Marked for Death
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| Marked for Death | |
|---|---|
| Statistics | |
| Type | Debuff |
| Effects on enemies | 1.1x damage taken |
| Tooltip | Increased damage taken |
Marked for Death is a debuff that causes the target to take 1.1x damage from all sources. When inflicted with the debuff, the target is tinted a bright purple.
Causes
From the player
| From | Duration | Chance | |
|---|---|---|---|
| Animosity | 3 seconds (Sniper round) | 100% | |
| Anti-materiel Rifle | 5 seconds | 100% | |
| Auralis | 7 seconds | 100% | |
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Caustic Staff | 5 seconds (4+ minions) | 100% |
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Eye of Magnus | 8 seconds | 100% |
| Lunic Eye | 8 seconds | 100% | |
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Temporal Umbrella | 3 seconds (Bullet) | 100% |
| Tyranny's End | 5 seconds (Main Bullet) | 100% | |
Immune NPCs
Trivia
- The debuff is a reference to the game Darkest Dungeon, which features the similarly-named ability Mark for Death and its associated status effect Mark, which also reduce the defense of targets.
- This debuff was renamed to "Marked", before getting back its original name in version 2.0.0.001.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.2.0: Now makes enemies take 1.1x damage from all sources instead of halving enemy damage reduction.
- 2.0.0.001: Renamed from "Marked" to "Marked for Death".
- 1.4.5.004: Can no longer be inflicted by enemies.
- 1.4.4.001: Resprited. Previous sprite was

- 1.2.0.002:
- Changed description from "Protection Reduced" to "Damage reduction reduced".
- Can now be inflicted on players.
- 1.2.0.001: Introduced.
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