Freedom Star

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Cosmic Plushie.png
Cosmic Plushie.png
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This item is dedicated to: TailsTheFox92
Freedom Star
  • Freedom Star.png
Stack digit 1.png
Damage100 Ranged
Knockback3 (Very Weak)
Critical chance4%
Use time10 Fast
TooltipTap Left Click to fire energy orbs
Hold Left Click to charge and fire a beam that explodes on hit
RarityRarity Level: 12
Sell 30 Gold Coin.png
Research1 required
Projectiles created
Charged Blaster Orb
Energy Orb
Lunar Flare (projectile)
Lunar Explosion
Freedom Star.png
Freedom Star Holdout

The Freedom Star is a craftable post-Moon Lord ranged weapon that is an indirect upgrade to the Charged Blaster Cannon. When used, the player rapidly fires small, non-piercing energy orbs in quick succession which initially deal 70% damage and increase up to 100%. After 1.33 seconds, the orbs are larger, can pierce infinitely, and deal 250% damage. After 3 seconds total, it stops firing orbs and fires a forward-aiming laser beam instead. The laser beam grows up to maximum damage, which takes 8 seconds of charging the small laser beam. Lasers spawn explosions on each hit, each dealing 20% of the laser's damage. The laser itself starts at 137.5% damage and scales up to 375% damage when reaching maximum size. However, after reaching above 50 hits with the laser, the damage decays by 20% with each hit, causing the laser to decrease in size until it despawns.

The weapon has a maximum charge of 150 and scales in charge consumption as the weapon continues to be used. Small orbs take 0.004 units of charge per fire, large orbs take 0.005 units of charge per fire, the laser beam takes 0.006 units of charge per frame initially but linearly scales up to 0.1 as the beam gets to maximum size.

Its best modifier is Unreal.




  • The weapon's design and mechanics are a reference to the Spur from the game Cave Story.
  • The Freedom Star is a running joke associated with the item's donor, with the weapon also being present as a dedicated item to them in the Ancients Awakened and Mod of Redemption mods.


These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • Increased sell price from 24 Gold Coin to 30 Gold Coin.
    • Buffed second level orb damage from 150% base damage to 250% but nerfed laser beam damage from 150% base damage to 125%.
    • The laser now begins to shrink if it hits more than 50 times, and now grants 15 local immunity frames instead of 10.