Mad Alchemist's Cocktail Glove
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Type | Weapon |
---|---|
Damage | 240 Magic |
Knockback | 2 (Very Weak) |
Mana cost | 12 |
Critical chance | 4% |
Use time | 14 Fast |
Velocity | 19 |
Tooltip | Fires a variety of high-velocity flasks Press Right Click to throw a prismatic flask that inflicts many debuffs Red flasks explode violently Blue flasks contain poison gas Green flasks summon lunar flares Purple flasks explode into homing shrapnel |
Rarity | |
Sell | 22 |
Research | 1 required |
The Mad Alchemist's Cocktail Glove is a craftable post-Moon Lord magic weapon. When the primary-fire (left click) is used, a sequence of four flasks are thrown out towards the cursor. The different colors of flasks include red, blue, green, and purple respectively which will each contain unique on-hit effects. After all four flasks have been fired, the cycle repeats itself. When the alternate-fire (right-click) is used, a special flask is thrown that inflicts the Acid Venom, Crush Depth, Electrified, Holy Flames, and Nightwither debuffs.
All five flasks will defy gravity for 1.5 seconds before slowing down and accelerating downwards. Upon contact with any targets or solid tiles, the flasks shatter into cosmetic glass shards along with triggering their special effects.
Its best modifier is Mythical.
Projectile Types
Type | On-hit Effect | |
---|---|---|
Red Cocktail Flask | Erupts into a fiery explosion, dealing 50% damage. | |
Blue Cocktail Flask | Forms 9 Blue Cocktail Flask Cloud in all directions, each dealing 50% damage. | |
Green Cocktail Flask | Summons three Lunar Flares from above, each dealing 50% damage. | |
Purple Cocktail Flask | Bursts into four homing shrapnel, each dealing 33.33% damage. | |
Multicolored Cocktail Flask | Creates a small multicolored explosion, dealing 50% damage. |
Crafting
Recipe
Crafting Station | ||
---|---|---|
Alchemy Table | ||
Ingredient(s) | Amount | |
Toxic Flask | 1 | |
Bottled Water | 15 | |
Leather | 5 | |
Effulgent Feather | 5 | |
Core of Calamity | 1 | |
Result | ||
Mad Alchemist's Cocktail Glove | 1 |
History
- 2.0.2.001:
- No longer inflicts Cursed Inferno, Frostburn, On Fire!, Poisoned, or Shadowflame, but now inflicts Electrified and increased all debuff durations from 2 seconds to 4.
- Now uses 1 Core of Calamity in its recipe instead of 2.
- 1.5.1.001: Now inflicts Crush Depth, Frostburn, Holy Flames, Nightwither, On Fire!, Poisoned, Shadowflame, and Venom for 2 seconds instead of 5 and Cursed Inferno for 1 second instead of 3.
- 1.5.0.001:
- Nerfed damage from 200 to 182, but increased projectile velocities by 55%.
- Additionally, its individual projectiles have been adjusted:
- Red cocktail flask no longer has a 3x damage modifier and now deals 50% base damage. Decreased explosion size from 30x30 blocks to 6.88x6.88 blocks.
- Blue cocktail flask no longer spawns 20-30 flask clouds that deal 25% base damage and instead spawns 9 flask clouds that grant enemies ID-static immunity frames and deal 50% base damage.
- Multicolored cocktail flask no longer has a 3x damage modifier, now deals 50% base damage, and grants enemies standard immunity frames. Multicolored cocktail flasks now inflict Nightwither instead of God Slayer Inferno.
- 1.4.5.001:
- Decreased Crush Depth, Frostburn, God Slayer Inferno, Holy Flames, On Fire!, Poisoned, Shadowflame, and Venom durations from the multicolored flask from 10 seconds to 5, and Cursed Inferno duration from 10 seconds to 3.
- Fixed a bug where gas cloud projectiles could push passive projectiles such as the flying Money Trough.
- 1.4.2.105: Nerfed damage from 400 to 200, but alt fire's flask now deals 50% more damage.
- 1.4.2.104: Introduced.