Chronomancer's Scythe

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Cosmic Plushie.png
Cosmic Plushie.png
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This item is dedicated to: Mobian
Chronomancer's Scythe
  • Chronomancer's Scythe.png
Stack digit 1.png
Damage159 Magic
Knockback4 (Weak)
Mana cost10
Critical chance4%
Use time25 Slow
TooltipRapidly fires icicles
Press Right Click to swing the scythe around you, creating a clock pattern of homing icicles
Direct hits with the scythe have a chance to spawn clocks
Collecting the clocks increases movement speed and acceleration by 5% for each clock collected
This stacks up to 3 times and each level wears off after 5 seconds
Grants BuffHasteHaste
Buff durationDepends on how many clocks are collected
Buff tooltipIncreased movement speed and acceleration
Inflicts DebuffTime DistortionTime Distortion
100% chance

Debuff duration1 second (Slash, Scythe)
Debuff tooltipTime is slowed
RarityRarity Level: 11
Sell 24 Gold Coin.png
Research1 required
Projectiles created
Chronomancer's Scythe Swing
Chronomancer's Scythe Slash
Small Chrono Icicle
Small Chrono Icicle
Large Chrono Icicle
Large Chrono Icicle
Chrono Clock
Chrono Clock

The Chronomancer's Scythe is a craftable post-Moon Lord magic weapon. When used with its primary fire (left-click), the player will swing a scythe towards the cursor rapidly with a tiny range, similarly to the Terragrim. Every 0.083 seconds, a small icicle is inaccurately fired with 120% damage.

When used with its secondary fire (right-click), it swings the scythe in a circular motion, spawning 12 large icicles in its path. After the scythe completes a full rotation, the icicles begin to home towards enemies within an 87.5-tile range.

Directly hitting with the slash or scythe inflicts the Time Distortion debuff and has a 3.33% chance to spawn a clock from the target. Picking up the clock grants the player the Haste buff, which increases the player's movement speed and acceleration by 5%, which stacks up to 3 times for a total of 15% increased movement speed. This boost wears off 5 seconds after not picking up anymore clocks.

Its best modifier is Mythical.




These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Now deals magic damage instead of melee damage, and costs 10 mana to use.