Hydra
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Hydra
Statistics
Type | Weapon |
---|---|
Damage | 44 Ranged |
Knockback | 10 (Extremely Strong) |
Critical chance | 4% |
Use time | 66 Snail |
Velocity | 10 |
Tooltip | Fires a spread of 4 toxic bullets Grows a gun-head every 3 seconds, up to a maximum of 3 heads Press Left Click to command any existing heads to fire Press Right Click to launch the heads for powerful explosive damage Fusion of heavy machinery and Lernaean blood |
Inflicts Debuff | Acid Venom 100% chance |
Debuff duration | 5 seconds (Toxic Bullet) |
Debuff tooltip | Losing life |
Inflicts Debuff | Galvanic Corrosion 100% chance |
Debuff duration | 1 second (Launched Head) |
Debuff tooltip | Your limbs have begun to corrode |
Rarity | |
Sell | 12 |
Research | 1 required |
Projectile created
Sounds
Use
Head Spawn
Head Launch
Head Explosion
The Hydra is a craftable Hardmode ranged weapon. When used, it fires a spread of 4 toxic bullets which inflicts the Acid Venom debuff upon contact. While the weapon is in use, it will summon a gun-head every 3 seconds, up to a maximum of 3 gun-heads can exist at a time. Holding left-click will cause all existing gun-heads to fire at once. Holding right-click will launch the gun-heads towards the cursor which explodes when it collides with tiles or enemies. The launched gun and its explosion deal 300% damage and inflict the Galvanic Corrosion debuff.
Its best modifier is Unreal.
Crafting
Recipe
Crafting Station | ||
---|---|---|
Mythril Anvil or Orichalcum Anvil | ||
Ingredient(s) | Amount | |
Quad-Barrel Shotgun | 1 | |
Nanites | 25 | |
Vial of Venom | 25 | |
Result | ||
Hydra | 1 |
Trivia
- The functionality and flavor tooltip reference the Lernaean Hydra, a monster in Greek Mythology described by its venomous blood and ability to regenerate heads.
- The weapon is a reference to the gun of the same name from the game Resident Evil 5.
History
These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
- 2.0.3.001: Decreased firing volume by 10% with 1 additional head, 25% with 2 additional heads, and 36% with 3 additional heads.
- 2.0.2.001:
- Reworked:
- Nerfed damage from 120 to 44 and use time from 33 to 66.
- Now uses Bullets as ammo and deals ranged damage instead of typeless.
- While holding the weapon, an extra gun grows every three seconds, up to a maximum of three extra guns.
- Left-clicking makes the weapon and any existing extra guns fire 4 non-piercing bullets which inflict Acid Venom for 5 seconds.
- Right-clicking causes any extra guns to be thrown towards the cursor, exploding on impact with enemies or solid tiles, dealing 300% base damage.
- Now uses a Quad-Barrel Shotgun, 25 Nanites and 25 Vials of Venom in its recipe instead of Shotgun, Illegal Gun Parts, 20 Any Iron Bars, and 20 Ectoplasm.
- Reworked:
- 2.0.0.003: Fixed it missing research support.
- 1.5.1.001:
- Moved Illegal Gun Parts above Any Iron Bar in the recipe.
- No longer does more damage to organic and inorganic enemies.
- 1.4.2.104: Projectiles now make sounds upon hitting blocks.
- 1.4.2.002:
- Can now only be used for set amounts of times during boss fights.
- Increased spread.
- 1.4.2.001: Introduced.