Dragonblood Disgorger

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Dragonblood Disgorger
  • Dragonblood Disgorger.png
Stack digit 1.png
Damage215 Summon
Knockback4 (Weak)
Mana cost10
Use time15 Average
TooltipSummons a skeletal dragon and her two children
Baby spits passively heal the player
Requires 6 minion slots to be summoned
There can only be one family at a time
Grants BuffSkeletal Dragons (buff)Skeletal Dragons
Buff tooltipBig happy family
Inflicts DebuffBurning BloodBurning Blood
100% chance

Debuff duration3 seconds (Dragon Bloodfire)
Debuff tooltipYour blood is on fire
RarityRarity Level: 12
Sell 30 Gold Coin.png
Research1 required
Projectile created
Blood Spit
Blood Shot
Summons Minions
Skeletal Dragon
Skeletal Dragon.gif
Skeletal Dragon Child
Skeletal Dragon Child.gif

The Dragonblood Disgorger is a craftable post-Moon Lord summon weapon. When used, it summons a large skeleton dragon minion accompanied by her two children. The main dragon wanders around and breathes bloodfire at nearby enemies which inflict the Burning Blood debuff on enemy hits, while the children spit healing blood shots that heal the player for 1% of the damage dealt and charge violently.

Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Dragonblood Disgorger has over a Ruthless one is knockback.



Crafting Station
Ancient ManipulatorAncient Manipulator
Bloodstone CoreBloodstone Core12
Dragonblood DisgorgerDragonblood Disgorger1


  • The Skeletal Dragon is based on the Bone Dragon from the 2016 sandbox action-adventure game Starbound.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Now obeys the lifesteal cooldown.
    • Blood fire now heals for 1% of damage dealt instead of 1 health.
    • Increased sell price from 24 Gold Coin to 30 Gold Coin.
  • Large dragon blood fire now inflicts Burning Blood for 3 seconds.
    • Buffed damage from 160 to 215.
    • Fixed its minion moving towards the player instead of the target.
    • Nerfed damage from 300 to 160.
    • Decreased mana cost from 30 to 10.
    • All minion velocities have been increased by 12% and the main minion now attacks twice as often.