Star Swallower Containment Unit

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Star Swallower Containment Unit
  • Star Swallower Containment Unit.png
Stack digit 1.png
Damage24 Summon
Knockback2.25 (Very Weak)
Mana cost10
Use time30 Very Slow
TooltipSummons a biomechanical frog that vomits plasma onto enemies
'These simplistic creatures were mechanized to autonomously transport plasma.
They are vastly more servicable than their mundane organic counterparts.'
Current Charge: [CHARGE]
Grants BuffStar Swallower (buff)Star Swallower
Buff tooltipMmmm myes
RarityRarity Level: 3
Sell 80 Silver Coin.png
Research1 required
Projectile created
Acid Droplet
Acid Droplet
Summons Minion
Star Swallower
Star Swallower.png

The Star Swallower Containment Unit is a craftable Pre-Hardmode summon weapon. It summons a grounded bio-mechanical frog minion that jumps around the player. When an enemy is nearby, it fires gravity-affected acid droplets. It does not directly deal contact damage.

The weapon consumes 0.08 units of charge per use and has a maximum charge of 50. As such, the weapon can be used continuously from full charge 625 times, or for 5 minutes and 12 seconds.

Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Star Swallower Containment Unit has over a Ruthless one is knockback.



The Star Swallower Containment Unit cannot be crafted until the Schematic from the Sunken Sea Bio-center Lab is found. If the requirement has not been met, two lines of tooltip are added at the bottom of the item:
You don't have sufficient knowledge to create this yet
The Sunken Sea schematic must be deciphered first


  • The Star Swallower buff tooltip is a reference to the "mmmm myes pet froge" meme.
  • The frog minion is named 'Pet Froge' in the files.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Minions and their projectiles now deal minion damage, preventing them from unintentionally critically striking.
    • No longer deals increased damage based on enemy defense, and updated tooltip to reflect this.
    • Now uses 7 Sea Prisms in its recipe instead of 4 Meteorite Bars.
    • Removed the period from the first line of its tooltip.
  • Fixed an issue that caused it to lose its charge when reforged.
  • Now uses charge with a maximum of 50, consuming 0.8 charge for every minion summoned.
  • Fixed a bug that caused minions to disappear while in Space.