Pets
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Pets are creatures that follow the player around. They are completely invincible and have no set duration. When summoned, they will give the player a buff with the same name as the pet. A pet will follow the player until they die, summon a different pet, or cancel the associated buff. All pets are purely cosmetic. Pets do not count against the player's current minion limit.
The Calamity Mod currently adds 20 pets and 6 light pets into the game.
Pets
Light Pets
Light Pets are summoned secondary characters that float alongside players to provide a traveling light source. They incur no mana nor any other cost, and remain indefinitely until the player cancels the buff, summons a replacement light pet or dies. Only one light pet can be present at once.
Light Pets | |||||
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Buff | Pet | Item | Source | Notes | |
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Provides more light while submerged in a liquid. | |
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Breaking an Abyss Fossil tile | Decreases enemy detection in the Abyss. | |
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Picks up nearby coins. | |
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The Ancient Treasure Chests in the Abyss. | Will only provide light if the player is submerged in liquid at least two tiles deep. Sleeps otherwise. | |
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Crafted at a Crystal Ball. | Consumes nearby butterflies and picks up items. | |
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Can be controlled manually using the movement keys. Grants the Hunter and Dangersense effects. |
Notes
- Light pets affect the light levels in the Abyss.
- Crimson Heart, Goldie, Magic Lantern, Radiator, Shadow Orb, Sparks, or Yuu pet: +1 to light level
- Baby Ghost Bell, Fairy, or Flickerwick pet: +2 to light level
- Little Light, Ocean Spirit, Suspicious Looking Eye, and Wisp pet: +3 to light level