Plague
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- If you were looking for something other than the Plague debuff, see Plague (disambiguation).
Plague is a debuff inflicted primarily by "plagued" enemies in the Jungle as well as weapons dropped by The Plaguebringer Goliath. It causes the target to lose 50 health per second and 5% contact damage as well as emitting large, green particles. When inflicted on a player, the player loses 15 health per second, and 15% damage. Additionally, vision is reduced similarly to the Darkness debuff, and the player emits large, green particles. If an enemy infliced by Plague dies, other enemies up to 6.25 blocks away get infliced with Plague for 5 seconds.
The player can become immune to the Plague while equipping Alchemical Flask, Plaguebringer Carapace, Plague Hive, Plague Reaper Vest, or Toxic Heart.
Causes
From player
From | Duration | Chance | |
---|---|---|---|
Alchemical Flask | 2, 4, or 6 seconds (On attack) 3 seconds (Plague seekers) |
100% | |
Alpha Virus | 2 seconds (plague cell) 3 seconds (plague seeker) |
100% | |
Blight Spewer | 7 seconds | 100% | |
Bubonic Round | 3 seconds | 100% | |
Diseased Pike | 5 seconds (Spear) 3 seconds (Seeker) |
100% | |
Epidemic Shredder | 4 seconds (Boomerang) 3 seconds (Plague seekers) |
100% | |
Fuel Cell Bundle | 3 seconds | 100% | |
Infected Remote | 3 seconds (Contact, Missile) 2 seconds (Mini-Plaguebringer) 1 second (Plague Bee) |
100% | |
Malevolence | 2 seconds (Explosion) | 100% | |
Pandemic | 4 seconds (Yoyo) 3 seconds (Seeker) |
100% | |
Pestilent Defiler | 3 seconds (Main shot) 2 seconds (Split shots, Particle) |
100% | |
Plague Hive | 2, 4, or 6 seconds (On attack) 5 seconds (Bee/wasp projectiles) 3 seconds (Plague Seekers) |
100% | |
Plague Keeper | 5 seconds (Contact) 3 seconds (Dust) |
100% | |
Plague Reaper armor | 2 seconds (Plague Cinders) | 100% | |
Plague Staff | 3 seconds | 100% | |
Plague Tainted SMG | 1.25 seconds (Plague-Tainted Bullet) | 100% | |
Plague Turret | 1 second (Plague Rocket) | 100% | |
Plaguebringer armor | 5 seconds (Bees, Wasps, Dash) 2 seconds (On minion hits) |
100% | |
Plagued Fuel Pack | 4 seconds (Cloud) | 100% | |
Plaguenade | 3 seconds (Plague bees) 4 seconds (Plaguenade) |
100% | |
Soul Harvester | 4 seconds (Contact) 3 seconds (Soul Scythe) |
100% | |
Tactical Plague Engine | 3 seconds (Missile) | 100% | |
The Amalgam | Varies (When struck) | 100% | |
The Hive | 3 seconds (RPG, Bomb, Rocket) | 100% | |
The Syringe | 4 seconds (Syringe) 2 seconds (Glass and Cinders) 3 seconds (Bees) |
100% | |
Toxic Heart | 2 seconds (Aura) | 100% | |
Virulence | 5 seconds (Contact) 2 seconds (Cloud) |
100% | |
Wither Blossoms Staff | 3 seconds | 100% |
From NPCs
From | Duration | Chance | |
---|---|---|---|
Melter | 1.5 seconds | 100% | |
Pestilent Slime | 1.5 seconds | 100% | |
Plague Charger | 1.5 seconds (Large) 1 second (Normal) |
100% | |
Plague Homing Missile | 2 seconds | 100% | |
Plague Mine | 2.5 seconds | 100% | |
Plaguebringer | 2 seconds (Contact, Plague Missile) 1.5 seconds (Plague Stinger) |
100% | |
Plagueshell | 1.5 seconds | 100% | |
The Plaguebringer Goliath | 4 seconds (Contact) 2 seconds (Plague Missile) 1.5 seconds (Plague Stinger) |
100% | |
Viruling | 1.5 seconds | 100% |
Immune NPCs
Trivia
- The debuff's icon appears to depict a biohazard symbol (☣).
- According to the lore for The Plaguebringer Goliath, the plague are infectious nano-machines.
- The Plague has a Draedon's Log entry dedicated to it that can be found in the Jungle Bio-center Lab.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.005:
- Increased damage against the player from 10 per second to 15.
- Added new visual effects when inflicted.
- 2.0.2.001:
- No longer reduces the player's movement speed.
- Now decreases the player's damage by 15% instead of 10%.
- 2.0.1.002: Now spreads onto nearby NPCs on death for 5 seconds.
- 1.5.1.001:
- No longer decreases defense.
- Now decreases enemy contact damage by 5%, 7.5% if also inflicted with Irradiated.
- Now decreases player damage by 10%.
- 1.4.4.001: Resprited.
- 1.4.2.106: Now reduces defense by 6 instead of 8.
- 1.4.1.001:
- Death messages now have periods.
- "Plague" is now capitalized in death message.
- 1.3.4.001: Fixed defense reduction effect on enemies not resetting.
- 1.2.2.005: Resprited.
- 1.1.7.941: Now produces more dust when inflicted on enemies.
- 1.1.7.805: Resprited.
- 1.1.7.61: Now lowers defense by 8 instead of 4, and reduces movement speed by 15% instead of 10%.
- 1.1.7.56: Increased life regeneration penalty from 10 to 20.
- 1.1.6: Buffed damage over time on enemies from 25 per second to 100.
- 1.1.4.44: Introduced.
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