Blood Boiler
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Blood Boiler
Statistics
Type | Weapon |
---|---|
Damage | 115 Ranged |
Knockback | 4 (Weak) |
Critical chance | 4% |
Use time | 25 Slow |
Velocity | 47.5 effective |
Tooltip | Fires twin streams of life stealing bloodfire that returns to you Uses your health as ammo 40% chance to not consume health |
Inflicts Debuff | Burning Blood 100% chance |
Debuff duration | 10 seconds |
Debuff tooltip | Your blood is on fire |
Rarity | |
Sell | 24 |
Research | 1 required |
Sounds
Use
The Blood Boiler is a craftable post-Moon Lord flamethrower. It fires two long and continuous streams of bloodfire. Each use has a 60% chance to subtract 1 health from the player. The fire curves back and returns to the player and has a 33.33% chance to heal them for 1 health each. If the flame hits an enemy, the player has a 50% chance to gain 1-3 health.
While the Blood Boiler is being fired, all of the player's life regen is disabled.
Its best modifier is Unreal.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Ancient Manipulator | ||
Ingredient(s) | Amount | |
Bloodstone Core | 6 | |
Result | ||
Blood Boiler | 1 |
Notes
- The Blood Boiler only deals 80% damage to XM-05 Thanatos.
Trivia
- If the player is killed by the Blood Boiler's self-damage, the death messages "<PlayerName> suffered from severe anemia." or "<PlayerName> was unable to obtain a blood transfusion." will display.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.008: Tooltip now mentions that it has a 40% chance to not consume health.
- 2.0.3.007:
- Nerfed damage from 145 to 115, use animation from 15 to 25, and shot speed from 12 to 9.5.
- Now fires 2 flame streams at once. Flames now have 4 extra updates instead of 1, lose 15% damage on each hit, grant -1 local immunity frames instead of 5 ID-static immunity frames, and inflict Burning Blood for 10 seconds instead of 4.
- Now has a 40% chance to not consume health instead of 25%.
- Improved its flame visuals.
- 2.0.2.001: No longer inflicts Brimstone Flames.
- 2.0.1.003: Nerfed damage from 250 to 145.
- 1.5.1.001: Now inflicts Brimstone Flames and Burning Blood for 4 seconds instead of 6.
- 1.5.0.001:
- Nerfed damage from 400 to 250, but projectile now grants enemies 5 local immunity frames instead of 10.
- No longer required to be used in 10 second bursts; it now has a use time of 5. Increased projectile size by 50% and its range by 20%. Now has a 25% chance to not consume the player's health as ammo when used.
- 1.4.4.001: Introduced.