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The Dungeon biome features 2 new enemies and a new Biome Chest which can be opened upon the defeat of Astrum Aureus. After the Moon Lord is defeated, enemies within this biome are significantly buffed, increasing their life by 2.5x, contact damage by 30 / 60 Expert Mode and projectile damage by 60 / 120 Expert Mode. Phantom Spirits may also begin spawning from them, allowing the Polterghast boss to be summoned and fought. The Ceaseless Void boss is also summoned and fought within the Dungeon.

In Death Mode, Spikes inflict Bleeding.


CharactersUnique TreasuresUnique Drops
In Hardmode:
Cultist AssassinCultist Assassin

After Moon Lord has been defeated:

Phantom SpiritPhantom Spirit


Ceaseless VoidCeaseless Void
From Astral Chest after Astrum Aureus has been defeated:
Heavenfallen StardiskHeavenfallen Stardisk
Aureus CellAureus Cell
Zerg PotionZerg Potion
Zen PotionZen Potion
Fallen StarFallen Star
From Dark Casters:
Staff of NecrosteocytesStaff of Necrosteocytes
Shinobi BladeShinobi Blade

From Cultist Assassins:

Essence of ChaosEssence of Chaos

From Necromancers:

Wrath of the AncientsWrath of the Ancients

From Giant Cursed Skulls after the
Leviathan and Anahita have been defeated:


From Phantom Spirits:


From Cultist Assassins after
Providence has been defeated:


From terrain after Astrum Aureus has been defeated:

Astral ChestAstral Chest

See also