Gleaming Dagger
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Gleaming Dagger
Statistics
Type | Weapon |
---|---|
Damage | 14 Rogue |
Knockback | 1 (Extremely Weak) |
Critical chance | 4% |
Use time | 17 Average |
Velocity | 15 |
Tooltip | Throws a shiny blade that ricochets towards another enemy on hit Stealth strikes cause the blade to home in after ricocheting, with each ricochet dealing 20% more damage Stealth strikes also have increased piercing |
Rarity | |
Sell | 20 |
Research | 1 required |
Projectile created
Sounds
Use
The Gleaming Dagger is a craftable Pre-Hardmode non-consumable dagger. It throws a fast moving platinum dagger that ricochets towards the nearest target after hitting an enemy. The dagger pierces once and breaks on contact with blocks.
Performing a stealth strike with the Gleaming Dagger will cause the next dagger thrown to pierce three times and home in on enemies after ricocheting, as well as granting it 20% increased damage per ricochet.
Its best modifier is Flawless.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Iron Anvil or Lead Anvil | ||
Ingredient(s) | Amount | |
Platinum Bar | 12 | |
Throwing Knife | 250 | |
Result | ||
Gleaming Dagger | 1 |
Notes
- This weapon functions identically to the Gilded Dagger.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.1.002: Stealth strikes now have a 280% damage modifier.
- 1.5.1.001: Resprited it and projectile.
- 1.5.0.001: Fixed a bug that caused its projectiles to linger for extended periods of time when killing an enemy with a stealth strike.
- 1.4.5.003: Resprited.
- 1.4.5.002: Resprited.
- 1.4.4.001: Fixed a visual bug where projectile was rotated in the wrong direction.
- 1.4.3.002:
- Normal attacks now pierce once.
- Now uses 12 Platinum Bars in its recipe instead of 2.
- Fixed thrown projectiles rotating improperly.