Shroomer

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Not to be confused with the Shroomerang, a boomerang found in Gold Chests within the Glowing Mushroom biome.
Shroomer
  • Shroomer.png
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage150 Ranged
Knockback9.75 (Extremely Strong)
Critical chance39%
Use time35 Very Slow
Velocity10
TooltipFires bullets and an extremely powerful homing mushroom
RarityRarity Level: 10
Sell 20 Gold Coin.png
Research1 required
Projectile created
Glowing Mushroom
Mushroom
Sounds

The Shroomer is a craftable Hardmode gun that is an upgrade to the Sniper Rifle. It fires bullets at a high velocity along with a translucent mushroom that homes in on and pierces enemies and deals massive damage.

Holding right click will use its "zoom" ability, which scrolls the viewing area of the screen in the direction of the cursor.

Its best modifier is Unreal.

Crafting

Recipe

Crafting Station
Ancient ManipulatorAncient Manipulator
Ingredient(s)Amount
Sniper RifleSniper Rifle1
FungicideFungicide1
Stardust FragmentStardust Fragment6
Result
ShroomerShroomer1

Used in

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.008: Nerfed use time from 27 to 35, but mushroom projectiles now have an extra update, last 2.5 seconds instead of 2, and grant ID-static immunity frames instead of global immunity frames.
  • 2.0.2.001: Now uses Fungicide and 6 Stardust Fragments in its recipe instead of 11 Shroomite Bars and 15 Vortex Fragments.
  • 1.5.1.001: No longer considered a nature weapon.
  • 1.4.3.002: Nerfed damage from 200 to 150, and use time from 26 to 27.
  • 1.4.2.001: Now has the sniper scope vision effect.
  • 1.2.4.204: Mushroom projectile now pierces 2 times instead of 5 and lasts 2 seconds instead of 5.
  • 1.2.0.001: Now uses 15 Vortex Fragments in its recipe instead of 5.
  • 1.1.7.901: Removed tooltip "Fires bullets at a high velocity. Chance to fire an extremely powerful homing shroom when shot".
  • 1.1.7.851: Mushrooms now set NPC immunity frames to 5.
  • 1.1.7.5: Now requires an Ancient Manipulator to craft instead of a Hardmode Anvil.
  • 1.1.7: Fixed a hold offset issue.