Eutrophic Scimitar

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Eutrophic Scimitar
  • Eutrophic Scimitar.png
Auto-use
Stack digit 1.png
Statistics
TypeWeapon
Damage110 Melee
Knockback2 (Very Weak)
Critical chance4%
Use time39 Extremely Slow
Velocity17
TooltipFires two beams that stun enemies
Inflicts DebuffEutrophicationEutrophication
100% chance

Debuff duration1 second (Projectile)
Debuff tooltipExcessive nutrients restrict your movement
RarityRarity Level: 4
Sell 2 Gold Coin.png 40 Silver Coin.png
Research1 required
Projectile created
Scimitar Zap
Scimitar Zap
Sounds
Dropped by
EntityQuantityRate
Blinded Angler125%

The Eutrophic Scimitar is a Hardmode broadsword that is dropped by the Blinded Angler in the Sunken Sea. Upon being swung, it fires two electric shock projectiles which briefly stuns normal enemies on contact. The projectiles do not pierce and cannot pass through tiles, and deal 70% of the sword's damage.

Its best modifier is Legendary.

Notes

  • The stun effect will not apply if any bosses are alive or to certain rare creatures.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 1.5.1.003: Fixed tooltip still saying it only fires one projectile on swing.
  • 1.5.1.001:
    • Nerfed damage from 130 to 110 and use time from 37 to 39, but it now fires two projectiles on swing instead of one.
    • Now uses the Rarity Level: 4 rarity instead of Rarity Level: 5.
  • 1.5.0.001: Now inflicts Eutrophication for 0.5 seconds instead of 0.25.
  • 1.4.4.002: Nerfed projectile damage from 100% base damage to 70%.
  • 1.4.3.001: Bolt now inflicts Eutrophication instead of Silva Stun and can now be inflicted on enemies with a Lifeform Analyzer rarity of 2 or higher.
  • 1.4.2.102:
    • Increased Silva Stun duration from beams from 0.17 seconds to 0.25.
    • Now only inflicts Silva Stun if a boss isn't alive.