Viscera
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Viscera
Statistics
Type | Weapon |
---|---|
Damage | 100 Magic |
Knockback | 6 (Average) |
Mana cost | 15 |
Critical chance | 4% |
Use time | 14 Fast |
Velocity | 606 effective |
Tooltip | Fires a blood beam that heals you on enemy hits The more tiles and enemies the beam bounces off of or travels through the more healing the beam does |
Rarity | |
Sell | 24 |
Research | 1 required |
Sounds
Use
The Viscera is a craftable post-Moon Lord wand. It acts similarly to the Shadowbeam Staff, in that it fires a beam that bounces off of walls and pierces through enemies. However, the Viscera also heals the player for every enemy hit per beam.
The beam's base healing value is 1, which gets multiplied by 1.4 for each time it bounces off of tiles or hits an enemy. The beam can only bounce or pierce 9 times, therefore capping the max healing per beam at about 8.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Core | 4 | |
Result | ||
Viscera | 1 |
Tips
- The Viscera is able to hit the same target multiple times if its hitbox is large enough.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 1.5.0.001:
- Nerfed damage from 153 to 100.
- Projectile now pierces 9 times instead of 6, and decreased the amount it lifesteals by 37.5%.
- Projectile now ignores liquid physics.
- 1.4.3.002: Fixed dust visuals on rays.
- 1.4.2.108: Fixed its held position.
- 1.4.2.102: Changed its tooltip.
- 1.4.2.001: Can no longer heal off of enemies with the canGhostHeal tag set to false.
- 1.4.1.001: Nerfed damage from 180 to 153, but buffed mana cost from 20 to 15.
- 1.4.0.002: Nerfed healing multiplier per enemy hit or bounce from 1.5x to 1.4x.
- 1.2.4.001: Resprited.
- 1.2.1.005: Buffed damage from 170 to 180.
- 1.2.1.002: Buffed damage from 150 to 170 and mana cost from 23 to 20, but decreased healing from 2% of damage to 1.5%.
- 1.2.1.001: Nerfed damage from 360 to 150.
- 1.1.7.921: Now uses the rarity instead of .
- 1.1.7.911: Nerfed mana cost from 13 to 23.
- 1.1.7.901:
- On-hit effects no longer activate on Target Dummies.
- Removed the line, "Fires a beam of blood energy that bounces and heals the player on enemy hits" from tooltip.
- 1.1.7.861: Introduced.