1.5.0.002
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1.5.0.002 | ||
---|---|---|
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"Draedon Update Hotfixes" | ||
Release date | November 23, 2021 | |
Music Mod version | ||
1.5.0.003 (music) | ||
Version chronology | ||
← Previous | Next → | |
1.5.0.001 | 1.5.0.003 | |
Useful links | ||
Version history • All patches |
The 1.5.0.002 (or 1.5.0.2) update slightly reworked reactive damage reduction, defense damage, and fixed several bugs and other issues from the Draedon Update.
Additions
Changes
Bosses
- Reactive damage reduction durations are now 33% shorter in Normal Mode and 15% shorter in Expert Mode.
- Reactive damage reduction is now disabled in tiers. If a boss from a tier is killed on a world, all bosses below its tier will have their reactive damage reduction removed. This effect also includes Malice Mode. A full list of tiers can be found below:
- Tier 1 consists of all Pre Hardmode bosses, including King Slime, Desert Scourge, Eye of Cthulhu, Crabulon, Eater of Worlds, Brain of Cthulhu, Hive Mind, The Perforators, Queen Bee, Skeletron, The Slime God, and Wall of Flesh.
- Tier 2 consist of all early Hardmode bosses, including Cryogen, The Twins, Aquatic Scourge, The Destroyer, Brimstone Elemental, Skeletron Prime, Calamitas, and Plantera.
- Tier 3 consist of all late Hardmode bosses, including Leviathan and Anahita, Astrum Aureus, Golem, The Plaguebringer Goliath, Duke Fishron, Ravager, Lunatic Cultist, Astrum Deus, and Moon Lord.
- Tier 4 consists of Profaned Guardians, The Dragonfolly, and Providence, the Profaned Goddess.
- Tier 5 consists of Storm Weaver, Ceaseless Void, Signus, Envoy of the Devourer, Polterghast, and The Old Duke.
- The Devourer of Gods, Jungle Dragon, Yharon, Exo Mechs, and Supreme Calamitas have no tier, and must be individually defeated to have their reactive damage reduction removed. However, upon being defeated they will still remove reactive damage reduction on previous bosses.
- Most segmented bosses have had their reactive damage reduction modifiers decreased from 5x to 3x.
- XM-05 Thanatos now receives a 2x modifier, including on Malice Mode.
- Decreased the modifier from 5x to 4x in Malice Mode.
- Increased the amount of time needed to pass before Timed Aggression kicks in from 35% longer than expected kill time to 50%.
- Decreased Desert Scourge's velocity by 25% on all world difficulties.
- A Desert Nuisance no longer drops Hearts.
- Significantly decreased how often The Perforator worms burrow and lunge at the player on all difficulties.
- Polterghast's map icons now rotate alongside the boss.
- The rock and crystal Profaned Guardians are no longer considered bosses.
- Nerfed XS-03 Apollo and XF-09 Ares' plasma bolt projectile damage from 400 / 600
/ 632
/ 648
to 350 / 528
/ 556
/ 572
.
- XF-09 Ares can no longer fire any projectiles for 10 frames after its Exo Overload Beam attack ends. Increased the distance the player must travel away from the lasers to proc its enrage by 5 blocks.
Enemies
- The following enemies no longer inflict Defense damage:
- All Armed Zombie variants, all Crimera variants, Devourer, all Eater of Souls variants, and Goblin Warrior.
- Additionally, Antlion and Tomb Crawler no longer inflict Defense damage until after defeating Desert Scourge.
- Nerfed Cnidrion health from 400 / 800
to 280 / 560
.
- Eidolist can no longer spawn in the Dungeon.
Balance
- Moved 5% summon damage from Aerospec Helmet's set bonus to the headpiece itself.
- Bloody Edge now has a 125% size modifier.
- Changed the Defense damage formula:
- The ratio of damage to defense damage is now always 15%, regardless of difficulty.
- The player cannot take more than 25% of their maximum defense as defense damage.
- Increased the defense damage regeneration delay timer from 0.25 seconds to 0.5.
- Defense that is lost now regenerates back at a dynamic percentage every 3 frames once the regeneration delay timer has ended.
- If the player takes defense damage and is not hit again, all defense will have been regenerated back in 1 second.
- Consecutive hits after taking defense damage now slow the percentage of defense that is regenerated back every 3 frames. The total time for all of the player's defense to be regenerated back is capped at 15 seconds.
- Defense damage can now only be applied to the player once every 0.25 seconds instead of every 0.083.
- Nerfed Defense-increasing modifiers:
- The Hard modifier now increases defense by +1 / +2 after defeating Wall of Flesh / +3 after defeating Polterghast / +4 after defeating Jungle Dragon, Yharon instead of +1 / +2 after defeating Golem or Moon Lord / +3 after defeating Providence / +4 after defeating The Devourer of Gods.
- The Guarding modifier now increases defense by +2 / +3 after defeating Wall of Flesh / +4 after defeating Golem / +5 after defeating Providence, the Profaned Goddess / +6 after defeating The Devourer of Gods / +8 after defeating Jungle Dragon, Yharon instead of +2 / +3 after defeating Wall of Flesh / +4 after defeating Golem / +5 after defeating Moon Lord / +6 after defeating Providence / +7 after defeating Polterghast / +8 after defeating The Devourer of Gods.
- The Armored modifier now increases defense by +3 / +5 after defeating Wall of Flesh / +6 after defeating Moon Lord / +7 after defeating Providence / +8 after defeating Polterghast / +9 after defeating The Devourer of Gods \ +11 after defeating Jungle Dragon, Yharon instead of +3 / +4 after defeating Wall of Flesh / +6 after defeating Golem / +7 after defeating Moon Lord / +9 after defeating Providence / +10 after defeating Polterghast / +12 after defeating The Devourer of Gods.
- The Warding modifier now increases defense by +4 / +6 after defeating Wall of Flesh / +7 after defeating Golem / +8 after defeating Moon Lord / +9 after defeating Providence / +10 after defeating Polterghast / +12 after defeating The Devourer of Gods / +15 after defeating Jungle Dragon, Yharon instead of +4 / +6 after defeating Wall of Flesh / +8 after defeating Golem / +10 after defeating Moon Lord / +12 after defeating Providence / +14 after defeating Polterghast / +16 after defeating The Devourer of Gods.
- Nerfed Endurance Potion's damage reduction boost from 10% to 5%.
- Nerfed Eye of Night's damage from 35 to 28. The minion no longer deals contact damage. Minion cell projectile now pierces once instead of infinitely, no longer explodes, and now grants 90 local immunity frames instead of 19. Reduced the maximum amount of cells stuck on an enemy at once from 10 to 4.
- Rebalanced Flesh of Infidelity. Nerfed damage from 26 to 23. Minion now grants 60 local immunity frames instead of 10 global immunity frames, and fires 2 blood projectiles every 3 jumps instead of 1-4 every jump. Blood projectiles now last 5 seconds instead of 3.
- Buffed Frostbite Blaster's damage from 31 to 55. It no longer fires more bullets than intended.
- Heart of the Elements no longer grants 9 defense while equipped.
- Hearts can now drop from King Slime boss servants.
- The First Shadowflame now lists that it grants minion slots in its tooltip. Decreased minion slot boost from 3 to 1.
- However, it now stacks with the minions slots granted by Statis' Blessing.
- Decreased Shattered Community's maximum rage level from 60 to 25.
- Tavernkeep armor set bonus changes:
- Monk armor now grants 15% summon damage, 10% melee damage, 10% melee critical strike chance, and 10% melee speed.
- Squire armor now grants 3 life regeneration and 15% melee and summon damage.
- Huntress armor and Red Riding armor now grant 10% summon and ranged damage.
- Apprentice armor now grants 5% summon damage and 15% magic critical strike chance.
- Shinobi Infiltrator armor now grants 30% summon damage, 10% melee damage, 10% melee critical strike chance, and 10% melee speed.
- Valhalla Knight armor now grants 6 life regeneration and 10% melee and summon damage.
- Dark Artist armor now grants 10% summon damage and 15% magic critical strike chance.
- Toxic Heart now grants full immunity to the Plague debuff instead of reducing its damage by 50%.
- Buffed Virid Vanguard's damage from 156 to 280. Alternative fire function now functions correctly.
Recipes
- Auric Tesla Body Armor now uses either God Slayer Chestplate or Silva Armor in its recipe instead of using both.
- Auric Tesla Cuisses now use either God Slayer Leggings or Silva Leggings in their recipe instead of using both.
- Auric Quantum Cooling Cell now uses 8 Mysterious Circuitry, 8 Dubious Plating, 40 Endothermic Energy, and 6 Cores of Eleum in its recipe instead of 40 Wires, 80 Endothermic Energy, and 12 Cores of Eleum.
- Decryption Computer now uses 100 Wires in its recipe instead of 300.
- Unsafe Eutrophic Sand Walls can now be crafted from Eutrophic Sand.
- Unsafe Eutrophic Sand and Navystone Walls can now be crafted back into Eutrophic Sand and Navystone respectively.
- Silva Leggings now require a Cosmic Anvil to craft instead of an Ancient Manipulator.
- Rod of Discord can no longer be crafted.
- Swirling Cosmic Flame Dye's recipe now yields 2 instead of 1.
- Unholy Core now requires a Hellforge to craft instead of a Hardmode Forge.
- Voltage Regulation System now requires an Ancient Manipulator to craft.
Renames
- Renamed Eutrophic Sand Wall to Unsafe Eutrophic Sand Wall.
- Renamed Eutrophic Sand Wall Safe to Eutrophic Sand Wall.
- Renamed Glove Of Precision to Glove of Precision.
- Renamed Glove Of Recklessness to Glove of Recklessness.
- Renamed Navystone Wall to Unsafe Navystone Wall.
- Renamed Navystone Wall Safe to Navystone Wall.
Additional Changes
- Bleached Angling Kit and Sandy Angling Kit now mention that they can drop fishing gear in their tooltips.
- Decreased Blue Statigel Dye and Pink Statigel Dye's sell prices from 2
40
to 60
.
- Updated Brimlance and Miasma's tooltips to match their current functions.
- Decreased Brimstone Slag's pickaxe power requirement from 180% to 100%.
- The Brimstone Witch's enchantment prices are now affected by Discount Card and other similar effects.
- The Brimstone Witch is now listed on the Census Mod.
- Increased how much Dark Plasma drops from Ceaseless Void's Treasure Bag from 3-4
to 4-6
.
- Charred Ore now uses the
rarity instead of
, and decreased sell price accordingly. Decreased its rarity on the Metal Detector.
- Chaotic Brick Wall, Safe Eutrophic Sand Wall, and Safe Navystone Wall are no longer labeled on the map when moused over.
- Cinder Blossom Staff, Cosmic Immaterializer, Deathstare Rod, Frost Blossom Staff, Metastasis, Perdition, Sun God Staff, Sun Spirit Staff, and Temporal Umbrella's tooltips now mention that there can only be one of their corresponding minions active per player.
- Decreased Cosmilite Brick and Silva Crystal's pickaxe power requirements from 275% to 250%.
- Decreased Cosmilite Dye's sell price from 7
50
to 5
.
- Buffed Crystyl Crusher's pickaxe power from 500% to 1000%, and use animation from 10 to 2.
- Deathstare Rod's minion no longer respawns with the player after dying.
- The Dragonfolly (Lore) and The Profaned Guardians (Lore) items now use the
rarity instead of
. The Sentinels of the Devourer (Lore) now uses the
rarity instead of
.
- Added line splits to all Enchantments.
- Simplified Everclear's buff tooltip for consistency.
- Added a flavor tooltip to Fabsol's Vodka.
- Hallowed Rune and Phantomic Artifact buffs no longer display a duration.
- Decreased Hell's Sun's sell price from 22
to 2
40
.
- Juvenile Eidolon Wyrm can no longer drop the Lunar Cultist set.
- Decreased Lunar Kunai's sell price from 20
to 24
.
- Moon Charm no longer increases the player's jump height while equipped.
- Revengeance now has a failsafe to allow the item to be used if a Normal Mode world has Revengeance Mode enabled.
- Decreased Slime God Dye's sell price from 3
60
to 65
.
- Decreased Tarragon Throwing Dart's sell price from 3
to 30
.
- Updated Titan Heart Mantle's tooltip to mention that it decreases rogue attack speed instead of rogue shoot speed.
- The following Walls now appear on the map:
- Abyss Gravel Wall, Eutrophic Sand Wall, Navystone Wall, and Voidstone Wall.
- The Wizard now sells Rod of Discord for 24
while in The Hallow during Hardmode. Its buy price is unaffected by Discount Card and other similar effects.
- Updated the map colors for the following tiles:
- Changed Abyss Gravel from #000000 ● to #191C36 ●.
- Changed Abyss Gravel Wall (Safe) from #293850 ● to #060A36 ●.
- Changed Eutrophic Sand Wall from #646496 ● to #505078 ●.
- Changed Navystone from #003232 ● to #005A5A ●.
- Changed Voidstone from #0A0A0A ● to #0F0F0F ●.
- Changed Voidstone Wall (Safe) from #050505 ● to #000000 ●.
- The Witch Doctor now sells Summoning Potion for 2
in Pre-Hardmode, 4
in Hardmode, and 8
post-Moon Lord.
- Yoyo Bag's tooltip now mentions that it nerfs all Yoyo damage by 33% while equipped.
Fixes
- Fixed Abyssal Mirror and Eclipse Mirror's dodge effects proccing on projectiles that deal no damage.
- Fixed an exploit that allowed players to charge the Adrenaline Meter while no bosses were present.
- Fixed Adult Eidolon Wyrm not being flagged as dead on multiplayer.
- Fixed Aquatic Scourge not being targeted by homing projectiles.
- Fixed an oversight where Arcanum of the Void could still drop in Normal mode, and did not use the expert rarity.
- Fixed a typo on Armageddon and Spectral Veil's tooltips.
- Fixed critical strike values not properly applying on Astral Hamaxe, Astral Pickaxe, Crystyl Crusher, and Inferna Cutter.
- Fixed The Atom Splitter and Sacrifice not being classified as a Javelin and a Dagger respectively.
- Fixed Auric Tesla Body Armor and Bloodflare Wyvern Helm not displaying their weather protection bonuses in Death Mode.
- Added a missing comma to one of the Bandit's dialogs.
- Fixed Bones having a larger grab-range than intended.
- Fixed Chaos Ball not dealing damage to the player on Expert and Revengeance Mode.
- Fixed an oversight that allowed Corrupt, Crimson, Dungeon, Hallow, Jungle, and Sky Crates to drop tier 2 or tier 3 Hardmode ores without 1 or 2 of the Mechanical Bosses being defeated.
- Fixed Creepers incorrectly using enraged AI while not on Malice Mode.
- Fixed Cultist Assassin creating 20 copies of its gores when killed.
- Fixed an exploit that allowed Deathstare Rod to inherit damage values from other projectile AI.
- Fixed Demon Altar dropping Souls of Night in Pre-Hardmode.
- Fixed The Devourer of Gods' portal animation not playing as intended.
- Fixed The Devourer of Gods becoming enraged too quickly while stalling during phase 1.
- Fixed Draedon's Heart not halving projectile damage when idle.
- Fixed Eutrophic Shelf not emitting light when placed facing left.
- Fixed an outdated line on Evil Smasher's tooltip.
- Fixed an oversight that allowed multiple Exo Mechs to enter their final "showdown" phase at the same time.
- Fixed God Slayer armor's set bonus tooltip stating that God Slayer Dash has a 15 second cooldown instead of 35.
- Fixed the following boss entities or servants still dropping Hearts in Revengeance Mode:
- Aquatic Aberration, Aurora Spirit, Brimling, Brimstone Heart, Cataclysm, Catastrophe, Corrupt Slime Spawn, Cosmic Guardian, Crab Shroom, Crimson Slime Spawn, both Cryocores, Dank Creeper, Dark Heart, Detonating Flame, Draconic Swarmer, Dried Seeker, Hive Blob, Life Seeker, Parasea, all Perforator Worms, Plague Charger, Plaguebringer, Providence's Profaned Guardians, Soul Seeker, Spiked Crimson Slime Spawn, Split Slime Gods, Sulphurous Sharkron, Supreme Cataclysm, Supreme Catastrophe, and Tooth Ball.
- Fixed Malice Mode not being toggleable on multiplayer.
- Fixed Mimics spawned by statues being able to drop loot.
- Fixed the player being able to summon more Perdition Beacons than intended.
- Fixed an oversight where Phosphorescent Gauntlet was not listed for the Acid Rain entry on the Boss Checklist mod.
- Fixed a game crash if the player used Rancor without a dedicated graphics card installed on their PC.
- Fixed a game crash when using rogue weapons with modified tooltips.
- Fixed Roxcalibur not having a sell price.
- Fixed Schematics not unlocking Draedon's Arsenal weapons.
- Fixed Schematics being destroyed when using The Codebreaker.
- Fixed Schematics overwriting each other when placing them into The Codebreaker.
- Fixed Stat Meter incorrectly showing un-nerfed values for jump speed.
- Fixed Supreme Cataclysm's fist projectile hitboxes being offset.
- Removed extra tooltips on armor set bonuses that had their extra minion slots removed.
- Fixed items added to Town NPC shops not being affected by Discount Card and other similar effects.
- Fixed Universe Splitter's laser beams dealing magic damage instead of summon damage.
- Fixed a tile sheet error for Void Condenser.
- Fixed Void Concentration Staff not dropping from Ceaseless Void's Treasure Bag.
- Fixed Wall of Flesh and various Abyss enemies taking damage from the Abyssal pressure.
- Fixed a sprite error on the Withered debuff.
- Fixed XF-09 Ares' laser cannon telegraph not functioning as intended.
- Fixed visual errors on Yateveo Bloom.
Removals
- Removed Brimstone Key.
- Removed Mossy Gravel Wall.
- Removed Silva Stun.
Notes
- This version of the Main Mod is also compatible with the 1.5.0.002 music mod version, however, since that version was not properly distributed, they are not paired.