Greentide
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Greentide
Statistics
Type | Weapon |
---|---|
Damage | 87 True melee |
Knockback | 7 (Strong) |
Critical chance | 4% |
Use time | 31 Very Slow |
Velocity | 32 |
Tooltip | Summons teeth to chomp your foes on hit |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 1.5 seconds (Teeth) |
Debuff tooltip | Losing life |
Rarity | ![]() |
Sell | 9 ![]() ![]() |
Research | 1 required |
Projectile created
Sounds
Use
Teeth
Teeth Impact
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Leviathan and Anahita | 1 | 25% |
Treasure Bag (Leviathan and Anahita) | 1 | 33.33% ![]() |
The Greentide is a Hardmode broadsword that autoswings and is dropped by the Leviathan and Anahita. When hitting enemies with the sword, it spawns 5 teeth from both above and below the screen that deal 50% of the weapon's damage and 20% knockback. The teeth last for 5 seconds and go through tiles to reach the player's vertical position. They aim at the enemy with predictive aim and inflict the Acid Venom debuff.
Its best modifier is Legendary.
Trivia
- Green tide is the term given to large accumulations of green seaweed which harbor large amounts of algae that can be harmful to marine wildlife.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Nerfed damage from 95 to 87 and use time from 24 to 31, but buffed shot speed from 18 to 32.
- It now spawns 5 teeth from both above and below on hit instead of 3 teeth from above, but teeth now deal 50% base damage and 20% knockback instead of 100% base damage and 50% knockback.
- Teeth now last 5 seconds instead of 2, can pass through tiles before reaching the player's vertical position, and aim at the target instead of the mouse, with predictive aim. Changed the sound the teeth make on death.
- No longer has a 150% size modifier.
- 2.0.3.008: Fixed it hitting far more often than intended.
- 2.0.2.001:
- No longer inflicts Poisoned.
- Decreased sell price from 12
to 9
60
.
- 1.5.1.001:
- Decreased Poisoned duration from teeth from 5 seconds to 3, and Venom duration from 5 seconds to 1.5.
- No longer considered a nature weapon.
- 1.5.0.001: Now spawns 3 raining teeth projectiles on hit instead of 4.
- 1.4.5.005: Gave it a 150% size modifier.
- 1.4.3.001:
- Fixed tooth not benefitting from increased all-class damage.
- Swing now functions in PvP.
- 1.4.2.108: Projectile now uses a sprite instead of dust.
- 1.4.2.105:
- Buffed damage from 84 to 95.
- Tooltip now mentions that its effect occurs on hits in general instead of just enemy hits.
- 1.3.3.011: Resprited. Previous sprite was
- 1.1.7.901: Buffed damage from 78 to 84.
- 1.1.7.51: Buffed damage from 65 to 78, and use time from 24 to 23.
- 1.1.7.5: Can now be crafted with 1 IOU an Item and 1 Living Shard at a Hardmode Anvil.
- 1.1.6.15: Introduced.