Bloody Edge
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This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Calamity Mod. |
Bloody Edge
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 70 True melee |
Knockback | 5.25 (Average) |
Critical chance | 4% |
Use time | 22 Average |
Tooltip | Chance to heal the player on enemy hits Inflicts Burning Blood |
Inflicts Debuff | Burning Blood 100% chance |
Debuff duration | 1 second |
Debuff tooltip | Your blood is on fire |
Rarity | |
Sell | 80 |
Research | 1 required |
Sounds
Use
The Bloody Edge was a craftable Pre-Hardmode broadsword. It was the Crimson variant of the Night's Edge and used the same crafting recipes. Upon striking enemies, the player had a 50% chance to recover 2 to 3 HP.
Its best modifier was Legendary.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Demon Altar or Crimson Altar | ||
Ingredient(s) | Amount | |
Light's Bane | 1 | |
or | ||
Blood Butcherer | ||
Muramasa | 1 | |
Blade of Grass | 1 | |
Fiery Greatsword | 1 | |
Purified Gel | 5 | |
Result | ||
Bloody Edge hist | 1 |
Used in
Result | Ingredients | Crafting station |
---|---|---|
True Bloody Edge hist | Mythril Anvil or Orichalcum Anvil |
Trivia
- The Bloody Edge and its upgrade were implemented based on a community suggestion made by Gouvod on the mod's Terraria Forums post.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001: Removed.
- 2.0.0.003: Now uses 5 Purified Gel in both of its recipes.
- 1.5.1.001: Moved Blade of Grass below Muramasa in its recipe.
- 1.5.0.002: Now has a 125% size modifier.
- 1.5.0.001:
- Buffed damage from 52 to 70 and lifesteal per-hit from 1-3 to 2-3.
- Now inflicts Burning Blood for 1 second on hit.
- 1.4.5.001: Resprited.
- 1.4.3.001: Swing now functions in PvP.
- 1.4.2.105: Buffed damage from 47 to 52.
- 1.4.2.001: Can no longer heal off of enemies with the canGhostHeal tag set to false.
- 1.3.4.101: Resprited.
- 1.3.3.001: The player can now turn when using.
- 1.2.3.002: Buffed damage from 42 to 47, and gave it auto use.
- 1.1.7.901: On hit effects no longer activate on Target Dummies.
- 1.1.7.51: Buffed damage from 36 to 43, use time from 26 to 22, and knockback from 4.25 to 5.25.
- 1.1.6.13: Now has use turn.
- 1.1.5.093: Introduced.
Weapons: Melee Weapons • Ranged Weapons • Magic Weapons • Summon Weapons • Rogue Weapons • Classless Weapons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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