1.5.0.002

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1.5.0.002
1.5.0.002
"Draedon Update Hotfixes"
Release date November 23, 2021
Music Mod version
1.5.0.003 (music)
Version chronology
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1.5.0.001 1.5.0.003
Useful links
Version history  •  All patches

The 1.5.0.002 (or 1.5.0.2) update slightly reworked reactive damage reduction, defense damage, and fixed several bugs and other issues from the Draedon Update.

Additions

Changes

Bosses

Enemies

Balance

  • Moved 5% summon damage from Aerospec Helmet's set bonus to the headpiece itself.
  • Bloody Edge now has a 125% size modifier.
  • Changed the Defense damage formula:
    • The ratio of damage to defense damage is now always 15%, regardless of difficulty.
    • The player cannot take more than 25% of their maximum defense as defense damage.
    • Increased the defense damage regeneration delay timer from 0.25 seconds to 0.5.
    • Defense that is lost now regenerates back at a dynamic percentage every 3 frames once the regeneration delay timer has ended.
    • If the player takes defense damage and is not hit again, all defense will have been regenerated back in 1 second.
    • Consecutive hits after taking defense damage now slow the percentage of defense that is regenerated back every 3 frames. The total time for all of the player's defense to be regenerated back is capped at 15 seconds.
    • Defense damage can now only be applied to the player once every 0.25 seconds instead of every 0.083.
  • Nerfed Defense-increasing modifiers:
    • The Hard modifier now increases defense by +1 / +2 after defeating Wall of Flesh / +3 after defeating Polterghast / +4 after defeating Jungle Dragon, Yharon instead of +1 / +2 after defeating Golem or Moon Lord / +3 after defeating Providence / +4 after defeating The Devourer of Gods.
    • The Guarding modifier now increases defense by +2 / +3 after defeating Wall of Flesh / +4 after defeating Golem / +5 after defeating Providence, the Profaned Goddess / +6 after defeating The Devourer of Gods / +8 after defeating Jungle Dragon, Yharon instead of +2 / +3 after defeating Wall of Flesh / +4 after defeating Golem / +5 after defeating Moon Lord / +6 after defeating Providence / +7 after defeating Polterghast / +8 after defeating The Devourer of Gods.
    • The Armored modifier now increases defense by +3 / +5 after defeating Wall of Flesh / +6 after defeating Moon Lord / +7 after defeating Providence / +8 after defeating Polterghast / +9 after defeating The Devourer of Gods \ +11 after defeating Jungle Dragon, Yharon instead of +3 / +4 after defeating Wall of Flesh / +6 after defeating Golem / +7 after defeating Moon Lord / +9 after defeating Providence / +10 after defeating Polterghast / +12 after defeating The Devourer of Gods.
    • The Warding modifier now increases defense by +4 / +6 after defeating Wall of Flesh / +7 after defeating Golem / +8 after defeating Moon Lord / +9 after defeating Providence / +10 after defeating Polterghast / +12 after defeating The Devourer of Gods / +15 after defeating Jungle Dragon, Yharon instead of +4 / +6 after defeating Wall of Flesh / +8 after defeating Golem / +10 after defeating Moon Lord / +12 after defeating Providence / +14 after defeating Polterghast / +16 after defeating The Devourer of Gods.
  • Nerfed Endurance Potion's damage reduction boost from 10% to 5%.
  • Nerfed Eye of Night's damage from 35 to 28. The minion no longer deals contact damage. Minion cell projectile now pierces once instead of infinitely, no longer explodes, and now grants 90 local immunity frames instead of 19. Reduced the maximum amount of cells stuck on an enemy at once from 10 to 4.
  • Rebalanced Flesh of Infidelity. Nerfed damage from 26 to 23. Minion now grants 60 local immunity frames instead of 10 global immunity frames, and fires 2 blood projectiles every 3 jumps instead of 1-4 every jump. Blood projectiles now last 5 seconds instead of 3.
  • Buffed Frostbite Blaster's damage from 31 to 55. It no longer fires more bullets than intended.
  • Heart of the Elements no longer grants 9 defense while equipped.
  • Hearts can now drop from King Slime boss servants.
  • The First Shadowflame now lists that it grants minion slots in its tooltip. Decreased minion slot boost from 3 to 1.
  • Decreased Shattered Community's maximum rage level from 60 to 25.
  • Tavernkeep armor set bonus changes:
  • Toxic Heart now grants full immunity to the Plague debuff instead of reducing its damage by 50%.
  • Buffed Virid Vanguard's damage from 156 to 280. Alternative fire function now functions correctly.

Recipes

Renames

Additional Changes

Fixes

  • Fixed Abyssal Mirror and Eclipse Mirror's dodge effects proccing on projectiles that deal no damage.
  • Fixed an exploit that allowed players to charge the Adrenaline Meter while no bosses were present.
  • Fixed Adult Eidolon Wyrm not being flagged as dead on multiplayer.
  • Fixed Aquatic Scourge not being targeted by homing projectiles.
  • Fixed an oversight where Arcanum of the Void could still drop in Normal mode, and did not use the expert rarity.
  • Fixed a typo on Armageddon and Spectral Veil's tooltips.
  • Fixed critical strike values not properly applying on Astral Hamaxe, Astral Pickaxe, Crystyl Crusher, and Inferna Cutter.
  • Fixed The Atom Splitter and Sacrifice not being classified as a Javelin and a Dagger respectively.
  • Fixed Auric Tesla Body Armor and Bloodflare Wyvern Helm not displaying their weather protection bonuses in Death Mode.
  • Added a missing comma to one of the Bandit's dialogs.
  • Fixed Bones having a larger grab-range than intended.
  • Fixed Chaos Ball not dealing damage to the player on Expert and Revengeance Mode.
  • Fixed an oversight that allowed Corrupt, Crimson, Dungeon, Hallow, Jungle, and Sky Crates to drop tier 2 or tier 3 Hardmode ores without 1 or 2 of the Mechanical Bosses being defeated.
  • Fixed Creepers incorrectly using enraged AI while not on Malice Mode.
  • Fixed Cultist Assassin creating 20 copies of its gores when killed.
  • Fixed an exploit that allowed Deathstare Rod to inherit damage values from other projectile AI.
  • Fixed Demon Altar dropping Souls of Night in Pre-Hardmode.
  • Fixed The Devourer of Gods' portal animation not playing as intended.
  • Fixed The Devourer of Gods becoming enraged too quickly while stalling during phase 1.
  • Fixed Draedon's Heart not halving projectile damage when idle.
  • Fixed Eutrophic Shelf not emitting light when placed facing left.
  • Fixed an outdated line on Evil Smasher's tooltip.
  • Fixed an oversight that allowed multiple Exo Mechs to enter their final "showdown" phase at the same time.
  • Fixed God Slayer armor's set bonus tooltip stating that God Slayer Dash has a 15 second cooldown instead of 35.
  • Fixed the following boss entities or servants still dropping Hearts in Revengeance Mode:
    • Aquatic Aberration, Aurora Spirit, Brimling, Brimstone Heart, Cataclysm, Catastrophe, Corrupt Slime Spawn, Cosmic Guardian, Crab Shroom, Crimson Slime Spawn, both Cryocores, Dank Creeper, Dark Heart, Detonating Flame, Draconic Swarmer, Dried Seeker, Hive Blob, Life Seeker, Parasea, all Perforator Worms, Plague Charger, Plaguebringer, Providence's Profaned Guardians, Soul Seeker, Spiked Crimson Slime Spawn, Split Slime Gods, Sulphurous Sharkron, Supreme Cataclysm, Supreme Catastrophe, and Tooth Ball.
  • Fixed Malice Mode not being toggleable on multiplayer.
  • Fixed Mimics spawned by statues being able to drop loot.
  • Fixed the player being able to summon more Perdition Beacons than intended.
  • Fixed an oversight where Phosphorescent Gauntlet was not listed for the Acid Rain entry on the Boss Checklist mod.
  • Fixed a game crash if the player used Rancor without a dedicated graphics card installed on their PC.
  • Fixed a game crash when using rogue weapons with modified tooltips.
  • Fixed Roxcalibur not having a sell price.
  • Fixed Schematics not unlocking Draedon's Arsenal weapons.
  • Fixed Schematics being destroyed when using The Codebreaker.
  • Fixed Schematics overwriting each other when placing them into The Codebreaker.
  • Fixed Stat Meter incorrectly showing un-nerfed values for jump speed.
  • Fixed Supreme Cataclysm's fist projectile hitboxes being offset.
  • Removed extra tooltips on armor set bonuses that had their extra minion slots removed.
  • Fixed items added to Town NPC shops not being affected by Discount Card and other similar effects.
  • Fixed Universe Splitter's laser beams dealing magic damage instead of summon damage.
  • Fixed a tile sheet error for Void Condenser.
  • Fixed Void Concentration Staff not dropping from Ceaseless Void's Treasure Bag.
  • Fixed Wall of Flesh and various Abyss enemies taking damage from the Abyssal pressure.
  • Fixed a sprite error on the Withered debuff.
  • Fixed XF-09 Ares' laser cannon telegraph not functioning as intended.
  • Fixed visual errors on Yateveo Bloom.

Removals

Notes

  • This version of the Main Mod is also compatible with the 1.5.0.002 music mod version, however, since that version was not properly distributed, they are not paired.