Galaxia

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Galaxia
  • Galaxia Cancer.gif Galaxia Capricorn.gif
Auto-use
Stack digit 1.png
Statistics
TypeWeaponCrafting material
Damage800 Melee
Knockback9 (Very Strong)
Critical chance4%
Use time18 Average
Velocity24
TooltipFUNCTION_DESC
FUNCTION_PASSIVE
Freed from earthly shackles and coursing with cosmic power
Has access to all of the attunements at all times
Press Right Click to cycle the sword's attunement depending on the cursor's position
Active Attunement : None
Passive Blessing : None
RarityRarity Level: 14
Sell 40 Gold Coin.png
Research1 required
Projectile created
Galaxia Bolt
Galaxia Bolt

Galaxia is a craftable post-Moon Lord melee weapon that is an upgraded version of the True Biome Blade. It possesses 4 separate attack modes under the form of constellation-themed upgrades of the True Biome Blade's attunements. By default, it is equipped with the Phoenix's Pride attunement. However if the player uses the right-click button, they will be able to cycle between the 4 attunements, with the cursor's position relative to the player determining in what direction the attunements should be cycled through. Unlike its predecessor, the player can access all of the attunements from anywhere in the world without having to change biomes.

Unlike the True Biome Blade, Galaxia lacks a secondary attunement slot, but its active attunement will still give Galaxia one of two passive blessings depending on the tropic Galaxia is attuned to. Its passive effect is indicated by the color of Galaxia's fiery blade, with the Cancer's Blessing being granted when it appears with crimson hues, and the Capricorn's Blessing being granted when it uses cooler blue tones.

Its best modifier is Godly. It cannot get modifiers that affect size.

Galaxia can obtain 4 different attunements, listed below:

Attunements

GalaxiaPhoenix's Pride
  • Galaxia Capricorn.gif
Auto-use
Stack digit 1.png
Statistics
Damage1200 Melee
Knockback9 (Very Strong)
Use time18 Average
Velocity24
TooltipLeft Click to swing Galaxia around you, accelerating over time
The swirling nebula constantly emits homing cosmic bolts
Release to hurl Galaxia toward the cursor alongside 6 gigantic cosmic bolts

Periodically releases a ring of weakening stars around your cursor when attacking
The ring is repelled away from you at first, before slowing down over time

Freed from earthly shackles and coursing with cosmic power
Has access to all of the attunements at all times
Press Right Click to cycle the sword's attunement depending on the cursor's position
Active Attunement : [Phoenix's Pride]
Passive Blessing : [Capricorn's Blessing]
Inflicts DebuffArmor CrunchArmor Crunch
100% chance

Debuff duration3.33 seconds (Capricorn Ring)
Debuff tooltipYour armor is shredded
RarityRarity Level: 14
Sell 28 Gold Coin.png
Projectiles created
Galaxia Capricorn
Capricorn Sword
Galaxia Bolt
Galaxia Bolt

Phoenix's Pride is Galaxia's default attunement. It's the upgraded version of the True Biome Blade's Swordsmith's Pride attunement.

When selected, the player will spin Galaxia around themselves, with the sword increasing in speed, size and damage as its spun up. The sword's damage will range from 50% of the weapon's base damage at the start of the attack, and ramp up to 260% of the weapon's base damage once its fully wound up. When the sword has been more than halfway charged, homing Galaxia bolts will start being fired in random directions around the player. At 75% charge or above, the player will also shoot one extra aimed bolt every swing. All the Galaxia bolts fired deal 50% of the weapon's base damage.

Releasing the attack button if the sword is more than halfway spun-up will throw it in the direction of the cursor, before getting quickly pulled back to the player's hand. The thrown blade deals between 210% and 320% of the weapon's base damage, depending on the charge completion of the sword before the throw, alongside a spread of six extra Galaxia bolts, dealing 100% of the weapon's base damage each. After the throw, the player has to spin the sword back up. The availability of the sword throw is indicated with a sound effect playing after reaching 50% chargeup on the sword.

Phoenix's Pride being used against a group of Target Dummies.

GalaxiaAries' Wrath
  • Galaxia Capricorn.gif
Auto-use
Stack digit 1.png
Statistics
Damage1325 Melee
Knockback9 (Very Strong)
Use time18 Average
Velocity24
TooltipThrow Galaxia to your cursor, holding it in place with constellations
Galaxia follows your cursor, rapidly spinning to shred enemies
Striking enemies causes nebulous explosions which spawn homing cosmic bolts

Periodically releases a ring of weakening stars around your cursor when attacking
The ring is repelled away from you at first, before slowing down over time

Freed from earthly shackles and coursing with cosmic power
Has access to all of the attunements at all times
Press Right Click to cycle the sword's attunement depending on the cursor's position
Active Attunement : [Aries' Wrath]
Passive Blessing : [Capricorn's Blessing]
Inflicts DebuffArmor CrunchArmor Crunch
100% chance

Debuff duration3.33 seconds (Capricorn Ring)
Debuff tooltipYour armor is shredded
RarityRarity Level: 14
Sell 28 Gold Coin.png
Projectiles created
Galaxia Capricorn
Capricorn Sword
Galaxia Bolt
Galaxia Bolt

Aries' Wrath is one of Galaxia's four attunements. It's the upgraded version of the True Biome Blade's Lamentations of the Chained attunement.

When used, Galaxia will be thrown to the player's cursor position and follow it around while spinning on itself. Galaxia remains connected to the player's hand by a chain of constellations that deals 20% of the weapon's base damage. Hitting an enemy with Galaxia itself will make 3 homing galaxia bolts burst out of the target, with each bolt dealing 50% of the weapon's base damage.

Aries' Wrath being used against a group of Target Dummies.

GalaxiaPolaris' Gaze
  • Galaxia Cancer.gif
Auto-use
Stack digit 1.png
Statistics
Damage1800 Melee
Knockback9 (Very Strong)
Use time18 Average
Velocity24
TooltipHold Left Click to channel Galaxia's power into a tight vortex of galactic energies
The vortex powers up over time and when hitting enemies
Release to fire off the charged star in straight line
Press Left Click again immediately to dash towards the star and release cosmic bolts

Periodically releases a ring of lifestealing stars around yourself when attacking
The ring is attracted towards you at first, before slowing down over time

Freed from earthly shackles and coursing with cosmic power
Has access to all of the attunements at all times
Press Right Click to cycle the sword's attunement depending on the cursor's position
Active Attunement : [Polaris' Gaze]
Passive Blessing : [Cancer's Blessing]
RarityRarity Level: 14
Sell 28 Gold Coin.png
Projectiles created
Galaxia Cancer
Cancer Sword
Galaxia Bolt
Galaxia Bolt
Northern Star
Northern Star

Polaris' Gaze is one of Galaxia's four attunements. It's the upgraded version of the True Biome Blade's Sanguine Fury attunement.

When this attunement is selected, the sword will be held out in front of the player, with a bright glowing star materializing on the sword's guard, and 3 concentric rings of stars appearing one by one around the blade. Hitting enemies with the blades charges them up, which increases their size, damage and hit frequency, going from 1800 damage per hit to 3600 damage per hit. The blade's charge also slowly increases over time, even without hitting enemies. Enemy hits also make the player bounce up slightly and grant them 10 immunity frames.

Releasing the attack button while the blades have more than 85% of their maximum charge remaining will send the charged star out flying in the cursor's direction, dealing 80% of the weapon's base damage, no matter the charge amount. Attacking immediately after releasing the swords while pointing in the direction of the thrown wheel will make the player quickly dash towards the wheel, damaging every enemy in the way for 600% of the weapon's base damage, with each of these hits being a critical strike, and releasing 5 homing Galaxia bolts at the end of the dash alongside 3 more bolts per enemy hit during the dash. Each Galaxia bolt deals 1300 melee damage. The dash also grants the player 20 immunity frames.

Polaris' Gaze being shot at a group of Target Dummies, then charged up again to perform a dash.

GalaxiaAndromeda's Stride
  • Galaxia Cancer.gif
Auto-use
Stack digit 1.png
Statistics
Damage2800 Melee
Knockback9 (Very Strong)
Use time18 Average
Velocity24
TooltipHold Left Click to charge a god-erasing lunge, release to unleash the devastating blow
Galaxia emits cosmic bolts while charging
Lunging into the ground will cause a shockwave which summons a storm of cosmic energies

Periodically releases a ring of lifestealing stars around yourself when attacking
The ring is attracted towards you at first, before slowing down over time

Freed from earthly shackles and coursing with cosmic power
Has access to all of the attunements at all times
Press Right Click to cycle the sword's attunement depending on the cursor's position
Active Attunement : [Andromeda's Stride]
Passive Blessing : [Cancer's Blessing]
RarityRarity Level: 14
Sell 28 Gold Coin.png
Projectiles created
Galaxia Cancer
Cancer Sword
Galaxia Bolt
Galaxia Bolt

Andromeda's Stride is one of Galaxia's four attunements. It's the upgraded version of the True Biome Blade's Mercurial Tides attunement.

When the biome blade is used with this attunement, the player will hold the blade out in front of them, charging it up slowly. Releasing the attack button after having the charge up more than 25% of the way will let the player do a quick lunge in the direction of their cursor, with the speed and damage of the lunge varying based on the charge of the sword, with a fully charged up lunge dealing 700% of the weapon's base damage. The lunge also grants the player a third of a second worth of invincibility frames if they hit an enemy during the lunge.

Hitting the ground with a lunge will spawn waves of large homing Galaxia bolts rippling from both sides of the impact point, with the amount of bolts being dependent on how much the lunge was charged up. The completion of each quarter of the charge will be indicated with a sound effect playing, the blade visually blinking, and by a ring of five smaller homing bolts being shot around the player, with the amount of smaller bolts being increased to 9 bolts to indicate the full charge being reached. Each of the large bolts will deal 120% of the weapon's base damage on their first hit, while the smaller bolts emitted during the chargeup deal 20% of the weapon's base damage.

Andromeda's Stride being used against a group of Target Dummies.

Passive Blessings

Tropic Rings
Capricorn's Blessing.png

Cancer's Blessing.png

Both passive effects make a ring of stars appear every 8.33 seconds of using the sword.

  • The Capricorn's Blessing passive makes a harmless ring of purple stars appear around the player's cursor, with the ring moving away from the player before coming to a stop, and inflicts the Armor Crunch debuff onto enemies for 3.33 seconds.
  • The Cancer's Blessing passive makes a ring of red stars appear around the player, with the ring following the player closely before coming to a stop. The ring inflicts 3000 damage and has a 40% chance to heal the player for 3 health on every hit.

Crafting

For a full crafting tree, see here.

Recipe

Crafting Station
Cosmic AnvilCosmic Anvil
Ingredient(s)Amount
True Biome BladeTrue Biome Blade1
Cosmilite BarCosmilite Bar8
Darksun FragmentDarksun Fragment8
Result
GalaxiaGalaxia1

Used in

Notes

  • Constellations can be swapped between one another in this specific order by using the right mouse button on the right side of the screen : Phoenix's Pride, Aries' Wrath, Polaris' Gaze, Andromeda's Stride. The attunement loops back around if the right click is used more. Using the right mouse button on the left side of the screen cycles between attunements in the reverse order.
    • Despite being accompanied by a loud sound effect, the constellations that appear behind the player while switching attunements do not deal any damage and are purely visual.
  • It takes 3.75 seconds to fully charge up the Phoenix's Pride sword, and two thirds of that time to reach the point at which the blade can be thrown out, as the blade accelerates twice as fast after reaching the halfway point.
  • The Polaris' Gaze's damage dynamically scales based off its hit frequency. This means that it will deal roughly the same dps no matter how little time there is inbetween hits, although this never happens in-game since there is an extra layer of damage scaling, resulting in the overall dps increasing. This simply means that as the sword gets charged up and the hit frequency increases the damage of the blades may appear to be going down, but the overall damage output will actually be on the rise.
  • It takes 4.16 seconds to fully charge the Andromeda's Stride's lunge, and barely any more than one second to charge it up just enough to perform the weakest possible lunge
    • Despite the player appearing to hold the sword out during the chargeup animation, it deals no contact damage.
    • The lunge damage scales quadratically from 100% to 350% of the weapon's base damage, but given there is a minimum of 25% charge required for the lunge to be performed, the lowest possible damage that can be reached with a lunge is 115.625% base damage.
  • The large bolts from the Andromeda's Stride lunge can spawn out of any surface, even if its not the ground. Hitting walls and ceilings, or diagonal surfaces works perfectly fine and the player can take advantage of this fact with creative arena building.
    • The wave of cosmic bolts will stop spreading if any of the bolts lacks ground to spawn on due to gaps in the floor, making uneven terrain unoptimal for this attunement.
    • Due to the way the ground check for the side bolts work, the more perpendicular to the ground the lunge was, the more likely all the monoliths will spawn.
    • Galaxia bolts will not spawn out of a lunge if the player is on the ground as the sword strikes the earth.
  • The tooltip lines describing the attunements all have unique colors, with the function description using one static color, and the line indicating the current active attunement alternating between this color and another one.
    • Phoenix's Pride's tooltips use both a reddish orange color (#FF5700 ●) and a lighter orange color (#FF8F00 ●).
    • Aries' Wrath's tooltips use both a lavender color (#C459C9 ●) and a pure red color (#FF0000 ●).
    • Polaris' Gaze's tooltips use both a pale blue color (#80BDFF ●) and a light red color (#FF808C ●).
    • Andromeda's Stride's tooltips use both a blueish purple color (#8480FF ●) and a light lavender color (#C2A6FF ●).
    • The passive Capricorn's Blessing tooltip's color is a dodger blue color (#4C89ED ●).
    • The passive Cancer's Blessing tooltip's color is a deep crimson color (#CB1977 ●).

Tips

  • The slow charge-up time on the Phoenix's Pride attunement makes the sword throw a risky move, due to the potential damage loss from having to charge the sword back up after the throw. If the player isn't confident in their ability to land the sword throw, it may be preferable for them to simply stick to the regular spin. While they may lose on some extra damage, it also spares them from the risk of missing the shot.

Trivia

  • Unlike its predecessors, Galaxia lacks an "Unnattuned" state. It immediately defaults to the Phoenix's Pride if no attunement is found for it.
  • Although Galaxia's inventory sprite depicts its blade as a relatively non-solid mass of cosmic gas, its sprite switches to a more solid blade when used.
  • Each one of Galaxia's four attunements reference a constellation depicted when switching between attunements, while the name of the passive blessing associated with the attunement references the tropic of the hemisphere the constellation is from. The zodiac symbol of the tropics are pictured in the middle of the starry rings that are passively released while attacking.
    • The attunements associated with the northern hemisphere's constellations and the Tropic of Capricorn (Phoenix's Pride and Aries' Wrath) are both longer-ranged attunements, while the ones associated with the southern hemisphere and the Tropic of Cancer (Polaris' Gaze and Andromeda's Stride) are both shorter-ranged.
    • The Andromeda's Stride is a double reference, as Andromeda was a previously considered boss, being a giant planet destroying machine. The stride of such a machine would surely be powerful enough to cause massive shockwaves on the ground.
      • This scrapped boss is also referenced by the mech summoned with the Flamsteed Ring.
    • The only attunement to not directly feature the name of the constellation it references in its name is Polaris' Gaze, which instead uses the brightest star from the Ursa Minor constellation as its namesake. The star is known for being one of the brighter in the northern sky, and the concentric rings of stars that appear around the sword when used reference the way Polaris appears to remain static while all the other stars orbit around it in pictures with a long exposure time.
      • The attunement is also intended as a nod to the iconic Polar Star weapon from the game Cave Story. Said weapon is also referenced by the Polaris Parrotfish.
    • The color used by the star rings produced by the sword's passive blessing (#4200B0 ● for the Capricorn ring, and #FF0000 ● for the Cancer ring) are references to the colors associated with two characters from Homestuck, Gamzee Makara and Karkat Vantas, both associated with the Capricorn and the Cancer zodiac respectively.
  • Galaxia is internally named FourSeasonsGalaxia. Contrary to what one might think this has no relation whatsoever to its 4 separate attunements, since it has had this internal name even before it got reworked to have 4 distinct attack modes.

History

These history sections are still a work-in-progress, and may not yet contain changes relevant to the current version of the Calamity Mod.
  • 2.0.4.001:
    • Increased sell price from 28 Gold Coin to 40 Gold Coin.
    • Fixed its right click functionality breaking with the Overhaul mod enabled.
  • 2.0.3.007: Buffed Phoenix's Pride attunement damage from 1050 to 1200.
  • 2.0.3.005:
    • Buffed Phoenix's Pride attunement damage from 800 to 1050.
    • Buffed Aries' Wrath attunement damage from 950 to 1325, and increased its range.
    • Buffed Andromeda's Stride attunement damage from 2200 to 2800, charge up time from 4.16 seconds to 3, and maximum charge up damage modifier from 450% to 700%.
    • Buffed Polaris' Gaze attunement damage from 1200 to 1800, and full charge damage from 1900 to 3600. It now takes 5.41 seconds to charge up instead of 5.68, and increased how fast enemy hits make it charge.
  • 2.0.1.002: Decreased sell price from 36 Gold Coin to 28 Gold Coin.
  • 1.5.1.005: Fixed a tooltip error that caused the game to crash when using a translation mod.
  • 1.5.1.003:
    • Nerfed "Aries' Wrath" attunement damage from 1100 to 950.
    • Rebalanced "Polaris' Gaze" attunement, nerfed slash damage multiplier from 13x to 6x, nerfed shot damage multiplier from 2x to 0.8x, but it now grants 20 local immunity frames instead of 60.
    • Rebalanced "Andromeda's Stride" attunement, buffed damage from 2100 to 2200, decreased charge-up damage multiplier from 4x to 3.5x, decreased the monolith damage multiplier from 1.75x to 1.2x, and lunge now grants the player 20 immunity frames on enemy hits instead of 30.
    • Nerfed "Phoenix's Pride" attunement, removed the bolt damage multiplier and decreased thrown damage multiplier from 3.6x to 3.2x. The spinning sword now grants enemies 30 local immunity frames instead of 20.
    • Fixed Attunement being written as "Attumenent" in the tooltip.
    • Fixed an issue that caused attunement functions to desync while in multiplayer.
  • 1.5.1.001:
    • Reworked:
      • Buffed damage from 99 to 800.
      • No longer fires a spread of projectiles in its base form.
      • The player can right click to change the type of attacks, summoning different sigils while using the weapon with different attunements.
      • The player can shuffle between all attunements, instead of dynamically granting buffs and inflicting debuffs based on the player's current biome.
      • Events no longer have an effect on the sword.
    • No longer considered a nature weapon.
    • Resprited.
  • 1.5.0.001:
    • Nerfed damage from 385 to 99.
    • Galaxy star projectiles are now fired in a barrage of three.
    • Galaxy star projectiles now grant enemies 10 local immunity frames instead of 3.
    • Star projectiles now grant enemies 8 local immunity frames instead of 4.
    • Decreased Glacial State duration from 2 seconds to 0.5.
    • Now uses 8 Cosmilite Bars and 8 Darksun Fragments in its recipe instead of 10 Cosmilite Bars and 1 Ascendant Spirit Essence.
    • Now requires a Cosmic Anvil to craft instead of a Draedon's Forge.
  • 1.4.5.002: Now uses 1 Ascendant Spirit Essence in its recipe instead of 5 Phantoplasm.
  • 1.4.3.002:
    • Nerfed damage from 425 to 385.
    • Now grants the Gravity Normalizer buff, spawns astral star projectiles, and inflicts the Astral Infection debuff in the Astral Infection.
  • 1.4.2.105: Solar Pillar star explosions now use a custom projectile instead of the vanilla solar explosion projectile.
  • 1.4.2.103:
    • Stars now have afterimages.
    • Resprited it and stars.
  • 1.4.2.102: Added some extra clarification to tooltip.
  • 1.4.1.001:
    • Buffed damage from 336 to 425.
    • Resprited star projectile.
  • 1.2.4.204: Now fires the fireballs from Cursed Flames while in The Corruption instead of Vilethorn's projectile.
  • 1.2.0.004:
    • Orbs now resemble stars and no longer apply biome-based debuffs to enemies.
    • Resprited.
  • 1.1.7.921: Now uses 5 Phantoplasm in its recipe.
  • 1.1.7.901:
    • Orbs now produce less dust.
    • Now requires a Draedon's Forge to craft instead of an Ancient Manipulator.
  • 1.1.7.855: Orbs now grant local immunity frames instead of global immunity frames when hitting enemies.
  • 1.1.7.701:
    • Now uses the Rarity Level: 14 rarity instead of Rarity Level: 10.
    • Now uses Item105 instead of Item1 for its use sound.
  • 1.1.7.51:
    • Buffed damage from 260 to 290.
    • Orbs now pierce 3 times instead of 2.
  • 1.1.7.5: Now requires an Ancient Manipulator to craft instead of a Hardmode Anvil.
  • 1.1.7:
    • Buffed damage from 250 to 260 and use time from 16 to 15.
    • Main projectile now pierces twice instead of thrice.
    • Now uses 10 Cosmilite Bars in its recipe instead of 10 Luminite Bars.