Sepulcher

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Sepulcher
Sepulcher.png
Statistics
TypeBurrowing Enemy
Damage0 (Contact)
250 / 440 Expert Mode / 464 Revengeance Mode / 476 Death Mode / 696 Master Mode (Brimstone Dart)
Max Life300,000 / 345,000 Revengeance Mode
Defense0
DR99.99%
KB Resist100%
Immune toAll debuffs except:
Enraged

The Sepulcher is a post-Moon Lord boss servant enemy that is spawned during the fight with Supreme Witch, Calamitas. It spawns twice during the fight: Once when the initial bullet hell ends, and later when Calamitas reaches 8% health, shortly after the final bullet hell. Ten Brimstone Hearts will spawn along with it, distributed mostly in the upper corners of Calamitas's arena. These hearts must be destroyed in order to kill the Sepulcher, as it is essentially invulnerable to direct damage.

The Sepulcher deals no contact damage, instead firing diagonal bursts of Brimstone DartBrimstone Darts from its segments in order to damage the player.

Segments

Sepulcher Head
Sepulcher Head.png
Statistics
TypeBurrowing Enemy
Damage0
Max Life300,000 / 345,000 Revengeance Mode
Defense0
DR99.99%
KB Resist100%
Sepulcher Body
Sepulcher Body.png
Statistics
TypeBurrowing Enemy
Damage0
Max Life300,000 / 345,000 Revengeance Mode
Defense0
DR99.99%
KB Resist100%
Sepulcher BodyWeak
Sepulcher Body (Weak).png
Statistics
TypeBurrowing Enemy
Damage0 (Contact)
250 / 440 Expert Mode / 464 Revengeance Mode / 476 Death Mode / 696 Master Mode (Brimstone Dart)
Max Life300,000 / 345,000 Revengeance Mode
Defense0
DR99.99%
KB Resist100%
Sepulcher Tail
Sepulcher Tail.png
Statistics
TypeBurrowing Enemy
Damage0
Max Life300,000 / 345,000 Revengeance Mode
Defense0
DR99.99%
KB Resist100%

Summons

Brimstone Heart
Brimstone Heart.png
Statistics
TypeFlying Enemy
Damage0
Max Life24,550 / 29,440 Revengeance Mode
Defense0
KB Resist100%
Immune toConfusedPearl AuraBrimstone FlamesOn Fire!Hellfire
ColdVulnerable
Water-
Sickness-
Electricity-
HeatResistant

Resistances

  • Brimstone Hearts take reduced damage from most non-minion piercing projectiles. Each hit decreases the damage of the next hit by 12%, until the eighth hit onwards which deal 20% of original damage.
  • Brimstone Hearts also take:

Notes

  • The Sepulcher has 53 segments in total.
  • During the Boss Rush, Brimstone Hearts will have 10,000 max health regardless of difficulty.
  • The Sepulcher can be killed without destroying the Brimstone Hearts, although this takes a very long time, and requires a weapon capable of getting past Sepulcher's 99.9999% damage reduction without its damage getting reduced to 0 due to Calamity's change to damage rounding (meaning 1,000,000 damage in one hit or more), and as such is not recommended. Killing the Sepulcher this way will still allow the player to progress into the fight.

Trivia

  • The BestiaryBestiary entry for the Sepulcher: "An amalgamation of souls and flesh given new form and purpose via necromancy. This twisted perversion of life is inspired by the auric dragons’ method of revival, though it is plain to see that any grace the dragons may have had is not present here. The school of magic used to create Sepulcher was forbidden in the Deific Era, yet many still practiced it in secrecy."
  • The word "sepulcher" refers to a kind of tomb or burial chamber.
  • When defeated, several groups of small Sepulcher Soulspassive souls will float out of its remains.
  • The tooltip of Metastasis heavily implies that the Sepulcher is what The Devourer of Gods could become should it continue to blindly aim for more power.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Fixed its bestiary entry using the wrong apostrophe.
  • 2.0.3.002:
    • It and Brimstone Heart are now affected by the Boss Health Boost Percentage configuration option.
    • Changed the words "Auric Dragons" in its bestiary entry to be lower case.
  • 2.0.2.002: Now properly displays vanilla debuff colors and Hunter Potion effects.
  • 2.0.2.001: No longer deletes piercing projectiles.
  • 2.0.1.003:
    • Brimstone Hearts no longer take less damage from Seraphim's laser.
    • Buffed Brimstone Heart's Boss Rush heath from 10,000 / 20,000 Expert Mode / 30,000 Master Mode to 20,000 / 40,000 Expert Mode / 60,000 Master Mode.
  • 2.0.1.002: Brimstone Heart no longer has a global grenade resistance.
  • 2.0.1.001: Fixed sprite errors on the alternative body.
  • 2.0.0.001: Nerfed Brimstone Dart damage from 320 / 480 Expert Mode / 504 Revengeance Mode / 532 Death Mode to 250 / 440 Expert Mode / 464 Revengeance Mode / 476 Death Mode.
  • 1.5.1.001:
    • Nerfed Brimstone Dart damage from 350 / 528 Expert Mode / 556 Revengeance Mode / 572 Death Mode to 320 / 480 Expert Mode / 504 Revengeance Mode / 532 Death Mode.
    • Brimstone Heart is now vulnerable to cold debuffs but resistant to heat debuffs.
  • 1.5.0.001:
    • Added sound effects for spawn and death.
    • Nerfed health from 1,000,000 / 1,200,000 Revengeance Mode / 2,000,000 Death Mode to 300,000 / 345,000 Revengeance Mode.
    • Nerfed Brimstone Heart health from 160,000 / 180,000 Revengeance Mode to 25,600 / 29,440 Revengeance Mode.
    • Brimstone Hearts now have piercing resistance. Removed all previous damage resistances.
    • Brimstone Hearts are now attached to the top of the arena by veins.
    • Resprited it and Brimstone Heart.
  • 1.4.5.006: No longer deletes infinitely piercing projectiles.
  • 1.4.2.101: Now deletes any projectiles that touch it.
  • 1.4.2.001:
    • Weak body segments no longer take 0 damage from any attack that would deal over 10,000 / 25,000 Death Mode damage.
    • Weak body segments now have 99.9999% damage reduction.
    • Weak body segments are no longer invincible for 6 seconds after spawning.
    • Can no longer be lifestealed off of.
    • Brimstone Hearts now always spawn in the same positions instead of having positions scaling with difficulty.
    • Brimstone Hearts can no longer be lifestealed off of.
    • Brimstone Hearts now take 66% damage from Celestus' split projectiles instead of 12.5%.
  • 1.4.1.001:
    • Buffed Brimstone Heart's health from 100,000 / 200,000 Expert Mode / 240,000 Revengeance Mode / 300,000 Death Mode to 160,000 / 320,000 Expert Mode / 360,000 Revengeance Mode / 480,000 Death Mode.
    • Buffed Brimstone Heart's Boss Rush health from 60,000 / 120,000 Expert Mode / 160,000 Death Mode to 90,000 / 180,000 Expert Mode / 240,000 Death Mode.
    • Removed all previous projectile resistances from Brimstone Hearts, but they now take 12.5% damage from Celestus' split projectiles.
  • 1.4.0.001: Buffed Brimstone Barrage damage from 300 / 480 Expert Mode to 400 / 600 Expert Mode.
  • 1.3.4.001: Nerfed Brimstone Heart health in Death Mode from 400,000 Death Mode to 300,000 Death Mode.
  • 1.3.3.002: Buffed Brimstone Heart health from 50,000 / 100,000 Expert Mode / 120,000 Revengeance Mode / 200,000 Death Mode to 100,000 / 200,000 Expert Mode / 240,000 Revengeance Mode / 400,000 Death Mode.
  • 1.3.3.001: Buffed damage reduction from 99.99% to 99.999%.
  • 1.3.2.001: Nerfed projectile damage from 600 / 700 Expert Mode / 1050 Death Mode to 300 / 480 Expert Mode / 920 Death Mode.
  • 1.3.1.001: Brimstone Hearts now take 20% damage from infinitely piercing projectiles and 40% damage from projectiles which pierce more than once instead of 5% damage from infinitely piercing projectiles and 15% damage from projectiles which pierce more than once.
  • 1.3.0.001:
    • Buffed Brimstone Heart's health from 25,000 / 50,000 Expert Mode / 60,000 Revengeance Mode / 100,000 Death Mode to 50,000 / 100,000 Expert Mode / 120,000 Revengeance Mode / 200,000 Death Mode.
    • Brimstone Hearts can now be homed in on.