Vivid Clarity
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Vivid Clarity
Statistics
Type | Weapon |
---|---|
Damage | 133 Magic |
Knockback | 7.5 (Very Strong) |
Mana cost | 42 |
Critical chance | 4% |
Use time | 20 Average |
Velocity | 606 effective |
Tooltip | Fires five randomized rays of exo-energy towards the cursor On enemy and tile hits, beams either explode into a big flash, summon an additonal laser from the sky, or split into energy orbs 'Its majesty inspires a stroke of unparalleled genius' |
Inflicts Debuff | ![]() 100% chance |
Debuff duration | 5 seconds |
Debuff tooltip | Exotic resonance shreds your corporeal form |
Rarity | ![]() |
Sell | 48 ![]() |
Research | 1 required |
Sounds
Use
Beam Cast
The Vivid Clarity is a craftable post-Moon Lord wand that is the final upgrade of the Night's Ray. It fires a set of 5 beams towards the player's cursor that breaks upon contact with an enemy or tile. Once it breaks, it does one of the following:
- Summons a beam from the sky that rebound off of walls and pierces enemies up to 9 times. The beam deals 70% of the base damage, increasing by 20% when bouncing off a tile and by 10% when piercing an enemy. Enemies that are within nearby range of the beam will be struck with additional smaller beams with less lifespan.
- Forms a massive short-lasting explosion that deals double of the weapon's base damage and ignores immunity frames.
- Bursts into eight homing bolts.
Its best modifier is Mythical.
Crafting
- For a full crafting tree, see here.
Recipe
Crafting Station | ||
---|---|---|
![]() | ||
Ingredient(s) | Amount | |
![]() | Elemental Ray | 1 |
![]() | Phantasmal Fury | 1 |
![]() | Shadowbolt Staff | 1 |
![]() | Ultra Liquidator | 1 |
![]() | Miracle Matter | 1 |
Result | ||
![]() | Vivid Clarity | 1 |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.4.001:
- Sky beams no longer deal 70% base damage, have less randomness in where they aim, and can now pass through tiles above the player.
- Sky beams now spawn 6 orbs instead of 10, and orbs and their hitscan beams now deal 66% base damage instead of 70%.
- Homing orbs now home towards the closest enemy instead of the earliest enemy in the NPC array.
- Now has a glowmask while being used.
- Increased sell price from 30
to 48
.
- Resprited. Previous sprite was
- 2.0.3.005: Nerfed damage from 155 to 133.
- 2.0.3.001: Added new use sounds.
- 2.0.2.001:
- Now inflicts Miracle Blight instead of Holy Flames, On Fire!, and Frostburn.
- No longer uses Asteroid Staff or Thorn Blossom/The Prince in its recipe.
- 1.5.1.003: Can now be crafted with either a Thorn Blossom or The Prince.
- 1.5.1.001:
- No longer inflicts Brimstone Flames, Plague, Cursed Inferno, or Ichor.
- Now inflicts Frostburn for 2.5 seconds instead of 2, and On Fire! for 3 seconds instead of 2.
- 1.5.0.001:
- Nerfed damage from 515 to 155.
- Beams now grant 10 local immunity frames instead of 2.
- Explosions now grant 6 local immunity frames instead of 0 immunity frames.
- Orbs now grant 10 local immunity frames instead of 6.
- Now uses 1 Miracle Matter in its recipe instead of 4 Auric Bars.
- No longer uses a custom projectile for its explosions and now uses projectile dust.
- Fixed it dealing damage to Town NPCs.
- 1.4.5.001: Homing beams now deal 100% base damage instead of 20%. Bouncing beams now deal 70% base damage instead of 100%.
- 1.4.3.002:
- Nerfed damage from 550 to 515, but buffed mana cost from 69 to 42.
- Fixed dust visuals on rays.
- 1.4.3.001:
- Reworked:
- Buffed damage from 500 to 550, mana cost from 150 to 69, and use time from 33 to 20.
- Now fires a series of five beams from the player directly towards the cursor, instead of three random beams from the sky aimed near the cursor.
- The beams that fire directly no longer pierce, bounce, or spawn additional beams.
- Instead, the beams have three different on-hit effects in collision with enemies or solid tiles: spawning a flower of eight homing projectiles, spawning a large explosion, or spawning beams from the sky with the previous effects of bouncing, piercing, and spawning additional beams when close to enemies.
- Now uses Ultra Liquidator in its recipe instead of Hellwing Staff.
- Reworked:
- 1.4.2.108:
- Now uses 4 Auric Tesla Bars in its recipe instead of 25 Auric Ore, 5 Cosmilite Bars, 5 Nightmare Fuel, 5 Endothermic Energy, 5 Phantoplasm, 5 Darksun Fragments, and 3 Yharon Soul Fragments.
- Fixed its held position.
- 1.4.2.104: Fixed it using Venusian Trident in its recipe instead of Helium Flash.
- 1.4.2.102:
- Now inflicts Exo Freeze for 0.5 seconds, and increased Brimstone Flames, Glacial State, Holy Flames, Plague, Cursed Inferno, Frostburn, On Fire!, and Ichor duration from 1.67 seconds to 2.
- Cleaned up tooltip and added flavor text.
- 1.4.2.003: Buffed damage from 350 to 500.
- 1.4.1.001: Buffed damage from 198 to 350.
- 1.4.0.001: Buffed damage from 165 to 198.
- 1.3.3.011:
- Buffed damage from 145 to 165.
- Main beams now grant 2 local immunity frames instead of 1, and split beams now grant 6 local immunity frames instead of 3.
- 1.3.3.002: Nerfed use time from 21 to 33, and mana cost from 50 to 150.
- 1.3.3.001: Buffed damage from 136 to 145.
- 1.3.2.001: Now uses 25 Auric Ore and 3 Yharon Soul Fragments in its recipe, and now uses 5 Cosmilite Bars, 5 Darksun Fragments, 5 Endothermic Energy, 5 Nightmare Fuel, and 5 Phantoplasm, instead of 10 Cosmilite Bars, 10 Darksun Fragments, 10 Endothermic Energy, 10 Nightmare Fuel, and 50 Phantoplasm.
- 1.2.4.205: Nerfed damage from 160 to 136.
- 1.2.4.204: Buffed damage from 120 to 160.
- 1.2.3.007: Resprited. Previous sprite was
- 1.2.1.004:
- Buffed damage from 80 to 120.
- Nerfed damage scaling per tile bounce or enemy pierced from 2.5x and 1.1x damage to 1.1x and 1.05x damage respectively.
- 1.2.1.002: Nerfed damage from 110 to 80.
- 1.2.0.002:
- Main beams now grant 1 local immunity frame instead of 3.
- Secondary beams now pierce infinitely instead of once and grant 3 local immunity frames.
- Split beams now last 1 second instead of 0.5 and grant 3 local immunity frames instead of 5.
- 1.1.7.941: Now uses 10 Nightmare Fuel and 10 Endothermic Energy in its recipe.
- 1.1.7.921: Now uses 50 Phantoplasm in its recipe.
- 1.1.7.911: Nerfed mana cost from 25 to 50.
- 1.1.7.901: Introduced.
Miracle Matter |
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