2.0.3.001

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2.0.3.001
2.0.3.001
"Hellish Harbour"
Release date August 1, 2023
Music Mod version
2.0.3.001 (music)
Version chronology
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2.0.2.003 2.0.3.002
Useful links
Version history  •  All patches

The 2.0.3.001 (or 2.0.3.1) update ported the mod to Terraria version 1.4.4.9 (tModloader version 2023.6.25).

Additions

Changes

Bosses and Enemies

  • Added support for the vanilla boss health bar style.
  • Increased the multiplayer boss health scaling:
    • Increased the health contribution scalar with 2 players from 84% to 90%.
    • Increased the health contribution scalar with 3 players from 72% to 82%.
    • Increased the health contribution scalar with 4 players from 64% to 76%.
    • Increased the health contribution scalar with 5 players from 57% to 71%.
    • Increased the health contribution scalar with 6 players from 52% to 67%.
    • Increased the health contribution scalar with 7 or more players from 47% to 64%.
  • Various marginal boss and enemy health adjustments:
    • Nerfed Eye of Cthulhu's health from 3050 / 3965 Expert Mode / 4758 Revengeance Mode / 5055 Master Mode / 6066 Revengeance Mode Master Mode to 3000 / 3900 Expert Mode / 4680 Revengeance Mode / 4972 Master Mode / 5967 Revengeance Mode Master Mode.
    • Buffed Brain of Cthulhu's health from 1400 / 2380 Expert Mode / 2856 Revengeance Mode / 3033 Master Mode / 3639 Revengeance Mode Master Mode to 1500 / 2550 Expert Mode / 3060 Revengeance Mode / 3251 Master Mode / 3901 Revengeance Mode Master Mode.
    • Nerfed Deerclops' health from 10,500 / 17,850 Expert Mode / 21,420 Revengeance Mode / 22,758 Master Mode / 27,310 Revengeance Mode Master Mode to 10,000 / 17,000 Expert Mode / 20,400 Revengeance Mode / 21,675 Master Mode / 26,010 Revengeance Mode Master Mode.
    • Buffed Crimulan Paladin's health from 7200 / 11,520 Expert Mode / 13,824 Revengeance Mode / 17,280 Master Mode / 20,736 Revengeance Mode Master Mode to 7500 / 12,000 Expert Mode / 14,400 Revengeance Mode / 18,000 Master Mode / 21,600 Revengeance Mode Master Mode.
    • Buffed split Crimulan Paladin's health from 2880 Expert Mode / 3456 Revengeance Mode / 4320 Master Mode / 5184 Revengeance Mode Master Mode to 3000 Expert Mode / 3600 Revengeance Mode / 4500 Master Mode / 5400 Revengeance Mode Master Mode.
    • Buffed Aquatic Scourge's health from 77,000 / 123,200 Expert Mode / 147,200 Revengeance Mode / 184,800 Master Mode / 220,800 Revengeance Mode Master Mode to 80,000 / 128,000 Expert Mode / 153,600 Revengeance Mode / 192,000 Death Mode / 230,400 Master Mode.
    • Buffed Anahita's health from 34,700 / 55,520 Expert Mode / 66,560 Revengeance Mode / 83,280 Master Mode / 99,840 Revengeance Mode Master Mode to 35,000 / 56,000 Expert Mode / 67,200 Revengeance Mode / 84,000 Death Mode / 100,800 Master Mode.
    • Nerfed The Leviathan's health from 60,560 / 96,896 Expert Mode / 116,275 Revengeance Mode / 145,200 Master Mode / 174,144 Revengeance Mode Master Mode to 60,000 / 96,000 Expert Mode / 115,200 Revengeance Mode / 144,000 Master Mode / 172,800 Revengeance Mode Master Mode.
    • Buffed Astrum Aureus' health from 98,000 / 156,800 Expert Mode / 188,160 Revengeance Mode / 235,200 Master Mode / 282,240 Revengeance Mode Master Mode to 100,000 / 160,000 Expert Mode / 192,000 Revengeance Mode / 240,000 Master Mode / 288,000 Revengeance Mode Master Mode.
    • Nerfed The Plaguebringer Goliath's health from 88,750 / 142,000 Expert Mode / 170,400 Revengeance Mode / 213,000 Master Mode / 255,600 Revengeance Mode Master Mode to 87,500 / 140,000 Expert Mode / 168,000 Revengeance Mode / 210,000 Master Mode / 252,000 Revengeance Mode Master Mode.
    • Nerfed Empress of Light's health from 105,000 / 147,000 Expert Mode / 176,400 Revengeance Mode / 187,425 Master Mode / 224,910 Revengeance Mode Master Mode to 100,000 / 140,000 Expert Mode / 168,000 Revengeance Mode / 178,500 Master Mode / 214,200 Revengeance Mode Master Mode.
    • Buffed Ravager's body health from 44,600 / 71,360 Expert Mode / 85,632 Revengeance Mode / 107,040 Master Mode / 128,400 Revengeance Mode Master Mode to 45,000 / 72,000 Expert Mode / 86,400 Revengeance Mode / 108,000 Master Mode / 129,600 Revengeance Mode Master Mode.
    • Buffed Ravager's head health from 19,182 / 38,364 Expert Mode / 57546 Master Mode to 20,000 / 40,000 Expert Mode / 60,000 Master Mode.
    • Nerfed Ravager's claw and leg health from 12,788 / 25,576 Expert Mode / 38,364 Master Mode to 12,500 / 25,000 Expert Mode / 37,500 Master Mode.
    • Buffed Ravager's freed head health from 9591 / 19,182 Expert Mode / 28,773 Master Mode to 10,000 / 20,000 Expert Mode / 30,000 Master Mode.
    • Buffed Lunatic Cultist's health from 44,500 / 55,625 Expert Mode / 66,750 Revengeance Mode / 70,920 Master Mode / 85,104 Revengeance Mode Master Mode to 80,000 / 120,000 Expert Mode / 144,000 Revengeance Mode / 153,000 Master Mode / 183,600 Revengeance Mode Master Mode.
    • Nerfed Guardian Commander's health from 100,800 / 161,280 Expert Mode / 207,360 Revengeance Mode / 241,920 Master Mode / 311,040 Revengeance Mode Master Mode to 100,000 / 160,000 Expert Mode / 192,000 Revengeance Mode / 240,000 Master Mode / 288,000 Revengeance Mode Master Mode.
    • Nerfed The Dragonfolly's health from 190,200 / 304,320 Expert Mode / 365,184 Revengeance Mode / 456,480 Master Mode / 547,776 Revengeance Mode Master Mode to 187,500 / 300,000 Expert Mode / 360,000 Revengeance Mode / 450,000 Master Mode / 540,000 Revengeance Mode Master Mode.
    • Buffed Ceaseless Void's health from 64,400 / 103,040 Expert Mode / 123,648 Revengeance Mode / 154,560 Master Mode / 185,472 Revengeance Mode Master Mode to 65,000 / 104,000 Expert Mode / 124,800 Revengeance Mode / 156,000 Master Mode / 187,200 Revengeance Mode Master Mode.
    • Nerfed Storm Weaver's health from 825,500 / 1,320,800 Expert Mode / 1,981,200 Master Mode to 825,000 / 1,320,000 Expert Mode / 1,980,000 Master Mode.
    • Buffed Signus, Envoy of the Devourer's health from 297,000 / 475,200 Expert Mode / 570,240 Revengeance Mode / 712,800 Master Mode / 855,360 Revengeance Mode Master Mode to 300,000 / 480,000 Expert Mode / 576,000 Revengeance Mode / 720,000 Master Mode / 864,000 Revengeance Mode Master Mode.
    • Changed Polterghast's clone health from 35,000 / 72,000 Expert Mode / 120,000 Revengeance Mode / 144,000 Death Mode / 108,000 Master Mode / 180,000 Revengeance Mode Master Mode / 216,000 Death Mode Master Mode to 62,500 / 100,000 Expert Mode / 120,000 Revengeance Mode / 150,000 Master Mode / 180,000 Revengeance Mode Master Mode.
    • Nerfed Phantom's health from 17,500 / 22,500 Expert Mode / 37,500 Revengeance Mode / 45,000 Death Mode to 17,500 / 22,500 Expert Mode / 37,500 Revengeance Mode.
    • Buffed The Old Duke's health from 495,000 / 792,000 Expert Mode / 950,400 Revengeance Mode / 1,188,000 Master Mode / 1,425,600 Revengeance Mode Master Mode to 500,000 / 800,000 Expert Mode / 960,000 Revengeance Mode / 1,200,000 Master Mode / 1,440,000 Revengeance Mode Master Mode.
    • Nerfed The Devourer of Gods' health from 888,750 / 1,422,000 Expert Mode / 1,706,400 Revengeance Mode / 2,133,000 Master Mode / 2,559,600 Revengeance Mode Master Mode to 887,500 / 1,420,000 Expert Mode / 1,704,000 Revengeance Mode / 2,130,000 Master Mode / 2,556,000 Revengeance Mode Master Mode.
    • Nerfed Yharon, Dragon of Rebirth's health from 1,302,000 / 2,083,200 Expert Mode / 2,499,840 Revengeance Mode / 3,124,800 Master Mode / 3,749,760 Revengeance Mode Master Mode to 1,300,000 / 2,080,000 Expert Mode / 2,496,000 Revengeance Mode / 3,120,000 Master Mode / 3,744,000 Revengeance Mode Master Mode.
    • Buffed Primordial Wyrm's health from 2,415,000 / 3,864,000 Expert Mode / 4,636,800 Revengeance Mode / 5,796,000 Master Mode / 6,955,200 Revengeance Mode Master Mode to 2,500,000 / 4,000,000 Expert Mode / 4,800,000 Revengeance Mode / 6,000,000 Master Mode / 7,200,000 Revengeance Mode Master Mode.
    • Buffed tier 1 Acid Eel's health from 42 / 84 Expert Mode / 126 Master Mode to 45 / 90 Expert Mode / 135 Master Mode, and tier 2 health from 176 / 352 Expert Mode / 528 Master Mode to 180 / 360 Expert Mode / 540 Master Mode.
    • Nerfed Anthozoan Crab's health from 920 / 1840 Expert Mode / 2760 Master Mode to 900 / 1800 Expert Mode / 2700 Master Mode.
    • Nerfed post-Astrum Aureus Astral Slime's health from 310 / 620 Expert Mode / 930 Master Mode to 300 / 600 Expert Mode / 900 Master Mode.
    • Nerfed Chaotic Puffer's health from 5625 to 5600.
    • Buffed tier 3 Flak Crab's health from 4125 / 8250 Expert Mode / 12,375 Master Mode to 4200 / 8400 Expert Mode / 12,600 Master Mode.
    • Nerfed Gamma Slime's health from 5060 / 10,120 Expert Mode / 15,180 Revengeance Mode to 5000 / 10,000 Expert Mode / 15,000 Revengeance Mode.
    • Buffed post-Astrum Aureus Hadarian's health from 490 / 980 Expert Mode / 1470 Master Mode to 500 / 1000 Expert Mode / 1500 Revengeance Mode.
    • Buffed pre-Astrum Aureus Hive's health from 470 / 740 Expert Mode / 1410 Master Mode to 480 / 960 Expert Mode / 1440 Master Mode.
    • Changed Mauler's health from 85,500 / 177,000 Expert Mode / 265,500 Master Mode to 90,000 / 144,000 Expert Mode / 216,000 Master Mode.
    • Nerfed Indignant Demon's health from 101,010 / 151,515 Master Mode to 100,000 / 150,000 Master Mode
    • Nerfed Exhumed Brimstone Heart's health from 51,740 / 77,610 Master Mode to 50,000 / 75,000 Master Mode.
    • Nerfed Lecherous Orb's health from 181,445 / 272,167 Master Mode. to 180,000 / 270,000 Master Mode.
    • Buffed Mysterious Portal's health from 24,660 / 36,990 Master Mode to 25,000 / 37,500 Master Mode.
    • Buffed tier 3 Trilobite's health from 4125 / 8250 Expert Mode / 12,375 Revengeance Mode to 4200 / 8400 Expert Mode / 12,600 Revengeance Mode.
  • Balance

    Armor and Accessories

    Weapons

    • Archerfish, Megalodon, and Seadragon now fire a close-range projectile.
    • Rebalanced Carnage. Increased the amount of blood spawned per kill from 4-5 to 6-8 but nerfed damage from 100% base damage to 30%. It can no longer spawn from passive or statue-spawned NPCs.
    • Nerfed Chicken Cannon's damage from 416 to 290.
    • Buffed Corinth Prime's damage from 100 to 140, and airburst grenade damage from 30% base damage to 50%.
    • Nerfed Cryophobia's damage from 128 to 96. It now grants ID-static immunity frames instead of local immunity frames.
    • Nerfed Dragon's Breath's damage from 198 to 130.
    • Buffed Essence Flayer's damage from 180 to 200.
    • Nerfed Flamarang damage from 49 to 43.
    • Buffed Flying Knife and Influx Waver's projectile velocity.
    • Nerfed Frigidflash Bolt's use time from 15 to 20.
    • Buffed Hive Pod's damage from 75 to 125, but nerfed Hiveling spawn rate by 50%.
    • Buffed Ice Boomerang's damage from 21 to 25, and nerfed projectile velocity by 22%.
    • Nerfed Light Disc projectile extra updates from 5 to 3, and buffed projectile velocity by 12.5%.
    • Buffed Nadir damage from 280 to 390, increased projectile speed by 66.6% and void projectile duration by 200%. Changed how the void projectiles fade.
    • Nerfed Old Lord Claymore's spinning velocity by 30% and time to fully charge by 50%.
    • Buffed Paladin's Hammer's projectile velocity by 64%.
    • Buffed Phantasmal Fury's damage from 182 to 220.
    • Nerfed Photoviscerator's damage from 230 to 130.
    • Buffed Roxcalibur's use time from 72 to 64. The shockwave now grants 10 local immunity frames.
    • Sand Sharknado Staff's sand shark projectiles now have predictive aiming. However, sandnadoes now fire sharks every 120 frames instead of 38-75, and sharks no longer have an extra update or hit again for 50% base damage.
    • Buffed Shroomerang projectile velocity by 110%.
    • Nerfed Tears of Heaven's use time from 15 to 20 and its projectiles now use holy dust instead of ice/fire dust.
    • Buffed Trimarang's damage from 21 to 28 and double projectile velocity.

    Other

    Recipes

    • Adjusted Hive Mind and Perforators drops to have consistent recipes:
      • Aorta now uses 9 Blood Samples in its recipe instead of 6.
      • Blood Bath now uses 3 Crimtane Bars and 9 Blood Samples in its recipe instead of 2 and 8.
      • Blood Clot Staff now uses 4 Crimtane Bars and 12 Blood Samples in its recipe instead of 5 and 10.
      • Bloodstained Glove now uses 2 Crimtane Bars, 6 Blood Samples, and 2 Vertebrae in its recipe instead of 4, 5, and 4.
      • Dank Staff now uses 4 Demonite Bars, 12 Rotten Matter, and 4 Rotten Chunks in its recipe instead of 8, 7, and 3.
      • Eviscerator now uses 12 Blood Samples in its recipe instead of 8.
      • Filthy Glove now uses 2 Demonite Bars, 6 Rotten Matter, and 2 Rotten Chunks in its recipe instead of 4, 5, and 4.
      • Sausage Maker now uses 4 Crimtane Bars and 12 Blood Samples in its recipe instead of 5 and 8.
      • Shaderain Staff now uses 9 Rotten Matter and 3 Rotten Chunks in its recipe instead of 12 and 2.
      • Shadethrower now uses 4 Demonite Bars, 12 Rotten Matter, and 4 Rotten Chunks in its recipe instead of 7, 10, and 3.
    • Auric Tesla Body Armor no longer uses Frost Barrier in its recipe.
    • Berserker's Glove now uses Titan Glove in its recipe instead of Power Glove.
    • Brimflame Robes no longer use an Obsidian Rose in their recipe.
    • Cinder Blossom Staff now uses 10 Ash Wood in its recipe.
    • Hellwing Staff now uses 7 Ash Wood in its recipe.
    • MOAB now uses Bundle of Horseshoe Balloons in its recipe instead of Bundle of Balloons.
    • Nadir now uses 5 Auric Bars in its recipe instead of 8 Cosmilite Bars.

    Renames

    Resprites

    Reworks

    • Reworked Ancient Ice Chunk, it no longer continuously charges at enemies. It now stays close to the player and fires ice crystals at enemies from a distance. If the player gets close to enemies, the Ice Claspers will charge at them, similarly to old behavior.
    • Reworked Calamity's bonus for Bone Wings. Buffed flight time from 170 to 240, but getting hit during flight halves the wearer's current flight time. It no longer grants 10% ranged damage, 10% ranged critical strike chance, 10% movement speed, and 30 defense while wearing Necro armor.
    • Reworked Fallen Paladin's Hammer, it no longer throws a hammer that functions like a boomerang and explodes on hits. It now throws a fast hammer that slows down and returns to the player on enemy hits. After landing a hit with the hammer three times, an echo hammer is spawned which quickly homes in, dealing 200% base damage and exploding on hit, and the hit counter is reset. Buffed damage from 87 to 368 and shot speed from 14 to 28.8, but nerfed use time from 13 to 57.
    • Reworked Galaxy Smasher, it no longer throws a hammer that functions like a boomerang and spawns nebula lasers on hits. It now throws a fast hammer that spawns mini hammers and returns to the player on enemy hits. The more hits landed, the more mini hammers are spawned. After landing a hit with the hammer seven times, an echo hammer is spawned which charges up before quickly homing in, dealing 10x base damage and exploding on hit, and the hit counter is reset. Buffed damage from 300 to 1300, knockback from 9 to 14, and shot speed from 18 to 30, but nerfed use time from 13 to 40.
    • Reworked Frost armor's set bonus, it no longer increases melee and ranged damage by 10%. It now increases melee and ranged damage by 15% total which gets distributed based on the distance between the player and the target. 10 tiles or closer grants the player 15% melee damage, 50 tiles or farther grants the player 15% ranged damage, while 10-50 tiles linearly scale between melee and ranged stats accordingly.
    • Reworked Herring Staff, it now summons a shoal of 3 herrings which consumes a single minion slot instead of summoning individual herrings which take up half a minion slot each. The 3 herrings are purely visual, and collision is dealt by an invisible projectile in the center of them. The minion now grants 35 local immunity frames.
    • Reworked Ice Clasper AI, it now fires ice crystals instead of frost bolts and circles around the player while doing so. Instead of clinging on tiles, it now flies through tiles at all times. Now attempts to ram the player to deal contact damage. Increased Chilled debuff chance from 33.33% to 100%.
    • Reworked Shaderain Staff, it no longer summons a long-lasting rain cloud which drops damaging raindrops downwards similar to Nimbus Rod. It now fires a spread of 3 gravity-affected raindrops and a decelerating cloud ball which deals 125% damage. Nerfed velocity from 16 to 10.
    • Reworked Stellar Contempt, it no longer throws a hammer that functions like a boomerang and spawns lunar flares on hits. It now throws a fast hammer that rains lunar flares and returns to the player on enemy hits. The more hits landed, the more lunar flares are rained. After landing a hit with the hammer four times, an echo hammer is spawned which briefly charges up before quickly homing in, dealing 600% base damage and exploding on hit, and the hit counter is reset. Buffed damage from 300 to 650, knockback from 9 to 28, and shot speed from 18 to 25, but nerfed use time from 13 to 45.

    Additional Changes

  • Fixes

    Removals