Mana Rose
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Mana Rose
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 20 Magic |
Knockback | 3.25 (Weak) |
Mana cost | 8 |
Critical chance | 4% |
Use time | 38 Extremely Slow |
Velocity | 10 |
Tooltip | Casts a mana flower that explodes into petals |
Rarity | ![]() |
Sell | 40 ![]() |
Research | 1 required |
Projectiles created
Sounds
Use
- Not to be confused with Mana Flower, a craftable accessory.
The Mana Rose is a craftable Pre-Hardmode wand. When used, it fires a blue flower that decelerates before completely stopping. After 3 seconds have passed or upon contact with enemies or tiles, it will explode into an even spread of 6 damaging small blue petals. Three petals move with a blue dust trail and home on nearby enemies, and the remaining three move in the opposite direction with a green dust trail. The homing petals do not deal damage until they start homing in. Both petal variants deal 50% of the weapon's damage and last 1 second before dissipating.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Nature's Gift | 1 |
or | ||
![]() | Jungle Rose | |
![]() | Mana Crystal | 1 |
![]() | Moonglow | 5 |
Result | ||
![]() | Mana Rose | 1 |
Used in
Result | Ingredients | Crafting station |
---|---|---|
![]() | ![]() or ![]() |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Petals now home towards the closest enemy instead of the earliest enemy in the NPC array.
- 2.0.2.001: Now has two recipes using either Jungle Rose or Nature's Gift, instead of using both. It also uses a Mana Crystal in its recipes.
- 1.5.1.001: No longer considered a nature weapon.
- 1.5.0.003: Buffed damage from 10 to 20, but nerfed use time from 27 to 38.
- 1.5.0.001: Resprited. Previous sprite was
- 1.4.5.003: Changed tooltip from "Casts a mana bolt that explodes into smaller bolts" to "Casts a mana flower that explodes into petals".
- 1.4.5.001: Added a sprite to its projectile.
- 1.4.4.001: Resprited. Previous sprite was
- 1.4.2.108: Fixed its held position.
- 1.4.2.105: Buffed damage from 9 to 12.
- 1.4.1.001: Nerfed damage from 11 to 9.
- 1.1.7.901: Nerfed damage from 15 to 14.
- 1.1.5.093: Introduced.