Coral Cannon
Jump to navigation
Jump to search
Coral Cannon
Statistics
Type | Weapon |
---|---|
Damage | 24 Ranged |
Knockback | 7.5 (Very Strong) |
Critical chance | 14% |
Use time | 20 Average |
Velocity | 10 |
Tooltip | Has a 20% chance to shoot a big coral that stuns enemies Does not consume ammo |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 0.5 seconds (Big Coral) |
Debuff tooltip | Excessive nutrients restrict your movement |
Rarity | ![]() |
Buy / Sell | 2 ![]() ![]() |
Research | 1 required |
Projectiles created
Sounds
Use
The Coral Cannon is a Pre-Hardmode ranged weapon that is sold by the Sea King for 2 . When used, it fires a small piece of coral that does not consume any ammo. It has a 20% chance to fire a bigger coral that deals 50% more damage and knockback, but with slightly slower velocity, and the ability to inflict the Eutrophication debuff.
Its best modifier is Unreal.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001: Now considered a specialist weapon.
- 2.0.2.001: Buffed damage from 20 to 24, but nerfed big coral damage from 200% base damage to 150%.
- 1.5.1.001: No longer considered a nature weapon.
- 1.4.4.003: Resprited. Previous sprite was
- 1.4.3.001: Big coral now inflicts Eutrophication instead of Silva Stun and can now be inflicted on enemies with a Lifeform Analyzer rarity of 2 or higher.
- 1.4.2.108: Now counts as a nature weapon.
- 1.4.2.105: Increased the size of explosions.
- 1.4.2.001: Introduced.