Moon Lord

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Moon Lord
Moon Lord.png
Map Icon Moon Lord.png
Map icon
Statistics
TypeBoss
Max Life187,000 / 280,500 Expert Mode / 336,600 Revengeance Mode / 357,633 Master Mode / 429,165 Revengeance Mode Master Mode (total)
DR15%
KB Resist100%
Inflicts debuffMoon BiteMoon Bite
100% chance

Debuff duration14 seconds / 16 seconds Expert Mode
Debuff tooltipYou are unable to absorb healing effects
Inflicts debuffNightwitherNightwither
100% chance

Debuff duration2 seconds (Phantasmal Bolt & Phantasmal Eye)
4 seconds (Phantasmal Sphere)
6.67 seconds (Phantasmal Deathray)
Debuff tooltipIncinerated by lunar rays
Immune toConfusedNightwither
ColdVulnerable
Water-
SicknessVulnerable
Electricity-
HeatVulnerable
If you were looking for Moon Lord on the vanilla wiki, click here.

Moon Lord Trophy.png "...an aberrant behemoth from beyond the stars." Moon Lord Trophy.png

The Moon Lord is a Hardmode boss. Defeating the Moon Lord is required to unlock the final broad group of bosses and content in the Calamity mod.

While in Revengeance Mode and Death Mode, the Moon Lord gains several changes to his AI and stats, making him substantially more difficult to fight.

Spawn

The Moon Lord can be spawned by fulfilling either of these conditions:

Segments

Moon Lord
Moon Lord's Head.gif
Statistics
TypeBoss
Damage0 (Contact)
This attack will cause defense damage on hit. 150 / 300 Expert Mode / 380 Revengeance Mode / 420 Death Mode / 450 Master Mode / 570 Revengeance Mode Master Mode (Phantasmal Deathray)
60 / 120 Expert Mode / 160 Revengeance Mode / 176 Death Mode / 180 Master Mode / 240 Revengeance Mode Master Mode (Phantasmal Bolt)
Max Life45,000 / 67,500 Expert Mode / 81,000 Revengeance Mode / 86,061 Master Mode / 103,275 Revengeance Mode Master Mode
Defense50
DR15%
KB Resist100%
ColdVulnerable
Water-
SicknessVulnerable
Electricity-
HeatVulnerable
Moon Lord's Hand
Moon Lord's Hand.gif
Statistics
TypeBoss
Damage0 (Contact)
This attack will cause defense damage on hit. 100 / 200 Expert Mode / 260 Revengeance Mode / 284 Death Mode / 300 Master Mode / 390 Revengeance Mode Master Mode (Phantasmal Sphere)
60 / 120 Expert Mode / 160 Revengeance Mode / 176 Death Mode / 180 Master Mode / 240 Revengeance Mode Master Mode (Phantasmal Eye, Phantasmal Bolt)
Max Life25,000 / 37,500 Expert Mode / 45,000 Revengeance Mode / 47,811 Master Mode / 57,375 Revengeance Mode Master Mode
Defense40
DR15%
KB Resist100%
Moon Lord's Core
Moon Lord's Core.gif
Statistics
TypeBoss
Damage0
Max Life92,000 / 138,000 Expert Mode / 165,600 Revengeance Mode / 175,950 Master Mode / 211,140 Revengeance Mode Master Mode
Defense70
DR15%
KB Resist100%

Behavior

In all modes, True Eyes of Cthulhu no longer deal contact damage.

In Revengeance Mode

Phase 1

The Moon Lord spawns a minute after being summoned and immediately begins attacking, cycling through his roster of attacks. He teleports more frequently based on his distance from the player, attempting to stay close at all times.

The Phantasmal Deathray attack sweeps noticeably faster, making it more difficult to avoid. Following the Deathray, the Moon Leech Clots spawned by the Tentacle heal the Moon Lord for 1,250 health each instead of 1,000. Phantasmal Sphere attacks are more spread out and move slowly initially, accelerating over time. Phantasmal Eyes home in for a while longer than normal.

Defeating each of the Moon Lord's eyes does not disable them, and will instead spawn several True Eyes of Cthulhu. The Moon Lord's eyes continue attacking afterward, but at a reduced frequency and with lower velocity projectiles. True Eyes of Cthulhu do not use their deathray attack in Revengeance Mode, and will instead stick together and attack in sync.

Phase 2

After defeating all three of Moon Lord's eyes, his core becomes exposed. Following this, players will take 10% more damage from all sources until the Moon Lord is defeated or leaves.

In the second phase, the Phantasmal Deathray will now penetrate blocks, forcing the player to dodge the attack in order to avoid it.

In Death Mode

  • Clots heal for 1,500 instead of 1,250.
  • All projectiles have their velocity increased.
  • The Moon Lord and True Eyes of Cthulhu are more aggressive.

On the For the worthy seed

  • Moon Lord's Phantasmal Bolts are predictive.
  • Moon Lord's Phantasmal Deathray sweeps around even faster.
  • Moon Lord and True Eyes of Cthulhu are more aggressive.
  • Moon Lord retains maximum aggression regardless if the True Eyes of Cthulhu are out or not (Rev+).

During the Boss Rush

  • Moon Lord is the first of the Tier 4 bosses to appear, and the final vanilla boss in the Boss Rush.
  • Moon Lord's total health is set to 3,100,000 / 4,650,000 Expert Mode / 7,980,000 Revengeance Mode.
    • The Moon Lord's head is set to 600,000 / 900,000 Expert Mode / 1,080,000 Revengeance Mode health.
    • The Moon Lord's hands are each set to 450,000 / 675,000 Expert Mode / 810,000 Revengeance Mode health.
    • The Moon Lord's core is set to 1,600,000 / 2,400,000 Expert Mode / 5,280,000 Revengeance Mode health.
  • Gains the predictive Phantasmal Bolts from the For the worthy seed.

Resistances

Aftermath

Gearing Up

For a Normal and Expert mode guide to Moon Lord, see Moon Lord strategies on the vanilla wiki.

Armor

Accessories

Weapons

Melee

  • The Briny Baron has a powerful but situational left-click attack that can be supplemented by its safer right-click function, giving the player the versatility of multiple weapons in one.
  • The Solar Eruption and Daybreak are cost-efficient options. The Solar Eruption has a high DPS and moderate range but suffers from its unpredictable swing pattern. Daybreak is less powerful but can be used from a safer distance with more accuracy.
  • The Astral Blade's unique damage mechanic and Astral Infection debuff make it an excellent choice for the first portion of the fight.
  • The Grand Guardian is a riskier option as it lacks a ranged projectile, but deals very high true melee damage and can lower Moon Lord's defense.
  • The Fault Line is the best yoyo at this stage.

Ranger

  • The Phantasm is an excellent option with a high DPS, especially when paired with Terra Arrows.
  • The Astral Bow is another powerful bow that is crafted with different resources, if the player is conserving lunar fragments.
  • The Conference Call is a heavy-hitting gun, best used with Chlorophyte Bullets.
  • Both of the Scorpio's fire modes deal high damage, though the secondary fire generally lacks the radius to damage multiple Moon Lord body parts at once.
    • The Spectralstorm Cannon's circling projectiles can be used to hit different parts of Moon Lord's body if used properly.
  • The Vortexpopper, when combined with Chlorophyte Bullets, should make the fight fairly straightforward.
  • The Hive's rockets, bees, and Plague debuff do very high damage to the boss.

Mage

  • The Swarmer can do good homing damage in this fight when paired with the Plague Hive.
  • Nebula Blaze has homing projectiles and decent damage, but has a high mana cost.
  • The Lazhar has precise targeting and relatively good damage.
  • The Nano Purge deals high damage once it has reached its full rate of fire.
  • The Vesuvius, especially with its right-click attack, can do extraordinary damage to the boss.

Summoner

  • The Starspawn Helix Staff and Stardust Cell Staff have similar damage outputs, differing primarily in their movement mechanics (the Starspawn Helix Staff spawns a probe that orbits the player in proximity, while the Stardust Cell Staff spawns cells that teleport after the player's target.)
    • Though heavily neutered from its vanilla incarnation, the Stardust Dragon Staff is still effective with maximized minion count and damage accessories, as it has a range that far exceeds either aforementioned staff's minions.
  • The Spikecrag Staff is the best sentry available.

Rogue

  • The Radiant Star is an excellent choice for this boss due to its large area of effect and ability to hit multiple eyes.
  • The Regulus Riot's homing capability and high damage are useful if keeping some distance from the Moon Lord.
  • The Shard of Antumbra has a stealth strike with homing stars, while its main attack is very effective at close distances.

Classless

  • The Golden Gun is a weapon that deals classless damage.
  • The Lunic Eye can lower damage reduction.
  • Yanmei's Knife is a close range option that deals classless damage.

Tips

  • Though the Moon Lord can be fought at any point in Hardmode (through the use of an Eidolon Tablet and defeating the Lunatic Cultist and proceeding Lunar Events), fighting him before the player has defeated most other Hardmode bosses and acquired proper gear is generally ill-advised.
  • As in vanilla, the Moon Lord takes one minute to spawn after he is summoned regardless of the method. This period is invaluable for reaching the player's arena and making other last-minute preparations.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Now takes 85% damage from Pestilent Defiler.
  • 2.0.3.005: Decreased Nightwither duration from phantasmal deathray from 10 seconds to 6.67, from phantasmal spheres from 6 seconds to 4, and from phantasmal bolts and phantasmal eyes from 3 seconds to 2.
  • 2.0.1.002:
    • Nerfed Hand's Phantasmal Sphere damage from 100 / 200 Expert Mode / 260 Revengeance Mode / 284 Death Mode / 300 Master Mode / 390 Revengeance Mode Master Mode to 80 / 160 Expert Mode / 260 Revengeance Mode / 284 Death Mode / 240 Master Mode / 390 Revengeance Mode Master Mode.
    • Nerfed True Eye of Cthulhu's Phantasmal Sphere damage from 110 / 220 Expert Mode / 260 Revengeance Mode / 284 Death Mode / 330 Master Mode / 390 Revengeance Mode Master Mode to 88 / 176 Expert Mode / 260 Revengeance Mode / 284 Death Mode / 264 Master Mode / 390 Revengeance Mode Master Mode.
  • 1.5.1.003:
    • Now drops 1 Platinum Coin.png 50 Gold Coin.png.
    • Core now takes 10% damage from True Biome Blade's "Mercurial Tides" attunement.
    • Fixed an issue that caused its health bar to display incorrect values.
  • 1.5.1.001:
    • Buffed core health from 50,000 / 75,000 Expert Mode / 165,000 Revengeance Mode to 92,000 / 138,000 Expert Mode / 165,600 Revengeance Mode.
    • Now vulnerable to cold, sickness, and heat debuffs.
    • Now drops Suspicious Looking Tentacle and Gravity Globe regardless of world difficulty.
    • Removed an outdated status message from it.
  • 1.5.0.001:
    • Nerfed Boss Rush health from 3,100,000 / 4,650,000 Expert Mode / 7,980,000 Revengeance Mode to 310,000 / 465,000 Expert Mode / 798,000 Revengeance Mode.
    • Buffed damage reduction from 5% to 15%.
    • Now immune to Nightwither.
    • All projectiles now inflict Nightwither in Revengeance and Death Mode.
    • No longer drops an extra 50 Luminite.
    • Now spawns Luminite planetoids when defeated for the first time.
  • 1.4.5.007: Hands and Core now have reduced health scaling in multiplayer.
  • 1.4.5.004: Phantasmal Eye projectiles are now less aggressive in Revengeance Mode at the start of the fight and become more aggressive as health decreases.
  • 1.4.5.003:
    • It and True Eyes of Cthulhu are now more aggressive in Death Mode.
    • True Eyes of Cthulhu no longer deal contact damage.
    • True Eyes of Cthulhu no longer use their deathray attack in Revengeance Mode and higher.
  • 1.4.5.002:
    • Reduced top speed in Revengeance Mode.
    • Phantasmal Spheres now start out with a slower velocity and accelerate over time.
  • 1.4.4.001: Now drops an additional 50 Luminite in every difficulty.
  • 1.4.3.002:
    • Now spawns True Eyes of Cthulhu in Revengeance Mode.
    • Reduced the Moon Lord's base aggression, but it now increases with each True Eye of Cthulhu out.
  • 1.4.3.001:
    • Nerfed deathray damage from 150 / 300 Expert Mode / 380 Revengeance Mode / 437 Death Mode to 150 / 300 Expert Mode / 380 Revengeance Mode / 420 Death Mode.
    • Nerfed sphere damage from 100 / 200 Expert Mode / 260 Revengeance Mode / 299 Death Mode to 100 / 200 Expert Mode / 260 Revengeance Mode / 284 Death Mode.
    • Nerfed eye and bolt damage from 60 / 120 Expert Mode / 160 Revengeance Mode / 184 Death Mode to 60 / 120 Expert Mode / 160 Revengeance Mode / 176 Death Mode.
    • Now moves 1.5x faster while the player is on the Unicorn mount.
    • Death Mode now causes Phantasmal Deathray to move faster.
    • Boss Rush Moon Leech Clots now inherit Death Mode's heal boost.
    • Gravity Globe now drops in Normal Mode.
  • 1.4.2.108: No longer unintentionally drops its loot during Boss Rush.
  • 1.4.2.107: Fixed a bug that caused it to not drop anything in Revengeance Mode.
  • 1.4.2.106:
    • Buffed core's Boss Rush health from 1,400,000 to 1,600,000.
    • Buffed Moon Leech Clot's Boss Rush health to 8000.
    • Reworked Revengeance Mode AI:
      • Buffed core's health modifier from 1.9x Revengeance Mode / 2.4x Death Mode to 2.2x Revengeance Mode / 2.7x Death Mode.
      • Massively increased movement speed.
      • Attacks all now deal more damage directly instead of only some of his attacks being boosted by Revengeance Mode's boost list.
      • Now slows down while firing the Phantasmal Deathray.
      • Once Moon Lord's core is exposed, the Phantasmal Deathray goes through tiles and rotates much quicker.
      • Once all three of Moon Lord's eyes are killed, his attack pattern becomes much faster.
      • True Eyes of Cthulhu completely removed from the Rev+ fight. Moon Lord's eyes never detach on Rev+.
  • 1.4.2.103: Fixed core being vulnerable in phase 1.
  • 1.4.2.101:
    • Now teleports more frequently based on player distance in Revengeance Mode.
    • No longer fires bolts from empty eye sockets in Revengeance Mode.
    • Can now drop Celestial Onion in Normal Mode instead of only Expert Mode and higher.
  • 1.4.2.001:
    • Nerfed core's Boss Rush health from 2,800,000 to 1,400,000.
    • Nerfed hands' Boss Rush healths from 900,000 to 450,000.
    • Nerfed head's Boss Rush health from 1,200,000 to 600,000.
    • Nerfed True Eye of Cthulhu's Boss Rush health from 1500 to 1000.
    • Core and True Eyes of Cthulhu can no longer be lifestealed off of.
    • Now has a minimum coin drop count of 30 Gold Coin.
  • 1.4.1.003: Nerfed Revengeance Mode health modifier from 1.75x Revengeance Mode to 1.2x Revengeance Mode, and decreased coin drop modifier from 2x Revengeance Mode to 1.5x Revengeance Mode.
  • 1.4.1.001:
    • Nerfed forehead eye's Boss Rush health from 1,250,000 to 1,200,000.
    • Buffed hand eyes' Boss Rush healths from 875,000 to 900,000 each.
    • Buffed core's Boss Rush health from 2,500,000 to 2,800,000.
    • Buffed True Eye of Cthulhus' Boss Rush healths from 1250 to 1500.
    • No longer causes the player to take more damage from all sources in Revengeance Mode.
    • No longer takes 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.4.0.001:
    • Nerfed eyes and core damage reduction from 10% to 5%.
    • Nerfed True Eye of Cthulhu damage reduction from 10% to 5%.
    • Lowered projectile fire rates in Revengeance Mode.
  • 1.3.4.101:
    • Buffed core's health modifier from 1.5x Revengeance Mode / 2x Death Mode to 1.9x Revengeance Mode / 2.4x Death Mode.
    • Buffed forehead and hand eyes' health modifiers from 1.5x Revengeance Mode / 1.15x Death Mode to 1.75x Revengeance Mode / 1.4x Death Mode.
    • Buffed True Eyes of Cthulhu's health modifier from 1.25x to 1.5x.
    • Nerfed core damage reduction from 50% to 10%.
    • Nerfed hand and forehead eyes' damage reduction from 35% to 10%.
    • Now generates Exodium Clusters in Planetoids when defeated for the first time.
  • 1.3.4.001:
    • Changed hand and head health modifiers from 1.1x Revengeance Mode / 1.6x Death Modeto 1.5x Revengeance Mode / 1.15x Death Mode.
    • Changed core's health modifier from 1.4x Revengeance Mode / 2.5x Death Mode to 1.5x Revengeance Mode / 2x Death Mode.
    • True Eyes of Cthulhu no longer gain a 3x Death Mode health modifier in Death Mode and now share Revengeance Mode's 1.5x Revengeance Mode health modifier.
    • Lowered how long it takes for its head eye to fire Phantasmal Deathrays in Death Mode.
    • Body, True Eyes of Cthulhu, hands, and head now take 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
  • 1.3.3.011: The initial three True Eyes of Cthulhu no longer become damageable in Revengeance Mode.
  • 1.3.3.001: Removed the curse of the eldritch life regeneration nerf caused by defeating it.
  • 1.3.2.001:
    • Now teleports to the player more often in Revengeance Mode.
    • Now spawns Eidolists periodically in Revengeance Mode once all three eyes have been defeated.
  • 1.3.1.001: Head and hand eyes in Revengeance Mode now get more aggressive at higher amounts of health.
  • 1.3.0.001: Lowered global hostile damage multiplier from 1.25x to 1.2x.
  • 1.2.4.101:
    • Buffed hand and forehead eyes' Death Mode health modifier from 1.2x Death Mode to 1.6x Death Mode.
    • Buffed core's Death Mode health modifier from 1.5x Death Mode to 2.5x Death Mode.
    • True Eyes of Cthulhu now gain a 3x Death Mode health modifier in Death Mode.
  • 1.2.4.002:
    • Changed Core's health modifier from 1.3x Revengeance Mode / 1.6x Death Mode to 1.4x Revengeance Mode / 1.5x Death Mode.
    • Nerfed Hand's health modifier from 1.2x Revengeance Mode / 1.4x Death Mode to 1.1x Revengeance Mode / 1.2x Death Mode.
    • Nerfed True Eye of Cthulhu's Revengeance Mode health modifier from 2.5x Revengeance Mode to 2x Revengeance Mode.
    • Now opens its forehead eye more often.
  • 1.2.3.004: True Eyes of Cthulhu now gain extra velocity in Death Mode.
  • 1.2.3.002:
    • Core now gains a 1.6x Death Mode health modifier in Death Mode.
    • Eyes now gain a 1.4x Death Mode health modifier in Death Mode.
    • Now spawns 2 waves of 9 True Eyes of Cthulhu in Death Mode instead of 1.
  • 1.2.2.005: Now increases the player's stress by 20 instead of 30.
  • 1.2.1.001:
    • Core now gains a 1.3x Revengeance Mode health modifier in Revengeance Mode.
    • Hand and forehead eyes now gain a 1.2x Revengeance Mode health modifier in Revengeance Mode.
    • All parts are no longer affected by Stress' illusion effect.
    • Now causes the player to take 1.25x damage from all sources while active.
    • Curse of the Eldritch status message now has a period.
  • 1.2.0.002: True Eye of Cthulhu now inflicts Marked for Death for 5 seconds in Revengeance Mode.
  • 1.2.0.001:
    • Buffed the damage of Phantasmal Bolts and Phantasmal Eyes from 60 / 120 Expert Mode to 66 / 132 Expert Mode.
    • Now has a 2% Revengeance Mode chance to drop Laudanum or Stress Pills in Revengeance Mode.
    • A status message saying "The Curse of the Eldritch consumes your vitality" now appears in chat upon first defeat.
  • 1.1.7.801:
    • Several status messages now appear when defeated:
      • "The profaned flame blazes fiercely!"
      • "Cosmic terrors are watching..."
      • "A bumbling feathered menace roams the jungle."