:
    • No longer spawns a Plaguebringer for every 33% health lost in Expert Mode.
    • Stingers now constantly accelerate horizontally, and now last 5 seconds instead of 10.
    • Buffed missile barrage damage from 138 / 240 Expert Mode to 164 / 260 Expert Mode.
    • Plague Mines now automatically detonate after 15 seconds if not triggered or destroyed.
    • Plaguebringers now shoot Plaguebringer Goliath's buffed stingers instead of its normal ones, and no longer despawn if the player is within the Jungle.
  • 1.2.1.001:
    • Introduced Plague Mine.
    • No longer rains down a shower of missiles when despawning if lead out of the Jungle.
    • Now able to spawn Plague Mines in Revengeance Mode when spawning enemies.
    • Stronger stingers are now fired half as often.
    • Stronger stingers are now faster and last 20 seconds instead of 10.
    • Stingers are now smaller and no longer produce dust.
  • 1.2.0.003: Can now spawn 1-3 Shades at once instead of 1-2.
  • 1.2.0.002:
    • Now inflicts Marked for Death for 2 seconds in Revengeance Mode.
    • Reduced the amount of dust produced when hit.
    • Reduced the amount of dust produced by its missiles.
  • 1.2.0.001:
    • Now gets 89,600 Revengeance Mode health in Revengeance Mode.
    • Now has 40% damage reduction.
    • Now inflicts Horror for 5 seconds in Revengeance Mode.
    • No longer immune to Ichor.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
  • 1.1.7.901:
    • Changed health from 50,000 / 58,500 Expert Mode to 48,000 / 76,800 Expert Mode, and buffed contact damage from 228 Expert Mode to 304 Expert Mode.
    • Buffed stinger damage from 90 / 108 Expert Mode to 100 / 172 Expert Mode.
    • Buffed base missile damage from 120 / 128 Expert Mode to 140 / 192 Expert Mode and increased the amount of damage they gain as her health lowers.
    • Can no longer naturally spawn.
  • 1.1.7.861:
    • Now produces less dust when hit.
    • Missiles now explode on blocks and produce less dust.
    • Fixed Ambrosial Ampoule and Honey Dew not providing protection against her large Plague Chargers.
  • 1.1.7.859:
    • Buffed health from 48,000 / 56,160 Expert Mode to 50,000 / 58,500 Expert Mode, contact damage from 130 / 156 Expert Mode to 190 / 228 Expert Mode, and defense from 40 to 55.
    • Buffed missile damage from 80 to 114 / 180 Expert Mode.
    • Increased projectile damage as her health lowers.
    • Altered pattern of when she shoots missiles versus stingers.
    • Now despawns quicker.
    • Now takes up 12 NPC slots instead of 10.
  • 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
  • 1.1.7.801:
    • Increased Pandemic and Pestilent Defiler's drop chances from 16.67% / 20% Expert Mode to 25% / 33% Expert Mode.
    • Increased The Hive's drop chance from 16.67% / 12.5% Expert Mode to 25% / 33% Expert Mode.
    • Increased Plague Staff's drop chance from 16.67% / 10% Expert Mode to 25% / 33% Expert Mode.
    • Now drops 25 Gold Coin instead of 2 Platinum Coin.png 25 Gold Coin.png.
  • 1.1.7.61:
    • Buffed Plague Charger's damage from 70 / 77 Expert Mode to 90 / 99 Expert Mode, decreased knockback resistance from 30% to 10%, and decreased its speed.
    • Buffed large Plague Charger's damage from 85 / 93 Expert Mode to 95 / 104 Expert Mode, decreased knockback resistance from 15% to 5%, and increased its speed.
  • 1.1.7.5:
    • Buffed health from 45,000 / 52,650 Expert Mode to 48,000 / 56,160 Expert Mode, and contact damage from 115 / 138 Expert Mode to 125 / 150 Expert Mode.
    • Buffed base stinger damage from 78 / 156 Expert Mode to 130 / 260 Expert Mode, base missile damage from 120 / 240 Expert Mode to 170 / 340 Expert Mode, and base buffed stinger damage from 48 / 96 Expert Mode to 68 / 136 Expert Mode.
    • Nerfed Plague Charger's health from 300 / 390 Expert Mode to 250 / 325 Expert Mode, buffed damage from 48 / 52 Expert Mode to 70 / 77 Expert Mode, nerfed knockback resistance from 100% to 30%, and increased its size.
    • Buffed large Plague Charger's health from 350 / 455 Expert Mode to 500 / 650 Expert Mode, damage from 57 / 62 Expert Mode to 85 / 93 Expert Mode, nerfed knockback resistance from 100% to 15%, and increased its size.
    • Decreased Plague duration from contact from 6 seconds to 2.
    • Decreased Plague duration from large Plague Charger from 4.67 / 5 Expert Mode seconds to 1.33.
    • Increased overall aggressiveness.
    • No longer increases in speed and damage after defeating Moon Lord.
    • Now uses the NPCHit8 sound effect when spawning Plague Chargers instead of NPCHit1.
    • Now uses the Item42 sound effect when shooting projectiles instead of Item17.
    • Now takes up 10 NPC slots instead of 7.
    • Plague Chargers now have more circular movement instead of directly moving towards the player.
    • No longer spawns if the player is near a Celestial Pillar.
  • 1.1.7: Now immune to all debuffs.
  • 1.1.6.15:
    • Now produces dust when hit.
    • Now produces dust when killed.
  • 1.1.6.14:
    • Decreased the frequency at which she spawns Plague Chargers and Plaguebringer Shades.
    • Plaguebringer Shades are now more visible.
    • Nerfed Plague Charger's health from 400 / 520 Expert Mode to 300 / 390 Expert Mode.
    • Nerfed large Plague Charger's health from 450 / 585 Expert Mode to 350 / 455 Expert Mode.
  • 1.1.6.13:
    • Nerfed defense from 45 to 40.
    • Increased speed.
    • Now has a status message indicating that she gains the ability to shoot Plague Nuke Barrages below 50% health.
    • Leaving the Jungle for too long now causes her to despawn and rain down high damaging missiles.
  • 1.1.5.094: Can now drop a Plaguebringer Goliath Trophy.
  • 1.1.5.091: Can now drop a Plaguebringer Goliath Mask.
  • 1.1.5.08: Damage of attacks now lowers as her health does.
  • 1.1.5.03:
    • Decreased Malevolence and Virulent Katana drop chance from 100% to 25%.
    • Decreased Mephetic Sprayer drop chance from 50% to 25%.
    • Decreased The Hive drop chance from 16.67% to 10%.
    • Decreased Pestilent Defiler drop chance from 25% to 14.29%.
    • Treasure Bag can no longer drop Tarragon armor, Lifefruit Scythe, or Nettleline Greatbow.
    • Decreased Pestilent Defiler drop chance from Treasure Bag from 33% to 20%.
    • Decreased The Hive drop chance from Treasure Bag from 20% to 12.5%.
    • Decreased Malevolence, Mephetic Sprayer, and Virulent Katana drop chance from Treasure Bag from 100% to 33%.
  • 1.1.4.473: Now uses Boss 1 Remix as its theme.
  • 1.1.4.45: Can no longer fly into space and despawn randomly.