Sanguine Flare
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Sanguine Flare
- Not to be confused with the Sanguine Staff, a Hardmode summon weapon.
The Sanguine Flare is a craftable post-Moon Lord wand. When used, it fires a random spread of 8 red orbs, which begin waving erratically after 3 seconds of travel. The orbs can pass through blocks and, upon contact with enemies, each return 1 health to the player.
Its best modifier is Mythical.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Core | 5 | |
Result | ||
Sanguine Flare | 1 |
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.007: Added lighting to its projectiles.
- 2.0.2.002:
- Buffed velocity from 14 to 21.
- Now fires 8 flares with 1 flare directly aimed towards the cursor, instead of 6-8 with an average of 7.
- 2.0.2.001: No longer inflicts Brimstone Flames.
- 1.5.0.001: Nerfed damage from 220 to 143.
- 1.4.2.106: Fixed it looking odd when held out.
- 1.4.2.001:
- Nerfed damage from 500 to 220.
- Can no longer heal off of enemies with the canGhostHeal tag set to false.
- 1.4.1.001: Buffed damage from 182 to 500, shot speed from 8 to 14, and decreased the acceleration of its orbs.
- 1.2.4.204: Buffed damage from 165 to 182.
- 1.2.4.001: Resprited.
- 1.2.3.001: Nerfed healing from 2 health per hit to 1.
- 1.2.1.001: Nerfed damage from 237 to 165.
- 1.2.0.001: Reworked, projectiles now start wavering after a bit instead of pausing then speeding up.
- 1.1.7.921: Now uses the rarity instead of .
- 1.1.7.911: Nerfed mana cost from 14 to 22.
- 1.1.7.901: On-hit effects no longer activate on Target Dummies.
- 1.1.7.861: Introduced.