Tracking Disk

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Tracking Disk
  • Tracking Disk.png
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage16 Rogue
Knockback3 (Very Weak)
Critical chance4%
Use time45 Extremely Slow
Velocity20 effective
TooltipReleases a flying disk that fires lasers at nearby enemies
Stealth strikes allow the disk to fire multiple larger lasers at different targets
Current Charge: [CHARGE]
RarityRarity Level: 3
Sell 80 Silver Coin.png
Research1 required
Sounds

The Tracking Disk is a craftable Pre-Hardmode rogue boomerang. When thrown, the disk detects its nearest enemy and fires lasers towards it continuously. Lasers deal 25% of the disk's damage and have a small area of effect.

Performing a stealth strike with the Tracking Disk causes the resulting disk to be able to track and target four enemies at once. Lasers fired from stealth strikes are also 60% larger but deal 15% of the weapon's damage.

The weapon consumes 0.08 units of charge per use and has a maximum charge of 50. As such, the weapon can be used continuously from full charge 625 times, or for 7 minutes and 7 seconds.

Its best modifier is Flawless.

Crafting

Recipe

The Tracking Disk cannot be crafted until the Schematic from the Sunken Sea Bio-center Lab is found. If the requirement has not been met, two lines of tooltip are added at the bottom of the item:
You don't have sufficient knowledge to create this yet
The Sunken Sea schematic must be deciphered first

Used in

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.1.002:
    • Nerfed damage from 25 to 16 and use time from 42 to 45.
    • Nerfed stealth strike laser damage from 25% base damage to 15%.
  • 1.5.1.001:
    • No longer deals decreased damage based on enemy defense, and updated tooltip to reflect this.
    • Now uses 7 Sea Prisms in its recipe instead of 4 Meteorite Bars.
    • Removed the period from the first and third lines of its tooltip.
  • 1.5.0.001: Fixed an issue that caused it to lose its charge when reforged.
  • 1.4.5.006: Nerfed laser projectile damage from 40% base damage to 25%.
  • 1.4.5.004: Fixed an oversight where it was not properly classified as a boomerang.
  • 1.4.5.003: Depletion of charge is no longer random, it now consumes 0.08 charge on every use.
  • 1.4.5.002: Fixed it not being classified as a boomerang.