Infernal Rift

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Infernal Rift
  • Infernal Rift.png
Stack digit 1.png
TypeWeaponCrafting material
Damage50 Magic
Knockback7 (Strong)
Mana cost15
Critical chance29%
Use time30 Very Slow
TooltipSummons infernal blades that spawn additional blades on enemy hits
Inflicts DebuffHellfireHellfire
100% chance

Debuff duration3 seconds (Main Blade)
2 seconds (Secondary Blade)
Debuff tooltipSlowly losing life
RarityRarity Level: 8
Sell 12 Gold Coin.png
Research1 required
Projectile created
Infernal Blade
Infernal Blade

The Infernal Rift is a craftable Hardmode wand that is a direct upgrade to the Sky Fracture. When used, it fires a set of 15 infernal blades that do not pierce or pass through tiles. Each blade that hits an enemy will spawn a secondary blade that flies off from a random approximate location on the corner of the screen. The secondary blades can pass through tiles but cannot pierce. The blades inflict the Hellfire debuff.

Its best modifier is Mythical.



Crafting Station
Mythril AnvilMythril Anvil
Orichalcum AnvilOrichalcum Anvil
Sky FractureSky Fracture1
Scoria BarScoria Bar10
Infernal RiftInfernal Rift1

Used in


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
    • Secondary blades now grant ID-static immunity frames instead of global immunity frames.
    • Fixed it having an inconsistent sell price.
    • Buffed damage from 40 to 50 and velocity from 16 to 28.
    • Now inflicts Hellfire instead of Brimstone Flames.
    • No longer uses 3 Essences of Havoc in its recipe.
  • Fixed it using the Rarity Level: 5 rarity instead of Rarity Level: 8.
    • Buffed use time from 4 to 2.
    • Now uses 10 Scoria Bars in its recipe instead of 10 Souls of Fright.
  • Now inflicts Brimstone Flames for 2 and 3 seconds from secondary and main blades respectively instead of 4.
  • Fixed secondary projectiles targeting the upper left corner of enemies rather than the center.
  • Tooltip now mentions that its blades spawn additional blades upon enemy hits.
  • Nerfed damage from 58 to 44, use time from 2 to 3, and use animation from 11 to 15.
  • Blades now pierce once instead of twice.