1.4.2.003

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1.4.2.003
1.4.2.003
"Blocks and Fixes"
Release date March 18, 2019
Music Mod version
1.4.2.001 (music)
Version chronology
← Previous    Next →  
1.4.2.002 1.4.2.004
Useful links
Version history  •  All patches

The 1.4.2.003 update added several new furniture sets, along with making various changes to most of the mod's existing blocks, walls, and furniture. It also added several configuration options, and fixed various bugs.

Additions

Changes

  • Increased the width of the Abyss.
  • Asphalt's speed nerf now only applies to Revengeance Mode and higher.
  • Astrum Deus changes:
    • Now enrages if gravity is flipped.
    • Now despawns slower.
    • Now despawns at daytime, and is no longer able to despawn due to distance from the player.
  • Bosses fought after nighttime bosses during Boss Rush now change the time back to day.
  • Chicken Cannon's rockets now ignore Water.
  • Clam Crusher no longer inflicts Silva Stun on bosses.
  • Cosmic Immaterializer no longer causes projectiles to deal 25% less damage.
  • Crystalline now uses 50 Wulfrum Knives in its recipe instead of 50 Throwing Knives.
  • Buffed Dungeon Guardian's damage reduction from 99.99% to 99.9999%, and it now shoots skulls every second in Revengeance Mode.
  • Exoblade's beams no longer heal the player.
  • Plasma Rifle changes:
    • Nerfed shot speed from 20 to 12.
    • Both projectiles no longer produce light, now have 10 extra updates, and have had their dust tweaked.
  • Buffed Providence, the Profaned Goddess' Boss Rush health from 10,000,000 / 16,000,000 Expert Mode / 19,200,000 Death Mode to 12,500,000 / 20,000,000 Expert Mode / 24,000,000 Death Mode, and she can no longer be targeted while firing her Holy Ray.
  • Enraged Revengeance Skeletron now shoots skulls every second.
  • Increased the post Jungle Dragon, Yharon Solar Eclipse's contact damage modifier from 300% to 350%.
  • Lethal Lava Burn is now exclusive to Revengeance Mode and higher.
  • Starcore is now non-consumable and stacks to 1 instead of 20.
  • Buffed Starnight Lance's damage from 50 to 60, and it now hits twice instead of once.
  • Stellar Striker's flares now deal 50% base damage instead of 70%.
  • Silva armor now uses Tenebris it its recipes:
    • All Silva Helmets now use 6 Tenebris.
    • Silva Armor now uses 12 Tenebris.
    • Silva Leggings now use 9 Tenebris.
  • Terminus now has a tooltip stating that it activates Boss Rush.
  • Rebalanced most Calamity pre-Hardmode tools:
    • Nerfed Aerial Hamaxe's damage from 25 to 20, use time from 19 to 25, increased axe power from 20% to 25%, decreased hammer power from 75% to 65%, and increased size.
    • Nerfed Gelpick's damage from 20 to 12, use time from 14 to 19, and knockback from 4 to 2.5.
    • Nerfed Greatbay Pickaxe's damage from 13 to 9, use time from 14 to 15, and increased size.
    • Nerfed Reefclaw Hamaxe's use time from 18 to 28, and buffed knockback from 4 to 6.
    • Nerfed Skyfringe Pickaxe's damage from 17 to 12, use time from 8 to 15, use animation from 14 to 15, knockback from 4 to 2.5, and increased size.
    • Nerfed Wulfrum Axe's damage from 7 to 5, use time from 7 to 25, use animation from 15 to 25, buffed knockback from 3 to 4.5, and increased size.
    • Nerfed Wulfrum Hammer's use time from 7 to 28, use animation from 15 to 28, and buffed knockback from 4 to 5.5.
    • Nerfed Wulfrum Pickaxe's use time from 6 to 15, use animation from 13 to 15, and buffed knockback from 1 to 2.
  • Buffed Vivid Clarity's damage from 350 to 500.
  • Defeating Wall of Flesh for the first time now displays a status message signifying that the Sunken Sea has been buffed.

Blocks and Furniture

  • All Calamity furniture set pieces now produce dust when hit, use the (#BF8E6F ●) color for their map icons, and no longer have any sell value.
  • Abyss Gravel no longer produces Water.
  • Abyss Lamp now uses 1 Smooth Abyss Gravel and 3 Lumenyl in its recipe instead of 1 Lumenyl and 3 Smooth Abyss Gravel.
  • Abyss Torch changes:
    • Now referred to as "Abyss Torch" on its map entry instead of "Torch".
    • No longer uses custom dust.
    • Changed map icon color from (#C8C8C8 ●) to (#FDDD03 ●).
  • Abyss and Void furniture no longer break when submerged in water.
  • Aerialite Brick changes:
    • Changed map icon color from (#00FFFF ●) to (#443A91 ●).
    • No longer uses custom dust.
    • Now has a mining requirement of 50.
    • Now uses the Rarity Level: 0 rarity instead of Rarity Level: 1.
  • Aerialite Brick, Ashen Slab, Astral Brick, Cosmilite Brick, Profaned Rock, Profaned Slab, Runic Profaned Brick, Smooth Abyss Gravel, Smooth Voidstone, Voidstone Slab, and their Platforms now use stone sounds instead of dirt sounds when hit.
  • Aerialite Brick Wall changes:
    • Changed map icon color from (#00FFFF ●) to (#332D61 ●).
    • Now uses dust types 1 and 10 instead of custom dust.
    • Removed map name.
    • Now creates more dust when broken.
  • Ancient and Ashen furniture no longer break when submerged in Lava.
  • Changed the light colors for Ancient Lamp, Ashen Candelabra, Ashen Candle, Ashen Chandelier, Ashen Lamp, and Ashen Lantern.
  • Reworded Ancient and Ashen Altar's tooltips.
  • Ancient Monolith's "eye" now follows nearby players instead of picking from a random frame when placed.
  • Ancient Sink, Ashen Sink, and Profaned Sink's tooltips now state that they count as Lava sources for crafting.
  • Ashen Chest can now be crafted with Lead Bars instead of Iron Bars, it can also now be crafted with 1 Ashen Key and 1 Locked Ashen Chest.
  • Ashen Platform now uses the Rarity Level: 3 rarity instead of Rarity Level: 1, and it now uses 1 Smooth Brimstone Slag in its recipe instead of 1 Cinderplate.
  • Ashen Slab changes:
    • Changed map icon color from (#646496 ●) to (#281830 ●).
    • Now produces dust when mined.
    • Now has a mining requirement of 180 and a pickaxe resistance value of 5.
    • Now uses the Rarity Level: 3 rarity instead of Rarity Level: 0.
    • Now uses 4 Smooth Brimstone Slag and 1 Unholy Core in its recipe instead of 1 Smooth Brimstone Slag, and now yields 5 instead of 1.
  • Astral Brick changes:
    • Changed map icon color from (#FF99FF ●) to (#80809E ●).
    • Now has a mining requirement of 150.
    • Now uses custom dust instead of dust type 173.
    • No longer produces light.
    • Now uses the Rarity Level: 0 rarity instead of Rarity Level: 1.
  • Astral Brick Wall changes:
    • Changed map icon color from (#FF99FF ●) to (#4A4A61 ●).
    • Now uses custom dust instead of dust type 173.
    • Removed map name.
    • Now creates more dust when broken.
  • Changed Astral Monolith's map icon color from (#646496 ●) to (#2D243F ●) and it now uses custom dust instead of dust type 1.
  • Cosmilite Brick changes:
    • Changed map icon color from (#3C3232 ●) to (#4C4F85 ●).
    • Changed sheeting arrangement.
    • Now has a mining requirement of 275 and a pickaxe resistance value of 5.
    • Platform to block recipe now requires a Draedon's Forge to craft.
  • Changed Cosmilite Brick Wall's map icon color from (#050505 ●) to (#22213B ●), and it now uses dust types 132 and 134 instead of custom dust.
  • Changed the offsets for Cosmilite Chest and Void Bed.
  • Cryonic Brick changes:
    • Changed map icon color from (#000096 ●) to (#6383C7 ●).
    • Now uses dust type 176 instead of custom dust.
    • Now has a pickaxe requirement of 100.
    • No longer produces light.
    • Now uses the Rarity Level: 0 rarity instead of Rarity Level: 1.
  • Cryonic Brick Wall changes:
    • Changed map icon color from (#000096 ●) to (#484B7A ●).
    • Now uses dust type 176 instead of custom dust.
    • Removed map name.
    • Now creates more dust when broken.
  • Eutrophic Sand Wall can no longer be crafted.
  • Locked Ashen Chest now uses the Rarity Level: 3 rarity instead of Rarity Level: 0, can now use Lead Bars instead of Iron Bars in its recipe, and can now also be crafted with 1 Ashen Chest and 1 Ashen Key.
  • Navystone Wall no longer produces Water.
  • Perennial Brick changes:
    • Changed map icon color from (#C8FA64 ●) to (#11852E ●).
    • Now uses dust types 128 and 60 instead of custom dust.
    • Now has a pickaxe requirement of 150.
    • No longer produces light.
    • Now use the Rarity Level: 0 rarity instead of Rarity Level: 1.
  • Perennial Brick Wall changes:
    • Changed map icon color from (#C8FA64 ●) to (#40742B ●).
    • Now uses dust types 128 and 60 instead of custom dust.
    • Removed map name.
    • Now creates more dust when broken.
  • All Profaned furniture now requires a Profaned Crucible to craft instead of an Ancient Manipulator.
  • Profaned Crystal changes:
    • Changed map icon color from (#3C3232 ●) to (#B588B1 ●).
    • Now has a mining requirement of 225 and a pickaxe resistance value of 1.
    • Now uses glass sounds when hit instead of dirt sounds.
    • Now uses 20 Glass in its recipe instead of 10, yields 20 instead of 10, and requires a Work Bench to craft instead of an Ancient Manipulator.
  • Profaned Crystal Wall changes:
    • Changed map icon color from (#050505 ●) to (#7D617B ●).
    • Now uses dust type 205 instead of custom dust.
    • Now uses glass sounds when hit instead of dirt sounds.
  • Profaned Rock changes:
    • Changed map icon color from (#3C3232 ●) to (#542621 ●).
    • Now has a mining requirement of 225 and a pickaxe resistance value of 15.
    • Now uses 20 Stone Blocks in its recipe instead of 1, and now yields 20 instead of 1.
    • Platform to block recipe now requires an Ancient Manipulator to craft.
  • Profaned Rock Wall changes:
    • Changed map icon color from (#050505 ●) to (#29191F ●).
    • Now uses dust type 206 and ProfanedTileRock dust instead of Sparkle dust.
  • Profaned Sink now uses a Lava Bucket in its recipe instead of a Water Bucket.
  • Profaned Slab changes:
    • Changed map icon color from (#3C3232 ●) to (#7A423B ●).
    • Now has a mining requirement of 225 and a pickaxe resistance value of 10.
    • Now uses ProfanedTileRock dust instead of Sparkle dust.
    • Platform to block recipe now requires a Work Bench to craft instead of an Ancient Manipulator.
  • Runic Profaned Brick changes:
    • Changed map icon color from (#3C3232 ●) to (#7A423B ●).
    • Now has a mining requirement of 225 and a pickaxe resistance value of 10.
  • Runic Profaned Brick Wall changes:
    • Changed map icon color from (#050505 ●) to (#2B161B ●).
    • Now uses dust type 205 and ProfanedTileRock dust instead of Sparkle dust.
    • Platform to block recipe now requires a Work Bench to craft instead of an Ancient Manipulator.
  • Sea Prism can now be crafted with 5 Prism Shards at an Anvil.
  • Smooth Abyss Gravel changes:
    • Changed map icon color from (#646496 ●) to (#31384D ●).
    • Now has a mining requirement of 65 and a pickaxe resistance value of 2.
    • Platform to block recipe now requires a Void Condenser to craft.
  • Smooth Abyss Gravel Wall changes:
    • Changed map icon color from (#050505 ●) to (#1C202C ●).
    • Now uses dust type 1 instead of custom dust.
  • Smooth Brimstone Slag changes:
    • Changed map icon color from (#141414 ●) to (#3D283D ●).
    • Now has a mining requirement of 180 and a pickaxe resistance value of 5.
    • Removed map name.
    • No longer produces light.
    • Now uses the Rarity Level: 3 rarity instead of Rarity Level: 0.
  • Smooth Brimstone Slag Wall changes:
    • Changed map icon color from (#141414 ●) to (#1E1224 ●).
    • Now uses dust types 60 and 1 instead of 53.
    • Removed map name.
    • Now uses the Rarity Level: 3 rarity instead of Rarity Level: 0.
  • Smooth Voidstone changes:
    • Changed map icon color from (#0A0A0A ●) to (#1B181F ●).
    • Now has a mining requirement of 190 and a pickaxe resistance value of 7.
    • Platform to block recipe now requires a Void Condenser to craft.
  • Smooth Voidstone Wall changes:
    • Changed map icon color from (#050505 ●) to (#0B0B0D ●).
    • Now uses dust type 180 instead of custom dust.
  • Static Refiner now has a tooltip.
  • Statigel Block changes:
    • Changed map icon color from (#0A0A0A ●) to (#D74A79 ●).
    • Can now be crafted with 2 Statigel Platforms.
  • Statigel Wall changes:
    • Changed map icon color from (#050505 ●) to (#A2365A ●).
    • Now uses dust type 243 instead of custom dust.
  • Tenebris can no longer be detected by the Metal Detector.
  • Uelibloom Brick changes:
    • Changed map icon color from (#00FF00 ●) to (#AE6C2E ●).
    • Now has a mining requirement of 200.
    • Now uses dust types 10 and 39 instead of custom dust.
    • Removed map name.
    • Now uses the Rarity Level: 0 rarity instead of Rarity Level: 1.
  • Uelibloom Brick Wall changes:
    • Changed map icon color from (#00FF00 ●) to (#613B23 ●).
    • Now uses dust types 10 and 39 instead of custom dust.
    • Removed map name.
    • Now creates more dust when broken.
  • Void Condenser now has a tooltip.
  • Voidstone Slab changes:
    • Changed map icon color from (#646496 ●) to (#1B181F ●).
    • Now has a mining requirement of 190 and a pickaxe resistance value of 7.
    • Now has a glowmask.
  • Voidstone Wall now uses dust type 180 instead of 187.

Renames

Resprites

  • Resprited Aerialite Brick, Ashen Slab, Astral Brick, Cryonic Brick, Perennial Brick, Profaned Crystal, Profaned Rock, Runic Profaned Brick, Smooth Brimstone Slag, Smooth Voidstone, Statigel Block, Uelibloom Brick, and Voidstone.
  • Resprited Cosmilite Candle, Profaned Dresser, and Profaned Table.
  • Resprited Aerialite Brick Wall, Astral Brick Wall, Brimstone Slag Wall, Cinderplate Wall, Cryonic Brick Wall, Perennial Brick Wall, Profaned Crystal Wall, Profaned Rock Wall, Profaned Slab Wall, Runic Profaned Brick Wall, Smooth Brimstone Slag Wall, Smooth Voidstone Wall, Statigel Wall, Uelibloom Brick Wall, and Voidstone Wall.
  • Resprited Elysian Aegis' equipped sprite.

Fixes

  • Fixed Ancient Monolith, Ashen Monolith, Cosmilite Clock, Profaned Clock, and Statigel Clock not having tile highlights.
  • Fixed Calamity beds and clocks not having smart interact.
  • Fixed Calamity beds and sofas not counting as chairs.
  • Fixed Calamity bookcases not counting as tables and not being able to be stood on.
  • Fixed Calamity chairs and dressers having their map entry names displaying in camelcase instead of with a space.
  • Fixed some tile anchoring errors on all Calamity chandeliers.
  • Fixed Calamity sinks not counting as sinks.
  • Fixed Abyss Torch being vulnerable to water in most orientations.
  • Fixed sheeting errors on Cosmilite Chandelier, Profaned Candelabra, and Void Bathtub.
  • Fixed Ichor Darts infinitely splitting with Elemental Quiver.
  • Fixed Plasma Rifle's hold offset.
  • Fixed the tooltips for all Silva armor set bonuses except for the melee one stating that the revive caps the player's health at 0 instead of 1.

Removals