Yharon, Dragon of Rebirth

Type | Boss |
---|---|
Damage | 0 (Contact)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 300 / 520 ![]() ![]() ![]() ![]() |
Max Life | 1,300,000 / 2,080,000 ![]() ![]() ![]() ![]() ![]() |
Defense | 90 |
DR | 22% |
KB Resist | 100% |
Inflicts debuff | ![]() 100% chance |
Debuff duration | 1 second (All projectiles except Flarenado and Infernado) 1.5 seconds (Flarenado) 2 seconds (Contact) 2.5 seconds (Infernado) |
Debuff tooltip | Engulfed by roaring flames |
Immune to | ![]() ![]() ![]() ![]() ![]() |
Coins | 10 ![]() |
---|
- Item (Quantity)Rate
Yharon Soul Fragment (25-30 / 30-35
)
100%- 100%
- 100%
- 10%
- 10%
- 10%
- At least one of the following 8 weapons will always drop:
Omega Healing Potion (5-15)
100%- 14.29%
- 10%
Yharon, Resplendent Phoenix (Lore)(Always on first kill)
100%Treasure Bag(Yharon)
- •
Fox Drive(In Revengeance Mode only)
- •
Yharon Relic(In Master or Revengeance Mode only)
- 1%
"The return of the Age of Dragons, dashed. Just like that, it is but ashes in the wind…"
Yharon, Dragon of Rebirth (also known as Yharon, Resplendent Phoenix when he is at 55% health) is a major boss, intended to be fought after The Devourer of Gods. The player should be well equipped and prepared before summoning him as the boss can be incredibly challenging.
Defeating Yharon will provide the player with Yharon Soul Fragments and generate Auric Ore in the world, granting the player access to one of the highest tiers of equipment.
Spawn
Yharon does not spawn on his own and requires the player to summon him by using the Blessed Phoenix Egg.
Behavior
Yharon is incredibly fast and deadly, almost always charging the player at high speeds, dealing an extreme amount of contact damage. Between these charges, he will also perform a plethora of other deadly attacks, from firing a variety of projectiles to summoning many lingering flarenadoes and infernadoes.
At the start of the fight, Yharon will summon 2 massive stationary flame pillars 218.75 / 187.5 blocks to the left and right of the player (measured from their centers) to serve as arena borders; Hence, the pillars will not be perfectly centered on the player's current position. Touching the flame pillars will deal massive damage. While the player is outside of the pillars, Yharon enrages, massively increasing his speed and quintupling his damage.
Yharon's charging speed is adjusted based on his distance from the player, meaning that he is difficult to outrun, and he can quickly approach the player from anywhere in the world.
Attacks
Phase 1
Subphase 1
- Charges twice consecutively.
- Spawns a line of
Flare Bombs which start out slow, but rapidly accelerate and home in on the player, however they cannot turn very well.
- Charges once and performs a fast charge, in which he goes twice as fast and far.
- Yharon will remain stationary for a second and roar before he performs his fast charges. During this telegraph, he gains 40% damage reduction.
- Spawns 2
Flare Tornado projectiles, which fall to the ground diagonally away from him. Upon contact with a tile or after not hitting a tile for a second, a large
Flarenado is spawned.
- When at 75% / 85%
/ 90%
/ 100%
health, Yharon transitions to his second subphase.
Subphase 2
- Charges twice before waiting for a moment and then performs one fast charge.
- Teleports above the player and turns into a ball of fire, firing
Flare Dusts in a bullet-hell style circle pattern, with random openings of various sizes.
- Yharon will attempt to teleport away from the where the player is moving to when starting a bullet hell.
- Yharon cannot deal contact damage or be harmed during this attack but will lose a small percentage of his maximum health when using it. This percentage decreases as Yharon nears death.
- Waits for 3 seconds after the flare dust rings and performs 2 slow charges towards the player.
- Flies in a loop, creating a ring of
Homing Flare Dusts that seek towards the player's initial position after a long delay.
- Spawns a
Big Flare Tornado which homes in on the player. Upon contact, a massive
Infernado appears at the player's position.
- When at 62.5% / 70%
/ 75%
/ 80%
health, Yharon transitions to his third subphase.
Subphase 3
- Performs a normal charge and two fast charges.
- Flies in a loop, creating a ring of homing flare dusts that seek towards the player's initial position after a long delay.
- Spawns a line of flare bombs, which fly towards the player, attempting to deal damage by ramming them or firing giga flares.
- Performs one normal charge and one fast charge.
- Creates a homing flare tornado, which spawns a flarenado upon impact.
- Teleports near the player, and flies repeatedly in a circle, firing flare dusts out in a different bullet-hell style star-shaped pattern.
- When at 55% health, Yharon transitions to his second phase.
Phase 2
"The air is getting warmer around you."
- Infernados in this phase are smaller and last for a longer amount of time.
Subphase 4
- Summons a
Big Flare Tornado which homes in on the player.
- Charges twice normally again before flying horizontally while releasing a wall of homing flare dusts that seek towards the player's initial position after a long delay.
- Charges twice quickly before flying horizontally while firing several gravity-affected
Dragon Fireballs. After falling for long enough or upon contact with tiles, quickly launch 5 dragon fireballs into the air that rain back down. These resulting dragon fireballs do not split.
- Performs 2 normal charges and then flies in a loop, performing the flare dust bullet hell.
- When at 27.5% / 38.5%
/ 44%
/ 55%
health, Yharon transitions to his fifth subphase.
Subphase 5
- Performs several fast charges in place of the short charges.
- The flare dust bullet hells and the wall of homing flare dust are switched in his attack pattern.
- When at 13.8% / 22%
/ 27.5%
/ 35.8%
health, Yharon transitions to his sixth subphase.
Subphase 6
- The flare dust rings are now in the star-shape seen in Subphase 3.
- Similar to previous subphases with the new inclusion of teleports that occur right before a fast charge.
- All charges in the subphase are fast.
When Yharon is killed, a large ring of Flare Bombs is released at his death point. These travel outward before detonating after a few seconds.
In Expert Mode
- Yharon gains an attack at the beginning of Subphase 4, 5, and 6, in which he spawns 3 massive rings of flare dust that home in on the player after 3 seconds.
- Yharon switches between his attacks at a faster rate.
- Yharon transitions into Subphase 2 at 70% health, and Subphase 3 at 40% health.
- Yharon transitions into Subphase 5 at 38.5% health, and Subphase 6 at 22% health.
- Yharon's charges are faster and done in much faster succession.
In Revengeance Mode
- Yharon gains a new subphase when below 11%
/ 16.5%
health:
- Teleports to one side of the player and performs 2 fast charges, with both having a shorter telegraph.
- Teleports near the player and performs the flare dust bullet hell and waits for 3 seconds before repeating.
- All attacks deal 10% more damage.
- The spawning position and the border pillars spawn 187.5 blocks away from the starting position.
- Yharon transitions into Subphase 2 at 90% health, and Subphase 3 at 75% health.
- Yharon transitions into Subphase 5 at 44% health and Subphase 6 at 27.5% health.
- Charges and teleports closer to the player.
In Death Mode
- Yharon has decreased delays between attacks.
- Most of Yharon's slow charges are replaced with fast charges.
- Yharon spawns in Subphase 2, and in Subphase 5 after Phase 2 begins.
- Yharon transitions into Subphase 3 at 80% health.
- Yharon transitions into Subphase 6 at 35.8% health and Subphase 7 at 16.5% health.
- Yharon launches more fireballs during his second phase.
- Summons more infernadoes in place of flarenadoes.
On the For the worthy seed
- Border pillars spawn 62.5 tiles away from the starting position.
- Idles for half as much time.
- If the world is Legendary (Master + For the worthy or Master + Get fixed boi), Yharon will spawn a Dragonfolly boss in Phase 2 every time he performs a flare dust teleport, if no Dragonfolly currently exists. This Dragonfolly has all the same moves as usual.
- Dragonfolly can be despawned without despawning Yharon, by moving or teleporting far enough away. However, Yharon will shortly spawn another during its next flare dust teleport.
Resistances
- Yharon takes 85% damage from Time Bolt.
Aftermath
- Auric Ore generates in the Cavern layer.
- Titanium Crates now have a chance of containing Auric Ore.
- The Bandit will begin selling Dragon Scales.
- The Drunk Princess will begin selling the Music Box (Interlude 3).
- Plays the "Catastrophes before the calamity" music when defeated for the first time.
Notes
- Yharon's enrage works differently from other bosses, as it is pre-determined from where the player stands when using the Blessed Phoenix Egg.
- Yharon gains 49% damage reduction during any of his phase transitions.
- If Yharon is enraged and not on screen in his second phase, he will despawn in exactly 2.5 seconds.
- Flarenadoes and infernadoes will not deal damage for a short period after spawning, to prevent cheap hits on the player.
- While Yharon is alive, the world is colored deeply with orange. This will only happen if the lighting option in the settings menu is set to "Color" or "White".
- Yharon has a unique death animation where his body disintegrates into a cloud of ashes. These ashes are subject to physics and scatter based on Yharon's velocity when he died.
Tips
- For more elaborate strategies on defeating Yharon, including weapon and arena recommendations, see Guide:Yharon, Dragon of Rebirth strategies.
- Always be cautious when moving horizontally, as the arena flame pillars will deal significant to the player and exiting them will enrage Yharon without warning.
- It is advisable to put up solid blocks in front of the pillars to prevent accidentally contacting them. Because the places of the pillars are measured from their bottom-left corners, the actual block to summon Yharon is not in the center of the arena. The arena should have a width of 311 / 253
blocks. The block to summon Yharon needs to be the 128th / 100th
block from the left wall. This will ensure the player never touches the pillars.
- It is advisable to put up solid blocks in front of the pillars to prevent accidentally contacting them. Because the places of the pillars are measured from their bottom-left corners, the actual block to summon Yharon is not in the center of the arena. The arena should have a width of 311 / 253
- A good tactic to avoid flarenadoes is to fly to the edge or higher parts of the arena and forcing the flarenado to spawn out of the way of the fight.
- Using a dash accessory that deals damage, such as the Elysian Aegis or Asgardian Aegis, can be very vital against Yharon when he is charging as he will take damage and deal no contact damage when the player is dashing.
- The Rod of Discord or Normality Relocator are great tools to use during the fight to avoid the flarenados and some of his attacks.
Trivia
- The
Bestiary entry for the Yharon, Dragon of Rebirth: "Each dragon once wielded nigh limitless power over their domain, a fundamental power drawn directly from the world's fragmented soul. The dragons were masters of all; life, death, even the great Primordial Light that banishes the eternal night beyond. And yet, one of these majestic beings reached a height of power possibly second only to their king. He who made his kind eternal through his powers of Rebirth... and yet, even eternity did not last."
- Yharon's first phase theme is Infernal Catharsis (Rebirth) which was composed by the artist DM DOKURO.
- This theme is a remake of the original theme, Infernal Catharsis, which played after the player defeated a buffed Mothron in the Solar Eclipse before 1.5.0.001 and is now Music Box exclusive.
- Infernal Catharsis is the only theme that is not on DM DOKURO's official album, due to it being replaced by Rebirth.
- Prior to the release of the original Infernal Catharsis, Yharon's theme was Kyurem's theme from the game Pokémon Super Mystery Dungeon.
- This theme is a remake of the original theme, Infernal Catharsis, which played after the player defeated a buffed Mothron in the Solar Eclipse before 1.5.0.001 and is now Music Box exclusive.
- Yharon's second phase theme is Roar of the Jungle Dragon, which was also composed by DM DOKURO.
- This song contains full lyrics sung by DM DOKURO himself. The song is a warning from Yharon to his master, Yharim, about the strength and unstoppability of the player character. The song's lyrics are considered canonical to the mod's official lore.
- The firewall borders in the fight are based on an attack used by Senator Armstrong from the game Metal Gear Rising: Revengeance.
- Yharon's design took heavy inspiration from Falzar from the Mega Man Battle Network series.
- Yharon is one of three bosses that consists of a single destructible entity on all difficulties (except on For the worthy). The other two are Deerclops and the Empress of Light.
- Before 1.5.0.001, Yharon had to be fought on two different occasions. on the first fight, he would fly away at 10% health and buff Solar Eclipses (which are now buffed post-Devourer of Gods). on the second fight, Yharon would reach 10% health and regenerate back to 90% health, in which the second phase began. Auric Ore would only generate after defeating the second phase.
- If the Boss Checklist Mod is installed, his unique despawn message will be "Yharon soars out of sight, his task fulfilled."
History
- 2.0.4.003:
- Now considered an organic enemy.
- Now plays "Catastrophes before the calamity" after being defeated for the first time.
- Fixed border firewall shader effect not being properly reset.
- 2.0.4.002: No longer deals contact damage during the fast charge telegraph.
- 2.0.4.001:
- Now properly scales health in Master Mode. This should result in lower health overall.
- Buffed contact damage from 280 / 448
/ 480
/ 512
/ 624
to 300 / 448
/ 480
/ 512
/ 900
.
- Buffed border firewall damage from 300 / 520
/ 548
/ 564
/ 822
to 300 / 520
/ 548
/ 576
/ 900
, flare bomb, flare dust, and yharon fireball damage from 220 / 384
/ 424
/ 444
/ 600
to 220 / 384
/ 424
/ 464
/ 660
, and flarenado and infernado damage from 250 / 440
/ 464
/ 476
/ 696
to 250 / 440
/ 464
/ 488
/ 750
.
- No longer uses a global scaling contact damage formula based on boss velocity.
- No longer deals contact damage while not charging.
- Vertical arena height now extends the entire height of the world, meaning he will no longer enrage based on vertical height.
- Now attempts to teleport away from the where the player is moving to when starting a bullet hell.
- Yharon fireballs now spawn 5 split fireballs instead of 3. Greatly decreased the initial speed of split yharon fireballs, but they now accelerate upwards for 3 seconds before being affected by gravity.
- Attempted to fix issues with desyncing in multiplayer.
- 2.0.3.007:
- Now deals no contact damage during phase transitions.
- No longer takes 90% damage from The Old Reaper.
- Fixed his resist to Time Bolt being incorrectly applied to Ares.
- 2.0.3.006: Now immune to Dragonfire.
- 2.0.3.005:
- Decreased Dragonfire duration on contact from 4 seconds to 2.
- Decreased Dragonfire duration from flare bombs from 2 seconds to 1, from flare dusts from 2 seconds to 1, from flarenados from 3 seconds to 1.5, from infernados from 5 seconds to 2.5, from border firewalls from 5 seconds to 2.5, and from main and split Yharon fireballs from 2 seconds to 1.
- Split Yharon fireballs are now translucent when spawned to show that they don't deal damage, and now spawn dust and play a sound to indicate when they can deal damage.
- No longer takes 95% damage from Phantasmal Ruin.
- 2.0.3.001: Nerfed health from 1,302,000 / 2,083,200
/ 2,499,840
/ 3,124,800
/ 3,749,760
to 1,300,000 / 2,080,000
/ 2,496,000
/ 3,120,000
/ 3,744,000
.
- 2.0.2.002:
- Changed Boss Checklist Mod despawn message from "Yharon found you too weak to stay near your gravestone." to "Yharon soars out of sight, his task fulfilled."
- Now properly displays vanilla debuff colors and Hunter Potion effects.
- Fixed it appearing as a Jungle enemy with a Jungle background in the Bestiary.
- 2.0.2.001:
- Renamed from "Jungle Dragon, Yharon" to "Yharon, Dragon of Rebirth".
- Name now changes to "Yharon, Resplendent Phoenix" after 55% health.
- Moves slower for a short time after using a bullet hell attack.
- Changed Bestiary entry from "Perhaps… the last of its kind. It could decimate this Jungle in an instant if it wished, however, it seems to take great care in not doing so." to "The loyal companion of the God-Hunter, they possess immense power compared to the Dragons of the past. This is likely partly due to fighting and training by their master's side."
- 2.0.1.002:
- No longer temporarily gains increased movement stats while transitioning into the second phase.
- Reduced Dragonfire duration from Infernadoes from 10 seconds to 5.
- Reduced Dragonfire duration from contact from 8 seconds to 4.
- Reduced Dragonfire duration from Flarenadoes from 6 seconds to 3.
- Reduced Dragonfire duration from Flare Bombs, Flare Dusts, and Fireballs from 4 seconds to 2.
- 1.5.1.003:
- Now drops 10
.
- Buffed health from 1,085,000 / 1,736,000
/ 2,080,000
to 1,302,000 / 2,083,200
/ 2,499,840
.
- No longer becomes invulnerable while transitioning between phases, and instead gains 39% damage reduction.
- Stray fireballs that spawn during bullet hells are now 50% less predictive on all world difficulties.
- Now drops 10
- 1.5.1.001:
- Buffed health from 1,080,625 / 1,729,000
/ 2,074,800
to 1,085,000 / 1,736,000
/ 2,080,000
.
- Buffed Flare Bomb damage from 180 / 300
/ 332
/ 348
to 220 / 384
/ 424
/ 444
.
- Buffed Flarenado damage from 200 / 340
/ 376
/ 396
to 250 / 440
/ 464
/ 476
.
- Nerfed Bullet Hell Flare Dust damage from 250 / 440
/ 464
/ 476
to 220 / 384
/ 424
/ 444
.
- Buffed Static Flare Dust damage from 180 / 300
/ 332
/ 348
to 220 / 384
/ 424
/ 444
.
- Nerfed Yharon Fireball damage from 250 / 440
/ 464
/ 476
to 220 / 384
/ 424
/ 444
.
- No longer reduces the effectiveness of Cursed Inferno's damage reduction loss.
- Now vulnerable to cold and sickness debuffs but resistant to heat debuffs.
- Reduced invulnerability time while transitioning into the second phase from 15 seconds to 5.
- Now has a death animation.
- Now drops Yharim's Gift regardless of world difficulty.
- Buffed health from 1,080,625 / 1,729,000
- 1.5.0.001:
- Added sound effects for fire breath attack.
- Nerfed health from 2,275,000 / 3,640,000
/ 4,040,000
to 1,080,625 / 1,729,000
/ 2,074,800
, and defense from 150 to 90.
- Nerfed Boss Rush health from 3,700,000 / 5,920,000
to 370,000 / 592,000
.
- Nerfed phase 1 damage reduction from 24% to 22%, and phase 2 damage reduction from 26% to 22%.
- Decreased boss kill time from 5 minutes to 4 minutes and 15 seconds.
- No longer immune to any debuffs except Confused, Pearl Aura, and On Fire!.
- Bordernados are now always symmetrical and act more like a wall instead of a cone. Bordernadoes no longer get gradually wider the higher up they go.
- Fireball projectiles now use a circular hitbox.
- Subphase transitions now occur at 75% / 85%
/ 90%
, 62.5% / 70%
/ 75%
/ 80%
, 27.5% / 38.5%
/ 44%
, 13.8% / 22%
/ 27.5%
/ 35.8%
, and 11%
/ 16.5%
.
- Second phase no longer has any requirements, and is now triggered when Yharon reaches 55% health:
- No longer drops any items when its first phase is defeated.
- No longer heals 90% of its total health during its 15-second invulnerability when transitioning into phase 2.
- Now properly slows down to a halt when advancing into its next subphase.
- Bullet hells now last for a shorter duration as its health lowers.
- No longer sticks to a single coordinate before doing an attack, and will now pick any location within a 38 block radius of the player.
- Now decreases how long it telegraphs its fast charge as it enters later phases of the fight.
- Now takes 90% damage from The Reaper.
- Now drops 1
instead of 1
50
.
- In multiplayer, it can now target and fire projectiles at multiple players at once. This is capped at 5 players.
- Drew's Wings and Yharon Soul Fragments now drop from the Treasure Bag instead of directly from the boss in Expert Mode.
- Fireball projectiles no longer have a rainbow overlay.
- Fixed the hitboxes of fireballs being smaller than its actual sprite.
- 1.4.5.004:
- Resprited fireballs, flare bombs, flare dusts, flarenadoes, and infernadoes.
- Fixed an issue that prevented homing flares from homing onto the player.
- 1.4.5.003:
- Nerfed contact damage from 330 / 528
/ 660
/ 759
to 330 / 528
/ 560
/ 576
.
- Buffed Flare Bomb damage from 180 / 300
/ 330
/ 348
to 180 / 300
/ 332
/ 348
.
- Buffed Flarenado damage from 200 / 340
/ 374
/ 394
to 200 / 340
/ 376
/ 396
.
- Buffed Infernado damage from 300 / 520
/ 546
/ 561
to 300 / 520
/ 548
/ 564
.
- Buffed Phase 1 Flare Dust damage from 180 / 300
/ 330
/ 348
to 180 / 300
/ 332
/ 348
.
- Nerfed Phase 2 Flare Dust damage from 250 / 440
/ 484
/ 510
to 250 / 440
/ 464
/ 476
.
- Buffed Splitting Fireball damage from 250 / 440
/ 462
/ 475
to 250 / 440
/ 464
/ 476
.
- Bullet hell teleports are now always above the player rather than random.
- Fire ring released on its death is now possible to dodge.
- Now has a decreased attack delay in Death Mode.
- Fixed a bug with charge telegraph.
- Fixed infernadoes desyncing in multiplayer.
- Nerfed contact damage from 330 / 528
- 1.4.5.002:
- Nerfed fast charge telegraph and bullet hell damage reduction from 75% to 40%.
- No longer deals contact damage during bullet hell spins.
- 1.4.5.001:
- Phase 1 of the fight has been reworked. Projectile patterns have been adjusted to make the fight more consistent.
- Compact "bullet hell" patterns of flare dust are now fired during subphase 2.
- Flare dust "bullet hell" pattern changes during subphase 3.
- Removed subphase 4, Yharon still becomes invulnerable at 10% health.
- Phase 2 of the fight has also been reworked.
- Subphase 5 now releases more flare bombs and detonating flames, per cycle.
- Subphase 6 now summons big flarenadoes more frequently.
- Subphase 7 now has a reduced overall speed of the cycle of attacks. Gains a teleport.
- Subphase 8 now loses all abilities except dashing, spawning homing flare dust, and teleporting. Yharon's damage is increased by 25% during this phase.
- All projectiles now inflict Lethal Lava Burn.
- Border infernadoes now have less sway.
- Now always drops his phase 1 loot when transitioning to the second phase after his first phase is defeated.
- No longer immune to Ichor.
- No longer drops Terminus.
- Fixed Drew's Wings, Void Vortex, and Yharim's Crystal not dropping per player in multiplayer.
- Phase 1 of the fight has been reworked. Projectile patterns have been adjusted to make the fight more consistent.
- 1.4.4.004: Anti-butcher now triggers at 50% health instead of 10%.
- 1.4.4.001:
- Now has a glowmask.
- Flare bomb ring attack now spreads in all directions. Attack animation slightly changed.
- Fixed a bug that caused Yharon to enrage at all times in Multiplayer.
- 1.4.3.002:
- Tornado spawning flares no longer idly produce dust.
- Tornadoes are now forced to spawn at most 26 blocks below the player.
- Infernado spawning flares are now 50% larger.
- Infernadoes are now smaller and sway less.
- Infernadoes now last 12 seconds instead of 10.
- Fixed it not becoming chaseable properly.
- 1.4.3.001:
- Nerfed contact damage from 330 / 528
/ 660
/ 758
to 330 / 528
/ 554
/ 570
.
- Nerfed final subphase contact damage from 412 / 660
/ 825
/ 948
to 363 / 580
/ 609
/ 626
.
- Nerfed flare dust explosion damage from 180 / 300
/ 375
/ 431
to 180 / 300
/ 330
/ 348
.
- Nerfed on death flare bomb damage from 2000 / 4000
/ 5000
/ 5750
to 2000 / 4000
/ 4400
/ 4640
.
- Nerfed first phase flare bomb and homing flare dust damage from 180 / 300
/ 375
/ 431
to 180 / 300
/ 330
/ 348
.
- Nerfed second phase flare bomb, splitting fireball, and homing flare dust damage from 250 / 440
/ 550
/ 632
to 250 / 440
/ 484
/ 510
.
- Nerfed final subphase flare bomb, splitting fireball, and homing flare dust damage from 312 / 550
/ 687
/ 790
to 275 / 484
/ 532
/ 561
.
- Nerfed Flarenado damage from 200 / 340
/ 425
/ 488
to 200 / 340
/ 374
/ 394
.
- Nerfed Infernado damage from 300 / 520
/ 650
/ 747
to 300 / 520
/ 546
/ 561
.
- Buffed defense from 100 to 150.
- Buffed Phase 1 damage reduction from 17% to 24%.
- Buffed Phase 2 damage reduction from 22% to 26%.
- Buffed charge speed in all difficulties.
- Decreased distance from player when teleporting.
- Increased time taken to charge after teleporting.
- Changed Subphase 2 transition from 70% / 85%
/ 90%
health to 70% / 80%
.
- Changed Subphase 3 transition from 40% / 60%
/ 80%
health to 40% / 50%
.
- Changed Subphase 6 transition from 75% / 85%
/ 95%
second phase health to 75% / 85%
.
- Changed Subphase 7 transition from 50% / 60%
/ 70%
second phase health to 50% / 60%
.
- Changed Subphase 8 transition from 5% / 10%
/ 15%
second phase health to 10% / 20%
.
- Nerfed contact damage from 330 / 528
- 1.4.2.108:
- No longer becomes fully invisible when teleporting, and swapped the two music tracks that play during the first and second phase of the fight.
- Fixed a bug where it was permanently enraged in multiplayer.
- 1.4.2.105:
- Flare Dusts no longer produce dust and have a significantly smaller explosion.
- Flare Bombs now produce less dust, and have a slightly smaller explosion.
- Fixed him firing flares from the center of his body instead of mouth.
- Fixed a bug that caused him to always be enraged in multiplayer.
- 1.4.2.104: Fireballs no longer have increased visual effects if fast lighting is selected.
- 1.4.2.103: Flarenado spawners and splitting fireballs now have afterimages.
- 1.4.2.102:
- Flarenadoes and Infernadoes are now able to hurt the player sooner.
- Fixed it only dropping Void Vortex in Normal Mode.
- 1.4.2.101:
- Reworked phase 2:
- No longer spawns an Angery Flame.
- Now spawns more Detonating Flames instead of Bumblebirbs.
- Fireballs now last thrice as long, but can no longer damage the player for a short period after spawning.
- Phase 2 is now more oriented around Yharon progressively gaining the ability to perform fast charges and the ability to teleport throughout his subphases.
- Yharon now deals 25% more contact damage in subphase 8.
- Changed health thresholds for second phase's subphases:
- Infernadoes are now smaller, but last for twice as long.
- The Devourer of Gods and Providence, the Profaned Goddess are no longer required to be defeated in order to fight Yharon's second phase.
- Reworked phase 2:
- 1.4.2.002:
- Increased the duration of homing fireball attack in Death Mode, and border tornadoes can no longer spawn on platforms.
- Fixed some rotation issues.
- 1.4.2.001:
- Nerfed Boss Rush health from 7,000,000 / 11,200,000
/ 12,800,000
to 3,700,000 / 5,920,000
/ 6,400,000
.
- Projectiles are now shot lower.
- All fireballs now have a hit cooldown slot of 1.
- Increased safe box.
- Now has after images.
- Removed fake clones.
- Reduced minimum coin drop count from 5
to 1
50
.
- Projectiles now have more descriptive names.
- Nerfed Boss Rush health from 7,000,000 / 11,200,000
- 1.4.1.002: Now summons Bumblebirbs closer to himself.
- 1.4.1.001:
- Buffed Boss Rush health from 9,000,000 / 14,400,000
/ 16,000,000
to 9,500,000 / 15,200,000
/ 16,800,000
.
- Nerfed Boss Rush damage modifier from 1.25x to 1.1x.
- Now has a limit of 2 Bumblebirbs at a time instead of 4, and summons only 1 at a time instead of 2.
- No longer takes 12.5% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
- No longer takes 50% damage from ranged projectiles while Vortex armor's stealth ability is active.
- Flare Dusts no longer inflict Holy Flames.
- Nerfed Bumblebirb's health from 120,000 / 240,000
to 60,000 / 120,000
, and its contact damage from 200 / 400
to 170 / 340
.
- Resprited map icon.
- Buffed Boss Rush health from 9,000,000 / 14,400,000
- 1.4.0.001:
- Removed upward homing fireballs.
- Now has a limit of 4 Bumblebirbs instead of 2 and can spawn them in phase 2.
- Reduced randomness of Yharon's flare dust's speed.
- Adjusted various projectile rates and velocities.
- Now heals quicker.
- Now has custom roars.
- Now drops Terminus in phase 2.
- Anti-butcher now triggers if an attack would take 10% of Yharon's health instead of 4%.
- Bumblebirbs are now less aggressive, but have higher overall speed.
- Fixed some issues where arenas wouldn't disappear internally if Yharon despawned or was defeated.
- 1.3.4.103: Now uses Roar of the Jungle Dragon as his theme in phase 2 once he reaches 25% health.
- 1.3.4.101:
- Buffed health from 1,900,000 / 3,040,000
/ 3,360,000
/ 4,000,000
to 2,375,000 / 3,800,000
/ 4,200,000
/ 5,000,000
.
- Nerfed damage reduction in phase 1 from 42% (35% while inflicted with Cursed Inferno or Ichor), to 17% (12% while inflicted with Cursed Inferno or Ichor).
- Nerfed damage reduction in phase 2 from 58% (50% while inflicted with Cursed Inferno or Ichor), to 22% (17% while inflicted with Cursed Inferno or Ichor).
- Nerfed damage reduction while enraged from 99% to 90%.
- Buffed health from 1,900,000 / 3,040,000
- 1.3.4.001:
- Nerfed health from 2,400,000 / 3,840,000
/ 4,000,000
/ 7,200,000
to 1,900,000 / 3,040,000
/ 3,360,000
/ 4,000,000
.
- No longer immune to Cursed Inferno, Demon Flames, or Shred.
- Now takes 12.5% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets instead of 50%.
- Tweaked damage resistance formula.
- Nerfed health from 2,400,000 / 3,840,000
- 1.3.3.011:
- Flare dusts no longer deal damage until they explode.
- Flare dusts now last 2 seconds instead of 2.5.
- Now takes 50% damage if the player has Vortex armor's stealth active and 25% damage from Crystal Bullet shards, Holy Arrow stars, split Terra Arrows, and split Terra Bullets.
- 1.3.3.002: Second phase can now be fought if a buffed Mothron has been defeated instead of needing specific equipment.
- 1.3.3.001:
- Buffed Bumblebirb damage from 180 / 360
to 200 / 400
.
- Phase 2 can now only be initiated if the player has Darksun Ring equipped and both The Devourer of Gods and Providence, the Profaned God have been defeated.
- Silva armor can no longer initiate phase 2.
- Phase 2's fireballs are now able to home upwards occasionally.
- No longer disables mounts, portal physics, and wiring in Death Mode.
- Buffed Bumblebirb damage from 180 / 360
- 1.3.2.001:
- Nerfed base contact damage from 400 / 640
to 330 / 528
.
- Nerfed flare damage from 400 / 500
/ 525
/ 750
to 180 / 300
/ 315
/ 450
.
- Nerfed splitting fireball and homing fireball damage from 500 / 600
/ 630
/ 900
to 250 / 424
/ 445
/ 636
.
- Now generates Auric Ore when phase 2 is defeated for the first time.
- Nerfed Bumblebirb minion damage from 210 / 420
to 180 / 360
, and buffed their health from 80,000 / 160,000
to 120,000 / 240,000
.
- A status message now displays in chat once Yharon is defeated for the first time, directing the player to fight the buffed Solar Eclipse.
- Now drops Yharon Soul Fragments on any difficulty.
- Now releases a ring of homing flare dusts occasionally in phase 2.
- Nerfed base contact damage from 400 / 640
- 1.3.1.001: Now heals quicker when entering phase 2.
- 1.3.0.001:
- Nerfed contact damage from 650 / 715
to 400 / 480
.
- Nerfed flare bomb damage from 550 / 700
/ 875
/ 1050
to 500 / 600
/ 625
/ 750
.
- Nerfed flare dust damage from 500 / 600
/ 625
/ 750
to 400 / 500
/ 625
/ 750
.
- Nerfed homing fireball damage from 600 / 700
/ 875
/ 1050
to 500 / 600
/ 750
/ 900
.
- Now heals slower when he enters phase 2 in Death Mode.
- Lowered the amount of damage Yharon gains as his health lowers.
- Lowered charge speed slightly.
- Can now no longer be damaged by attacks which deal more than 4% of his max health instead of more than 10%.
- Nerfed Bumblebirb damage from 400 / 600
to 210 / 315
.
- Nerfs on the Portal Gun and mounts are now only applied in Death Mode.
- Resprited map icon.
- Nerfed contact damage from 650 / 715
- 1.2.4.201: Changed Bumblebirb health from 100,000 / 150,000
to 80,000 / 160,000
, and their damage from 500 / 750
to 400 / 800
.
- 1.2.4.001:
- Any damage dealt to Yharon which would take over 10% of his health will now deal no damage.
- Drew's Wings now drop from the Treasure Bag instead of directly from the boss in Expert Mode.
- Fixed his hitbox becoming smaller in phase 2.
- 1.2.3.007: Fixed a bug which caused him to become near invincible in multiplayer.
- 1.2.3.006:
- Phase 2 now despawns quicker if no players are alive.
- Infernadoes now last 8 seconds instead of 7.
- Fixed a bug where infernadoes could hurt the player immediately upon spawning.
- 1.2.3.005: Can now spawn an extra infernado in Death Mode.
- 1.2.3.001:
- Buffed health from 780,000 / 1,240,000
/ 1,280,000
to 2,400,000 / 3,840,000
/ 4,000,000
and base contact damage from 500 / 800
/ 1000
to 600 / 960
/ 1200
.
- Projectile changes:
- Buffed flare bomb damage from 420 / 600
/ 750
to 550 / 700
/ 875
.
- Buffed flarenado damage in Normal Mode from 480 to 500.
- Buffed infernado damage in Normal Mode from 600 to 650.
- Slightly increased flare bomb size.
- Increased flare dust's vertical speed.
- Buffed flare dust damage from 320 / 400
/ 500
to 500 / 600
/ 750
.
- Both flarenadoes and infernadoes will gradually grow wider over time now.
- Flarenadoes won't damage the player for 7 seconds upon spawning.
- Infernadoes won't damage the player for 8.3 seconds upon spawning.
- Buffed flare bomb damage from 420 / 600
- Bumblebirb changes:
- Phase 1 attack changes:
- Now only dashes 3 times in a row in subphase 2 instead of 4.
- Now only dashes 4 times in a row in subphase 3 instead of 5.
- Now has a new attack in subphase 1 where he releases a stream of flares which home in on the player.
- Now has a new attack in subphases 2 and 3 where he leaves rings of flare bombs which remain in place, but move outwards with time.
- Can now spawn flarenadoes in subphase 3.
- Replaced infernadoes in subphase 4 with flarenadoes.
- Phase 2 changes:
- Now has a status message upon entering phase 2.
- Lowered the time Yharon is invincible while regaining health.
- An Angery Flame now spawns upon entering phase 2 in Expert Mode. The Angery Flame will persist for the entire fight, leaving behind flare dust and shooting fireballs with a fire rate scaling with Yharon's health.
- 2 of the waves of yharon fireballs have been replaced with a new homing fireball attack, where Yharon will charge forwards, shooting several fireballs into the air which rain back down and home in on the player.
- Yharon fireballs now explode into an evenly spaced spread of fireballs instead of in a random spread.
- Yharon fireballs now explode sooner.
- Speed greatly decreased.
- Now has a limit of 3 Bumblebirbs at a time instead of 4.
- Now disables mounts.
- Buffed health from 780,000 / 1,240,000
- Other:
- 1.2.2.005:
- Buffed flare damage from 180 / 340
/ 425
to 320 / 400
/ 500
.
- Buffed flare bomb damage in Normal Mode from 328 to 420.
- Nerfed flarenado damage from 720 / 920
/ 1150
to 480 / 600
/ 750
.
- Buffed giga flare damage from 180 / 240
/ 300
to 340 / 400
/ 500
.
- Nerfed infernado damage from 1000 / 1240
/ 1550
to 600 / 800
/ 1000
.
- Nerfed sky flare damage from 140 / 260
/ 325
to 140 / 200
/ 250
.
- Buffed flare damage from 180 / 340
- 1.2.2.001: Now cancels Rain if it is currently occurring.
- 1.2.1.005:
- Now spawns unique mini Bumblebirbs instead of the same mini Bumblebirbs from the main Bumblebirb fight. These new mini Bumblebirbs have greater stats. Yharon will also only summon up to 3 of them instead of 6.
- Phase 2's gravity-affected Yharon Fireball launch speed now has an increased maximum possible speed.
- 1.2.1.004: Now spawns Detonating Flames with slower vertical velocities.
- 1.2.1.002: Now transitions into his phases at higher percentages of life. From 70% / 85%
, 40% / 50%
, 15% / 20%
, and 3% to 75% / 85%
, 50% / 60%
, 25% / 30%
, and 10%.
- 1.2.1.001:
- Nerfed health from 1,150,000 / 1,840,000
/ 2,080,000
to 780,000 / 1,248,000
/ 1,280,000
, buffed contact damage from 450 / 720
to 500 / 800
, and nerfed defense from 260 to 200.
- Now gains a new phase after defeating a buffed Mothron which activates once Yharon reaches 3% health. Yharon will gradually heal to 50% health and gain a new set of attacks.
- Increased the amount of health needed for Yharon to transition to another phase.
- Flarenadoes are now larger, and last 5 seconds instead of 10.
- Infernadoes are now larger, and last 5 seconds instead of 6.67.
- Giga Flares now last 5 seconds and no longer spawn Phoenix Fire on death.
- Now takes up 40 NPC slots instead of 20.
- Removed DPS cap.
- Buffed Solar Eclipse status message now has a period.
- Nerfed health from 1,150,000 / 1,840,000
- 1.2.0.004: Tweaked specialized damage resistance formula.
- 1.2.0.002:
- Increased enrage distance and the distance at which his border Infernadoes spawn.
- Border Infernadoes now have a rainbow filter, spawn quicker, instantly kill the player on contact, and are larger.
- 1.2.0.001:
- Now gets 2,080,000
health in Revengeance Mode.
- Enrage changed:
- Now spawns 2 large Infernadoes parallel to where the boss is spawned. These Infernadoes instantly kill the player on contact, and if the player manages to move past them, Yharon will enrage.
- No longer enrages and alters his behavior based on what type of damage is being inflicted.
- No longer enrages outside of the Jungle.
- Lowered amount of flares that can be fired at once.
- Now has scaling damage reduction.
- No longer immune to Ichor.
- Now has a 2%
chance to drop Laudanum or Stress Pills in Revengeance Mode.
- Now gets 2,080,000
- 1.1.7.971:
- Now has two large Infernadoes that persist for the entire fight.
- Removed distance-based enrage.
- Reduced player acceleration-based speed scaling.
- Reduced amount of Flarenadoes spawned during the fight.
- Now immune to Exo Freeze.
- Most projectiles now have orange color filters and produce less dust.
- 1.1.7.961:
- Can now only spawn up to 15 Detonating Flames at once instead of 20.
- Speed now scales with the player's run acceleration.
- 1.1.7.941: Buffed health from 850,000 / 1,360,000
to 1,150,000 / 1,840,000
, and increased his initial DPS cap.
- 1.1.7.901:
- Changed health from 1,050,000 / 1,155,000
to 850,000 / 1,360,000
, buffed contact damage from 230 / 299
to 260 / 416
, and buffed defense from 230 to 260.
- Changed Giga Flare damage from 220 / 280
to 180 / 320
.
- Nerfed Sky Flare damage from 400 / 480
to 140 / 260
.
- Buffed the damage of the Flares spawned upon death from 2200
to 4000
.
- Flarenadoes now last 10 seconds instead of 7.
- Infernadoes now last 6.67 seconds instead of 7.
- Flare Dust now lasts 10 seconds instead of 5.
- Now transitions to phase 2 at 65% health instead of 70%, and phase 3 at 35% health instead of 40%.
- Increased health-based damage and defense scaling.
- Increased enraged charge speed.
- Can now spawn more Detonating Flames of one type even if the other type has already reached the maximum that can be alive at a time.
- Decreased pre-defeat DPS cap.
- Changed health from 1,050,000 / 1,155,000
- 1.1.7.861: All projectiles now produce less or no dust.
- 1.1.7.804: Now uses vanilla enemy spawn chance instead of custom one.
- 1.1.7.803: Phoenix Fires now produce less dust.
- 1.1.7.802: Now has a DPS cap.
- 1.1.7.801:
- Buffed defense from 150 to 230.
- Nerfed contact damage from 480 / 528
to 440 / 484
, Giga Flare damage from 380 / 460
to 220 / 280
, Sky Flare's damage from 300 / 360
to 180 / 220
, Flare Bomb damage from 560 / 660
to 360 / 480
, Flare Dust damage from 240 / 320
to 160 / 240
, and Infernado damage from 1040 to 1000.
- Flarenadoes and Infernadoes now last 7 seconds instead of 6.67.
- No longer reduces the player's life regeneration.
- Reduced speed and aggression.
- Can now only spawn up to 15 Detonating Flames at once.
- No longer gains increased speed based on the player's damage reduction and defense.
- Yharon and his projectiles now use an immunity frame cooldown slot of 1 instead of the default 0.
- Increased Flare Bomb and Giga Flare lifespans.
- Increased drop rate for each weapon from 16.67% / 25%
to 25% / 33%
.
- 1.1.7.701: No longer despawns shortly if the player leaves the Jungle.
- 1.1.7.61: Decreased the size of flare dust explosions.
- 1.1.7.56:
- Buffed health from 800,000 / 960,000
to 909,090 / 999,999
, contact damage from 350 / 420
to 480 / 528
, and defense from 130 to 150.
- Buffed Giga Flare damage from 300 / 380
to 380 / 460
, Sky Flare damage from 220 / 300
to 300 / 360
, Flare Bomb damage from 400 / 500
to 560 / 660
, Flare Explosion damage from 260 / 320
to 350 / 400
, Flare Dust damage from 180 / 240
to 240 / 320
, Flarenado damage from 600 / 800
to 720 / 920
, Infernado damage from 960 / 1160
to 1040 / 1240
, and death Flare Dust damage from 1000 / 1080
to 2000 / 2200
.
- Increased aggressiveness in Prepare to Cry mode.
- Now enrages when the player leaves the Jungle for 5 seconds instead of 10.
- Fixed looping on Infernal Catharsis.
- Buffed health from 800,000 / 960,000
- 1.1.7.5:
- Buffed Giga Flare damage from 340
to 380
, Sky Flare damage from 240
to 300
, base Flare Dust damage from 160 / 200
to 200 / 280
, Flare Bomb damage from 440
to 500
, Flarenado damage from 400 / 480
to 600 / 800
, and Infernado damage from 760 / 960
to 960 / 1160
.
- Now drops Supreme Healing Potions instead of Super Healing Potions.
- Buffed Giga Flare damage from 340
- 1.1.7:
- Flare dust projectiles now spawn higher.
- Now uses Infernal Catharsis as his theme instead of Kyurem's theme.
- Now immune to all debuffs.
- 1.1.6.17:
- Now immune to Armor Crunch.
- Resprited.
- 1.1.6.16:
- Buffed health from 600,000 / 720,000
to 800,000 / 960,000
, and defense from 68 to 130.
- Buffed flarenado damage from 330 / 400
to 400 / 480
, infernado damage from 500 / 600
to 760 / 960
, and Flare Explosion damage from 180 / 200
to 260 / 320
.
- Now becomes invincible during phase transitions.
- Flarenadoes last 6.67 seconds instead of 12.
- Now transitions to phases at higher amounts of health.
- Now gains different boosts based on the damage type of the last projectile to hit him.
- Added a new phase where he teleports near the player and becomes invisible, then becomes visible and charges at player.
- Now creates a burst of high damaging fireballs when defeated.
- Buffed health from 600,000 / 720,000
- 1.1.6.15:
- Now produces less dust when hit.
- Now produces dust when killed.
- 1.1.6.1: Resprited map icon.
- 1.1.5.094:
- Nerfed health in Normal Mode to 600,000.
- Reduced speed at which phoenix fire from giga flares moves.
- Reduced frequency of giga flares.
- Made infernadoes smaller and last a lot less time.
- Made one of the two flares that spawn flarenadoes home in on the player.
- No longer inflicts Holy Flames.
- Now gains large amounts of defense when outside the Jungle.
- Now gets just slightly faster when outside the Jungle.
- No longer moves at light speed, but only gets slightly faster in his second and third phases to encourage a Jungle-only battle.
- Can now drop a Yharon Trophy.
- 1.1.5.093:
- Renamed from "Jungle Phoenix, Yharon" to "Jungle Dragon, Yharon".
- Can now drop Angry Chicken Staff.
- 1.1.5.093:
- Reduced damage of sky flares.
- All projectiles except Sky Flares do much more damage.
- Buffed contact damage.
- 1.1.5.091:
- Renamed from "Jungle Dragon, Yharon" to "Jungle Phoenix, Yharon".
- Darkened screen shader.
- Giga flares now explode into more projectiles upon death.
- Regular flarenadoes are now much larger.
- Randomized the amount of time it takes for a flarenado to form.
- Increased velocities on giga flares and fireballs.
- Fixed certain projectiles not coming out of his mouth.
- Fixed a sprite rotation issue when spitting fireballs.
- 1.1.5.09: Introduced.