Fallen Paladin's Hammer

From Calamity Mod Wiki
Jump to navigation Jump to search
Fallen Paladin's Hammer
  • Fallen Paladin's Hammer.png
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage368 Melee
Knockback20 (Insane)
Critical chance4%
Use time57 Snail
Velocity28.8
TooltipThrows a heavy, gravity-affected hammer that will return to you after striking an enemy
After returning three times, a homing spectral hammer is summoned with devastating impact
RarityRarity Level: 8
Sell 12 Gold Coin.png
Research1 required
Projectiles created
Fallen Paladin's Hammer Echo
Fallen Spectral Hammer
Fallen Blast
Fallen Blast
Sounds

The Fallen Paladin's Hammer is a craftable Hardmode melee weapon that is an upgrade to the Paladin's Hammer and Pwnagehammer. It throws a fast gravity-affected hammer which passes through tiles. Upon hitting an enemy, it slows down and starts returning to its user, capable of piercing infinitely on its return. Each hit reduces the damage of subsequent hits by 10%. Every three successful strikes launches a spectral hammer upon returning in the direction of the return which homes into an enemy after 0.92 seconds. The spectral hammer deals 200% of the weapon's damage and explodes on hit, dealing an additional 100% of the weapon's damage to all enemies in a massive radius. Hit sounds leading up the third strike gain an increasingly higher pitch.

Its best modifier is Godly. It cannot get modifiers that affect size.

Crafting

Recipe

Used in

Notes

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.3.007: Fixed its damage falloff applying to the initial hit.
  • 2.0.3.003: Fixed it not having decreased volume on its charge sound.
  • 2.0.3.002: Echo hammers now take 0.7 seconds to begin homing instead of 0.92, and now decelerate more heavily as they are spawned. Adjusted their backup homing motion to be faster.
  • 2.0.3.001:
    • Reworked:
      • Buffed damage from 87 to 368 and shot speed from 14 to 28.8, but nerfed use time from 13 to 57.
      • No longer throws a hammer that functions like a boomerang and explodes on hits.
      • Now throws a fast hammer that slows down and returns to the player on enemy hits.
      • After landing a hit with the hammer three times, an echo hammer is spawned which quickly homes in, dealing 200% base damage and exploding on hit, and the hit counter is reset.
  • 2.0.2.001: No longer uses 5 Cores of Havoc in its recipe.
  • 1.5.1.001:
    • Explosions now inflict On Fire! for 3 seconds instead of 5.
    • Hammer now inflicts Brimstone Flames for 4 seconds instead of 5.
  • 1.5.0.003: Explosions no longer deal 30% base damage, but now grant 600 local immunity frames instead of 10.
  • 1.5.0.001: Now exclusively deals melee damage.
  • 1.4.5.001:
    • Buffed damage from 81 to 87.
    • Rogue variant can now trigger universal stealth strike effects.
  • 1.4.3.001:
    • Nerfed damage from 160 to 101.
    • Now uses Pwnagehammer in its recipe.
    • Projectile now functions in PvP.
  • 1.4.2.105:
    • Renamed from "True Paladin's Hammer" to "Fallen Paladin's Hammer".
    • Nerfed damage from 180 to 160, but increased range by 50%.
    • Tooltip now mentions that its effect occurs on hits in general instead of just enemy hits.
    • Explosions now use a custom projectile instead of the vanilla solar explosion projectile.
  • 1.1.7.901: Removed tooltip "Crush and burn!".
  • 1.1.5.08:
    • Now uses 5 Cruptix Bars in its recipe instead of 7 Cruptix Bars, 25 Souls of Fright, and 10 Souls of Night.
    • Now requires a Hardmode Anvil to craft instead of a Particle Accelerator.