Atlas Munitions Beacon
Type | Weapon |
---|---|
Damage | 200 Summon |
Knockback | 4.75 (Average) |
Mana cost | 10 |
Use time | 10 Fast |
Velocity | 10 |
Tooltip | Brings forth an exo-powered, stationary cannon The cannon will fire at enemies within its range If an enemy is in close proximity, it will enter Overdrive When in Overdrive the cannon uses its full power to bring down any foe While in Overdrive, the cannon will build up heat, eventually overheating Press right click while holding this item to pick up the cannon and use it yourself When held, the cannon will always be in Overdrive If the cannon overheats while you hold it, you will be forced to drop it Pressing Right Click allows you to drop it manually If dropped near the base, it will re-attach automatically 'It's surprisingly easy to pick up' |
Rarity | ![]() |
Sell | 48 ![]() |
Research | 1 required |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Exo Mechs (Thanatos) XB-∞ Hekate (Spine) | 1 | 100% |
Treasure Box (Exo Mechs) (Thanatos) | 1 | 100% ![]() |
Summons Sentry |
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Atlas Munitions Turret |
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Atlas Munitions Beacon is a post-Moon Lord sentry that is dropped by the Exo Mechs after XM-05 Thanatos has been defeated last. When used, a drop pod falls from the sky down towards the cursor's position. Upon landing on a solid tile or platform, a visual screenshake will occur and the drop pod deploys a turret with a hold-able autocannon. After the turret is deployed, the top cover part of the drop pod will blast off into the sky. While on the turret, the autocannon fires blue lasers towards nearby enemies. If the enemy is within a 45-tile radius, the autocannon instead fires three overdriven red lasers at a slower rate. Overdriven lasers emit small visual sparkles on hit, move faster, and deal 18% more damage. While in overdrive, the autocannon heats up after 100 continuous shots, signaled by a gradual increase in steam and redness, eventually causing it to stop attacking for three seconds. The autocannon also passively cools down as it stops attacking even if heat is not full. The turret can attack enemies through tiles, but its lasers cannot pass through them.
Right-clicking within a 12.5-tile radius of the turret while the item is held causes the player to pick up the autocannon. When used by the player, the autocannon automatically enters overdrive mode and attacks at a 25% faster rate. Holding another item, right-clicking again while not in proximity of the turret or fully heating up the autocannon will immediately drop it onto the ground. If the turret is dropped onto the ground due to overheating, the following text will appear above the player; "OUCH! HOT!". If dropped or right-clicked while in range of the turret, the autocannon is automatically placed back onto the turret. If the autocannon is left for too long, both the autocannon and the turret will despawn.
Its best modifier is Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Atlas Munitions Beacon has over a Ruthless one is knockback.
Trivia
- In Greek mythology, Atlas is the Titan of endurance, strength, and astronomy, who was condemned to hold up the heavens for eternity.
History
- 2.0.4.001:
- Now attempts to spawn at the nearest resting spot below it upon use.
- Can now be resummoned.
- The holdable autocannon no longer falls through platforms when dropped.
- Increased sell price from 30
to 48
.
- 2.0.3.005:
- Buffed damage from 150 to 200.
- Simplified its tooltip.
- Fixed it scaling three times with summon damage.
- 2.0.3.003:
- Fixed the drop pod taking up a minion slot.
- Fixed lasers dealing no damage while in sentry form.
- 2.0.1.002: Introduced.