Shadethrower

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Shadethrower
  • Shadethrower.png
  • Shadethrower tank
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage21 Ranged
Knockback1.5 (Extremely Weak)
Critical chance4%
Use time30 Very Slow
Velocity32 effective
TooltipSpits clouds of shade which afflict enemies with brain rot
Uses gel for ammo
Inflicts DebuffBrain RotBrain Rot
100% chance

Debuff duration5 seconds
Debuff tooltipYour neurons are popping like corn kernels
RarityRarity Level: 3
Sell 80 Silver Coin.png
Research1 required
Sounds
Dropped by
EntityQuantityRate
The Hive Mind125% / 33.33% Expert Mode

The Shadethrower is a craftable Pre-Hardmode flamethrower that is also dropped by The Hive Mind. It fires shade clouds that have infinite piercing but with limited range and inflict the Brain Rot debuff for 5 seconds on contact.

Its best modifier is Unreal.

Crafting

Recipe

Notes

  • Unlike most flamethrowers, this weapon works underwater, as it fires shade clouds as opposed to fire.

Trivia

  • This weapon's name is a pun on the slang term "throwing shade," which is to publicly but subtly insult or criticize someone.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007:
    • Nerfed use animation from 10 to 30, but flames now grant 10 ID-static immunity frames.
    • No longer has a 66% chance to not consume ammo.
    • Improved its flame visuals.
  • 2.0.3.005: Nerfed damage from 24 to 21, but it now inflicts Brain Rot for 5 seconds.
  • 2.0.3.001: Now uses 4 Demonite Bars, 12 Rotten Matter, and 4 Rotten Chunks in its recipe instead of 7, 10, and 3.
  • 2.0.2.001: Moved Rotten Chunk to the bottom of the recipe.
  • 1.4.3.001:
    • Now has a tank behind the player.
    • Resprited.
  • 1.4.2.104: Increased chance to not consume Gel from 33% to 66%.
  • 1.1.7: Fixed a hold offset issue.
  • 1.1.5.05: Fixed fire interacting strangely with tiles.