Mad Alchemist's Cocktail Glove

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Cosmic Plushie.png
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This item is dedicated to: Arti
Mad Alchemist's Cocktail Glove
  • Mad Alchemist's Cocktail Glove.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage240 Magic
Knockback2 (Very Weak)
Mana cost12
Critical chance4%
Use time14 Fast
Velocity19
TooltipFires a variety of high-velocity flasks
Press Right Click to throw a prismatic flask that inflicts many debuffs
Red flasks explode violently
Blue flasks contain poison gas
Green flasks summon lunar flares
Purple flasks explode into homing shrapnel
RarityRarity Level: 11
Sell 22 Gold Coin.png
Research1 required
Sounds
Red and Prismatic Explosions

The Mad Alchemist's Cocktail Glove is a craftable post-Moon Lord magic weapon. When the primary-fire (left click) is used, a sequence of four flasks are thrown out towards the cursor. The different colors of flasks include red, blue, green, and purple respectively which will each contain unique on-hit effects. After all four flasks have been fired, the cycle repeats itself. When the alternate-fire (right-click) is used, a special flask is thrown that inflicts the Acid Venom, Crush Depth, Electrified, Holy Flames, and Nightwither debuffs.

All five flasks will defy gravity for 1.5 seconds before slowing down and accelerating downwards. Upon contact with any targets or solid tiles, the flasks shatter into cosmetic glass shards along with triggering their special effects.

Its best modifier is Mythical.

Projectile Types

Type On-hit Effect
Red Cocktail Flask Red Cocktail Flask Erupts into a fiery explosion, dealing 50% damage.
Blue Cocktail Flask Blue Cocktail Flask Forms 9 Blue Cocktail Flask CloudBlue Cocktail Flask Cloud in all directions, each dealing 50% damage.
Green Cocktail Flask Green Cocktail Flask Summons three Lunar Flare (projectile) Lunar Flares from above, each dealing 50% damage.
Purple Cocktail Flask Purple Cocktail Flask Bursts into four homing shrapnel, each dealing 33.33% damage.
Multicolored Cocktail Flask Multicolored Cocktail Flask Creates a small multicolored explosion, dealing 50% damage.

Crafting

Recipe

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.2.001:
    • No longer inflicts Cursed Inferno, Frostburn, On Fire!, Poisoned, or Shadowflame, but now inflicts Electrified and increased all debuff durations from 2 seconds to 4.
    • Now uses 1 Core of Calamity in its recipe instead of 2.
  • 1.5.1.001: Now inflicts Crush Depth, Frostburn, Holy Flames, Nightwither, On Fire!, Poisoned, Shadowflame, and Venom for 2 seconds instead of 5 and Cursed Inferno for 1 second instead of 3.
  • 1.5.0.001:
    • Nerfed damage from 200 to 182, but increased projectile velocities by 55%.
    • Additionally, its individual projectiles have been adjusted:
      • Red cocktail flask no longer has a 3x damage modifier and now deals 50% base damage. Decreased explosion size from 30x30 blocks to 6.88x6.88 blocks.
      • Blue cocktail flask no longer spawns 20-30 flask clouds that deal 25% base damage and instead spawns 9 flask clouds that grant enemies ID-static immunity frames and deal 50% base damage.
      • Multicolored cocktail flask no longer has a 3x damage modifier, now deals 50% base damage, and grants enemies standard immunity frames. Multicolored cocktail flasks now inflict Nightwither instead of God Slayer Inferno.
  • 1.4.5.001:
    • Decreased Crush Depth, Frostburn, God Slayer Inferno, Holy Flames, On Fire!, Poisoned, Shadowflame, and Venom durations from the multicolored flask from 10 seconds to 5, and Cursed Inferno duration from 10 seconds to 3.
    • Fixed a bug where gas cloud projectiles could push passive projectiles such as the flying Money Trough.
  • 1.4.2.105: Nerfed damage from 400 to 200, but alt fire's flask now deals 50% more damage.