Flesh of Infidelity

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Flesh of Infidelity
  • Flesh of Infidelity.png
Stack digit 1.png
Damage20 Summon
Knockback1 (Extremely Weak)
Mana cost10
Use time10 Fast
TooltipSummons a tentacled ball of flesh that splashes blood onto enemies
Grants BuffFlesh Ball (buff)Flesh Ball
Buff tooltipWhy is it following you?
RarityRarity Level: 3
Sell 80 Silver Coin.png
Research1 required
Dropped by
The Perforators125% / 33.33% Expert Mode
Summons Minion
Flesh Ball
Flesh Ball.gif

The Flesh of Infidelity is a craftable Pre-Hardmode summon weapon that is also dropped by The Perforators. It is the Crimson counterpart of the Dank Staff. It summons a flesh ball that jumps around erratically near the player. When an enemy is nearby, it jumps around near that enemy and fires a burst of 2 blood particles upwards every 3 jumps, which homes into enemies but does not pierce nor travel through tiles.

Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Flesh of Infidelity has over a Ruthless one is knockback.




  • The word "infidelity" means unfaithfulness to one's partner.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Buffed damage from 15 to 20. Blood projectiles now have 1 extra update.
  • Blood now homes towards the closest enemy instead of the earliest enemy in the NPC array.
    • Nerfed damage from 27 to 15.
    • Now uses 4 Crimtane Bars, 12 Blood Samples, and 4 Vertebrae in its recipe instead of Scab Ripper, Belladonna Spirit Staff, Imp Staff, Staff of Necrosteocytes, and 10 Purified Gel.
  • Can now attack through tiles while a boss is alive.
    • Buffed damage from 23 to 27.
    • Moved Staff of Necrosteocytes and Belladonna Spirit Staff below Scab Ripper in its recipe.
    • Now uses 10 Purified Gel in its recipe.
  • Now requires an Altar to craft instead of an Anvil.
    • Nerfed damage from 26 to 23.
    • Minion now grants 60 local immunity frames instead of standard immunity frames.
    • Flesh Ball minion now fires 2 blood particles every 3 jumps instead of 1-4 every jump.
    • Increased Blood projectile's duration from 3 seconds to 5.