Eye of Magnus
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Eye of Magnus
Statistics
Type | Weapon |
---|---|
Damage | 32 Classless |
Knockback | 5 (Average) |
Critical chance | 4% |
Use time | 20 Average |
Velocity | 36 effective |
Tooltip | Fires powerful homing beams that reduce enemy protection Heals mana and health on hit This weapon scales with all your damage stats at once |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 8 seconds |
Debuff tooltip | Damage reduction reduced |
Rarity | ![]() |
Sell | 20 ![]() |
Research | 1 required |
Projectile created
Sounds
Use
Explosion
The Eye of Magnus is a craftable Hardmode classless weapon that is an upgraded version of the Lunic Eye. When used, it fires a fast, homing magnus beam that restores 25 mana and heals the player 10% of the damage dealt upon hitting an enemy and inflicts the Marked for Death debuff. Upon impact, the beams create a visual explosive plume of blue-and-white particles. The weapon and its projectiles scale with the current damage stats from all classes. It does not consume any ammo or mana.
The Eye of Magnus cannot be reforged, and therefore cannot have modifiers.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Lunic Eye | 1 |
![]() | Nebula Fragment | 12 |
Result | ||
![]() | Eye of Magnus | 1 |
Notes
- As this weapon does not count as a specific weapon type, it does not provoke the penalty on minions' damage when holding a non-summoner weapon, making it an indispensable asset for summon-based characters.
- The damage multiplication is equal to all-class damage bonuses added by the average of damage boosts from each of the 5 individual classes (Melee, Ranged, Mage, Summoner, Rogue).
- e.g. If the player has +10% melee damage, +30% ranged damage, +5% rogue damage, and +15% all-class damage, the Eye of Magnus will deal 24% more damage.
- The additional hits from the impact explosion will not replenish HP or mana, only the initial enemy hit will.
Trivia
- This weapon shares its effects and name with the Staff of Magnus and Eye of Magnus, respectively, from The Elder Scrolls V: Skyrim.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.2.001: Now uses 12 Nebula Fragments in its recipe instead of 10.
- 1.5.1.001:
- Nerfed damage from 80 to 32, but buffed knockback from 2 to 5.
- Now classless and is boosted by all damage boosts. It no longer consumes mana or can critically strike, and now inflicts Marked for 8 seconds.
- Now crafted from a Lunic Eye and 10 Nebula Fragments at an Ancient Manipulator instead of being dropped by Lunatic Cultist in Malice Mode.
- 1.4.5.001:
- Added a sprite to its projectile.
- Fixed an oversight that caused it to deal ranged damage.
- 1.4.4.002: Resprited. Previous sprite was
- 1.4.2.105: Tooltip now mentions that its effect occurs on hits in general instead of just enemy hits.
- 1.4.2.104: Now grants 10 local immunity frames.
- 1.4.2.102: Resprited. Previous sprite was
- 1.4.2.101: Introduced.