Midnight Sun Beacon
Statistics
Projectiles created
Midnight Sun Laser Midnight Sun Laser Beam Sounds
Summons Minion
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Midnight Sun UFO
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- This article is about the summon weapon, for the painting, see Midnight Sun.
The Midnight Sun Beacon is a craftable post-Moon Lord summon weapon that is the direct upgrade to the Xeno Staff and the Lunar Portal Staff. When used, it throws out a Midnight Sun Beacon that summons a Midnight Sun UFO after a few seconds. The Midnight Sun UFO will track an enemy and fire small lasers towards them. After a few seconds of consecutively firing, it will circle above an enemy and fire a concentrated laser beam whose length is determined by the size of the enemy it is targeting. After firing its concentrated laser beam, it will return firing normal lasers.
Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Midnight Sun Beacon has over a Ruthless one is knockback.
Crafting
Recipe
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 1.5.1.001: Laser beam now inflicts Electrified for 3 seconds instead of 5.
- 1.5.0.001:
- Nerfed damage from 240 to 191, but decreased mana cost from 12 to 10.
- Removed beacon laser beam barrage. Midnight Sun UFO minions now predict enemy movement and fire laser pellets for 50% longer. Increased pellet projectile velocities by 225%. UFO minions now lock onto targets 250% faster. While performing their laser barrage, UFO minions now circle above their target. Laser beam size and length are now based on how large their target is.
- Now uses 5 Auric Bars in its recipe instead of 25 Cosmilite Bars and 25 Darksun Fragments, and now requires a Cosmic Anvil to craft instead of a Draedon's Forge.
- 1.4.5.001:
- Nerfed damage from 260 to 240.
- Fixed lasers not dealing summon damage.
- Fixed minions not teleporting to the player if too far.