Gleaming Dagger
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Gleaming Dagger
Statistics
Type | Weapon |
---|---|
Damage | 14 Rogue |
Knockback | 1 (Extremely Weak) |
Critical chance | 4% |
Use time | 18 Average |
Velocity | 15 |
Tooltip | Throws a shiny blade that ricochets towards another enemy on hit Stealth strikes cause the blade to home in after ricocheting, with each ricochet dealing 5% more damage Stealth strikes also have increased piercing |
Rarity | ![]() |
Sell | 20 ![]() |
Research | 1 required |
Projectile created
Sounds
Use
The Gleaming Dagger is a craftable Pre-Hardmode dagger. When used, it throws a fast-moving platinum dagger that ricochets towards the nearest enemy after hitting the first enemy. The dagger pierces once and breaks on tile contact.
Performing a stealth strike with the Gleaming Dagger will cause the next dagger thrown to deal 280% damage, pierce 3 times, home in on enemies after ricocheting and gain 5% increased damage for each time it ricochets.
Its best modifier is Flawless.
Crafting
Recipe
Crafting Station | ||
---|---|---|
![]() or ![]() | ||
Ingredient(s) | Amount | |
![]() | Platinum Bar | 12 |
![]() | Throwing Knife | 250 |
Result | ||
![]() | Gleaming Dagger | 1 |
Notes
- This weapon functions identically to the Gilded Dagger.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Fixed its tooltip stating an incorrect ricochet damage boost.
- 2.0.1.002: Stealth strikes now have a 280% damage modifier.
- 1.5.1.001: Resprited it and projectile. Previous sprite was
- 1.5.0.001: Fixed a bug that caused its projectiles to linger for extended periods of time when killing an enemy with a stealth strike.
- 1.4.5.003: Resprited. Previous sprite was
- 1.4.5.002: Resprited. Previous sprite was
- 1.4.4.001: Fixed a visual bug where projectile was rotated in the wrong direction.
- 1.4.3.002:
- Normal attacks now pierce once.
- Now uses 12 Platinum Bars in its recipe instead of 2.
- Fixed thrown projectiles rotating improperly.