Crackshot Colt

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Crackshot Colt
  • Crackshot Colt.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage18 Ranged
Knockback2.25 (Very Weak)
Critical chance4%
Use time35 Very Slow
Velocity14
TooltipPress Right Click to toss a Copper Coin in the air
Striking a coin with a bullet causes it to ricochet into the nearest enemy
Up to 4 coins can be tossed simultaneously, and shots will ricochet off multiple coins if possible
Coins guarantee a critical strike after a short delay
Inflicts DebuffMidasMidas
100% chance

Debuff duration1 second (Marksman Round)
Debuff tooltipDrop more money on death
RarityRarity Level: 1
Sell 20 Silver Coin.png
Research1 required
Projectile created
Ricoshot Copper Coin
Copper Coin
Sounds

The Crackshot Colt is a craftable Pre-Hardmode gun. When used with its primary fire (left-click), it transforms any suitable bullets into Marksman Rounds. When used with its secondary fire (right-click), a Copper Coin is consumed and fired with an upwards curve. Coins are gravity-affected and cannot damage enemies. They can also be recoverable at a 100% chance, unless multiple coins are hit by the same bullet, in which only the first coin hit is recovered. Only 4 thrown coins can be active at a time.

Copper Coins guarantee critical strikes and additively increase the damage of the Marksman Round by 50% on its first hit, and 15% on further hits.

Its best modifier is Unreal.

Crafting

Recipe

Notes

  • The gun noticeably recoils while used with either fire. However, this does not affect the player's velocity in any way.
  • The secondary fire is 3 times as fast as the primary fire but does not auto-use.
  • Fired coins have 5 times the grab range when dropped as items.
  • If no Copper Coin is available, higher valued coins are automatically consumed by breaking down into smaller valued coins on use.
  • Coins can also be taken from storage items such as Piggy Bank, Safe, Defender's Forge, and Void Vault.

Trivia

See Also

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Can now use coins from personal storage items such as the Piggy Bank.
    • Coin flash when the guaranteed critical strike activates is now more visible, and its tooltip now mentions that coins only guarantee critical strikes after a short delay.
  • 2.0.2.002:
    • Buffed damage from 13 to 18. It can now throw 4 coins and blasts now inflict Midas for 1 second. Increased coin firing rate multiplier from 1.3x to 3x.
    • Can no longer take coins from the Piggy Bank, Safe, or Defender's Forge.
    • Coin hits are now guaranteed to be critical strikes.
    • Coins now fall faster, equal to the base gravity of the player. They can now be recovered at a 100% chance if not struck, but striking multiple coins now loses coins following the first hit. Thrown coins now have a 5x grab range bonus instead of 8x.
    • Coins now additively increase damage by 70% on first hit, and 20% on further hits, instead of multiplying damage by 2.5x.
    • Coin ricochets now track slightly ahead of the target.
    • Striking coins decreases Daawnlight Spirit Origin's critical strike damage multiplier from 3.5x to 2.4x.
    • Now uses 8 Any Gold Bars and 4 Copper Coins in its recipe instead of 3 and 5 respectively, and now uses a Blood Orb.
    • Fixed it being unable to toss coins once the player has over 999 Platinum Coins.
  • 2.0.1.002: Buffed coin ricochet damage multiplier from 2x to 2.5x.