1.4.3.002
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1.4.3.002 | ||
---|---|---|
"Deathly Balancing" | ||
Release date | March 9, 2020 | |
Music Mod version | ||
1.4.3.001 (music) | ||
Version chronology | ||
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1.4.3.001 | 1.4.4.001 | |
Useful links | ||
Version history • All patches |
The 1.4.3.002 (or 1.4.3.2) update included a few additions, more changes to Death Mode, balance changes, resprites, and minor bug fixes.
Additions
- Added Abandoned Slime Staff, Deific Thunderbolt, Pride Hunter's Planar Ripper, and Squirrel Squire Staff.
- Added Ancient God Slayer Chestplate, Ancient God Slayer Helm, and Ancient God Slayer Leggings.
- Added Bobbit Hook.
- Added Brimstone Jewel.
- Added Fearless Goldfish Warrior Banner and Radiator Banner.
- Added unsafe Brimstone Slag Wall , and Sulphurous Sand Wall.
- Added Sulphurous Sandstone and Sulphurous Sandstone Wall as unobtainable items.
- Added Astral Jelly, Galvanic Corrosion, and Squirrel Squire.
- Added Mod Calls for detecting and setting Abyss light levels, and Death Mode heat and cold immunity.
Changes
Bosses
- Each Adrenaline and Rage upgrade now only drops if said upgrade has not been consumed yet.
- Death Mode natural spawns for time sensitive bosses can now only happen during the beginning of their respective time conditions.
Astrum Aureus
- Increased Borealis Bomber and Nebulash's drop rates from 20% / 25% to 25% / 33.33% .
Astrum Deus
- Now takes 50% damage from Eldritch Tome, Lazhar, Resurrection Butterfly, Tome of Fates, and bee projectiles.
- Now takes 20% damage from The Empyrean instead of 30%.
Brimstone Elemental
- Telegraph ray can now pass through tiles.
Bumblebirb
- Nerfed clone health from 25,000 / 50,000 / 60,000 to 20,000 / 40,000 / 50,000 .
- Reworked lightning feathers, they now float for 2 seconds, home in on a player, slow down, then predictively shoot towards the player instead of only shooting towards the player once.
Calamitas
- Brothers now have a separate health bar.
Ceaseless Void
- Dark Energy no longer despawns unless Ceaseless Void is no longer active.
Cryogen
- No longer rains down ice while above the player.
- No longer drops Ice Stars.
- Aurora Spirit and Cryocores now emit more light.
- Projectiles now emit light.
Desert Scourge
- No longer drops Angler Tackle Bag.
The Destroyer
- Upon reaching 50% / 100% health, it will begin to move more similarly to a Wyvern compared to a regular worm enemy. When it moves like this, it will move more in the air and will not use the ground to accelerate towards mid-air players.
- No longer fires lasers if a player is too close to its body in Revengeance Mode.
- Now takes 50% damage from Hell Burst.
The Devourer of Gods
- No longer inflicts Darkness on contact.
- Decreased Death Mode speed boosts.
Golem
- Revengeance Mode's head now sticks to its body better.
Jungle Dragon, Yharon
- Tornado spawning flares no longer idly produce dust.
- Tornadoes are now forced to spawn at most 26 blocks below the player.
- Infernado spawning flares are now 50% larger.
- Infernadoes are now smaller, sway less, and last 12 seconds instead of 10.
Lunatic Cultist
- Ancient Light are now immune to damage for a longer period of time in Revengeance Mode.
- Now takes 60% damage from Resurrection Butterfly instead of 50%.
Moon Lord
- Now spawns True Eyes of Cthulhu in Revengeance Mode.
- Reduced base aggression, but it now increases with each True Eye of Cthulhu out.
The Perforators
- Each worm now has a separate health bar from the hive.
The Plaguebringer Goliath
- Decreased missile spread from 90 degrees to 60, but increased the missile count from 5 to 8.
- Increased missile speed during Boss Rush from 9 to 12, and missiles now gain extra speed while enraged.
- Tweaked missile pattern.
- Reduced timings between dashes.
Polterghast
- Clone is now invincible.
- No longer gains damage reduction while the clone is alive.
- Increased Ruinous Soul drop count from 5-8 / 6-10 to 7-15 / 10-20 .
- Buffed phase 1's damage reduction from 10% to 15%, phase 2's damage reduction from 15% to 20%, and phase 3's damage reduction from 35% to 50%.
- Now despawns if it cannot find a target.
Profaned Guardians
- The main guardian no longer gains increased spear fire rates in Death Mode.
Providence, the Profaned Goddess
- Buffed base damage reduction from 25% to 35%.
- Reordered attack pattern.
- Cocoon flames now move inwards if the player is too close.
- Holy Flares now last 14 seconds instead of 10.
- Now despawns her Holy Flares and Holy Fire projectiles when she enters a cocoon phase.
- Attack rates no longer scale with active guardians at 20% health instead of 25% .
Queen Bee
- Charges are now sped up while enraged.
Ravager
- Claws now have a longer delay before they can launch after spawning.
- Body parts can no longer despawn unless the body is no longer active.
Skeletron
- Skeletron and its hands no longer take 85% damage from Gael's Greatsword's projectiles.
- Hands now teleport along with its head.
The Slime God
- Buffed the core's health from 3000 / 4800 / 6000 to 4000 / 6400 / 8000 .
- Nerfed the split Ebonian Slime God's health from 2000 / 3200 / 4400 to 1000 / 1600 / 2200 .
- Nerfed the split Crimulan Slime God's health from 1750 / 2800 / 3851 to 875 / 1400 / 1928 .
- Buffed flying Corrupt Slime Spawn's health from 160 / 320 to 180 / 360 .
- The core can now enter the large slimes and empower them.
- In phase 2, the core will now occasionally teleport near the player then circle them while firing balls.
- Decreased overall speed of large slimes.
- Flying Corrupt Slime Spawns no longer accelerate in speed.
- No longer drops Gel Darts.
- Increased opacity on the core, large slimes, and all slime spawns.
Siren and Leviathan
- The Leviathan's speed at which she vertically lines up with the player now increases at 66% and 33% health instead of 25% and 10% .
Supreme Calamitas
- Now starts flashing red before dashing.
- Decreased frequency of most projectile spawns during bullet hells 4 and 5.
- Doubled the spawn frequency of Brimstone Gigablasts in bullet hell 4.
- Brimstone Monsters now despawn upon entering her acceptance phase.
- No longer spawns Brimstone Monsters during bullet hell 5.
- Brimstone Monsters now push each other away.
- Brimstone Monsters move slower if any Soul Seekers are alive.
- Skulls now move less harshly vertically, but last 20 seconds instead of 10.
Wall of Flesh
- Adjusted health based speed boosts in Death Mode.
- Scraps now last 18 seconds.
Enemies
- Abyss Shocker's drop rate is now affected by Defiled Rune.
- Multiple Bobbit Worms can now exist at once.
- Calamity Eye changes:
- Now spawns in the Brimstone Crag at any time instead of the surface at night after defeating Plantera.
- Now inflicts Horror for 3 seconds.
- Now has a 33.33% chance to drop an Essence of Chaos in Hardmode, and a 50% chance to drop Bloodstone after defeating Providence, the Profaned Goddess.
- Now gains increased stats after defeating Providence, the Profaned Goddess.
- Charred Slime changes:
- Now spawns in the Brimstone Crag instead of all of the Underworld.
- Decreased minimum coin drop count from 10 to 5 .
- Now inflicts Horror for 3 seconds.
- Now has a 33.33% chance to drop an Essence of Chaos in Hardmode, and a 50% chance to drop Bloodstone after defeating Providence, the Profaned Goddess.
- Now gains increased stats after defeating Providence, the Profaned Goddess.
- Decreased Death Mode Cnidrion's speed.
- Added new Death Mode AIs:
- Devourer, Digger, Dune Splicer, and World Feeder gain the ability to split.
- Most Worm AI enemies are longer, faster, and have more defense.
- Plant AI enemies gain longer range and faster charges.
- Antlion now vomits a large shotgun blast of Sand Blocks.
- Spike Ball gains a longer chain and faster rotation speed.
- Hovering AI enemies hover higher and are more aggressive.
- Unicorn, Herpling, Giant Tortoise, Mimic, Corite, and Martian Probe AI enemies are more aggressive.
- Tesla Turret has predictive aim.
- Mothron Egg gains extra defense, are larger, and can hatch into fully grown Mothrons.
- Adjusted various enemy debuff immunites:
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- Reduced the speed of Death Mode Demon Eye and Flying AI enemies.
- Depth Crusher is now dropped from Moray Eel instead of Shark.
- Dungeon Guardian now has 90% less health.
- Eradicator's variants now share their drop chance.
- Juvenile Eidolon Wyrm now only drops Ectoplasm after defeating Plantera.
- Fearless Goldfish Warrior now gains extra contact damage in Revengeance Mode.
- Increased the animation speeds for Impious Immolator.
- Slurper Pole's drop rate now decreases to 3.33% in Hardmode.
- Decreased Titan Arm's drop rate from 100% to 14.29%.
Balance and Reworks
Armor and Accessories
- Nerfed maximum stealth boosts on various accessories and armor bonuses:
- Nerfed Dark God's Sheath, Eclipse Mirror, and Silencing Sheath's maxi stealth boosts from 50 to 20.
- Nerfed Ataxia armor's max stealth boost from 120 to 110.
- Nerfed Auric Tesla armor's max stealth boost from 160 to 130.
- Nerfed Bloodflare armor's max stealth boost from 135 to 120.
- Nerfed Daedalus armor's max stealth boost from 110 to 105.
- Nerfed God Slayer armor's max stealth boost from 140 to 120.
- Nerfed Reaver armor's max stealth boost from 115 to 110.
- Nerfed Silva armor's max stealth boost from 150 to 125.
- Nerfed Statigel armor's max stealth boost from 105 to 100.
- Nerfed Tarragon armor's max stealth boost from 130 to 115.
- Nerfed Umbraphile armor's max stealth boost from 115 to 110.
- Nerfed Victide armor's max stealth boost from 100 to 90.
- Nerfed Xeroc armor's max stealth boost from 125 to 115.
- Abyssal Mirror now increases stealth generation by 30% while standing still and 20% while moving instead of 15% only while moving.
- Asgardian Aegis now grants immunity to God Slayer Inferno.
- Nerfed Bat Wings' night and Solar Eclipse defense boost from 20 to 15, damage boost from 15% to 10%, and critical strike chance boost from 7% to 5%. It no longer boosts movement speed, and jump speed boost now only takes effect at night or during a Solar Eclipse.
- Craw Carapace, Demonshade Breastplate, Fabled Tortoise Shell, and Giant Tortoise Shell's thorns effects are now additive instead of set.
- Dark God's Sheath now increases stealth generation while moving instead of standing still.
- Rebalanced Eclipse Mirror. Nerfed rogue damage and critical strike chance boosts from 8% to 6%. It now causes stealth to generate 20% faster while standing still, and to increase exponentially while moving instead of 20% while moving and exponentially while standing still.
- Elemental Gauntlet no longer causes the player to inflict On Fire! and Poisoned.
- Buffed Elysian Wings' flight time from 180 to 200, and horizontal acceleration from 2.5 to 2.7.
- Eskimo armor now causes ice weapons to deal 10% more damage, cold damage to deal 10% less damage, and grants immunity to Frostburn and Glacial State.
- Ethereal Extorter now increases max stealth by 10 during new moons.
- Gladiator armor and Obsidian armor changes:
- Nerfed Gladiator Helmet and Obsidian Outlaw Hat's rogue damage boosts from 5% to 3%.
- Nerfed Gladiator Breastplate and Obsidian Longcoat's rogue critical strike chance boosts from 5% to 3%.
- Nerfed Gladiator Leggings and Obsidian Pants' rogue velocity boosts from 5% to 3%.
- Nerfed Gladiator armor's set bonus max stealth boosts from 100 to 70, Obsidian armor's stealth boost from 100 to 80, and both set bonus' rogue damage boosts from 10% to 5%.
- Buffed Glove of Precision's rogue velocity boost from 20% to 25%.
- Hand Warmer now provides a life regeneration boost while wearing Eskimo armor.
- Hoverboard now increases each Shroomite helmet's respective damage by 10%.
- Leaf Wings now grant the Dryad's Blessing buff while wearing Tiki armor.
- Mirage Mirror now increases stealth generation by 30% while standing still and 20% while moving instead of 10% only while moving.
- Rebalanced Nanotech. Buffed rogue damage boost from 5% to 12%, but it no longer increases rogue critical strike chance by 5%.
- Nerfed Plagued Fuel Pack's rogue damage boost from 8% to 5%.
- Raider's Talisman's critical strike effect now stacks to 150 for a total damage boost of 15% instead of stacking to 250 with a total damage boost of 25%.
- Silencing Sheath now boosts stealth regeneration by 15% at all times instead of only when the player is standing still.
- Summoner Silva armor's crystal beams now detonate twice as fast.
- Nerfed Spooky Wings' summon damage boost while wearing Spooky armor from 10% to 5%.
Weapons
- The player no longer gains a 10% damage boost to minions while holding a tool.
- Buffed Abyss Shocker's damage from 21 to 28, and use time from 20 to 19.
- Aftershock now grants 10 local immunity frames.
- Nerfed Aquashard Shotgun's use time from 25 to 26.
- Nerfed Ark of the Ancients and True Ark of the Ancients, beams now pierce once instead of twice, and true melee hits and beams no longer inflict Brimstone Flames, Glacial State, Holy Flames, and Plague.
- Nerfed Ark of the Cosmos' damage from 680 to 500.
- Nerfed Ark of the Elements' damage from 126 to 116, and projectiles now deal 50% base damage.
- Nerfed Astral Blaster's damage from 150 to 120.
- Nerfed Astral Bow's damage from 110 to 90, use time from 4 to 5, and use animation from 12 to 15.
- Buffed Astral Staff's use time from 35 to 18, crystals now travel twice as fast, and explosions now deal the weapon's damage and knockback instead of a flat 50 and 4 respectively.
- Nerfed Astreal Defeat's damage from 150 to 140, use time from 3 to 4, and use animation from 15 to 20.
- Rebalanced Ataraxia. Nerfed damage from 5600 to 3651, and use time from 17 to 18. Main and side rockets no longer use local immunity frames. Main rocket now infinitely pierces and grants 10 local immunity frames when exploding. Needle rockets now deal 5% base damage instead of 7.5%, and grant 6 local immunity frames instead of 3.
- Nerfed Ballistic Poison Bomb, clouds now deal 30% base damage instead of 50%, and grant 40 local immunity frames instead of 30.
- Rebalanced Barinade. Nerfed use time from 20 to 26. Arrows now have knockback, but now deal 60% base damage.
- The Biome Blade line now accounts for the Astral Infection:
- Ark of the Cosmos and Galaxia now grant the Gravity Normalizer buff, and spawn astral star projectiles.
- All five weapons now inflict the Astral Infection debuff.
- Biome Blade, True Biome Blade, and Omega Biome Blade's beams now turn orange.
- Rebalanced Blast Barrel. Increased chance to spawn shrapnel from 25% to 33%, but molotov sparks now deal 75% base damage, last 5 seconds, and no longer infinitely pierce.
- Nerfed Blossom Flux, spore bombs now deal 400% base damage instead of 600%, and spore gas now deals 25% bomb damage instead of 50%.
- Buffed Celestus' damage from 850 to 1130.
- Rebalanced Charged Dart Blaster. Nerfed damage from 126 to 100. It now fires a spread of 2-4 darts in addition to its charged blast with its primary fire. Primary fire blast now deals 50% base damage. Alt fire now deals 200% base damage instead of 85%.
- Nerfed Clockwork Bow's damage from 70 to 50.
- Buffed Cnidarian, shells now deal 50% base damage instead of 33%.
- Cosmic Rainbow's rainbows now grant 10 local immunity frames.
- Rebalanced Crystyl Crusher. Nerfed use time from 1 to 5. It now fires a beam that goes to the player's cursor when channeling left click instead of firing blasts of dust on right click. It now has a custom use sound instead of Item1.
- Depth Crusher is now a hammer.
- Nerfed Devastation, blasts now deal 50% base damage.
- Buffed Devil's Devastation's damage from 470 to 520.
- Devil's Devastation, Forbidden Oathblade, and True Forbidden Oathblade's scythes now always grant 10 global immunity frames instead of scaling with progression.
- Nerfed Disseminator's damage from 55 to 50, use time from 21 to 23, and bullets now deal 70% base damage.
- Buffed Dragon Pow's damage from 3900 to 4500.
- Buffed Drataliornus' damage from 620 to 700.
- Buffed Eclipse's Fall's damage from 1010 to 1060.
- Nerfed Elemental Eruption's damage from 50 to 40, use time from 5 to 7, and use animation from 10 to 14.
- Nerfed Elemental Ray's damage from 150 to 120, use time from 16 to 20, and split orbs now deal 70% bolt damage.
- Nerfed The Empyrean's damage from 92 to 80, use time from 5 to 6, and use animation from 15 to 18.
- Nerfed The Enforcer's damage from 2200 to 1900.
- Rebalanced Eternal Blizzard. Nerfed damage from 48 to 32, and use time from 19 to 20. It now fires an additional Icicle Arrow along with whatever arrow is used as ammo instead of replacing arrows with Icicle Arrows.
- Nerfed Exo Gladius' damage from 3001 to 2700.
- Nerfed Exoblade's damage from 6700 to 5000.
- Nerfed Flame Scythe's damage from 130 to 100, and use time from 19 to 21.
- Frost Daggerfish now inflicts Frostburn for 4 seconds with a 20% chance and 2 seconds with a 33% chance on fail instead of always inflicting it for 4 seconds.
- Frost Staff and Ice Boomerang now inflict Frostburn for 4 seconds with a 20% chance and 2 seconds with a 33% chance on fail instead of always inflicting it for 4 seconds.
- Nerfed Galaxia's damage from 425 to 385.
- Rebalanced Gelitic Blade. Nerfed damage from 36 to 33, but wave can now pass through tiles.
- Nerfed Genisis' damage from 65 to 55, and use time from 3 to 4. Small lasers now deal 65% base damage instead of 75%, and lowered small laser knockback by 40%.
- Gilded and Gleaming Dagger's normal attacks now pierce once.
- Buffed Godspawn Helix Staff's damage from 43 to 50.
- Nerfed Golden Eagle's use time from 7 to 10.
- Nerfed Goobow's damage from 40 to 30, and use time from 20 to 22.
- Buffed Grax's damage from 450 to 500, and use time from 19 to 15.
- Buffed Greatsword of Judgement's damage from 52 to 60.
- Nerfed Heavenfallen Stardisk's damage from 165 to 115, and use time from 23 to 25.
- Rebalanced Heavenly Gale. Buffed damage from 570 to 720, but nerfed use time from 9 to 11 and use animation from 18 to 22.
- Nerfed Helium Flash's damage from 1280 to 1110.
- Nerfed Hell Burst's damage from 40 to 30, and use time from 30 to 31.
- Buffed Hell's Sun's damage from 74 to 84, and stealth strike damage modifier from 45% to 60%.
- Nerfed Hyperius Bullet's damage from 21 to 18, and secondary bullets now deal 60% main bullet damage instead of 80%.
- Rebalanced Ice Barrage. Nerfed damage from 9000 to 5800, but buffed mana cost from 530 to 180. It can now track enemies.
- Ice Blade now inflicts Frostburn for 6 seconds with a 20% chance and 2 seconds with a 33% chance on fail instead of always inflicting it for 6 seconds.
- Infernal Kris now inflicts On Fire! for 3-5 seconds on normal attacks and 4-7 seconds on stealth strikes instead of always inflicting it for 2 seconds, and cinders and explosion now deal 40% base damage instead of a flat 10 damage.
- Rebalanced Iron Francisca and Lead Tomahawk. Buffed damages from 7 to 8, but they now only deal increased damage for the first 0.17 seconds active instead of 0.33.
- Nerfed Karasawa's damage from 1400 to 1380.
- Nerfed Lacerator's damage from 150 to 100, and it now grants 8 local immunity frames instead of 5.
- Buffed Lazhar's damage from 75 to 100.
- Nerfed Luminous Striker's damage from 150 to 149, and shards now deal 25% base damage instead of 50%.
- Nerfed Lunarian Bow's damage from 28 to 15, and use time from 18 to 22.
- Nerfed Magna Cannon's damage from 19 to 17.
- Rebalanced Magnetic Meltdown. Nerfed damage from 135 to 90, but increased maximum range at which magnet orbs can fire projectiles from..
- Buffed Magnomaly Cannon's damage from 1401 to 1600.
- Buffed Monsoon's damage from 63 to 142, use time from 22 to 12, and shot speed from 10 to 15. Increased chance to fire a sharkron from 8.33% to 20%, and chance to fire a typhoon arrow from 4% to 6.67%. Wooden Arrows, sharkrons, and typhoon arrows now deal 10% more damage and move twice as fast. It now uses the rarity instead of .
- Nerfed Nano Purge's damage from 70 to 50.
- Nerfed Nasty Cholla's damage from 20 to 9, it no longer use local immunity frames, and tweaked the damage formula for its spikes.
- Nerfed Norfleet's damage from 1280 to 1000.
- Rebalanced Onyx Chain Blaster. Nerfed damage from 58 to 40 and use time from 10 to 15, but bullets now deal 125% base damage.
- Nerfed The Oracle's base aura damage from 300 to 120, maximum aura damage from 450 to 400, and base yoyo damage from 420 to 380.
- Nerfed The Pack's damage from 3000 to 2500, critical strike chance from 10% to 8%, and use time from 50 to 52.
- Nerfed Pandemic's damage from 100 to 66, and reduced the frequency it spawns Plague Seekers by 50%.
- Buffed Phantasm's damage from 38 to 45.
- Nerfed Phantasmal Fury's damage from 320 to 260.
- Buffed Photoviscerator's damage from 250 to 270.
- Nerfed Plague Keeper's damage from 90 to 80, use time from 17 to 19, and projectile now grants 8 global immunity frames instead of 5.
- Rebalanced Planetary Annihilation. Nerfed damage from 75 to 65 and use time from 22 to 23, but bolts are now affected by arrow bonuses such as the Archery Potion.
- Buffed Plantation Staff's damage from 60 to 70.
- Rebalanced Poseidon. Nerfed damage from 58 to 48, but buffed mana cost from 15 to 12. Typhoon now randomly pierces between 3 and 9 times instead of always piercing 9 times.
- Nerfed Primordial Ancient's damage from 385 to 305, and use time from 17 to 18.
- Nerfed Profaned Partisan's damage from 410 to 231, and use time from 15 to 18.
- Nerfed Pumpler's damage from 9 to 8, and primary fire's use time from 9 to 10.
- Rebalanced Radiant Star. Buffed damage from 50 to 55. It now creates 5 extra knives on stealth strikes instead of 6, extra knives now deal 50% main knife damage, and explosions now deal 75% knife damage.
- Raider's Glory now inflicts Midas.
- Nerfed Resurrection Butterfly's damage from 40 to 25.
- Rebalanced Scorpio. Nerfed damage from 95 to 60, primary fire's use time from 13 to 14, and alt fire's use time from 39 to 42. Increased the explosion radius of its primary fire's rockets. Alt fire rockets now deal 229.99% base damage instead of 300%, and now deal 50% less damage when they explode.
- Nerfed Scourge of the Cosmos' damage from 1300 to 1100.
- Nerfed SDFMG's damage from 250 to 200, and critical strike chance from 16% to 15%.
- Nerfed Seabow's damage from 14 to 11, and water now deals 40% base damage instead of 50%.
- Nerfed Seafoam Bomb's damage from 16 to 12, and use time from 22 to 25.
- Shock Grenade no longer increases the player's defense by 6 and life regeneration by 2 if they stand inside its aura.
- Nerfed Shredder's damage from 28 to 25, use time from 3 to 4, reuse delay from 10 to 12, and use animation from 24 to 32.
- Nerfed Shroomer's damage from 200 to 150, and use time from 26 to 27.
- Snowball Cannon now inflicts Frostburn for 2 seconds with a 10% chance and 1 second with a 20% chance on fail instead of always inflicting it for 2 seconds.
- Nerfed Solar Flare, it now grants 8 local immunity frames instead of 5, and explosions now deal 75% base damage.
- Nerfed Soul Piercer's damage from 185 to 155, and use time from 18 to 20.
- Rebalanced Spectralstorm Cannon. Buffed damage from 44 to 48, but nerfed use time from 3 to 4 and use animation from 9 to 12. Souls now last 10 seconds.
- Buffed Star Sputter's damage from 98 to 112.
- Nerfed Stardust Dragon Staff's damage from 40 to 20, and it now enemies 10 immunity frames instead of 6.
- Nerfed Starfall's damage from 59 to 50.
- Nerfed Starmada's damage from 308 to 222.
- Nerfed Stellar Knife's damage from 60 to 50, and use time from 8 to 9.
- Rebalanced Storm Ruler. Buffed damage from 65 to 95, but tornadoes now last 10 seconds instead of 20. Tornadoes now grant 15 local immunity frames and pierce infinitely instead of both stats scaling with progression.
- Nerfed Stratus Sphere's damage from 500 to 419.
- Buffed Supernova's damage from 1349 to 2250.
- Nerfed T1000's damage from 370 to 300.
- Split Terra Arrows now deal 25% main arrow damage instead of 40%.
- Nerfed Terratomere's damage from 135 to 125, and use time from 19 to 20.
- Nerfed Throwing Brick's damage from 14 to 7.
- Nerfed Tome of Fates' damage from 120 to 110.
- Buffed Tradewinds' damage from 17 to 25, use time from 13 to 12, and shot speed from 20 to 25.
- Rebalanced True Ark of the Ancients. Nerfed damage from 100 to 98. Beams now grant 12 local immunity frames. Green stars now inflict Cursed Inferno for 3 seconds instead of 5. It now has a 50% chance to fire two stars instead of three.
- Utensil Poker's stealth strike knife now deals 140% base damage instead of 180%.
- Nerfed Venusian Trident's damage from 450 to 180.
- Nerfed Verdant's damage from 218 to 128, decreased chance for it to fire a leaf by 50%, and leaves now deal 60% base damage.
- Rebalanced Vivid Clarity. Nerfed damage from 550 to 515, but buffed mana cost from 69 to 42.
- Rebalanced Void Vortex. Nerfed damage from 300 to 195, but buffed use time from 45 to 41.
- Rebalanced Voltaic Climax. Nerfed damage from 90 to 80 and use time from 30 to 33, but increased maximum range at which magnet orbs can fire projectiles from.
- Buffed Vortexpopper's damage from 20 to 22.
- Rebalanced The Wand. It now deals magic damage, and is held out instead of swung. Buffed damage from 390 to 998, knockback from 0 to 0.5, and mana cost from 500 to 150, but nerfed use time from 19 to 250. Infernadoes now fade in and out slower, and become more transparent when intersecting a block. Infernadoes now grant 1 local immunity frame instead of 5. The initial spark projectile now inflicts Daybroken and On Fire! for 15 seconds.
- Nerfed Web Ball's damage from 12 to 8.
- Nerfed Xeroc Greatsword's damage from 95 to 90, and use time from 24 to 25.
- Nerfed Xeroc Pitchfork's damage from 360 to 280.
- Rebalanced Yharim's Crystal. Buffed damage from 240 to 350, and mana cost from 100 to 15. It now fires six red-orange beams instead of seven pink beams, converging into one big yellow beam. Beam now grants 5 local immunity frames instead of 2, but moves and turns slightly faster. It now consumes less and smooth amounts of mana instead of jumping in mana cost when converged. The beam now gets a 3x buff instead of 2.7x during convergence and damage scaling is smoothened. It can now be used before defeating Yharon.
Other
- Increased Baguette's Well Fed buff duration from 20 minutes to 80.
- Beastial Pickaxe and Wulfrum Pickaxe now have +1 tile of extra reach.
- Chaos State now disables teleports instead of causing the player to take 25% more damage.
- Buffed Gelpick's use time from 19 to 15.
- Decreased the King Slime lore item's defense penalty from 5 to 3.
- Decreased Leviathan and Siren lore item's defense penalty from 20 to 8, and damage reduction penalty from 10% to 5%.
- Margarita now decreases the duration of debuffs instead of making the player immune to them.
- Penumbra Potion now increases stealth generation by 15% while moving at day, 15% while standing still at night, and 20% during a Solar Eclipse instead of increasing all stealth regeneration by 10%, 20%, and 30% respectively.
- Buffed Skyfringe Pickaxe's use time from 15 to 13.
- Buffed Zen Potion's spawn rate reduction from 40% to 60%.
- Buffed Zerg Potion's spawn rate boost from 200% to 400%.
Recipes
- Abyssal Tome, Avalanche, Bittercold Staff, Corroslime Staff, Crimslime Staff, Effluvium Bow, Eldritch Tome, Gel Dart, Glacial Crusher, Ice Star, Icebreaker, Overloaded Blaster, and Snowstorm Staff can no longer be crafted.
- Archery Potion can now alternatively be crafted with a Blighted Lens instead of a normal Lens.
- Asgardian Aegis now requires an Ancient Manipulator to craft instead of a Draedon's Forge.
- Blizzard in a Bottle, Ice Machine, and Ice Boomerang now use Any Snow Block in their recipes instead of just normal Snow Blocks.
- Biome Blade now uses Any Evil Block in its recipe instead of either Ebonstone Blocks or Crimstone Blocks. It additionally also now uses 10 Astral Monolith.
- Brimlash now uses Ashes of Calamity in its recipe instead of Living Shards.
- Celestus now uses Alpha Virus and Enchanted Axe in its recipe instead of Phantasmal Ruin and Shattered Sun.
- Cryo Key, Frost Bolt, Ice Boomerang, Ice Mirror, Ice Machine, Ice Skates, and Icicle Staff now use Any Ice Blocks in their recipes instead of just normal Ice Blocks.
- Eclipse's Fall now uses Night's Gaze in its recipe instead of Daybreak.
- Elemental Axe now uses Plantation Staff in its recipe instead of Inferna Cutter.
- Eskimo Hood can now be crafted with 4 Silk, 1 Leather, and 12 Boreal Wood at a Loom.
- Eskimo Coat can now be crafted with 8 Silk, 1 Leather, and 18 Boreal Wood at a Loom.
- Eskimo Pants can now be crafted with 6 Silk, 1 Leather, and 15 Boreal Wood at a Loom.
- Gilded Dagger now uses 12 Gold Bars in its recipe instead of 2.
- Gleaming Dagger now uses 12 Platinum Bars in its recipe instead of 2.
- Grax now uses Inferna Cutter and 5 Uelibloom Bars in its recipe instead of Feller of Evergreens.
- Hand Warmer can now be crafted with 5 Silk, 1 Shiverthorn, and 10 Any Snow Blocks at a Loom.
- Heavenly Gale no longer uses Flarewing Bow in its recipe.
- Hell Burst now uses 5 Souls of Fright in its recipe.
- Magnomaly Cannon now uses The Pack in its recipe.
- Monsoon now uses Flarewing Bow and 6 Reaper Teeth in its recipe instead of 15 Vortex Fragments.
- Nasty Cholla now uses 3 Cacti in its recipe instead of 2.
- All pieces of Silva armor now use Any Gold Bars in their recipes instead of Cosmilite Bars.
- Silva Crystals no longer use Cosmilite Bars in its recipe.
- Supernova now uses Penumbra and Star of Destruction in its recipe.
- Throwing Brick now uses 5 Red Bricks in its recipe instead of 1, and now yields 15 instead of 25.
- Uelibloom Brick now requires a Hardmode Forge to craft instead of a Furnace.
- Uelibloom Brick can now also be crafted with 2 Botanic Platforms.
- Several block and wall recipes have been changed to use unique crafting stations:
- Astral Monoliths now require an Monolith Amalgam to craft back and forth from Astral Monolith Walls instead of a Work Bench.
- Plagued Plates now require a Plague Infuser to craft back and forth from Plagued Plate Walls instead of a Work Bench.
- Silva Crystals now require an Effulgent Manipulator to craft back and forth from Silva Walls instead of a Work Bench.
- Smooth Abyss Gravel now requires a Void Condenser to craft back and forth from Smooth Abyss Gravel Walls instead of a Work Bench.
- Smooth Voidstone now requires a Void Condenser to craft back and forth from Smooth Voidstone Walls instead of a Work Bench.
- Statigel Blocks now require a Static Refiner to craft back and forth from Statigel Walls and Statigel Platforms instead of a Work Bench.
- Voidstone Slabs now require a Void Condenser to craft back and forth from Voidstone Slab Walls instead of a Work Bench.
- Uelibloom Bricks now require a Botanic Planter to craft back and forth from Uelibloom Brick Walls instead of a Work Bench.
Renames
- Renamed Bloodflare Helm to Bloodflare Imp Mask.
- Renamed Bloodflare Helmet to Bloodflare Wyvern Helm.
- Renamed Bloodflare Horned Mask to Bloodflare Hydra Hood.
- Renamed Bloodflare Mask to Bloodflare Ram Mask.
- Renamed Depth Blade to Depth Crusher.
Resprites
- Resprited Abyss Blade, Aftershock, Barracuda Gun, Clockwork Bow, Depth Crusher, Disseminator, Drataliornus, Earthen Pike, Ichor Spear, Neptune's Bounty, Slag Magnum, Soul Harvester, and Yateveo Bloom.
- Resprited Alluring Bait, Archaic Powder, and Honey Dew.
- Resprited Enhanced Nano Round and Rubber Mortar Round.
- Resprited Demonic Bone Ash, Endothermic Energy, and Nightmare Fuel.
- Resprited Bloodfin, Ethereal Core, and Zerg Potion.
- Resprited Cryon and Plagueshell.
- Resprited Bloodfin Boost, Mushy, Radiator (buff), and Tyrant's Fury.
- Resprited Aftershock's rock, Barracuda Gun's barracuda, Borealis Bomber's Aureus Bomber, Drataliornus' arrow, Fallen Star projectiles from Star Cannon, Star Cannon EX, and Starmada, Soul Harvester's scythe, and Yateveo Bloom's spear and flail head.
Additional Changes
- Abaddon and Abyssal Diving Gear now display on the player's face layer instead of their head layer.
- Alpha Ray, Auric Ore, Draedon's Heart, Dragonfruit, Eclipse's Fall, Empyrean Knives, Event Horizon, Greatsword of Blah, Helium Flash, Onyxia, Scourge of the Cosmos, and Voltaic Climax now use the rarity instead of .
- Abyss stats now scale more smoothly.
- Added new visual flame effects for Abyss Torch, Ancient Altar, Ancient Basin, Ancient Chandelier, Ancient Lamp, Ancient Lantern, Ashen Altar, Ashen Basin, Ashen Candelabra, Ashen Candle, Ashen Chandelier, Ashen Lamp, Ashen Lantern, Chaos Candle, Profaned Candelabra, Profaned Candle, Profaned Lamp, Profaned Lantern, Statigel Candelabra, Statigel Candle, Statigel Chandelier, Statigel Lamp, Statigel Lantern, and Tranquility Candle.
- Held Abyss Torches now use dust 180 instead of 135.
- Ancient Sink, Ashen Sink, and Profaned Sink now count as Lava sources for crafting.
- The Archmage now sells Ice Stars.
- All pieces of Auric Tesla armor, Draedon's Forge, Elemental Gauntlet, Elemental Quiver, Ethereal Talisman, Nanotech, and Yharon Soul Fragment now use the rarity instead of .
- The Bandit now sells Deep Wounder after defeating Calamitas instead of Plantera, and now sells Gel Darts after defeating Slime God.
- Black Hawk Remote now uses dust 258 instead of 180 upon use.
- Blazing Core, The Camper, and Mining Helmet now provide light in the Abyss.
- Blazing Core now gives immunity to Death Mode heat and cold effects.
- Death Mode Blizzards no longer apply their effects if the player is underground.
- Death Mode Blizzard and Underworld effect timers now reset upon death.
- The houses in the Brimstone Crag now contain Ancient furniture instead of Obsidian furniture.
- Botanic Sink now counts as a Honey source for crafting.
- Buffed Pumpkin and Frost Moon enemies now deal 160 extra contact damage instead of 200, and 200 / 400 extra projectile damage instead of 240 / 480 .
- Buffed Solar Eclipse enemies now deal 210 extra contact damage instead of 250, and 140 / 280 extra projectile damage instead of 180 / 360 .
- Death Mode cave darkness now fades more smoothly.
- Chaos Candle and Tranquility Candle can now be held.
- All items that provide immunity to Death Mode's heat and cold effects now have tooltips that inform players that they do as such.
- Death Mode natural boss spawns can no longer occur during the Frost Moon, Pumpkin Moon, or Old One's Army events.
- Death Mode lightning is now telegraphed, inflicts Electrified for 1 second instead of 2, and can no longer occur during the Moon Lord countdown or any events.
- Increased the animation speed of Energy Staff's Profaned Energy sentry.
- Exorcism now plays a sound upon collision.
- Exorcism and Night's Gaze's stars now idly play sounds.
- Flask of Party now affects all weapons regardless of class.
- Floodtide can now only be fished up after defeating Calamitas instead of Plantera.
- God Slayer Inferno now darkens the player's screen.
- Godspawn Helix Staff's lasers are now quieter.
- Iron Francisca, Lead Tomahawk, and Wulfrum Bow no longer have auto use.
- Lethal Lava Burn is now always on in Death Mode.
- lul now accepts the names, "TotalBiscuit", "Total Biscuit", and "Total biscuit" in order to access its invincibility effects.
- Jelly-Charged Battery now uses the rarity instead of .
- The SetDifficultyActive and GetDifficultyActive Mod Calls now support Boss Rush.
- Permafrost's Concoction now provides cold protection.
- Removed a line from The Perforators' lore item's tooltip.
- Plagued Fuel Pack's tooltip now dynamically updates based on the player's chosen key for it.
- Rusted Jingle Bell and Strange Orb's light pets now provide less light if the player is not submerged in Water.
- Death Mode natural Sharkrons from Sharknadoes now deal 25 / 50 damage, and ones from Cthulhunadoes now deal 50 / 100 damage.
- Starter Bag now contains Squirrel Squire Staff instead of Wulfrum Controller.
- Stat Meter now only display stats regarding each class type if a weapon from said class is being held.
- Decreased Stratus Brick's pickaxe power requirement from 250% to 225%.
- Decreased Tarragon Throwing Dart's sell price from 50 to 3 .
- Tenebris now only spreads after defeating Calamitas instead of either Calamitas or Plantera.
- Tesla Potion changes:
- Aura can no longer hurt Critters.
- Now inflicts Galvanic Corrosion instead of Tesla's Electricity.
- Can now inflict Galvanic Corrosion on other players.
- Aura now despawns upon player death.
- Reduced the amount of light produced by Wulfrum Controller and Wulfrum Staff's bolts.
- Edited various lines of text. A full list can be found below:
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- Added several Town NPC names:
- Reduced the frequency of Death Mode Underworld geysers.
Fixes
- Fixed dust visuals on Alpha Ray, Carnage Ray, Elemental Ray, Fabstaff, Genisis, Magnetic Meltdown, Night's Ray, Terra Ray, Viscera, Vivid Clarity, and Voltaic Climax's rays.
- Fixed Apotheosis lagging the game in multiplayer.
- Fixed Aquatic Scourge despawning Town NPCs.
- Fixed a crash with the Astral Chest.
- Falling Astral Sand can no longer place while out of bounds.
- Fixed Astral Scythe not firing projectiles if the player is too close to blocks.
- Fixed Badge of Bravery's tooltip referring to Tarragon armor as "Uelibloom armor".
- Fixed Death Mode Bat AI movement breaking.
- Fixed a typo in The Camper's tooltip.
- Fixed Calamity Candles not being able to be broken by right clicking.
- Fixed Cosmic Discharge, Crescent Moon, Mourningstar, and Nebulash not cutting grass.
- Fixed a typo in Cosmic Shiv's tooltip.
- Fixed Cranium Smasher, Exorcism, Meteor Fist, and Star of Destruction not counting as bombs.
- Fixed Crystalline firing extra daggers with its stealth strike.
- Fixed Dark Spark not dealing damage for 2 seconds upon use.
- Fixed Death Mode underground darkness not applying to all players.
- Fixed The Devourer of Gods phase 2's body segments not gaining invincibility after teleports.
- Fixed The Devourer of Gods phase 2 having incorrect gores across its segments.
- Fixed difficulty changes not despawning all enemies when used.
- Fixed Drataliornus triggering Phantasm's extra arrows.
- Fixed various apostrophes in the Drunk Princess and Sea King's dialogues.
- Fixed Elemental in a Bottle and Heart of the Elements' tornadoes not properly dealing summon damage.
- Fixed Exoblade's tooltip stating it has a chance to inflict Exo Freeze when it is guaranteed to inflict it.
- Fixed Gilded Dagger, Gleaming Dagger, and Shinobi Blade's thrown projectiles rotating improperly.
- Fixed rotation issues on Godspawn Helix Staff's probes.
- Fixed Grand Guardian's rainbow bolts not properly scaling with the player's damage.
- Fixed a sheeting error on Impious Immolator and Energy Staff's Profaned Energy sentry.
- Fixed the afterimages of Jaws of Oblivion and Leviathan Teeth's projectiles.
- Fixed Jelly-Charged Battery's tooltip stating the incorrect amount of summon damage given.
- Fixed Jungle Dragon, Yharon not becoming chaseable properly.
- Fixed Laserfish's glowmask.
- Fixed The Leviathan moving too high up when lining up her charge.
- Fixed the Merchant selling multiple Flares if the player has both Flare Gun and any of its upgrades.
- Added some extra spaces to Mothron Wings' tooltip.
- Fixed only one of Mourningstar's solar whip swords appearing, and its tooltip saying it only fires one solar whip sword instead of two.
- Fixed Navy Fishing Rod's passive sparks and summoner Tarragon armor's aura not functioning properly.
- Fixed a typo and grammar error in Neptune's Bounty's tooltip.
- Fixed some velocity issues on the Revengeance Mode Perforator Hive.
- Fixed a bug with Permafrost's Concoction, Star Beam Rye and Calamity's mana upgrade's max mana boosts.
- Fixed Plague Keeper's bees not scaling with the player's damage boosts.
- Fixed Planetoids causing incompatibility with mods and tools that increase world sizes above large.
- Fixed Plantation Staff's mini Plantera not targeting enemies properly.
- Fixed Profaned Chest playing its animation in reverse.
- Fixed a sheeting error on Profaned Sink.
- Added an exclamation point at the end of The Profaned Soul's buff tooltip while only the healer is active.
- Fixed Profaned Soul Artifact not checking the player's minion slots properly.
- Fixed a grammar error in Profaned Soul Artifact's tooltip.
- Fixed Psycho and Swamp Thing AIs breaking in Death Mode.
- Fixed Sand Cloak, Shock Grenade, and Tesla Potion's auras knocking back enemies immune to knockback.
- Fixed Sirius not properly consuming all minion slots on use.
- Fixed Sirius and Sun God Staff not hitting enemies with a smaller hitbox.
- Fixed Soul Harvester's explosion not dealing damage.
- Fixed Sparkling Empress' shards not scaling with the player's damage.
- Fixed Staff of the Mechworm's segments detaching at high speeds.
- Fixed an incorrect line break in Stat Meter's tooltip.
- Fixed Stratus Sphere not dealing magic damage.
- Fixed Suspicious Looking Tentacle using the rarity instead of .
- Fixed Town NPCs taking more damage than intended on Expert Mode.
- Fixed Venusian Trident's projectiles not being affected by damage boosts.
- Fixed vanilla wings missing hover text in their tooltips.
- Wulfrum Drone now spawns properly in Death Mode.